# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=584

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 585

---

## [Items or get nuked!](https://discourse.cataclysmdda.org/t/items-or-get-nuked/467)

<div class="topic-metadata">

**Author:** [@jimy](https://discourse.cataclysmdda.org/u/jimy)\
**Replies:** 4\
**Last updated:** [March 14, 2013, 10:57am UTC](https://discourse.cataclysmdda.org/t/items-or-get-nuked/467 "2013-03-14T10:57:28Z")

</div>

Haha, I just browsed github and then I found this: if (g-\>u.has\_amount(itm\_mininuke, 1)) { RESPONSE(“Because I’m holding a thermal detonator!”); SUCCESS(TALK\_GIVE\_EQUIPMENT); SUCCESS\_ACTION(&talk\_function::give\_equip…

---

## [Current Dev Stuff](https://discourse.cataclysmdda.org/t/current-dev-stuff/64)

<div class="topic-metadata">

**Author:** [@The\_Darkling\_Wolf](https://discourse.cataclysmdda.org/u/The_Darkling_Wolf)\
**Replies:** 24\
**Last updated:** [March 14, 2013, 9:03am UTC](https://discourse.cataclysmdda.org/t/current-dev-stuff/64 "2013-03-14T09:03:12Z")

</div>

Posting this thread to keep people updated on what I’m working on, and to make it easier for me to do changelogs when I post an update. Feel free to discuss what’s being worked on, and ask any questions. Right now I’m …

---

## [Removal of "Special" zombies (as an option)](https://discourse.cataclysmdda.org/t/removal-of-special-zombies-as-an-option/455)

<div class="topic-metadata">

**Author:** [@DeadManWalking](https://discourse.cataclysmdda.org/u/DeadManWalking)\
**Replies:** 7\
**Last updated:** [March 14, 2013, 5:46am UTC](https://discourse.cataclysmdda.org/t/removal-of-special-zombies-as-an-option/455 "2013-03-14T05:46:34Z")

</div>

I was just thinking that maybe there should be an option for removing all “special” zombies like skeletons (not really a zombie but you know what i mean) boomers and spitters. im not a coder so i have no idea if its har…

---

## [Quest assignment fails when NPC is underground](https://discourse.cataclysmdda.org/t/quest-assignment-fails-when-npc-is-underground/472)

<div class="topic-metadata">

**Author:** [@Soyweiser](https://discourse.cataclysmdda.org/u/Soyweiser)\
**Replies:** 0\
**Last updated:** [March 14, 2013, 2:55am UTC](https://discourse.cataclysmdda.org/t/quest-assignment-fails-when-npc-is-underground/472 "2013-03-14T02:55:32Z")

</div>

A NPC followed me into the basement, I asked for a quest, and it gave me the USB one. I got the debug message: “C:\\cygwin\\home\\Kyratzes\\Cataclysm-DDA\\overmap.cpp\[827\]: overmap::random\_house\_in\_city(-1) (max -1)” And th…

---

## [Animating rain](https://discourse.cataclysmdda.org/t/animating-rain/471)

<div class="topic-metadata">

**Author:** [@Ratha](https://discourse.cataclysmdda.org/u/Ratha)\
**Replies:** 0\
**Last updated:** [March 13, 2013, 11:07pm UTC](https://discourse.cataclysmdda.org/t/animating-rain/471 "2013-03-13T23:07:05Z")

</div>

Ive noticed throughout my time playing Cataclysm, that i will often rush out of doors and right into the rain because i forget to look at the weather display. While this is my fault and is probably a behavior that can be…

---

## [Vehicle ideas](https://discourse.cataclysmdda.org/t/vehicle-ideas/470)

<div class="topic-metadata">

**Author:** [@flapjack3](https://discourse.cataclysmdda.org/u/flapjack3)\
**Replies:** 1\
**Last updated:** [March 13, 2013, 9:21pm UTC](https://discourse.cataclysmdda.org/t/vehicle-ideas/470 "2013-03-13T21:21:20Z")

</div>

I was in a swamp when i had this idea.I thoght of cool it would be to go in there in a helicopter and just fly over it and say “F YOU”.Aso i would like to fly in a plane.

