# 0.9 RC1 crash during chopping trunks into planks

**URL:** <https://discourse.cataclysmdda.org/t/0-9-rc1-crash-during-chopping-trunks-into-planks/3951>\
**Category:** The Garage\
**Created:** [November 12, 2013, 10:34pm UTC](https://discourse.cataclysmdda.org/t/0-9-rc1-crash-during-chopping-trunks-into-planks/3951 "2013-11-12T22:34:12Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![ThrustVectoring](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thrustvectoring/32/1029_2.png) [@ThrustVectoring](https://discourse.cataclysmdda.org/u/ThrustVectoring)\
**Post date:** [November 12, 2013, 10:34pm UTC](https://discourse.cataclysmdda.org/t/0-9-rc1-crash-during-chopping-trunks-into-planks/3951/1 "2013-11-12T22:34:12Z")

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To reproduce: fill all your inventory letters until you can no longer pick up random things, and have a wood axe in your inventory but no 2 by 4s or scrap wood. Then, chop down a tree and chop the trunk that falls into wood planks via the construction menu. Cataclysm hangs afterwards - probably by trying to put the newly created planks in the inventory but being unable to do so.

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**Author:** ![EkarusRyndren](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ekarusryndren/32/80_2.png) [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Post date:** [November 12, 2013, 10:42pm UTC](https://discourse.cataclysmdda.org/t/0-9-rc1-crash-during-chopping-trunks-into-planks/3951/2 "2013-11-12T22:42:17Z")

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In my experience if CDDA wants to crash it’ll crash, not hang. What are your system specs and how long did you give it before you gave up and closed it?

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**Author:** ![vache](https://avatars.discourse-cdn.com/v4/letter/v/ea666f/32.png) [@vache](https://discourse.cataclysmdda.org/u/vache)\
**Post date:** [November 12, 2013, 10:57pm UTC](https://discourse.cataclysmdda.org/t/0-9-rc1-crash-during-chopping-trunks-into-planks/3951/3 "2013-11-12T22:57:23Z")

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I’ve found a couple things that will make it hang instead of crashing. There are a few infinite loop bugs that I’ve spotted (/created)
