# \[0.8 stable\] guns can't generate damaged corpses?

**URL:** https://discourse.cataclysmdda.org/t/0-8-stable-guns-cant-generate-damaged-corpses/3832
**Category:** The Drawing Board
**Created:** [November 5, 2013, 11:54pm UTC](https://discourse.cataclysmdda.org/t/0-8-stable-guns-cant-generate-damaged-corpses/3832 "2013-11-05T23:54:54Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![Aluminumfoil](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/aluminumfoil/32/5163_2.png) [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)
#### Post date: [November 5, 2013, 11:54pm UTC](https://discourse.cataclysmdda.org/t/0-8-stable-guns-cant-generate-damaged-corpses/3832/1 "2013-11-05T23:54:54Z")

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I was a bit surprised to find that shotgunning a zombie in the head for 361 damage generated a mint-condition body that could resurrect after a few hours. Are there any plans to add the chance to auto-damage the corpses of monsters hit with high damage hits from ranged weapons? No big deal, of course; it just felt a little bit counter-intuitive.

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### Author: ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)
#### Post date: [November 5, 2013, 11:55pm UTC](https://discourse.cataclysmdda.org/t/0-8-stable-guns-cant-generate-damaged-corpses/3832/2 "2013-11-05T23:55:41Z")

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It should already be in, though its possible it’s just badly balanced at the moment. We’ll take a look at it.

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### Author: ![Aluminumfoil](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/aluminumfoil/32/5163_2.png) [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)
#### Post date: [November 6, 2013, 12:08am UTC](https://discourse.cataclysmdda.org/t/0-8-stable-guns-cant-generate-damaged-corpses/3832/3 "2013-11-06T00:08:11Z")

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If it’s in the experimental that would explain it. I tried that but found it a little bit too cutting edge for me. Thanks 🙂

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### Author: ![BadSniper](https://avatars.discourse-cdn.com/v4/letter/b/aeb1de/32.png) [@BadSniper](https://discourse.cataclysmdda.org/u/BadSniper)
#### Post date: [November 6, 2013, 4:13am UTC](https://discourse.cataclysmdda.org/t/0-8-stable-guns-cant-generate-damaged-corpses/3832/4 "2013-11-06T04:13:50Z")

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This seems odd. I play the 0.8 stable release (I never play the experimentals) and have received a pulped corpse every time I used a firearm on a zed at point-blank range, though I did so with the RM99 Revolver for ~243ish damage per headshot.

EDIT: I believe this belongs on the Bug Reports forum board, BTW.
