# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=88

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 89

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## [Increased speed = more actions per turn = more stamina drain per turn](https://discourse.cataclysmdda.org/t/increased-speed-more-actions-per-turn-more-stamina-drain-per-turn/23632)

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**Author:** [@Segertas](https://discourse.cataclysmdda.org/u/Segertas)\
**Replies:** 31\
**Last updated:** [May 16, 2020, 3:25am UTC](https://discourse.cataclysmdda.org/t/increased-speed-more-actions-per-turn-more-stamina-drain-per-turn/23632 "2020-05-16T03:25:34Z")

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I was trying to figure out my stamina issues in the ‘tips & tricks’ thread and eventually realized the cause. If you have high enough speed even butchering and walking will make you out of breath since you are able to e…

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## [Where are the mutant zombies?](https://discourse.cataclysmdda.org/t/where-are-the-mutant-zombies/23663)

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**Author:** [@spicyshadow](https://discourse.cataclysmdda.org/u/spicyshadow)\
**Replies:** 4\
**Last updated:** [May 15, 2020, 9:38pm UTC](https://discourse.cataclysmdda.org/t/where-are-the-mutant-zombies/23663 "2020-05-15T21:38:06Z")

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I was wondering about whether mutant could get zombified and after realizing that there isn’t any lore reason that they wouldn’t i thought that they would make a great new line of enemies. Escpecially in the early game. …

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## [Skill Merges: Trapping, Survival and Launchers](https://discourse.cataclysmdda.org/t/skill-merges-trapping-survival-and-launchers/23032)

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**Author:** [@Pakislav](https://discourse.cataclysmdda.org/u/Pakislav)\
**Replies:** 21\
**Last updated:** [May 15, 2020, 5:32pm UTC](https://discourse.cataclysmdda.org/t/skill-merges-trapping-survival-and-launchers/23032 "2020-05-15T17:32:24Z")

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I was looking for ways to level up trapping and it seems there’s neither a way nor a reason to do so. There are very few traps in the game to begin with and this underwhelming problem can hardly be solved by adding more …

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## [Blazemod Modernization](https://discourse.cataclysmdda.org/t/blazemod-modernization/22686)

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**Author:** [@SouP](https://discourse.cataclysmdda.org/u/SouP)\
**Replies:** 38\
**Last updated:** [May 15, 2020, 10:22am UTC](https://discourse.cataclysmdda.org/t/blazemod-modernization/22686 "2020-05-15T10:22:54Z")

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TL;DR: An attempt to bring the mode blazemod (also known as Vehicle Additions) back to being a repo mod by modernization of its content (PR @ https://github.com/CleverRaven/Cataclysm-DDA/pull/37497 ) Hey there guys, I’…

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## [CDDA launcher wont let me install the game](https://discourse.cataclysmdda.org/t/cdda-launcher-wont-let-me-install-the-game/23656)

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**Author:** [@Sirsniper12](https://discourse.cataclysmdda.org/u/Sirsniper12)\
**Replies:** 3\
**Last updated:** [May 15, 2020, 6:56am UTC](https://discourse.cataclysmdda.org/t/cdda-launcher-wont-let-me-install-the-game/23656 "2020-05-15T06:56:56Z")

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So I just got the launcher installed in my laptop but, when i hit install game in the bottom and once it finishes loading to 100%, it says that it had an error and it says that the error was: Permission Denied. So I went…

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## [Metadiscussion about Nechtronica](https://discourse.cataclysmdda.org/t/metadiscussion-about-nechtronica/20320)

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**Author:** [@faefux](https://discourse.cataclysmdda.org/u/faefux)\
**Replies:** 26\
**Last updated:** [May 13, 2020, 10:26pm UTC](https://discourse.cataclysmdda.org/t/metadiscussion-about-nechtronica/20320 "2020-05-13T22:26:10Z")

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## [Anybody ever run into a Bandit Roadblock?](https://discourse.cataclysmdda.org/t/anybody-ever-run-into-a-bandit-roadblock/23652)

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**Author:** [@Nonesuch](https://discourse.cataclysmdda.org/u/Nonesuch)\
**Replies:** 3\
**Last updated:** [May 14, 2020, 9:09pm UTC](https://discourse.cataclysmdda.org/t/anybody-ever-run-into-a-bandit-roadblock/23652 "2020-05-14T21:09:46Z")

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I see an overmap note for a Bandit Roadblock, but there’s never anything there. And I do mean anything - no vehicles, no barricade, no angry survivors instakilling me with supernatural firearm accuracy. It’s strange, be…

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## [Zombie powered treadmill and more](https://discourse.cataclysmdda.org/t/zombie-powered-treadmill-and-more/23651)

