# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=84

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 85

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## [Does anyone actually play with spawns turned up to max for enemies?](https://discourse.cataclysmdda.org/t/does-anyone-actually-play-with-spawns-turned-up-to-max-for-enemies/23987)

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**Author:** [@Nonesuch](https://discourse.cataclysmdda.org/u/Nonesuch)\
**Replies:** 1\
**Last updated:** [June 20, 2020, 7:42pm UTC](https://discourse.cataclysmdda.org/t/does-anyone-actually-play-with-spawns-turned-up-to-max-for-enemies/23987 "2020-06-20T19:42:24Z")

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Mostly curious. I’ve got a mild customized start scenario for Overrun (just opening it up for all professions), and for funsies I tried cranking spawns to max. What I found was that the base was almost entirely destroyed…

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## [Shrooms, magic or otherwise](https://discourse.cataclysmdda.org/t/shrooms-magic-or-otherwise/23876)

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**Author:** [@fallstern](https://discourse.cataclysmdda.org/u/fallstern)\
**Replies:** 11\
**Last updated:** [June 20, 2020, 10:52am UTC](https://discourse.cataclysmdda.org/t/shrooms-magic-or-otherwise/23876 "2020-06-20T10:52:33Z")

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Hello everyone, so, I was foraging for all kinds of edibles in the local forest the other day, and while returning home with a pack full of miscellaneous berries, I thought to myself: if this were real, I would be carry…

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## [Mutant limbs are gone](https://discourse.cataclysmdda.org/t/mutant-limbs-are-gone/23977)

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**Author:** [@Avalon](https://discourse.cataclysmdda.org/u/Avalon)\
**Replies:** 1\
**Last updated:** [June 20, 2020, 3:59am UTC](https://discourse.cataclysmdda.org/t/mutant-limbs-are-gone/23977 "2020-06-20T03:59:02Z")

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Anyone else notice that cloning vats no longer have body parts in them?

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## [What should be expected for a mansion?](https://discourse.cataclysmdda.org/t/what-should-be-expected-for-a-mansion/23894)

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**Author:** [@leafgecko](https://discourse.cataclysmdda.org/u/leafgecko)\
**Replies:** 2\
**Last updated:** [June 19, 2020, 5:48pm UTC](https://discourse.cataclysmdda.org/t/what-should-be-expected-for-a-mansion/23894 "2020-06-19T17:48:21Z")

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First time trying to loot a mansion. Carefully checked, the mansion has 3 floors, only found one hidden vault with some ammo inside. No excessive amount of food, no private library, no ‘supernatural objects’(as describe…

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## [Z change during Look mode doesnt work](https://discourse.cataclysmdda.org/t/z-change-during-look-mode-doesnt-work/23983)

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**Author:** [@Avalon](https://discourse.cataclysmdda.org/u/Avalon)\
**Replies:** 3\
**Last updated:** [June 19, 2020, 6:39am UTC](https://discourse.cataclysmdda.org/t/z-change-during-look-mode-doesnt-work/23983 "2020-06-19T06:39:32Z")

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So, as the title says, I can not change the Z level when in look mode. I have tried changing the hotkeys, but none of it works.

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## [Vehicle welding rig not working](https://discourse.cataclysmdda.org/t/vehicle-welding-rig-not-working/23540)

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**Author:** [@Patrick\_W](https://discourse.cataclysmdda.org/u/Patrick_W)\
**Replies:** 1\
**Last updated:** [June 18, 2020, 5:41pm UTC](https://discourse.cataclysmdda.org/t/vehicle-welding-rig-not-working/23540 "2020-06-18T17:41:14Z")

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After updating to build 10622, the welding rig I’d been using as part of a vehicle now gives the “Your tool does not have charges to do that” message anytime I try to use it, despite multiple charged storage batteries in…

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## [0.F community vote](https://discourse.cataclysmdda.org/t/0-f-community-vote/22596)

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**Author:** [@Erk](https://discourse.cataclysmdda.org/u/Erk)\
**Replies:** 22\
**Last updated:** [June 18, 2020, 3:53pm UTC](https://discourse.cataclysmdda.org/t/0-f-community-vote/22596 "2020-06-18T15:53:02Z")

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Back in the early days after 0.D released I sent out a survey for what features people wanted to see. I made the mistake of using a sub-par survey type, which made it hard to parse the data in a nice way for you all to v…

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## [Game laggy, keystrokes in menu have no or nondesired effects](https://discourse.cataclysmdda.org/t/game-laggy-keystrokes-in-menu-have-no-or-nondesired-effects/23976)

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**Author:** [@Fhtagn](https://discourse.cataclysmdda.org/u/Fhtagn)\
**Replies:** 6\
**Last updated:** [June 18, 2020, 8:56am UTC](https://discourse.cataclysmdda.org/t/game-laggy-keystrokes-in-menu-have-no-or-nondesired-effects/23976 "2020-06-18T08:56:08Z")

