# \[0.8-554-gf-809b3d\] new martial arts files give start up debug problems

**URL:** <https://discourse.cataclysmdda.org/t/0-8-554-gf-809b3d-new-martial-arts-files-give-start-up-debug-problems/3260>\
**Category:** The Garage\
**Created:** [September 27, 2013, 5:33pm UTC](https://discourse.cataclysmdda.org/t/0-8-554-gf-809b3d-new-martial-arts-files-give-start-up-debug-problems/3260 "2013-09-27T17:33:52Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![kradidark](https://avatars.discourse-cdn.com/v4/letter/k/9dc877/32.png) [@kradidark](https://discourse.cataclysmdda.org/u/kradidark)\
**Post date:** [September 27, 2013, 5:33pm UTC](https://discourse.cataclysmdda.org/t/0-8-554-gf-809b3d-new-martial-arts-files-give-start-up-debug-problems/3260/1 "2013-09-27T17:33:52Z")

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In the last 2 experimental versions there was a start up problem with the new .jsons that I think have to do with the floating point values in them.  
I didn’t test with a character if it breaks the game but it is slightly annoying and could be a potential problem.

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**Author:** ![Rivet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rivet/32/11_2.png) [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Post date:** [September 28, 2013, 5:31am UTC](https://discourse.cataclysmdda.org/t/0-8-554-gf-809b3d-new-martial-arts-files-give-start-up-debug-problems/3260/2 "2013-09-28T05:31:37Z")

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Their combat messages appear to be garbled too.

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**Author:** ![Savidiy](https://avatars.discourse-cdn.com/v4/letter/s/a183cd/32.png) [@Savidiy](https://discourse.cataclysmdda.org/u/Savidiy)\
**Post date:** [September 28, 2013, 3:14pm UTC](https://discourse.cataclysmdda.org/t/0-8-554-gf-809b3d-new-martial-arts-files-give-start-up-debug-problems/3260/3 "2013-09-28T15:14:15Z")

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[http://smf.cataclysmdda.com/index.php?topic=3434.0](http://smf.cataclysmdda.com/index.php?topic=3434.0)
