# 0.A Compiled with Codeblocks: No tileset options?

**URL:** https://discourse.cataclysmdda.org/t/0-a-compiled-with-codeblocks-no-tileset-options/7620
**Category:** The Garage
**Created:** [October 19, 2014, 5:28pm UTC](https://discourse.cataclysmdda.org/t/0-a-compiled-with-codeblocks-no-tileset-options/7620 "2014-10-19T17:28:55Z")
**Posts on this page:** 11
**Page:** 1

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### Author: ![Ryke](https://avatars.discourse-cdn.com/v4/letter/r/8baadc/32.png) [@Ryke](https://discourse.cataclysmdda.org/u/Ryke)
#### Post date: [October 19, 2014, 5:28pm UTC](https://discourse.cataclysmdda.org/t/0-a-compiled-with-codeblocks-no-tileset-options/7620/1 "2014-10-19T17:28:55Z")

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I’m on Windows 8, I compiled the game with Codeblocks, and everything is fine, having fun. Except I can’t use tilesets because there’s no option for it ingame. All the tileset folders are present in /gfx, but neither options.txt nor the ingame options menu have anything regarding tilesets. I gather that it’s supposed to be under Options/Interface, but… it’s just not. It’s a fairly minor problem, but I would like to try tilesets and this just seems strange.

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### Author: ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)
#### Post date: [October 19, 2014, 5:31pm UTC](https://discourse.cataclysmdda.org/t/0-a-compiled-with-codeblocks-no-tileset-options/7620/2 "2014-10-19T17:31:13Z")

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Did you compile with “TILES=1”?

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### Author: ![Ryke](https://avatars.discourse-cdn.com/v4/letter/r/8baadc/32.png) [@Ryke](https://discourse.cataclysmdda.org/u/Ryke)
#### Post date: [October 19, 2014, 5:35pm UTC](https://discourse.cataclysmdda.org/t/0-a-compiled-with-codeblocks-no-tileset-options/7620/3 "2014-10-19T17:35:55Z")

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…I have no idea. Truth be told, I downloaded CodeBlocks just so I could compile the game and basically just immediately hit Compile with very little knowledge of what anything does. Is there a non-tedious fix or do I basically have to compile it again with the proper option on?

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### Author: ![Robik](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/robik/32/1349_2.png) [@Robik](https://discourse.cataclysmdda.org/u/Robik)
#### Post date: [October 19, 2014, 5:54pm UTC](https://discourse.cataclysmdda.org/t/0-a-compiled-with-codeblocks-no-tileset-options/7620/4 "2014-10-19T17:54:50Z")

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Compiling with tiles is nontrivial… or at least it was. If you just want to play, it is easier to download already compiled zip file.

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### Author: ![Ryke](https://avatars.discourse-cdn.com/v4/letter/r/8baadc/32.png) [@Ryke](https://discourse.cataclysmdda.org/u/Ryke)
#### Post date: [October 19, 2014, 5:57pm UTC](https://discourse.cataclysmdda.org/t/0-a-compiled-with-codeblocks-no-tileset-options/7620/5 "2014-10-19T17:57:06Z")

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The reason I chose to compile it is because the already compiled zip files didn’t work, though. Whenever I tried to start up the game, it’d immediately freeze, I couldn’t even get to the title screen. I looked through bug reports and saw nothing about that, so I tried compiling it myself and it worked.

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### Author: ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)
#### Post date: [October 19, 2014, 7:14pm UTC](https://discourse.cataclysmdda.org/t/0-a-compiled-with-codeblocks-no-tileset-options/7620/6 "2014-10-19T19:14:06Z")

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We’re you downloading the latest precomped version (it’s at the bottom IIRC). It’s totally possible that there was a bug but it was fixed. Else’s use it you can post exactly what version you were downloading, and what OS you are using, etc. we might be able to get it working for you.

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### Author: ![Ryke](https://avatars.discourse-cdn.com/v4/letter/r/8baadc/32.png) [@Ryke](https://discourse.cataclysmdda.org/u/Ryke)
#### Post date: [October 19, 2014, 8:43pm UTC](https://discourse.cataclysmdda.org/t/0-a-compiled-with-codeblocks-no-tileset-options/7620/7 "2014-10-19T20:43:41Z")

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I just re-downloaded it just to see if I still had the issue, and yep. It also happens when I try the terminal version.

I used the “Windows tiles/SDL” link at [http://en.cataclysmdda.com/](http://en.cataclysmdda.com/). It’s supposed to be the latest stable version, and I’m pretty sure it is. I’m on Windows 8.1, and when I run cataclysm-tiles.exe, the only thing that happens is a black window pops up, and remains black until I click it, then I get the good old “not responding” error.

logg.txt reads:

`Initializing SDL Tiles context
Attempting to Initialize JSON and TILESET path information from [gfx]
	JSON path set to [gfx/HoderTileset/tile_config.json].
	TILESET path set to [gfx/HoderTileset/hodertiles.png].
Attempting to Load JSON file
Tile Width: 16 Tile Height: 16 Tile Definitions: 1896
Attempting to Load Tileset file
Buffer Surface-- Width: 208 Height: 400
Tiles Created: 1744
Attempting to Create Rotation Cache
Tiles initialized successfully.
Generating fontlist
mod_ui initialized`

Tell me if there’s any other useful info I can give you to find out what causes it =/

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### Author: ![Robik](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/robik/32/1349_2.png) [@Robik](https://discourse.cataclysmdda.org/u/Robik)
#### Post date: [October 19, 2014, 8:54pm UTC](https://discourse.cataclysmdda.org/t/0-a-compiled-with-codeblocks-no-tileset-options/7620/8 "2014-10-19T20:54:11Z")

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Try latest experimental version from this link [http://dev.narc.ro/cataclysm/jenkins-latest/Windows/Tiles/](http://dev.narc.ro/cataclysm/jenkins-latest/Windows/Tiles/)

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### Author: ![Ryke](https://avatars.discourse-cdn.com/v4/letter/r/8baadc/32.png) [@Ryke](https://discourse.cataclysmdda.org/u/Ryke)
#### Post date: [October 19, 2014, 9:34pm UTC](https://discourse.cataclysmdda.org/t/0-a-compiled-with-codeblocks-no-tileset-options/7620/9 "2014-10-19T21:34:51Z")

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It actually works, aside from the fact that it’s in French, which isn’t really a big problem since I speak French anyway. I’d prefer everything including the options menus to be in English, but eh.

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### Author: ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)
#### Post date: [October 19, 2014, 9:42pm UTC](https://discourse.cataclysmdda.org/t/0-a-compiled-with-codeblocks-no-tileset-options/7620/10 "2014-10-19T21:42:52Z")

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The game by default uses your system localization if one is available. I believe it’s changeable in the options, but I’m not 100% on that.

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### Author: ![Ryke](https://avatars.discourse-cdn.com/v4/letter/r/8baadc/32.png) [@Ryke](https://discourse.cataclysmdda.org/u/Ryke)
#### Post date: [October 19, 2014, 9:52pm UTC](https://discourse.cataclysmdda.org/t/0-a-compiled-with-codeblocks-no-tileset-options/7620/11 "2014-10-19T21:52:03Z")

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It is changeable. Some menus remained in French, but after I restarted the game, everything’s in English. When I compiled it myself, it was in English by default, though.

Anyway, problem (kind of) fixed! The latest stable version still doesn’t work for me, but at least the experimental does.
