# \[0.C-17149-g6a32a9a\] Starting vehicle construction errors/uses 2 parts

**URL:** https://discourse.cataclysmdda.org/t/0-c-17149-g6a32a9a-starting-vehicle-construction-errors-uses-2-parts/12299
**Category:** The Garage
**Created:** [July 31, 2016, 9:52pm UTC](https://discourse.cataclysmdda.org/t/0-c-17149-g6a32a9a-starting-vehicle-construction-errors-uses-2-parts/12299 "2016-07-31T21:52:24Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Profound\_Darkness](https://avatars.discourse-cdn.com/v4/letter/p/aeb1de/32.png) [@Profound\_Darkness](https://discourse.cataclysmdda.org/u/Profound_Darkness)
#### Post date: [July 31, 2016, 9:52pm UTC](https://discourse.cataclysmdda.org/t/0-c-17149-g6a32a9a-starting-vehicle-construction-errors-uses-2-parts/12299/1 "2016-07-31T21:52:24Z")

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Hello, still new to the game so apologies if I’m going about this the wrong way. I didn’t see a thread mentioning this. Also figured out where the github issues were listed and a search there, I didn’t see it.

When I attempt to ‘Start Vehicle Construction’ with a single frame in my inventory (tried a couple of different types but mostly ‘foldable-light frame’), after picking a direction I get the following debug message:

DEBUG: Attempted a recipe with no available components!  
FUNCTION: comp\_selection\<item\_comp\> player::select\_item\_component(const std::vector\<item\_comp\>&, int, inventory&, bool)  
FILE: src/crafting.cpp  
LINE: 1089

If instead I attempt ‘Start Vehicle Construction’ with the single frame in my inventory but I do so in my garage, where I have several other frames and parts stored, I get prompted twice for components. The second component picked is what the base vehicle becomes. If I wish for a second folding frame and do the construction away from the garage, no error but both frames are gone.

I’m still pretty new to the game but I don’t remember this happening some days back when I goofed around with vehicle construction. I’ve been regularly updating as I play so I suppose it’s an issue particular to my game.
