# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=590

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 591

---

## [How do you make your own overmap areas?](https://discourse.cataclysmdda.org/t/how-do-you-make-your-own-overmap-areas/203)

<div class="topic-metadata">

**Author:** [@stone94](https://discourse.cataclysmdda.org/u/stone94)\
**Replies:** 3\
**Last updated:** [February 16, 2013, 4:59pm UTC](https://discourse.cataclysmdda.org/t/how-do-you-make-your-own-overmap-areas/203 "2013-02-16T16:59:03Z")

</div>

as the title says i was wondering how i could make my own buildings, and terrains to help add a variety of places to explore such as jungles and desert areas for those who actually survive long enough to travel beyond th…

---

## [My home - My fortress! and some place to rest, craft](https://discourse.cataclysmdda.org/t/my-home-my-fortress-and-some-place-to-rest-craft/133)

<div class="topic-metadata">

**Author:** [@FearOfTheLight](https://discourse.cataclysmdda.org/u/FearOfTheLight)\
**Replies:** 1\
**Last updated:** [February 16, 2013, 4:38pm UTC](https://discourse.cataclysmdda.org/t/my-home-my-fortress-and-some-place-to-rest-craft/133 "2013-02-16T16:38:42Z")

</div>

Oh children, IT’S FEEDING TIME!!!1 My idea is to make fuel-powered stationary building for cooking purposes. so, instead of making fire outside to bake bread/meth/cook meat we’ll turn on the oven. we can use some bricks…

---

## [The first days/making the world seem more alive](https://discourse.cataclysmdda.org/t/the-first-days-making-the-world-seem-more-alive/226)

<div class="topic-metadata">

**Author:** [@Mr\_Lolz](https://discourse.cataclysmdda.org/u/Mr_Lolz)\
**Replies:** 1\
**Last updated:** [February 16, 2013, 1:29pm UTC](https://discourse.cataclysmdda.org/t/the-first-days-making-the-world-seem-more-alive/226 "2013-02-16T13:29:23Z")

</div>

Just a few suggestions : the first few days often dont give the impression that the cataclysm has just happened - no people, no cars about the place etc… and yet the milk is still fresh. NPCs I think it would be cool …

---

## [Temperature and internal climate control](https://discourse.cataclysmdda.org/t/temperature-and-internal-climate-control/224)

<div class="topic-metadata">

**Author:** [@marvalis](https://discourse.cataclysmdda.org/u/marvalis)\
**Replies:** 4\
**Last updated:** [February 15, 2013, 10:31am UTC](https://discourse.cataclysmdda.org/t/temperature-and-internal-climate-control/224 "2013-02-15T10:31:31Z")

</div>

I downloaded and compiled from git. The new temperature system is quite dramatic. I got -300 ++ morale just for heat. I constantly got cold outside, failing to sleep and having minus 200 morale. Lucy me, I found an in…

---

## [Windows version freezes up when enemies attack](https://discourse.cataclysmdda.org/t/windows-version-freezes-up-when-enemies-attack/220)

<div class="topic-metadata">

**Author:** [@reelya](https://discourse.cataclysmdda.org/u/reelya)\
**Replies:** 2\
**Last updated:** [February 15, 2013, 8:56am UTC](https://discourse.cataclysmdda.org/t/windows-version-freezes-up-when-enemies-attack/220 "2013-02-15T08:56:31Z")

</div>

Hey i decided to give this a go, and downloaded the Feb 2 Windows build, but after a while on every world I make, the game starts totally freezing up when enemies attack me (I haven’t ever got to the second day because t…

---

## [Captured squirrel mine detectors](https://discourse.cataclysmdda.org/t/captured-squirrel-mine-detectors/219)

<div class="topic-metadata">

**Author:** [@marvalis](https://discourse.cataclysmdda.org/u/marvalis)\
**Replies:** 3\
**Last updated:** [February 14, 2013, 10:13pm UTC](https://discourse.cataclysmdda.org/t/captured-squirrel-mine-detectors/219 "2013-02-14T22:13:43Z")

</div>

You should totally be able to capture small non-aggressive animals, put them in a cage at the front of your vehicle, and use them as pressure-triggered mine detectors. You run over a mine! The squirrel blows up! playe…

---

## [CBM:Prosthetics and/or Cloned Limbs](https://discourse.cataclysmdda.org/t/cbm-prosthetics-and-or-cloned-limbs/126)

<div class="topic-metadata">

**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 8\
**Last updated:** [February 14, 2013, 2:37pm UTC](https://discourse.cataclysmdda.org/t/cbm-prosthetics-and-or-cloned-limbs/126 "2013-02-14T14:37:46Z")

