# \[0.9rc\] installing vehicle parts on spikes

**URL:** <https://discourse.cataclysmdda.org/t/0-9rc-installing-vehicle-parts-on-spikes/3953>\
**Category:** The Garage\
**Created:** [November 13, 2013, 12:46am UTC](https://discourse.cataclysmdda.org/t/0-9rc-installing-vehicle-parts-on-spikes/3953 "2013-11-13T00:46:59Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Aluminumfoil](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/aluminumfoil/32/5163_2.png) [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Post date:** [November 13, 2013, 12:46am UTC](https://discourse.cataclysmdda.org/t/0-9rc-installing-vehicle-parts-on-spikes/3953/1 "2013-11-13T00:46:59Z")

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![](http://i.imgur.com/CNcGDAf.jpg)

While being able to put spiked plating on my spikes is awesome, I am fairly certain that being able to install engines, windows, and so forth using spikes as the framework is an oversight of the vehicle update, not an intended feature.

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**Author:** ![Ian\_Strachan](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ian_strachan/32/1003_2.png) [@Ian\_Strachan](https://discourse.cataclysmdda.org/u/Ian_Strachan)\
**Post date:** [November 13, 2013, 12:51am UTC](https://discourse.cataclysmdda.org/t/0-9rc-installing-vehicle-parts-on-spikes/3953/2 "2013-11-13T00:51:28Z")

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Ah, yes. My mistake. I made it so you can’t install frames off of spikes in adjacent squares without proper support, but forgot to account for people putting things on the same square as the spikes.

Thanks for reporting, I’ll have a fix soon.
