# 0.9-2161-g05968d9 - Sending zombies flying causes errors

**URL:** <https://discourse.cataclysmdda.org/t/0-9-2161-g05968d9-sending-zombies-flying-causes-errors/4488>\
**Category:** The Garage\
**Created:** [December 14, 2013, 9:04am UTC](https://discourse.cataclysmdda.org/t/0-9-2161-g05968d9-sending-zombies-flying-causes-errors/4488 "2013-12-14T09:04:29Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![ChristopherWalken](https://avatars.discourse-cdn.com/v4/letter/c/ecccb3/32.png) [@ChristopherWalken](https://discourse.cataclysmdda.org/u/ChristopherWalken)\
**Post date:** [December 14, 2013, 9:04am UTC](https://discourse.cataclysmdda.org/t/0-9-2161-g05968d9-sending-zombies-flying-causes-errors/4488/1 "2013-12-14T09:04:29Z")

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Hit a zombie in any way that makes him move back a tile and you get a `DEBUG: update_zombie_pos: no such zombie at X,Y (Moving to X2,Y2) Press Spacebar...`

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**Author:** ![ChristopherWalken](https://avatars.discourse-cdn.com/v4/letter/c/ecccb3/32.png) [@ChristopherWalken](https://discourse.cataclysmdda.org/u/ChristopherWalken)\
**Post date:** [December 15, 2013, 9:20am UTC](https://discourse.cataclysmdda.org/t/0-9-2161-g05968d9-sending-zombies-flying-causes-errors/4488/2 "2013-12-15T09:20:27Z")

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Still happens in 2258-g7ee29ed

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**Author:** ![DG123](https://avatars.discourse-cdn.com/v4/letter/d/54ee81/32.png) [@DG123](https://discourse.cataclysmdda.org/u/DG123)\
**Post date:** [December 18, 2013, 2:51pm UTC](https://discourse.cataclysmdda.org/t/0-9-2161-g05968d9-sending-zombies-flying-causes-errors/4488/3 "2013-12-18T14:51:26Z")

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Does this actually prevent you using these weapons, or can you just hit spacebar and continue whacking away with no serious problems?

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**Author:** ![ChristopherWalken](https://avatars.discourse-cdn.com/v4/letter/c/ecccb3/32.png) [@ChristopherWalken](https://discourse.cataclysmdda.org/u/ChristopherWalken)\
**Post date:** [December 18, 2013, 3:05pm UTC](https://discourse.cataclysmdda.org/t/0-9-2161-g05968d9-sending-zombies-flying-causes-errors/4488/4 "2013-12-18T15:05:54Z")

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If you press spacebar everything goes normally. The zombie corpse with the items goes in a spot that looks right and you can continue.

It’s annoying to the point I’m not playing until it’s corrected though.  
I’m playing a bit of DoomRL. If it isn’t fixed soon I might just take knockback off the Zweihander, should be easy enough.

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**Author:** ![TomTheHand](https://avatars.discourse-cdn.com/v4/letter/t/7feea3/32.png) [@TomTheHand](https://discourse.cataclysmdda.org/u/TomTheHand)\
**Post date:** [December 31, 2013, 6:40pm UTC](https://discourse.cataclysmdda.org/t/0-9-2161-g05968d9-sending-zombies-flying-causes-errors/4488/5 "2013-12-31T18:40:16Z")

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I’ve been having this problem for a couple of weeks now; it still occurs in 0.9-2784-g0b8f3e6. It seems to only happen when the knockback blow kills the creature; non-fatal knockbacks seem to be ok.

I’ve got other symptoms as well, though. The square where the creature was previously standing becomes bugged for a while. Attempting to move into it causes you to take a swing at some other enemy, perhaps the next-closest one. You can damage and even kill a creature that’s not actually there, and it can’t hit you back. If you kill the creature in the bugged square and continue to swing, you’ll hit yet another creature. Enemies will avoid the spot while it’s bugged, too. If you’re fighting a good-sized horde and inflicting a lot of knockback kills, it gets hard to find a non-buggy path. The problem clears up after a little while, though I haven’t figured out specifically what un-bugs the square.

Edit: Whoops, this is [this issue](http://smf.cataclysmdda.com/index.php?topic=4863.msg77108).

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**Author:** ![The\_Lone\_Badger](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/the_lone_badger/32/8063_2.png) [@The\_Lone\_Badger](https://discourse.cataclysmdda.org/u/The_Lone_Badger)\
**Post date:** [January 1, 2014, 7:09am UTC](https://discourse.cataclysmdda.org/t/0-9-2161-g05968d9-sending-zombies-flying-causes-errors/4488/6 "2014-01-01T07:09:35Z")

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I came here to report this, found it was already here. Very annoying, basically renders the fireaxe unusable as a weapon.

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**Author:** ![Stonegazer](https://avatars.discourse-cdn.com/v4/letter/s/cdc98d/32.png) [@Stonegazer](https://discourse.cataclysmdda.org/u/Stonegazer)\
**Post date:** [January 7, 2014, 8:55pm UTC](https://discourse.cataclysmdda.org/t/0-9-2161-g05968d9-sending-zombies-flying-causes-errors/4488/7 "2014-01-07T20:55:41Z")

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I can confirm that this was still an issue as of build 538 and that it only occurs when a zombie is killed and knocked back at the same time.

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**Author:** ![Sirent\_Odour](https://avatars.discourse-cdn.com/v4/letter/s/8e7dd6/32.png) [@Sirent\_Odour](https://discourse.cataclysmdda.org/u/Sirent_Odour)\
**Post date:** [January 11, 2014, 8:48pm UTC](https://discourse.cataclysmdda.org/t/0-9-2161-g05968d9-sending-zombies-flying-causes-errors/4488/8 "2014-01-11T20:48:21Z")

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I’ve had that same error pop up when the first wave of zombies spawns in defense mode when playing at the megastore.
