# 0.8 g0c25465 Skills rust when set to off

**URL:** https://discourse.cataclysmdda.org/t/0-8-g0c25465-skills-rust-when-set-to-off/3719
**Category:** The Garage
**Created:** [October 30, 2013, 7:51am UTC](https://discourse.cataclysmdda.org/t/0-8-g0c25465-skills-rust-when-set-to-off/3719 "2013-10-30T07:51:17Z")
**Posts on this page:** 5
**Page:** 1

<div class="post-metadata">

### Author: ![timtek](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/timtek/32/103_2.png) [@timtek](https://discourse.cataclysmdda.org/u/timtek)
#### Post date: [October 30, 2013, 7:51am UTC](https://discourse.cataclysmdda.org/t/0-8-g0c25465-skills-rust-when-set-to-off/3719/1 "2013-10-30T07:51:17Z")

</div>

0.8 g0c25465  
SDL  
windows XP

I copied my save file over from a previous 0.8 game, set skill rust to off but my skills are still rusting.

[EDIT] I’ve just remembered(:D) I’ve got the forgetful trait. In my old game this didn’t matter but perhaps this isn’t a bug and it’s over riding the rust setting.

---

<div class="post-metadata">

### Author: ![jimboblordofeskimos](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jimboblordofeskimos/32/2_2.png) [@jimboblordofeskimos](https://discourse.cataclysmdda.org/u/jimboblordofeskimos)
#### Post date: [October 31, 2013, 7:14am UTC](https://discourse.cataclysmdda.org/t/0-8-g0c25465-skills-rust-when-set-to-off/3719/2 "2013-10-31T07:14:14Z")

</div>

IIRC forgetful now equals int based skill rust if rust is turned off. Though im happy for someone who actually knows for sure to say otherwise.

---

<div class="post-metadata">

### Author: ![Jiamil](https://avatars.discourse-cdn.com/v4/letter/j/58956e/32.png) [@Jiamil](https://discourse.cataclysmdda.org/u/Jiamil)
#### Post date: [October 31, 2013, 1:16pm UTC](https://discourse.cataclysmdda.org/t/0-8-g0c25465-skills-rust-when-set-to-off/3719/3 "2013-10-31T13:16:28Z")

</div>

Haven’t the forgetfull trait. Skillrust set off doesn’t work and intcap let’s skills deteriorate even to 0.

---

<div class="post-metadata">

### Author: ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)
#### Post date: [October 31, 2013, 3:22pm UTC](https://discourse.cataclysmdda.org/t/0-8-g0c25465-skills-rust-when-set-to-off/3719/4 "2013-10-31T15:22:24Z")

</div>

Forgetful shouldn’t override skill rust options.  
I think this is fixed in the latest experimental.

---

<div class="post-metadata">

### Author: ![timtek](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/timtek/32/103_2.png) [@timtek](https://discourse.cataclysmdda.org/u/timtek)
#### Post date: [November 1, 2013, 1:18am UTC](https://discourse.cataclysmdda.org/t/0-8-g0c25465-skills-rust-when-set-to-off/3719/5 "2013-11-01T01:18:27Z")

</div>

[quote=“Kevin Granade, post:4, topic:3719”]Forgetful shouldn’t override skill rust options.  
I think this is fixed in the latest experimental.[/quote]

Thank you for clarifying. I wasn’t sure how it was supposed to work, so once i realized i had forgetful on and rust off, i didn’t know if it was a bug. It’s seems like maybe it should be considered a feature, because it is kind of a sleazy way to get some extra points. Not sleazy enough that I didn’t do it of course, but you know. 😃