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**Author:** [@Hdstaskr](https://discourse.cataclysmdda.org/u/Hdstaskr)\
**Replies:** 5\
**Last updated:** [May 14, 2020, 9:04pm UTC](https://discourse.cataclysmdda.org/t/zombie-powered-treadmill-and-more/23651 "2020-05-14T21:04:20Z")

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zombies don’t rot zombies always move toward you Zombie powered treadmills for infinite energy. Lightning generator found an annoying broken generator that shoots electricity in the lab harness this free energy with…

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## [Dimensional storage](https://discourse.cataclysmdda.org/t/dimensional-storage/23048)

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**Author:** [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)\
**Replies:** 3\
**Last updated:** [May 14, 2020, 7:41pm UTC](https://discourse.cataclysmdda.org/t/dimensional-storage/23048 "2020-05-14T19:41:14Z")

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Request for add to official experimental releases: A dimensional storage, can be found in labs, need energy to open, a lot of energy, like autoclave. Better work in vehicles because weight a lot. But not sure how hard …

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## [(REQ) Mods that are working on Android](https://discourse.cataclysmdda.org/t/req-mods-that-are-working-on-android/20662)

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**Author:** [@Kaizu\_13](https://discourse.cataclysmdda.org/u/Kaizu_13)\
**Replies:** 4\
**Last updated:** [May 13, 2020, 11:46pm UTC](https://discourse.cataclysmdda.org/t/req-mods-that-are-working-on-android/20662 "2020-05-13T23:46:39Z")

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Was browsing for some mods here but some of the mods aren’t working most have errors(tried catac++ but it had errors). Any mods here that works on Android and spice up the game a bit? Thanks

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## [Disease messages encourage and require immersion-breaking behavior](https://discourse.cataclysmdda.org/t/disease-messages-encourage-and-require-immersion-breaking-behavior/23616)

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**Author:** [@Tinn](https://discourse.cataclysmdda.org/u/Tinn)\
**Replies:** 39\
**Last updated:** [May 13, 2020, 7:55pm UTC](https://discourse.cataclysmdda.org/t/disease-messages-encourage-and-require-immersion-breaking-behavior/23616 "2020-05-13T19:55:28Z")

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Currently, certain diseases are indicated to the player by cryptic messages like these: “Your veins itch.” “Your bowels ache.” “Your head aches faintly.” “You feel nauseous.” “You smell and taste mushrooms.” If these …

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## [Flaming Eye caused 'Permanent' Blindness](https://discourse.cataclysmdda.org/t/flaming-eye-caused-permanent-blindness/23586)

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**Author:** [@kwahn](https://discourse.cataclysmdda.org/u/kwahn)\
**Replies:** 27\
**Last updated:** [May 13, 2020, 5:39pm UTC](https://discourse.cataclysmdda.org/t/flaming-eye-caused-permanent-blindness/23586 "2020-05-13T17:39:38Z")

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I’m not really sure what’s going on here… but I encountered 4 flaming eyes in a certain part of my game map. After weathering their blindness attacks and eventually escaping them, I blindly grope my way to my safehouse, …

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## [First time posting here, so anyone have a download link for the deadpeople tileset?](https://discourse.cataclysmdda.org/t/first-time-posting-here-so-anyone-have-a-download-link-for-the-deadpeople-tileset/23640)

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**Author:** [@OmeleteDuFroMago](https://discourse.cataclysmdda.org/u/OmeleteDuFroMago)\
**Replies:** 4\
**Last updated:** [May 13, 2020, 3:44pm UTC](https://discourse.cataclysmdda.org/t/first-time-posting-here-so-anyone-have-a-download-link-for-the-deadpeople-tileset/23640 "2020-05-13T15:44:01Z")

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And can someone explain what happened for him to delete his tileset and ask to be banned?

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## [Wiki's modding guide still good?](https://discourse.cataclysmdda.org/t/wikis-modding-guide-still-good/23642)

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**Author:** [@Clek](https://discourse.cataclysmdda.org/u/Clek)\
**Replies:** 2\
**Last updated:** [May 13, 2020, 11:55am UTC](https://discourse.cataclysmdda.org/t/wikis-modding-guide-still-good/23642 "2020-05-13T11:55:35Z")

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Hi. Is http://cddawiki.chezzo.com/cdda\_wiki/index.php?title=Mod\_manager still a valid tutorial? I want to mod back in some of the items marked as obsolete: pneumatic weapons, rail rifle and all the other homemade guns…

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## [Error when using mod downloaded via CDDA Launcher](https://discourse.cataclysmdda.org/t/error-when-using-mod-downloaded-via-cdda-launcher/23636)

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**Author:** [@Couvax](https://discourse.cataclysmdda.org/u/Couvax)\
**Replies:** 2\
**Last updated:** [May 13, 2020, 2:12am UTC](https://discourse.cataclysmdda.org/t/error-when-using-mod-downloaded-via-cdda-launcher/23636 "2020-05-13T02:12:25Z")