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Hey everyone, I’m trying to get back into the game, however, with the current version (tried E, E-1, E-2, both 64 and 32 bit, all for Windows 10) the game is basically unplayable for me. Keystrokes are registered with ~…

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## [Cataclysm on android](https://discourse.cataclysmdda.org/t/cataclysm-on-android/23973)

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**Author:** [@Flyingportapottie](https://discourse.cataclysmdda.org/u/Flyingportapottie)\
**Replies:** 1\
**Last updated:** [June 18, 2020, 7:53am UTC](https://discourse.cataclysmdda.org/t/cataclysm-on-android/23973 "2020-06-18T07:53:28Z")

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So far, my experience of cataclysm on android has been amazing, but when i tried adding a wooden frame to the first one i had started the vehicle with, the option to install a frame wasn’t there, i had everything i needi…

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## [Approximately how long do addictions last?](https://discourse.cataclysmdda.org/t/approximately-how-long-do-addictions-last/23219)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 4\
**Last updated:** [June 18, 2020, 5:17am UTC](https://discourse.cataclysmdda.org/t/approximately-how-long-do-addictions-last/23219 "2020-06-18T05:17:14Z")

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I decided I’d try my hand at the bad day scenario and i’m wondering how long it’ll take to kick the worst symptoms.

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## [Diy compendium?](https://discourse.cataclysmdda.org/t/diy-compendium/23947)

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**Author:** [@Ashtray\_Gray](https://discourse.cataclysmdda.org/u/Ashtray_Gray)\
**Replies:** 3\
**Last updated:** [June 18, 2020, 4:34am UTC](https://discourse.cataclysmdda.org/t/diy-compendium/23947 "2020-06-18T04:34:29Z")

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fabrication 3-6 haha didn’t where to post this

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## [Cant find attached Tow Cable](https://discourse.cataclysmdda.org/t/cant-find-attached-tow-cable/23961)

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**Author:** [@NothingLeftButMe](https://discourse.cataclysmdda.org/u/NothingLeftButMe)\
**Replies:** 1\
**Last updated:** [June 17, 2020, 8:41pm UTC](https://discourse.cataclysmdda.org/t/cant-find-attached-tow-cable/23961 "2020-06-17T20:41:17Z")

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I attached a vehicle tow cable to each of the cars I wanted to move but the pull vehicle isn’t strong enough. Simple question is how do I detach the cable? I cant see it on the “examine vehicle” menu nor pick it up where…

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## [C:DDA Development Blog June 17th, 2020](https://discourse.cataclysmdda.org/t/c-dda-development-blog-june-17th-2020/23967)

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**Author:** [@KorGgenT](https://discourse.cataclysmdda.org/u/KorGgenT)\
**Replies:** 3\
**Last updated:** [June 17, 2020, 3:11pm UTC](https://discourse.cataclysmdda.org/t/c-dda-development-blog-june-17th-2020/23967 "2020-06-17T15:11:43Z")

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I have created another blog, for those of you who want a little more in-depth explanation of the dev process.

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## [Cutlery, Condition; Blades and Sharpening](https://discourse.cataclysmdda.org/t/cutlery-condition-blades-and-sharpening/23945)

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**Author:** [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Replies:** 4\
**Last updated:** [June 17, 2020, 10:55am UTC](https://discourse.cataclysmdda.org/t/cutlery-condition-blades-and-sharpening/23945 "2020-06-17T10:55:18Z")

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Firearms have repair kits for dry and oiled that each has an effect on condition and function. This had me thinking about sharp objects. As usual, discussion is open and adding your thoughts on the topic is welcome. Sin…

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## [Obtaining opened cans](https://discourse.cataclysmdda.org/t/obtaining-opened-cans/23964)

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**Author:** [@ExplosiveTrex](https://discourse.cataclysmdda.org/u/ExplosiveTrex)\
**Replies:** 4\
**Last updated:** [June 17, 2020, 10:52am UTC](https://discourse.cataclysmdda.org/t/obtaining-opened-cans/23964 "2020-06-17T10:52:24Z")

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I’ve been scratching my head on how to get opened aluminum or tin cans. It seems that can openers are useless, normal cans remain sealed when the food inside is consumed (???), AND, normal cans are completely 100% rubbis…

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## [Spoilage in root cellars is faster than underground (Z-1) (may be fixed in #41324)](https://discourse.cataclysmdda.org/t/spoilage-in-root-cellars-is-faster-than-underground-z-1-may-be-fixed-in-41324/23956)

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**Author:** [@int\_ua](https://discourse.cataclysmdda.org/u/int_ua)\
**Replies:** 2\
**Last updated:** [June 15, 2020, 9:50pm UTC](https://discourse.cataclysmdda.org/t/spoilage-in-root-cellars-is-faster-than-underground-z-1-may-be-fixed-in-41324/23956 "2020-06-15T21:50:08Z")

