# \[32x32\] MSX DEAD PEOPLE Tileset

**URL:** <https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775>\
**Category:** The Lab\
**Tags:** tileset\
**Created:** [February 12, 2019, 6:41pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775 "2019-02-12T18:41:43Z")\
**Posts on this page:** 20\
**Page:** 14

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [June 24, 2019, 5:02pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/269 "2019-06-24T17:02:53Z")

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Old one will be kept in same github as separate “legacy” tileset.  
Anyone can ofcourse take it and make updates to it if he want’s.  
Main DeadPeople tileset will be updated with new look and will be updated. Maybe i will come up with new name for the tileset now when it is no longer gonna be that much of the MSX.

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**Author:** ![dpwb](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/dpwb/32/2609_2.png) [@dpwb](https://discourse.cataclysmdda.org/u/dpwb)\
**Post date:** [June 24, 2019, 5:46pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/270 "2019-06-24T17:46:19Z")

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I like it, it’s less detailed for facial characteristics and hairstyles maybe, but at the same time it’s less cartoony, and … well… much cooler.  
Overall definitely better.

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**Author:** ![crazykiddeath](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/crazykiddeath/32/5709_2.png) [@crazykiddeath](https://discourse.cataclysmdda.org/u/crazykiddeath)\
**Post date:** [June 24, 2019, 7:24pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/271 "2019-06-24T19:24:19Z")

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Noooooooooooooooo…  
But looking forward to your new style too, I’m feeling very ambivalent 😖

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**Author:** ![DemAvalon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/demavalon/32/1332_2.png) [@DemAvalon](https://discourse.cataclysmdda.org/u/DemAvalon)\
**Post date:** [June 25, 2019, 2:15am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/272 "2019-06-25T02:15:05Z")

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![](https://media0.giphy.com/media/lTb9dUZxZjUjK/giphy.gif)

You lose so much detail…

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**Author:** ![Yukari\_Yakumo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/yukari_yakumo/32/5557_2.png) [@Yukari\_Yakumo](https://discourse.cataclysmdda.org/u/Yukari_Yakumo)\
**Post date:** [June 25, 2019, 2:45am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/273 "2019-06-25T02:45:11Z")

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Oh darn, now i have to remake my gothic lolita outfit all over again 🤦‍♂️

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**Author:** ![Gilliph](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/gilliph/32/10493_2.png) [@Gilliph](https://discourse.cataclysmdda.org/u/Gilliph)\
**Post date:** [June 25, 2019, 4:33am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/274 "2019-06-25T04:33:28Z")

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How long do you believe this redesign will take, a month, year?

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**Author:** ![mr\_sep](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mr_sep/32/3049_2.png) [@mr\_sep](https://discourse.cataclysmdda.org/u/mr_sep)\
**Post date:** [June 25, 2019, 5:55am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/275 "2019-06-25T05:55:40Z")

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I’d nice if you keep the legacy tileset and create the new one under a new name. There is no rule for having two tilesets and people like different styles.

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [June 25, 2019, 6:09am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/276 "2019-06-25T06:09:27Z")

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Month, maybe two.

> **78 years later...**
>
> “Well, guys, i am 90% done!”

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**Author:** ![Gilliph](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/gilliph/32/10493_2.png) [@Gilliph](https://discourse.cataclysmdda.org/u/Gilliph)\
**Post date:** [June 25, 2019, 9:04am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/277 "2019-06-25T09:04:03Z")

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“Wow so soon? The devs could learn a thing or two from you”

( Looks intently at Valve )

“…still waiting…”

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**Author:** ![TheZoneWizard](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thezonewizard/32/1397_2.png) [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Post date:** [June 25, 2019, 10:23am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/278 "2019-06-25T10:23:57Z")

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Are those sprites going to be larger than the ones as examples? There is no possible way to see details the current one has if they are going to be this small ☹

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [June 25, 2019, 10:39am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/279 "2019-06-25T10:39:45Z")

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Nope, the are going to be that tiny.

Zombie example.

 ![PNG](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/c/c6a3b4e3900424e8f02556723f3569bc2e2cfc8e.jpeg)

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**Author:** ![TheZoneWizard](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thezonewizard/32/1397_2.png) [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Post date:** [June 25, 2019, 10:42am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/280 "2019-06-25T10:42:21Z")

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I’m not telling you what to create. I must however ask the logic of making stuff so small that it loses all the information details we rely on visually to understand what our characters are experiencing? 😰

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<div class="post-metadata">

**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [June 25, 2019, 10:57am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/281 "2019-06-25T10:57:10Z")

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What exactly are you talking about?

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<div class="post-metadata">

**Author:** ![TheZoneWizard](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thezonewizard/32/1397_2.png) [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Post date:** [June 25, 2019, 10:59am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/282 "2019-06-25T10:59:59Z")

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If the tiles are this small. The character lose so much visual detail that we won’t have the same understanding of what our characters have on. Plus that of the NPCs and the differences between different zombies.

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<div class="post-metadata">

**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [June 25, 2019, 11:12am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/283 "2019-06-25T11:12:04Z")

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Tiles are the same size as before. Everyone just have regular head, and not giant pumpkin with huge eyes they had before.

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**Author:** ![Deadrick](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/deadrick/32/4821_2.png) [@Deadrick](https://discourse.cataclysmdda.org/u/Deadrick)\
**Post date:** [June 25, 2019, 11:14am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/284 "2019-06-25T11:14:11Z")

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I like the new design. 👍  
I was never a fan of chibi but your tileset where still the best so I used it anyways.  
I can see why fans of the cute style might feel sad though.

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**Author:** ![TheZoneWizard](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thezonewizard/32/1397_2.png) [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Post date:** [June 25, 2019, 11:19am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/285 "2019-06-25T11:19:13Z")

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I don’t care about cute at all. I was more ceoncerned over the loss of visual recognition. What my character is wearing. Feeling(facial expressions). That sort of detail.

edit: The differences between one zombie and another. By type.

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**Author:** ![SomeDeadGuy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/somedeadguy/32/6919_2.png) [@SomeDeadGuy](https://discourse.cataclysmdda.org/u/SomeDeadGuy)\
**Post date:** [June 25, 2019, 11:41am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/286 "2019-06-25T11:41:02Z")

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You will see what you are wearing with no problems. There is none facial expressions in DeadPeople tileset, i am not sure what you are talking about.  
Ofcourse all zombies will be recognizable by type, in screenshot earlier i just showed regular zombie type.

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**Author:** ![TheZoneWizard](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thezonewizard/32/1397_2.png) [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Post date:** [June 25, 2019, 11:52am UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/287 "2019-06-25T11:52:42Z")

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Hmmm…I’ve been tinkering with old tilesets. I just grabbed that june 21 set from your github link. Seems you are correct. I concede when I am incorrect and I apologize. That said. I made a similar misenterpretation elsewhere so I’m loggin for now. Cheers. Hope the new set goes well =)

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**Author:** ![JazzGuru](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jazzguru/32/2587_2.png) [@JazzGuru](https://discourse.cataclysmdda.org/u/JazzGuru)\
**Post date:** [June 25, 2019, 12:49pm UTC](https://discourse.cataclysmdda.org/t/32x32-msx-dead-people-tileset/18775/288 "2019-06-25T12:49:59Z")

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Hmm, it will be interesting to see where this goes… 🙂

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