---

## [Auto save breaks the game](https://discourse.cataclysmdda.org/t/auto-save-breaks-the-game/453)

<div class="topic-metadata">

**Author:** [@flapjack3](https://discourse.cataclysmdda.org/u/flapjack3)\
**Replies:** 14\
**Last updated:** [March 13, 2013, 8:27pm UTC](https://discourse.cataclysmdda.org/t/auto-save-breaks-the-game/453 "2013-03-13T20:27:42Z")

</div>

I turned on auto save the map thing and it crashed mid game, when i started the game up again it started up where i couldn\`t drag it down.It only happens when i use auto save.its anoying,because I have to delete the file…

---

## [Child zombie bugs: meat and morale](https://discourse.cataclysmdda.org/t/child-zombie-bugs-meat-and-morale/469)

<div class="topic-metadata">

**Author:** [@Soyweiser](https://discourse.cataclysmdda.org/u/Soyweiser)\
**Replies:** 0\
**Last updated:** [March 13, 2013, 6:59pm UTC](https://discourse.cataclysmdda.org/t/child-zombie-bugs-meat-and-morale/469 "2013-03-13T18:59:33Z")

</div>

Dunno if this is WAD, but butchering a child zombie gives normal meat. And it does not decrease morale. (Killing children bad, but butchering them? Great more meat for the meat pile!). The morale penalty also does not …

---

## [Water Towers](https://discourse.cataclysmdda.org/t/water-towers/468)

<div class="topic-metadata">

**Author:** [@Firestorm](https://discourse.cataclysmdda.org/u/Firestorm)\
**Replies:** 0\
**Last updated:** [March 13, 2013, 6:36pm UTC](https://discourse.cataclysmdda.org/t/water-towers/468 "2013-03-13T18:36:26Z")

</div>

Building off of an IRC discussion yesterday (Apologies, I forget who came up with the idea). Every city (Or perhaps only some of them) could have a water tower nearby, somewhat isolated. On the ground is a beat-up gener…

---

## [\[Minor\] menus not responding to escape key](https://discourse.cataclysmdda.org/t/minor-menus-not-responding-to-escape-key/459)

<div class="topic-metadata">

**Author:** [@Soyweiser](https://discourse.cataclysmdda.org/u/Soyweiser)\
**Replies:** 11\
**Last updated:** [March 13, 2013, 5:26pm UTC](https://discourse.cataclysmdda.org/t/minor-menus-not-responding-to-escape-key/459 "2013-03-13T17:26:53Z")

</div>

I found it a minor annoyance that while most menus quit on escape, there are a few who do not: picking up items menu wait menu (default ^) Cheating menu. (I assume it uses the same functions as the wait menu, so fixing…

---

## [Tin cans in crafting](https://discourse.cataclysmdda.org/t/tin-cans-in-crafting/465)

<div class="topic-metadata">

**Author:** [@Jack\_Slinger](https://discourse.cataclysmdda.org/u/Jack_Slinger)\
**Replies:** 0\
**Last updated:** [March 13, 2013, 5:13pm UTC](https://discourse.cataclysmdda.org/t/tin-cans-in-crafting/465 "2013-03-13T17:13:08Z")

</div>

I was trying to craft soup today and I tried to but it into a tin can. The game said you can’t seal that which is fair enough but when I came back with a bottle I found it had used up my ingredients and poofed the soup i…

---

## [\[Minor\] Benches can be smashed but not listed as smashable](https://discourse.cataclysmdda.org/t/minor-benches-can-be-smashed-but-not-listed-as-smashable/464)

<div class="topic-metadata">

**Author:** [@Soyweiser](https://discourse.cataclysmdda.org/u/Soyweiser)\
**Replies:** 0\
**Last updated:** [March 13, 2013, 4:53pm UTC](https://discourse.cataclysmdda.org/t/minor-benches-can-be-smashed-but-not-listed-as-smashable/464 "2013-03-13T16:53:17Z")

</div>

Benches are not listed as smash-able, but they can be.