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As I understand from #24083 description they should be equal. Is it a bug? So far I’ve verified it on 0.E but I don’t think it’s different in latest experimentals, can anyone confirm? Time to spoil differs by about 10%. @…

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## [Candles nerfed into oblivion?](https://discourse.cataclysmdda.org/t/candles-nerfed-into-oblivion/23952)

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**Author:** [@kwahn](https://discourse.cataclysmdda.org/u/kwahn)\
**Replies:** 1\
**Last updated:** [June 15, 2020, 2:25am UTC](https://discourse.cataclysmdda.org/t/candles-nerfed-into-oblivion/23952 "2020-06-15T02:25:02Z")

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So I noticed that in the most recent experimental branch of the game, candles… don’t last very long. Just about 25 minutes, actually, which isn’t particularly realistic, unless we’re talking about birthday candles, in wh…

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## [13 liters of cents?](https://discourse.cataclysmdda.org/t/13-liters-of-cents/23943)

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**Author:** [@MutaMan](https://discourse.cataclysmdda.org/u/MutaMan)\
**Replies:** 3\
**Last updated:** [June 14, 2020, 1:54pm UTC](https://discourse.cataclysmdda.org/t/13-liters-of-cents/23943 "2020-06-14T13:54:45Z")

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I got meself a bit of a possible issue. When I went to wield something next to my pile of generalized stuff you usually have early game I saw I could wield an ammo type called “cent”. The only currency I had at that time…

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## [Faction Camp Issue - NPC just doesn't move/work on expanding base](https://discourse.cataclysmdda.org/t/faction-camp-issue-npc-just-doesnt-move-work-on-expanding-base/23948)

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**Author:** [@Ricky\_Van](https://discourse.cataclysmdda.org/u/Ricky_Van)\
**Replies:** 0\
**Last updated:** [June 14, 2020, 1:20pm UTC](https://discourse.cataclysmdda.org/t/faction-camp-issue-npc-just-doesnt-move-work-on-expanding-base/23948 "2020-06-14T13:20:58Z")

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so i’ve been tinkering around with Faction camp system (which i discovered few weeks ago, not gonna lie all this time playing CDDA and never know about this faction camp system) all things worked out really good until i…

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## [Unnatural armor size during crafting](https://discourse.cataclysmdda.org/t/unnatural-armor-size-during-crafting/23935)

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**Author:** [@Avalon](https://discourse.cataclysmdda.org/u/Avalon)\
**Replies:** 9\
**Last updated:** [June 14, 2020, 10:49am UTC](https://discourse.cataclysmdda.org/t/unnatural-armor-size-during-crafting/23935 "2020-06-14T10:49:49Z")

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Now, I can fully understand not being able to modify found hard armor, be you an oversized cattle or a small mouse. What I don’t get is why your personally made armor is always at normal size. At the very least, if i a…

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## [Cloning git repository](https://discourse.cataclysmdda.org/t/cloning-git-repository/23929)

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**Author:** [@Medi\_Ding](https://discourse.cataclysmdda.org/u/Medi_Ding)\
**Replies:** 6\
**Last updated:** [June 13, 2020, 9:29pm UTC](https://discourse.cataclysmdda.org/t/cloning-git-repository/23929 "2020-06-13T21:29:25Z")

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I am trying to clone my fork of the repository using Ubuntu 18.04.2 on my windows computer. However, the repository seems to be at least 2 GB and for some reason the cloning process seems to freeze indefinitely before al…

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## [ERROR Hard crash on flower pickup](https://discourse.cataclysmdda.org/t/error-hard-crash-on-flower-pickup/23924)

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**Author:** [@MutaMan](https://discourse.cataclysmdda.org/u/MutaMan)\
**Replies:** 9\
**Last updated:** [June 13, 2020, 6:53pm UTC](https://discourse.cataclysmdda.org/t/error-hard-crash-on-flower-pickup/23924 "2020-06-13T18:53:09Z")

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Alright so, version 10746, picking up flowers gives you segmentation faults. Not dandelions for some reaon, mutated poppy and spurge have so far been the worst. This is done with the base game, no mods whatsoever, not e…

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## [Stretchy limbs for elves](https://discourse.cataclysmdda.org/t/stretchy-limbs-for-elves/23928)

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**Author:** [@MutaMan](https://discourse.cataclysmdda.org/u/MutaMan)\
**Replies:** 4\
**Last updated:** [June 13, 2020, 12:02am UTC](https://discourse.cataclysmdda.org/t/stretchy-limbs-for-elves/23928 "2020-06-13T00:02:48Z")