</div>

Exactly what it says on the tin. The CBM might have the drawback of needing repairs instead of bandages. We already have cloned arms and legs in the laboratories, why not make it so we can stitch one onto the stump whe…

---

## [Larger view](https://discourse.cataclysmdda.org/t/larger-view/215)

<div class="topic-metadata">

**Author:** [@marvalis](https://discourse.cataclysmdda.org/u/marvalis)\
**Replies:** 13\
**Last updated:** [February 14, 2013, 11:16am UTC](https://discourse.cataclysmdda.org/t/larger-view/215 "2013-02-14T11:16:34Z")

</div>

Hello, How can we get a larger view when playing? The current system is claustrophobic. What files should be edited to change this? For example, when the user increases the terminal size, the view remains the same. Wo…

---

## [Character Creation](https://discourse.cataclysmdda.org/t/character-creation/166)

<div class="topic-metadata">

**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 7\
**Last updated:** [February 14, 2013, 8:11am UTC](https://discourse.cataclysmdda.org/t/character-creation/166 "2013-02-14T08:11:44Z")

</div>

I find the character creation for this game a bit dry. I would like to suggest a new method. If any of you have ever played Twilight 2000 or Mech Warrior, you may be familiar with what I’m about to suggest. It makes c…

---

## [Science Lab Fetch Quests](https://discourse.cataclysmdda.org/t/science-lab-fetch-quests/142)

<div class="topic-metadata">

**Author:** [@Shoes](https://discourse.cataclysmdda.org/u/Shoes)\
**Replies:** 2\
**Last updated:** [February 14, 2013, 7:42am UTC](https://discourse.cataclysmdda.org/t/science-lab-fetch-quests/142 "2013-02-14T07:42:05Z")

</div>

On the IRC last night, an interesting suggestion came up that I wouldn’t want forgotten. We were talking about mutations and how OP they can be, but how unlikely it is to get so many good mutations. So the idea is that s…

---

## [Survivor notes/messages](https://discourse.cataclysmdda.org/t/survivor-notes-messages/149)

<div class="topic-metadata">

**Author:** [@ArcticHuntsman](https://discourse.cataclysmdda.org/u/ArcticHuntsman)\
**Replies:** 10\
**Last updated:** [February 14, 2013, 6:46am UTC](https://discourse.cataclysmdda.org/t/survivor-notes-messages/149 "2013-02-14T06:46:17Z")

</div>

I was think about what makes a good zombie movie/game is the fact that people lose each other and the sadness that comes from that. Although its a depressing idea I think that in people’s houses there might be notes to …

---

## [Square fonts/tiles? Item limit per square?](https://discourse.cataclysmdda.org/t/square-fonts-tiles-item-limit-per-square/217)

<div class="topic-metadata">

**Author:** [@nikky\_boy](https://discourse.cataclysmdda.org/u/nikky_boy)\
**Replies:** 5\
**Last updated:** [February 14, 2013, 1:22am UTC](https://discourse.cataclysmdda.org/t/square-fonts-tiles-item-limit-per-square/217 "2013-02-14T01:22:19Z")

</div>

Hey there. I have 2 quick questions: 1.Is there a way to manipulate the FONTDATA file in order to obtain square tiles? I’d like my vehicles to have the same width, both when going horizontally and vertically on the map…

---

## [.](https://discourse.cataclysmdda.org/t/topic/213)

<div class="topic-metadata">

**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 7\
**Last updated:** [February 13, 2013, 11:58pm UTC](https://discourse.cataclysmdda.org/t/topic/213 "2013-02-13T23:58:16Z")

</div>

.

---

## [Cataclysm DDA - 02 February Release](https://discourse.cataclysmdda.org/t/cataclysm-dda-02-february-release/162)

<div class="topic-metadata">

**Author:** [@The\_Darkling\_Wolf](https://discourse.cataclysmdda.org/u/The_Darkling_Wolf)\
**Replies:** 21\
**Last updated:** [February 13, 2013, 9:06pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-dda-02-february-release/162 "2013-02-13T21:06:58Z")

</div>

\[size=24pt\]!NEW!\[/size\] Mac build provided by our resident Mac Daddy Zack Hovatter - Unzip it, open up a terminal app and navigate to the folder, and type ./cataclysm. Windows Source is available at www.github.com/The…

---

## [New screencast](https://discourse.cataclysmdda.org/t/new-screencast/218)

<div class="topic-metadata">

**Author:** [@marvalis](https://discourse.cataclysmdda.org/u/marvalis)\
**Replies:** 0\
**Last updated:** [February 13, 2013, 8:32pm UTC](https://discourse.cataclysmdda.org/t/new-screencast/218 "2013-02-13T20:32:27Z")

</div>

Just a screen-cast I wanted to share, discussing some of the changes since one year ago. It’s not perfect, and a lot of stuff is missing no doubt, but here it is anyway. http://youtu.be/Idmo7efFap0

