# 0.C-14934 - Repeatable CTD when receiving quest from NPC

**URL:** https://discourse.cataclysmdda.org/t/0-c-14934-repeatable-ctd-when-receiving-quest-from-npc/11989
**Category:** The Garage
**Created:** [June 4, 2016, 9:49am UTC](https://discourse.cataclysmdda.org/t/0-c-14934-repeatable-ctd-when-receiving-quest-from-npc/11989 "2016-06-04T09:49:56Z")
**Posts on this page:** 2
**Page:** 1

<div class="post-metadata">

### Author: ![Solusphere](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/solusphere/32/66_2.png) [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)
#### Post date: [June 4, 2016, 9:49am UTC](https://discourse.cataclysmdda.org/t/0-c-14934-repeatable-ctd-when-receiving-quest-from-npc/11989/1 "2016-06-04T09:49:56Z")

</div>

Every time I try and accept the quest from my starting NPC I get a map gen error, followed by a crash.

Here is the quest description:  
[![](http://i.imgur.com/ThbrZTT.png) ](http://i.imgur.com/ThbrZTT.png)

When I accept, I get the following two error messages in several variations before the game crashes.  
[![](http://i.imgur.com/M35rkb8.png) ](http://i.imgur.com/M35rkb8.png)  
[![](http://i.imgur.com/EMcD5jf.png) ](http://i.imgur.com/EMcD5jf.png)

It’s worth noting that I am doing a lab start, and both me and the NPC are five floors underground. If it matters, the top level of my map looks like this:  
[![](http://i.imgur.com/IxwQsrE.png) ](http://i.imgur.com/IxwQsrE.png)

---

<div class="post-metadata">

### Author: ![baldamundo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/baldamundo/32/2859_2.png) [@baldamundo](https://discourse.cataclysmdda.org/u/baldamundo)
#### Post date: [June 4, 2016, 7:23pm UTC](https://discourse.cataclysmdda.org/t/0-c-14934-repeatable-ctd-when-receiving-quest-from-npc/11989/2 "2016-06-04T19:23:59Z")

</div>

I think I got the same or a very similar error message getting the quest to kill bandits from the Old Guard representative, but ignoring it didn’t crash, and just spawned the bandit in the next room
