# 1753 Smoke and Poison effects do not go away

**URL:** <https://discourse.cataclysmdda.org/t/1753-smoke-and-poison-effects-do-not-go-away/6864>\
**Category:** The Garage\
**Created:** [July 22, 2014, 5:31pm UTC](https://discourse.cataclysmdda.org/t/1753-smoke-and-poison-effects-do-not-go-away/6864 "2014-07-22T17:31:15Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![noname1208](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/noname1208/32/23_2.png) [@noname1208](https://discourse.cataclysmdda.org/u/noname1208)\
**Post date:** [July 22, 2014, 5:31pm UTC](https://discourse.cataclysmdda.org/t/1753-smoke-and-poison-effects-do-not-go-away/6864/1 "2014-07-22T17:31:15Z")

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I know this is a slightly older experimental build, but posting this anyway incase it’s in the newer builds too.

I dunno why, or if it’s a change to what usually happened, but my character was bitten by a jumping spider and I was poisoned. It lasted three days, constantly getting the damage to torso message as usual. Except that it lasted three days before I figured it was a bug and debugged in some Royal Jelly.

Then a day after that I got the smoke effect from a Smoker Zombie and it’s lasted for two or three days up now to current time with the -1 to both strength and dexterity also still a thing.

As I said I could be entirely wrong and the system has changed, but I want to make sure.

EDIT: And I apologize in advance if this has already come up, I used the search function on the forums and couldn’t find a similar thread so I assumed there was not one

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [July 23, 2014, 6:27am UTC](https://discourse.cataclysmdda.org/t/1753-smoke-and-poison-effects-do-not-go-away/6864/2 "2014-07-23T06:27:31Z")

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[quote=“noname1208, post:1, topic:6864”]I know this is a slightly older experimental build, but posting this anyway incase it’s in the newer builds too.

I dunno why, or if it’s a change to what usually happened, but my character was bitten by a jumping spider and I was poisoned. It lasted three days, constantly getting the damage to torso message as usual. Except that it lasted three days before I figured it was a bug and debugged in some Royal Jelly.

Then a day after that I got the smoke effect from a Smoker Zombie and it’s lasted for two or three days up now to current time with the -1 to both strength and dexterity also still a thing.

As I said I could be entirely wrong and the system has changed, but I want to make sure.

EDIT: And I apologize in advance if this has already come up, I used the search function on the forums and couldn’t find a similar thread so I assumed there was not one[/quote]

We had an issue where effects weren’t timing out. Fixed now, so update and let us know if you’ve still got the problem?

Thanks.

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**Author:** ![noname1208](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/noname1208/32/23_2.png) [@noname1208](https://discourse.cataclysmdda.org/u/noname1208)\
**Post date:** [July 23, 2014, 12:15pm UTC](https://discourse.cataclysmdda.org/t/1753-smoke-and-poison-effects-do-not-go-away/6864/3 "2014-07-23T12:15:44Z")

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Downloaded 1817, spawned in a smoker, basked in his essence, killed him, waited, smoke effect gone.

So yes, it is fixed, thanks for the help with that