---

## [The Walking Turrets](https://discourse.cataclysmdda.org/t/the-walking-turrets/449)

<div class="topic-metadata">

**Author:** [@kenoxite](https://discourse.cataclysmdda.org/u/kenoxite)\
**Replies:** 2\
**Last updated:** [March 13, 2013, 3:59pm UTC](https://discourse.cataclysmdda.org/t/the-walking-turrets/449 "2013-03-13T15:59:50Z")

</div>

Something I just recalled and I forgot to report for a few days now. A couple turrets I placed in front of my LMAO shelter (I don’t remember the exact acronym) moved about 100m from their original position to engage so…

---

## [I've just found a Fusion Blaster Arm bionic on a drug dealer](https://discourse.cataclysmdda.org/t/ive-just-found-a-fusion-blaster-arm-bionic-on-a-drug-dealer/451)

<div class="topic-metadata">

**Author:** [@Pawel1997PL](https://discourse.cataclysmdda.org/u/Pawel1997PL)\
**Replies:** 3\
**Last updated:** [March 13, 2013, 3:37pm UTC](https://discourse.cataclysmdda.org/t/ive-just-found-a-fusion-blaster-arm-bionic-on-a-drug-dealer/451 "2013-03-13T15:37:38Z")

</div>

Just what the title says, I found the Fusion Blaster Arm bionic on one of those groups of bodies, the one with tons of drugs, and twice, on two different groups. Not sure if its bug or just a reference I don’t get, but …

---

## [\[Minor\] Options menu defaults](https://discourse.cataclysmdda.org/t/minor-options-menu-defaults/461)

<div class="topic-metadata">

**Author:** [@Soyweiser](https://discourse.cataclysmdda.org/u/Soyweiser)\
**Replies:** 0\
**Last updated:** [March 13, 2013, 3:24pm UTC](https://discourse.cataclysmdda.org/t/minor-options-menu-defaults/461 "2013-03-13T15:24:13Z")

</div>

Another minor issue. Found that in the ‘?’ ‘2’ options menu, the static spawn default is listed as 12. Not as false. A lot of others have no defaults listed at all.

---

## [Map option: hide tile](https://discourse.cataclysmdda.org/t/map-option-hide-tile/460)

<div class="topic-metadata">

**Author:** [@Sorenson](https://discourse.cataclysmdda.org/u/Sorenson)\
**Replies:** 0\
**Last updated:** [March 13, 2013, 3:23pm UTC](https://discourse.cataclysmdda.org/t/map-option-hide-tile/460 "2013-03-13T15:23:12Z")

</div>

Just a simple little thing: an extra command on the map screen that overlays a field tile on top of the original tile so that it no longer appears. It’d be pretty useful in later stages of the game when you’ve done quite…

---

## [Picking a mutated poppy flower crashes the game](https://discourse.cataclysmdda.org/t/picking-a-mutated-poppy-flower-crashes-the-game/458)

<div class="topic-metadata">

**Author:** [@Soyweiser](https://discourse.cataclysmdda.org/u/Soyweiser)\
**Replies:** 4\
**Last updated:** [March 13, 2013, 3:21pm UTC](https://discourse.cataclysmdda.org/t/picking-a-mutated-poppy-flower-crashes-the-game/458 "2013-03-13T15:21:09Z")

</div>

Had this experience a few times now. I (e)xamine a mutated poppy flower, select y to pick a flower. And the game becomes unresponsive. No idea why. I do know I once got a poppy flower bud and some other object. So perha…

---

## [It was all going so well, too](https://discourse.cataclysmdda.org/t/it-was-all-going-so-well-too/448)

<div class="topic-metadata">

**Author:** [@ArgusTheCat](https://discourse.cataclysmdda.org/u/ArgusTheCat)\
**Replies:** 7\
**Last updated:** [March 13, 2013, 3:18pm UTC](https://discourse.cataclysmdda.org/t/it-was-all-going-so-well-too/448 "2013-03-13T15:18:25Z")

</div>

Everything was going so well. I had pretty much raided a town to the bones and gotten stupid lucky at dodging the zombie hoards. Deciding to move on to somewhere with actual water, I packed up my good stuff, including …

---

## [Long underwear](https://discourse.cataclysmdda.org/t/long-underwear/386)

<div class="topic-metadata">

**Author:** [@Aapophis](https://discourse.cataclysmdda.org/u/Aapophis)\
**Replies:** 7\
**Last updated:** [March 13, 2013, 2:17pm UTC](https://discourse.cataclysmdda.org/t/long-underwear/386 "2013-03-13T14:17:30Z")

</div>

So i just found long underwear, and it has 12 storage. Stuffing items in my underpants is OP.

