# 0.E Kevlar recovery from clothing

**URL:** <https://discourse.cataclysmdda.org/t/0-e-kevlar-recovery-from-clothing/24623>\
**Category:** The Garage\
**Created:** [August 31, 2020, 11:07pm UTC](https://discourse.cataclysmdda.org/t/0-e-kevlar-recovery-from-clothing/24623 "2020-08-31T23:07:33Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)\
**Post date:** [September 2, 2020, 4:41pm UTC](https://discourse.cataclysmdda.org/t/0-e-kevlar-recovery-from-clothing/24623/6 "2020-09-02T16:41:19Z")

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> [@Orage\_Poilu](#):
>
> […] I don’t remember if the two big version of the kevlar zombie (brute and the hulk) are in the base game […]

They are in the base game and in the 0.E stable, but the designer did not plan that they give kevlar, if I understand him/her right… (not that this should stop you from exploiting it, though…):

> [@Kevlar Hulk spawn rates maybe over the top?](https://discourse.cataclysmdda.org/t/kevlar-hulk-spawn-rates-maybe-over-the-top/23343/9):
>
> I generally dislike that you get actual kevlar from them, it’s not meant to be the same stuff but something that resembles it.

It’s possible that - at some point in the future - they can’t be harvested for kevlar anymore.

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_[View the full topic](https://discourse.cataclysmdda.org/t/0-e-kevlar-recovery-from-clothing/24623)._
