# 0.E - heavy duty hatch letting projectiles through?

**URL:** <https://discourse.cataclysmdda.org/t/0-e-heavy-duty-hatch-letting-projectiles-through/23173>\
**Category:** The Garage\
**Created:** [April 7, 2020, 3:34pm UTC](https://discourse.cataclysmdda.org/t/0-e-heavy-duty-hatch-letting-projectiles-through/23173 "2020-04-07T15:34:29Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Akcope](https://avatars.discourse-cdn.com/v4/letter/a/b77776/32.png) [@Akcope](https://discourse.cataclysmdda.org/u/Akcope)\
**Post date:** [April 7, 2020, 3:34pm UTC](https://discourse.cataclysmdda.org/t/0-e-heavy-duty-hatch-letting-projectiles-through/23173/1 "2020-04-07T15:34:29Z")

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I have several non-opaque heavy duty hatches in my vehicle that I have basically used as see-through walls since 0.D. In 0.E, I noticed that I got shot through one of those hatches, so I tested, and I was indeed able to fire arrows through them. Is this intended and why?

Also, maybe, kinda related, but I noticed that way more monsters keep getting randomly into my vehicle in comparison to 0.D, and that is even when the vehicle is not in a diagonal orientation. Could it be that the hatches do not take up the entire Z-level?

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**Author:** ![Beetlecat](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/beetlecat/32/1305_2.png) [@Beetlecat](https://discourse.cataclysmdda.org/u/Beetlecat)\
**Post date:** [April 10, 2020, 10:04pm UTC](https://discourse.cataclysmdda.org/t/0-e-heavy-duty-hatch-letting-projectiles-through/23173/2 "2020-04-10T22:04:17Z")

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Totally from ignorance – do they have an open/closed state?
