# 0.C-9277: Crazy high lab spawn

**URL:** https://discourse.cataclysmdda.org/t/0-c-9277-crazy-high-lab-spawn/11241
**Category:** The Garage
**Created:** [January 16, 2016, 5:23pm UTC](https://discourse.cataclysmdda.org/t/0-c-9277-crazy-high-lab-spawn/11241 "2016-01-16T17:23:06Z")
**Posts on this page:** 6
**Page:** 1

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### Author: ![pip12345](https://avatars.discourse-cdn.com/v4/letter/p/a6a055/32.png) [@pip12345](https://discourse.cataclysmdda.org/u/pip12345)
#### Post date: [January 16, 2016, 5:23pm UTC](https://discourse.cataclysmdda.org/t/0-c-9277-crazy-high-lab-spawn/11241/1 "2016-01-16T17:23:06Z")

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Labs are (imo) way too common now and they mostly spawn in clusters right next to each other.  
I’m fairly sure they weren’t this common a while ago.

 ![](http://i.imgur.com/TMP7nLx.png)

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### Author: ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)
#### Post date: [January 16, 2016, 5:43pm UTC](https://discourse.cataclysmdda.org/t/0-c-9277-crazy-high-lab-spawn/11241/2 "2016-01-16T17:43:35Z")

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I don’t think those are separate labs, just separate entrances. Separate labs should have roads leading to them.

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### Author: ![pisskop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pisskop/32/1327_2.png) [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)
#### Post date: [January 16, 2016, 6:17pm UTC](https://discourse.cataclysmdda.org/t/0-c-9277-crazy-high-lab-spawn/11241/3 "2016-01-16T18:17:16Z")

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Neat but why? Theyre pretty close and I dont think they currently lead to any specialized places or have increased security.

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### Author: ![ZoneWizard](https://avatars.discourse-cdn.com/v4/letter/z/c6cbf5/32.png) [@ZoneWizard](https://discourse.cataclysmdda.org/u/ZoneWizard)
#### Post date: [January 17, 2016, 8:45pm UTC](https://discourse.cataclysmdda.org/t/0-c-9277-crazy-high-lab-spawn/11241/4 "2016-01-17T20:45:22Z")

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Couldn’t grab versions past 4151 for a while, but I’ve seen 3 in 1 area plenty of times. Wasn’t sure this was separate entrances though. So, nearby labs can have more than one entrance? If so any one confirm? Would be great info =D

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### Author: ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)
#### Post date: [January 17, 2016, 9:29pm UTC](https://discourse.cataclysmdda.org/t/0-c-9277-crazy-high-lab-spawn/11241/5 "2016-01-17T21:29:06Z")

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It’s not an intended feature or poorly implemented if it was. Only one of them is correct, the second sometimes gets proper stairs, but often its stairs are suspended over a drop, with no easy way back up. You can find yourself in an escape the lab scenario by accident if the other entrance is still locked.

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### Author: ![DanmakuDan](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/danmakudan/32/5057_2.png) [@DanmakuDan](https://discourse.cataclysmdda.org/u/DanmakuDan)
#### Post date: [January 22, 2016, 3:39pm UTC](https://discourse.cataclysmdda.org/t/0-c-9277-crazy-high-lab-spawn/11241/6 "2016-01-22T15:39:45Z")

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This is fixed by [https://github.com/CleverRaven/Cataclysm-DDA/pull/14939](https://github.com/CleverRaven/Cataclysm-DDA/pull/14939).
