# \[0.9 Stable\] item dupe glitch

**URL:** <https://discourse.cataclysmdda.org/t/0-9-stable-item-dupe-glitch/4030>\
**Category:** The Garage\
**Created:** [November 16, 2013, 5:29am UTC](https://discourse.cataclysmdda.org/t/0-9-stable-item-dupe-glitch/4030 "2013-11-16T05:29:29Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![conductorbosh](https://avatars.discourse-cdn.com/v4/letter/c/e36b37/32.png) [@conductorbosh](https://discourse.cataclysmdda.org/u/conductorbosh)\
**Post date:** [November 16, 2013, 5:29am UTC](https://discourse.cataclysmdda.org/t/0-9-stable-item-dupe-glitch/4030/1 "2013-11-16T05:29:29Z")

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Quote from a non - reddit gaming website that discusses cataclysm.

"Time for infinite bandages. If you drop an item and [e]xamine it from an adjacent tile, press any number and then the items’ letter, the [-] should turn into a [#]. Press enter to take the item. It should still be on the ground, but there should also be the very same item in your inventory.

Someone can report it if they want. I don’t have an account on the forums.  
This was done on the Windows 0.9 gdi version."

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**Author:** ![Rivet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rivet/32/11_2.png) [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Post date:** [November 16, 2013, 9:24am UTC](https://discourse.cataclysmdda.org/t/0-9-stable-item-dupe-glitch/4030/2 "2013-11-16T09:24:27Z")

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[Reported!](https://github.com/CleverRaven/Cataclysm-DDA/issues/4391)