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I’m currently a new player since I played this game yesterday. But I don’t why I’ve so much error. I downloaded some mods via the CDDA launcher, and certain of these mods were already installed in my game. I don’t unders…

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## [A little early game help please](https://discourse.cataclysmdda.org/t/a-little-early-game-help-please/23564)

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**Author:** [@Brian\_Cahoon](https://discourse.cataclysmdda.org/u/Brian_Cahoon)\
**Replies:** 19\
**Last updated:** [May 13, 2020, 12:52am UTC](https://discourse.cataclysmdda.org/t/a-little-early-game-help-please/23564 "2020-05-13T00:52:35Z")

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I am using one of the latest experimentals. The starting bunker USED to start with cloth sheets or whatever over the windows that I could cut down for string and stuff. My problem is now, starting off, the bunkers dont s…

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## [New things I've noticed](https://discourse.cataclysmdda.org/t/new-things-ive-noticed/23541)

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**Author:** [@Brian\_Cahoon](https://discourse.cataclysmdda.org/u/Brian_Cahoon)\
**Replies:** 16\
**Last updated:** [May 12, 2020, 8:42pm UTC](https://discourse.cataclysmdda.org/t/new-things-ive-noticed/23541 "2020-05-12T20:42:31Z")

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I played mostly in 0.D but even then never got too far as I sucked lol. Ive been using the experimentals lately and I dont know how new this stuff is, but I started noticing some things that, for me anyways, go a long w…

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## [Downloading older versions of Experimental](https://discourse.cataclysmdda.org/t/downloading-older-versions-of-experimental/23607)

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**Author:** [@Hawke](https://discourse.cataclysmdda.org/u/Hawke)\
**Replies:** 9\
**Last updated:** [May 12, 2020, 5:30pm UTC](https://discourse.cataclysmdda.org/t/downloading-older-versions-of-experimental/23607 "2020-05-12T17:30:16Z")

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Hey so i’m playing on 0.E, build 10478 with alot of mods from Goat’s pack. I want to build a helicopter. I see that the helicopter stuff was added in 10488, but I cant figure out how to update to that version. I don’t…

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## [Making rail vehicles?](https://discourse.cataclysmdda.org/t/making-rail-vehicles/23617)

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**Author:** [@YourCompanionCube](https://discourse.cataclysmdda.org/u/YourCompanionCube)\
**Replies:** 3\
**Last updated:** [May 11, 2020, 9:17pm UTC](https://discourse.cataclysmdda.org/t/making-rail-vehicles/23617 "2020-05-11T21:17:07Z")

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currently i can’t figure out how we’re supposed to quickly move through lab railways (aside from the very rare rail car that spawns there already) since i can’t build a vehicle onto a rail or drive a vehicle over them

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## [Blazemod save-compatibility break incoming](https://discourse.cataclysmdda.org/t/blazemod-save-compatibility-break-incoming/23306)

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**Author:** [@SouP](https://discourse.cataclysmdda.org/u/SouP)\
**Replies:** 8\
**Last updated:** [May 11, 2020, 4:41pm UTC](https://discourse.cataclysmdda.org/t/blazemod-save-compatibility-break-incoming/23306 "2020-05-11T16:41:37Z")

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Hey there guys, me again here with big news about blazemod. First up thanks to everyone who gave feedback in the previous thread on discourse and elsewhere, it’s really been a huge help. Now to get into the meat of it:…

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## [New talisman based mod](https://discourse.cataclysmdda.org/t/new-talisman-based-mod/23606)

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**Author:** [@Ragno](https://discourse.cataclysmdda.org/u/Ragno)\
**Replies:** 1\
**Last updated:** [May 11, 2020, 3:47pm UTC](https://discourse.cataclysmdda.org/t/new-talisman-based-mod/23606 "2020-05-11T15:47:18Z")

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After playing CDDA i decided to try my hand at a bit of modding, so here it comes another mod :D! The aimThe aim of this mod is to add utility base items of already existing items, that while perpetual/easy to craft and…

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## [Mods in the new Experimentals](https://discourse.cataclysmdda.org/t/mods-in-the-new-experimentals/23595)

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**Author:** [@Brian\_Cahoon](https://discourse.cataclysmdda.org/u/Brian_Cahoon)\
**Replies:** 9\
**Last updated:** [May 11, 2020, 3:43pm UTC](https://discourse.cataclysmdda.org/t/mods-in-the-new-experimentals/23595 "2020-05-11T15:43:21Z")

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Ive been noticing over the last several days that every time a new experimental build is posted that one or more mods is listed as being removed. Are all these mods being permanently removed or do they no longer work wit…

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## [Who's got the most mana?](https://discourse.cataclysmdda.org/t/whos-got-the-most-mana/23497)