---

## [Surgury in hospital](https://discourse.cataclysmdda.org/t/surgury-in-hospital/216)

<div class="topic-metadata">

**Author:** [@marvalis](https://discourse.cataclysmdda.org/u/marvalis)\
**Replies:** 0\
**Last updated:** [February 12, 2013, 11:00pm UTC](https://discourse.cataclysmdda.org/t/surgury-in-hospital/216 "2013-02-12T23:00:35Z")

</div>

My latest succesfull character got his arm blow away by driving into a mine field. For some reason I thought that the hospital had surgery ‘terminals’ that could repair my arm. I ended up having a good battle in the ho…

---

## [Zombie Mode!](https://discourse.cataclysmdda.org/t/zombie-mode/210)

<div class="topic-metadata">

**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 3\
**Last updated:** [February 12, 2013, 9:18pm UTC](https://discourse.cataclysmdda.org/t/zombie-mode/210 "2013-02-12T21:18:28Z")

</div>

Well, lets jump into this. Zombie mode! Yes you dont have an inventory your hunger and thirst wouldn’t go down. A new non-talkable murderous NPC with random weapons and you eat them. And you could play as special zombi…

---

## [Issues I have](https://discourse.cataclysmdda.org/t/issues-i-have/204)

<div class="topic-metadata">

**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 13\
**Last updated:** [February 12, 2013, 1:45pm UTC](https://discourse.cataclysmdda.org/t/issues-i-have/204 "2013-02-12T13:45:46Z")

</div>

Well, it seems like these issues need to be resolved. Pits are fucking Over Powered! I mean really? Wouldn’t pits have a capacity of a certain amount of zombies? After a certain point you would think they would be full.…

---

## [Creature factions](https://discourse.cataclysmdda.org/t/creature-factions/209)

<div class="topic-metadata">

**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 3\
**Last updated:** [February 12, 2013, 4:12am UTC](https://discourse.cataclysmdda.org/t/creature-factions/209 "2013-02-12T04:12:59Z")

</div>

Various creatures should be hostile to each other. Zombies should be hostile to everything else. Animals would be in two categories: Predators & Prey Since the driving force for predators to attack prey is usually if …

---

## [Survival +](https://discourse.cataclysmdda.org/t/survival/202)

<div class="topic-metadata">

**Author:** [@stone94](https://discourse.cataclysmdda.org/u/stone94)\
**Replies:** 7\
**Last updated:** [February 12, 2013, 12:52am UTC](https://discourse.cataclysmdda.org/t/survival/202 "2013-02-12T00:52:25Z")

</div>

Campfires or barrel fires too keep you warm without burning your fort/campsite down, Fishing and spear fishing in the lakes when they are implemented and rivers for food. a higher amount of wildlife to hunt (Moose, Car…

---

## [Hi, I like the game, but it HATES ME](https://discourse.cataclysmdda.org/t/hi-i-like-the-game-but-it-hates-me/195)

<div class="topic-metadata">

**Author:** [@Rutilant](https://discourse.cataclysmdda.org/u/Rutilant)\
**Replies:** 20\
**Last updated:** [February 11, 2013, 6:32am UTC](https://discourse.cataclysmdda.org/t/hi-i-like-the-game-but-it-hates-me/195 "2013-02-11T06:32:04Z")

</div>

It’s my first real roguelike past dwarf fortress and I used tiles for that! I’m way into the idea but I’m having a hard time doing much of anything besides spawning, filling a backpack, and dying. Dying to… quite an as…

---

## [This game needs graphical tiles](https://discourse.cataclysmdda.org/t/this-game-needs-graphical-tiles/161)

<div class="topic-metadata">

**Author:** [@joihnsonlee](https://discourse.cataclysmdda.org/u/joihnsonlee)\
**Replies:** 10\
**Last updated:** [February 11, 2013, 3:04am UTC](https://discourse.cataclysmdda.org/t/this-game-needs-graphical-tiles/161 "2013-02-11T03:04:57Z")

</div>

unless some one can tell me where to find them please?

---

## [Is the spawn OK?](https://discourse.cataclysmdda.org/t/is-the-spawn-ok/206)

<div class="topic-metadata">

**Author:** [@Taiga](https://discourse.cataclysmdda.org/u/Taiga)\
**Replies:** 3\
**Last updated:** [February 11, 2013, 12:06am UTC](https://discourse.cataclysmdda.org/t/is-the-spawn-ok/206 "2013-02-11T00:06:56Z")

</div>

After i cleared 10-house town from zombies there apeared hoards of frogs and shit… \[image\] Was the spawn reworked or is it ok?