---

## [Here's a switch: let's talk about stuff that should be REMOVED](https://discourse.cataclysmdda.org/t/heres-a-switch-lets-talk-about-stuff-that-should-be-removed/411)

<div class="topic-metadata">

**Author:** [@Sorenson](https://discourse.cataclysmdda.org/u/Sorenson)\
**Replies:** 19\
**Last updated:** [March 13, 2013, 10:02am UTC](https://discourse.cataclysmdda.org/t/heres-a-switch-lets-talk-about-stuff-that-should-be-removed/411 "2013-03-13T10:02:16Z")

</div>

Sometimes ideas sound great on paper, but when actually put into practice turn out to be less than stellar. Maybe it’s an issue of them being superceded by later additions, maybe it’s a matter of them simply not meshing …

---

## [Silencer totally removes damage from the Nail gun](https://discourse.cataclysmdda.org/t/silencer-totally-removes-damage-from-the-nail-gun/450)

<div class="topic-metadata">

**Author:** [@Reservoir](https://discourse.cataclysmdda.org/u/Reservoir)\
**Replies:** 8\
**Last updated:** [March 13, 2013, 4:32am UTC](https://discourse.cataclysmdda.org/t/silencer-totally-removes-damage-from-the-nail-gun/450 "2013-03-13T04:32:28Z")

</div>

So yeah. It makes it totally silent. And totally useless. A pain in the ass for nail gun users

---

## [Cataclysm Stops Responding after trying to load a save?](https://discourse.cataclysmdda.org/t/cataclysm-stops-responding-after-trying-to-load-a-save/442)

<div class="topic-metadata">

**Author:** [@kastor246](https://discourse.cataclysmdda.org/u/kastor246)\
**Replies:** 3\
**Last updated:** [March 12, 2013, 8:12pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-stops-responding-after-trying-to-load-a-save/442 "2013-03-12T20:12:34Z")

</div>

So I’ve have had this problem before where I’ll make it about three days in than cataclysm will suddenly stop responding and when i try to load my save it again stops responding. It is very weird. Anyway to fix this with…

---

## [Couple things (v0.3)](https://discourse.cataclysmdda.org/t/couple-things-v0-3/445)

<div class="topic-metadata">

**Author:** [@An0n3](https://discourse.cataclysmdda.org/u/An0n3)\
**Replies:** 3\
**Last updated:** [March 12, 2013, 7:49pm UTC](https://discourse.cataclysmdda.org/t/couple-things-v0-3/445 "2013-03-12T19:49:33Z")

</div>

You can choose to be taught something by an NPC as a reward even if they have nothing to teach you. They’ll offer you an empty menu of skills and then consider the reward given. I actually haven’t found a single NPC c…

---

## [Map generation crash while underground (backtrace)](https://discourse.cataclysmdda.org/t/map-generation-crash-while-underground-backtrace/382)

<div class="topic-metadata">

**Author:** [@mathieu](https://discourse.cataclysmdda.org/u/mathieu)\
**Replies:** 2\
**Last updated:** [March 12, 2013, 4:05pm UTC](https://discourse.cataclysmdda.org/t/map-generation-crash-while-underground-backtrace/382 "2013-03-12T16:05:43Z")

</div>

Hi. I got lost in a giant underground science lab; while wandering it’ll eventually crash. I’m at revision 284d56f187f1694e5f6458a0c3182625997d1572. Program received signal SIGSEGV, Segmentation fault. 0x08311295 in m…

