# \[0.C\] Dying engine

**URL:** <https://discourse.cataclysmdda.org/t/0-c-dying-engine/9115>\
**Category:** The Garage\
**Created:** [March 11, 2015, 4:01pm UTC](https://discourse.cataclysmdda.org/t/0-c-dying-engine/9115 "2015-03-11T16:01:21Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![EditorRUS](https://avatars.discourse-cdn.com/v4/letter/e/9fc29f/32.png) [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Post date:** [March 11, 2015, 4:01pm UTC](https://discourse.cataclysmdda.org/t/0-c-dying-engine/9115/1 "2015-03-11T16:01:21Z")

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Even though you are deaf you can still hear your engine dying sounds.

![](http://clip2net.com/clip/m192794/871b2-clip-39kb.png)

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**Author:** ![Valiant](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valiant/32/4788_2.png) [@Valiant](https://discourse.cataclysmdda.org/u/Valiant)\
**Post date:** [March 11, 2015, 8:16pm UTC](https://discourse.cataclysmdda.org/t/0-c-dying-engine/9115/2 "2015-03-11T20:16:55Z")

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It’s an oversight most probably. But we can also imagine that it may be a sort of feature - 'cuz you are sitting in car and can sense engine’s work by vibration. Don’t know if deaf people can distinguish frequencies of sounds, though.

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**Author:** ![Packbat](https://avatars.discourse-cdn.com/v4/letter/p/e9c0ed/32.png) [@Packbat](https://discourse.cataclysmdda.org/u/Packbat)\
**Post date:** [March 11, 2015, 11:40pm UTC](https://discourse.cataclysmdda.org/t/0-c-dying-engine/9115/3 "2015-03-11T23:40:20Z")

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That’s a good idea - tactile feedback to replace sounds for deaf characters! The vibrations of the engine, the weight of the steering wheel, and the jolts of the body when it hits bumps or obstacles should all be things a deaf character can detect.

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [March 12, 2015, 1:33am UTC](https://discourse.cataclysmdda.org/t/0-c-dying-engine/9115/4 "2015-03-12T01:33:37Z")

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> [@Valiant](#):
>
> It’s an oversight most probably. But we can also imagine that it may be a sort of feature - 'cuz you are sitting in car and can sense engine’s work by vibration. Don’t know if deaf people can distinguish frequencies of sounds, though.

I’ve read a report of a successful Deaf concert percussionist, so I’d imagine fine-distinction vibration sensing is totally possible.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [March 12, 2015, 2:43am UTC](https://discourse.cataclysmdda.org/t/0-c-dying-engine/9115/5 "2015-03-12T02:43:21Z")

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ideally though we’d change the message if you’re deaf, would be a nice touch.

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**Author:** ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Post date:** [March 12, 2015, 8:22am UTC](https://discourse.cataclysmdda.org/t/0-c-dying-engine/9115/6 "2015-03-12T08:22:21Z")

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> [@Packbat](#):
>
> That’s a good idea - tactile feedback to replace sounds for deaf characters! The vibrations of the engine, the weight of the steering wheel, and the jolts of the body when it hits bumps or obstacles should all be things a deaf character can detect.

I know some Deaf folks, so I know those are totally possible. One Deaf I know even danced in the first pair in a ball…

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**Author:** ![Valiant](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valiant/32/4788_2.png) [@Valiant](https://discourse.cataclysmdda.org/u/Valiant)\
**Post date:** [March 13, 2015, 1:53pm UTC](https://discourse.cataclysmdda.org/t/0-c-dying-engine/9115/7 "2015-03-13T13:53:17Z")

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They said that Ludwig van Beethoven, while being deaf, listened to music by taking one end of his cane in teeth and the other end to piano.