---

## [Probably a map bug](https://discourse.cataclysmdda.org/t/probably-a-map-bug/174)

<div class="topic-metadata">

**Author:** [@SerLund](https://discourse.cataclysmdda.org/u/SerLund)\
**Replies:** 1\
**Last updated:** [February 10, 2013, 5:41pm UTC](https://discourse.cataclysmdda.org/t/probably-a-map-bug/174 "2013-02-10T17:41:53Z")

</div>

Commit sha b294657ca91639d7d043bd892cbd2d527e38a9a8 In the save i uploaded, the map tile (deep river) does not correspond to the actual terrain, which is probably a field. \[URL=http://dfiles.eu/files/u0ffw8kvh\]http://d…

---

## [Cataclysm's Complex Gun Issues](https://discourse.cataclysmdda.org/t/cataclysms-complex-gun-issues/155)

<div class="topic-metadata">

**Author:** [@Ander\_Hammer](https://discourse.cataclysmdda.org/u/Ander_Hammer)\
**Replies:** 27\
**Last updated:** [February 10, 2013, 11:43am UTC](https://discourse.cataclysmdda.org/t/cataclysms-complex-gun-issues/155 "2013-02-10T11:43:15Z")

</div>

\[size=8pt\]itt i make people angry\[/size\] \[size=10pt\]Cataclysm’s Gun Issues:\[/size\] Cataclysm is a video game. Video games tend to be simplified versions of reality. Why, then, do we need like seven calibers of handgu…

---

## [Miscellaneous Contributions](https://discourse.cataclysmdda.org/t/miscellaneous-contributions/201)

<div class="topic-metadata">

**Author:** [@Aodh](https://discourse.cataclysmdda.org/u/Aodh)\
**Replies:** 1\
**Last updated:** [February 9, 2013, 5:02pm UTC](https://discourse.cataclysmdda.org/t/miscellaneous-contributions/201 "2013-02-09T17:02:10Z")

</div>

So, here I was, digging through my old Cataclysm source files, looking for something I worth porting over or sharing, when I stumbled upon a couple of unfinished projects with some merit to them. Namely, vehicles. Given…

---

## [Map unexplores itself](https://discourse.cataclysmdda.org/t/map-unexplores-itself/192)

<div class="topic-metadata">

**Author:** [@RBrandon](https://discourse.cataclysmdda.org/u/RBrandon)\
**Replies:** 4\
**Last updated:** [February 9, 2013, 5:32am UTC](https://discourse.cataclysmdda.org/t/map-unexplores-itself/192 "2013-02-09T05:32:12Z")

</div>

The past few weeks I have had this problem with every clean build. Large portions of the map revert to unexplored status, but it happens seemingly randomly. It may have something to do with moving far enough away from my…

---

## [On Tileset Systems and Why We Don't Have One (But Should)](https://discourse.cataclysmdda.org/t/on-tileset-systems-and-why-we-dont-have-one-but-should/199)

<div class="topic-metadata">

**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 0\
**Last updated:** [February 8, 2013, 6:14pm UTC](https://discourse.cataclysmdda.org/t/on-tileset-systems-and-why-we-dont-have-one-but-should/199 "2013-02-08T18:14:57Z")

</div>

There is currently not a tileset system. There used to be, thanks to the awesome coder Gremour, but he has retired. We would love for there to be one again, but none of us have the time on top of all the other things tha…

---

## [On Tileset Systems and Why We Don't Have One (But Should)](https://discourse.cataclysmdda.org/t/on-tileset-systems-and-why-we-dont-have-one-but-should/198)

<div class="topic-metadata">

**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 0\
**Last updated:** [February 8, 2013, 6:13pm UTC](https://discourse.cataclysmdda.org/t/on-tileset-systems-and-why-we-dont-have-one-but-should/198 "2013-02-08T18:13:40Z")

</div>

There is currently not a tileset system. There used to be, thanks to the awesome coder Gremour, but he has retired. We would love for there to be one again, but none of us have the time on top of all the other things tha…

---

## [Light sources](https://discourse.cataclysmdda.org/t/light-sources/196)

<div class="topic-metadata">

**Author:** [@hektar](https://discourse.cataclysmdda.org/u/hektar)\
**Replies:** 5\
**Last updated:** [February 8, 2013, 5:10pm UTC](https://discourse.cataclysmdda.org/t/light-sources/196 "2013-02-08T17:10:10Z")

</div>

\[Warning-this poster is not a coder. My terminology may be WAY off; don’t yell or I may cry.\] I realized today that the snazzy candle I can make doesn’t allow me to read in the dark. So I added a couple lines to the pla…

[Previous page](https://discourse.cataclysmdda.org/latest.md?page=589)

[Next page](https://discourse.cataclysmdda.org/latest.md?page=591)