---

## [Non-static zombie spawns](https://discourse.cataclysmdda.org/t/non-static-zombie-spawns/408)

<div class="topic-metadata">

**Author:** [@Siferous](https://discourse.cataclysmdda.org/u/Siferous)\
**Replies:** 6\
**Last updated:** [March 12, 2013, 2:22am UTC](https://discourse.cataclysmdda.org/t/non-static-zombie-spawns/408 "2013-03-12T02:22:58Z")

</div>

Is it possible to completely deplete the amount of zombies that can spawn in 1 town without have static spawn on? I am killing zombies while working on my archery skill and am just curious if I will ever get to the point…

---

## [Cigarettes as a de-facto currency?](https://discourse.cataclysmdda.org/t/cigarettes-as-a-de-facto-currency/404)

<div class="topic-metadata">

**Author:** [@Captain\_Cabinet](https://discourse.cataclysmdda.org/u/Captain_Cabinet)\
**Replies:** 31\
**Last updated:** [March 11, 2013, 9:08pm UTC](https://discourse.cataclysmdda.org/t/cigarettes-as-a-de-facto-currency/404 "2013-03-11T21:08:46Z")

</div>

What’s the general consensus on using cigarettes as the main trading currency in the game? Historically it seems when money loses it value or there is anarchy people end up using four things as currency, food, gold/silv…

---

## [Makeshift bed bug](https://discourse.cataclysmdda.org/t/makeshift-bed-bug/438)

<div class="topic-metadata">

**Author:** [@Tenoji](https://discourse.cataclysmdda.org/u/Tenoji)\
**Replies:** 4\
**Last updated:** [March 11, 2013, 6:24pm UTC](https://discourse.cataclysmdda.org/t/makeshift-bed-bug/438 "2013-03-11T18:24:10Z")

</div>

Apparently if you construct a house from scratch, and try to craft a makeshift bed under one of your roofed portions, it’ll eat the roof above it. If you try to make a roof over the bed, it’ll eat the bed. Kind of a prob…

---

## [Craft item: rain coat](https://discourse.cataclysmdda.org/t/craft-item-rain-coat/430)

<div class="topic-metadata">

**Author:** [@kenoxite](https://discourse.cataclysmdda.org/u/kenoxite)\
**Replies:** 6\
**Last updated:** [March 11, 2013, 5:23pm UTC](https://discourse.cataclysmdda.org/t/craft-item-rain-coat/430 "2013-03-11T17:23:21Z")

</div>

Components: Plastic bags Strings, superglue or duck duct tape Rain coats don’t protect you from anything but water (are useless in acid rain), so crafting a makeshift one shouldn’t be that hard. It could be a “primiti…

---

## [Autohotkey scripts](https://discourse.cataclysmdda.org/t/autohotkey-scripts/390)

<div class="topic-metadata">

**Author:** [@kenoxite](https://discourse.cataclysmdda.org/u/kenoxite)\
**Replies:** 8\
**Last updated:** [March 11, 2013, 5:22pm UTC](https://discourse.cataclysmdda.org/t/autohotkey-scripts/390 "2013-03-11T17:22:06Z")

</div>

A simple autohotkey script that automates somewhat the process of cooking meat and boiling water. For meat press Ctrl+F and it’ll try to cook five chunks in a row. For water press Ctrl+W and it’ll automatically go to the…

---

## [Mechs/Power Suits](https://discourse.cataclysmdda.org/t/mechs-power-suits/342)

<div class="topic-metadata">

**Author:** [@Benedict](https://discourse.cataclysmdda.org/u/Benedict)\
**Replies:** 12\
**Last updated:** [March 11, 2013, 3:34pm UTC](https://discourse.cataclysmdda.org/t/mechs-power-suits/342 "2013-03-11T15:34:27Z")

</div>

I think the world of cataclysm would believably have some kind of mechs/power suits/exoskeletons. Basically they would range from mobility assistance for people who have lost limbs (an alternative to just growing them ba…

[Previous page](https://discourse.cataclysmdda.org/latest.md?page=583)

[Next page](https://discourse.cataclysmdda.org/latest.md?page=585)