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Now, it’s not a bad mutation to have, but, it doesn’t make sense to me. The only, and I do mean the only time I’ve seen an elf have stretchy limbs is in an animated christmas-themed movie but the limbs were stretchy due …

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## [Now do I bail out of debug log?](https://discourse.cataclysmdda.org/t/now-do-i-bail-out-of-debug-log/23927)

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**Author:** [@GiggleGrassGatherer](https://discourse.cataclysmdda.org/u/GiggleGrassGatherer)\
**Replies:** 2\
**Last updated:** [June 12, 2020, 5:05pm UTC](https://discourse.cataclysmdda.org/t/now-do-i-bail-out-of-debug-log/23927 "2020-06-12T17:05:52Z")

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There’s a bug which makes an NPC to faint and activates debug logging. A simple question - how do I disable debug logging? I have no interest in what my metabolic rate and \*\*\*\*ton of other things are while I’m playing t…

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## [Modding Questions From a Newbie Modder](https://discourse.cataclysmdda.org/t/modding-questions-from-a-newbie-modder/23841)

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**Author:** [@airova](https://discourse.cataclysmdda.org/u/airova)\
**Replies:** 3\
**Last updated:** [June 12, 2020, 12:46pm UTC](https://discourse.cataclysmdda.org/t/modding-questions-from-a-newbie-modder/23841 "2020-06-12T12:46:16Z")

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I have a basic idea of how json works and have done some tweaks and such in the past, but I’m trying to add a somewhat complicated set of items to the game and I’d be grateful to anyone who can help me get it sorted out.…

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## [Packmule doesn't seem to be working right?](https://discourse.cataclysmdda.org/t/packmule-doesnt-seem-to-be-working-right/23758)

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**Author:** [@JENTHULHU](https://discourse.cataclysmdda.org/u/JENTHULHU)\
**Replies:** 21\
**Last updated:** [May 28, 2020, 10:56am UTC](https://discourse.cataclysmdda.org/t/packmule-doesnt-seem-to-be-working-right/23758 "2020-05-28T10:56:12Z")

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With this new pocket system, Packmule seems to be doing nothing to alter storage capacity, is this an issue that people were aware of?

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## [Crash When Examining Vehicle](https://discourse.cataclysmdda.org/t/crash-when-examining-vehicle/23868)

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**Author:** [@Hookleg](https://discourse.cataclysmdda.org/u/Hookleg)\
**Replies:** 8\
**Last updated:** [June 12, 2020, 4:07am UTC](https://discourse.cataclysmdda.org/t/crash-when-examining-vehicle/23868 "2020-06-12T04:07:59Z")

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I am using version 10725. This is my first time playing with nested containers. I attempted to examine a vehicle and the game hard crashed and said it was a segmentation fault. I don’t know what additional information…

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## [Error with Jury-Rigged Robots(by Sunshine, TheSalamanderDJ)](https://discourse.cataclysmdda.org/t/error-with-jury-rigged-robots-by-sunshine-thesalamanderdj/23923)

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**Author:** [@Alcatraz\_2725](https://discourse.cataclysmdda.org/u/Alcatraz_2725)\
**Replies:** 0\
**Last updated:** [June 11, 2020, 10:36pm UTC](https://discourse.cataclysmdda.org/t/error-with-jury-rigged-robots-by-sunshine-thesalamanderdj/23923 "2020-06-11T22:36:42Z")

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Using Goats Mod Compilation Build 10746

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## [Kitchen unit hotplates don't draw power from vehicle batteries](https://discourse.cataclysmdda.org/t/kitchen-unit-hotplates-dont-draw-power-from-vehicle-batteries/23910)

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**Author:** [@Xing](https://discourse.cataclysmdda.org/u/Xing)\
**Replies:** 2\
**Last updated:** [June 10, 2020, 6:32pm UTC](https://discourse.cataclysmdda.org/t/kitchen-unit-hotplates-dont-draw-power-from-vehicle-batteries/23910 "2020-06-10T18:32:51Z")

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Hello, I am writing about something the same as has been mentioned over a year ago, here: On spawned RVs (I only tried it with those, but multiple times in the same playthrough) the kitchen unit will give one of th…

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## [Items (especially nonrechargeable ones) spawning with 0 charges](https://discourse.cataclysmdda.org/t/items-especially-nonrechargeable-ones-spawning-with-0-charges/23909)

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**Author:** [@Xing](https://discourse.cataclysmdda.org/u/Xing)\
**Replies:** 2\
**Last updated:** [June 9, 2020, 9:20pm UTC](https://discourse.cataclysmdda.org/t/items-especially-nonrechargeable-ones-spawning-with-0-charges/23909 "2020-06-09T21:20:27Z")

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Hello, I am playing this game in version 0.E-2733-g6a45cf7 and wanted to report what i think is a “not working as intended” issue. In one playthrough I had several items that should have an amount of charges, namely “li…

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