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**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 22\
**Last updated:** [May 11, 2020, 12:09pm UTC](https://discourse.cataclysmdda.org/t/whos-got-the-most-mana/23497 "2020-05-11T12:09:41Z")

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For those who play Magiclysm, I’m curious what’s the most mana you’ve ever had, what your build and equip was like. Let me know how you’ve equipped and enjoyed yourself most with this mod! Thanks! Edit: I didn’t show my…

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## [Mr Roboto - A DIY Robot idea](https://discourse.cataclysmdda.org/t/mr-roboto-a-diy-robot-idea/22446)

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**Author:** [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Replies:** 19\
**Last updated:** [May 11, 2020, 9:51am UTC](https://discourse.cataclysmdda.org/t/mr-roboto-a-diy-robot-idea/22446 "2020-05-11T09:51:10Z")

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As always in my threads. All are welcome to discuss and even make the idea a reality. …-Mr Roboto -… So the basic frame work for this idea is thus: Custom humanoid size robots. The system for this would be similar to …

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## [Disappearing Headless Horror](https://discourse.cataclysmdda.org/t/disappearing-headless-horror/23604)

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**Author:** [@kwahn](https://discourse.cataclysmdda.org/u/kwahn)\
**Replies:** 5\
**Last updated:** [May 11, 2020, 6:19am UTC](https://discourse.cataclysmdda.org/t/disappearing-headless-horror/23604 "2020-05-11T06:19:54Z")

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Just ran into a weird bug where I saw a headless horror, it came after me after I shot it a few times with a composite bow and simple metal arrows. (In case that has something to do with it.) Then as soon as it grabbed m…

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## [Obscure Armory Mod](https://discourse.cataclysmdda.org/t/obscure-armory-mod/21778)

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**Author:** [@Ricky\_Van](https://discourse.cataclysmdda.org/u/Ricky_Van)\
**Replies:** 59\
**Last updated:** [May 10, 2020, 6:53am UTC](https://discourse.cataclysmdda.org/t/obscure-armory-mod/21778 "2020-05-10T06:53:42Z")

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(as of 11/1/2019, the mod has been considered out of beta test, but still WIP as there is still potential to add more unique weapons suggested by community) What is this mod? long time ago, i made my first mod called…

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## [Gaining/Losing Traits Over Time](https://discourse.cataclysmdda.org/t/gaining-losing-traits-over-time/22723)

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**Author:** [@Jackie\_Tearie](https://discourse.cataclysmdda.org/u/Jackie_Tearie)\
**Replies:** 1\
**Last updated:** [May 10, 2020, 7:11am UTC](https://discourse.cataclysmdda.org/t/gaining-losing-traits-over-time/22723 "2020-05-10T07:11:10Z")

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Traits have been something I’ve liked a lot over this past year I’ve been playing the game, but I felt like something was missing. Like mental breaks over a certain period completely tearing apart someone’s mind, or too …

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## [Raspberry Pi 4, Raspbian and other flavors?](https://discourse.cataclysmdda.org/t/raspberry-pi-4-raspbian-and-other-flavors/23598)

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**Author:** [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Replies:** 0\
**Last updated:** [May 10, 2020, 12:44am UTC](https://discourse.cataclysmdda.org/t/raspberry-pi-4-raspbian-and-other-flavors/23598 "2020-05-10T00:44:09Z")

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So with the Raspberry Pi 4B 4gb making the small computing scene a pretty slick addition if one wants to compute on the cheap. I’ve been experimenting with a variety of flavors of linux and I must confess there are 2 pre…

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## [Can't current load save (again) (Generic Guns)](https://discourse.cataclysmdda.org/t/cant-current-load-save-again-generic-guns/23556)

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**Author:** [@WallJumper18](https://discourse.cataclysmdda.org/u/WallJumper18)\
**Replies:** 9\
**Last updated:** [May 9, 2020, 10:02pm UTC](https://discourse.cataclysmdda.org/t/cant-current-load-save-again-generic-guns/23556 "2020-05-09T22:02:27Z")

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Welp, it happend again, this time it was the generic guns mod, same old same old, im a dumbass, yada yada. I fell like im just complaining a lot about stuff i could fix if i knew how to. Anyways, any help?

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## [Adding a mod to a world](https://discourse.cataclysmdda.org/t/adding-a-mod-to-a-world/23546)

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**Author:** [@Grimm\_Spector](https://discourse.cataclysmdda.org/u/Grimm_Spector)\
**Replies:** 31\
**Last updated:** [May 9, 2020, 7:57pm UTC](https://discourse.cataclysmdda.org/t/adding-a-mod-to-a-world/23546 "2020-05-09T19:57:45Z")

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Is there a safe way to do this? Can I just edit my mods.json for the world and add that mods identifier into the list?

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