# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=549

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 550

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## [Shocker zombie effect](https://discourse.cataclysmdda.org/t/shocker-zombie-effect/1785)

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**Author:** [@AerialK7](https://discourse.cataclysmdda.org/u/AerialK7)\
**Replies:** 1\
**Last updated:** [June 16, 2013, 6:25am UTC](https://discourse.cataclysmdda.org/t/shocker-zombie-effect/1785 "2013-06-16T06:25:25Z")

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Can someone tell me where the effect where they shoot lightning is in the files? And if it would be possible to add it to a gun ;D

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## [New trait: local; New profession: truck driver](https://discourse.cataclysmdda.org/t/new-trait-local-new-profession-truck-driver/1598)

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**Author:** [@Mate](https://discourse.cataclysmdda.org/u/Mate)\
**Replies:** 25\
**Last updated:** [June 16, 2013, 2:14am UTC](https://discourse.cataclysmdda.org/t/new-trait-local-new-profession-truck-driver/1598 "2013-06-16T02:14:43Z")

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You have a knowledge of the surrounding places of interest, like gas stations, malls, places you frequently used before the apocalypse. You start with a map, can stay up for longer and know where to possibly find trucks…

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## [The Common Cold](https://discourse.cataclysmdda.org/t/the-common-cold/1750)

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**Author:** [@grisamentum](https://discourse.cataclysmdda.org/u/grisamentum)\
**Replies:** 11\
**Last updated:** [June 15, 2013, 7:43pm UTC](https://discourse.cataclysmdda.org/t/the-common-cold/1750 "2013-06-15T19:43:10Z")

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So I mean, it seems pretty common (haha) to get the “common cold” debuff in this game right now, if you spend a lot of time outside. The problem is that you don’t get colds from being outside. You don’t get them from be…

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## [Adamantium Claw Bugs](https://discourse.cataclysmdda.org/t/adamantium-claw-bugs/1776)

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**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 1\
**Last updated:** [June 15, 2013, 3:36am UTC](https://discourse.cataclysmdda.org/t/adamantium-claw-bugs/1776 "2013-06-15T03:36:30Z")

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“Accidentally” turned an NPC into road kill. Found a pair of adamantium claws on the body… I can pick up the item which isn’t auto-equipped on doing so. Wielding the claws makes it impossible to unwield, but I can still…

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## [More Drugs!](https://discourse.cataclysmdda.org/t/more-drugs/261)

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**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 91\
**Last updated:** [June 15, 2013, 2:47am UTC](https://discourse.cataclysmdda.org/t/more-drugs/261 "2013-06-15T02:47:17Z")

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I feel like this game needs more drugs. That’s part of what makes Cataclysm, balancing an overdose with the threat of imminent death. But this game could have more details to it. So, currently, this game has heroin, coc…

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## [Crafting Bug winsdl 0.5-1023-g38922b9](https://discourse.cataclysmdda.org/t/crafting-bug-winsdl-0-5-1023-g38922b9/1775)

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**Author:** [@timtek](https://discourse.cataclysmdda.org/u/timtek)\
**Replies:** 0\
**Last updated:** [June 15, 2013, 2:16am UTC](https://discourse.cataclysmdda.org/t/crafting-bug-winsdl-0-5-1023-g38922b9/1775 "2013-06-15T02:16:16Z")

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Just downloaded the win sdl binary onto my winXP system and I got a great game going. But every time I try to craft a digging stick the game closes. Tried it a few times just in case it was a fluke. I’ve attached my save…

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## [How exactly does mouth encumbrance work?](https://discourse.cataclysmdda.org/t/how-exactly-does-mouth-encumbrance-work/1680)

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**Author:** [@Ferodaktyl](https://discourse.cataclysmdda.org/u/Ferodaktyl)\
**Replies:** 16\
**Last updated:** [June 14, 2013, 10:52pm UTC](https://discourse.cataclysmdda.org/t/how-exactly-does-mouth-encumbrance-work/1680 "2013-06-14T22:52:53Z")

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Even if i put gas masks piled on top of each other, it doesn’t seem to have any effect on my char. So, what is this running speed? What does it do?

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## [\[0.6 git \] air filtration bionic doesn't filter smoke?](https://discourse.cataclysmdda.org/t/0-6-git-air-filtration-bionic-doesnt-filter-smoke/1768)

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**Author:** [@grisamentum](https://discourse.cataclysmdda.org/u/grisamentum)\
**Replies:** 3\
**Last updated:** [June 14, 2013, 9:28pm UTC](https://discourse.cataclysmdda.org/t/0-6-git-air-filtration-bionic-doesnt-filter-smoke/1768 "2013-06-14T21:28:46Z")

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or if it does, it doesn’t do it very well? description indicates that it “attempts” remove toxins/poisons/whatever from the air and it’s a passive module. but i still seem to get a lot of breathing problems from smoke w…

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## [Air Vehicles!](https://discourse.cataclysmdda.org/t/air-vehicles/1766)

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**Author:** [@Moral\_Grey\_Area](https://discourse.cataclysmdda.org/u/Moral_Grey_Area)\
**Replies:** 5\
**Last updated:** [June 14, 2013, 6:45pm UTC](https://discourse.cataclysmdda.org/t/air-vehicles/1766 "2013-06-14T18:45:01Z")

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I think when X-levels are more implemented, there should be awesome air-vehicles! Airports with broken, or low-fueled planes and helicopters scattered around the run way! New books you could find in librarys or schools…

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## [(Bleeding Edge SDL) More Fire Wonkiness](https://discourse.cataclysmdda.org/t/bleeding-edge-sdl-more-fire-wonkiness/1769)

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**Author:** [@Morrigi](https://discourse.cataclysmdda.org/u/Morrigi)\
**Replies:** 0\
**Last updated:** [June 14, 2013, 6:11pm UTC](https://discourse.cataclysmdda.org/t/bleeding-edge-sdl-more-fire-wonkiness/1769 "2013-06-14T18:11:08Z")

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Getting some weirdness with gasoline fire spread. I accidentally went full-auto with an American-180 too close to my car, which had a full gas tank that was promptly shot to pieces. Being rather bored, I also shot up the…

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## [Vomit monsters](https://discourse.cataclysmdda.org/t/vomit-monsters/1636)

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**Author:** [@AerialK7](https://discourse.cataclysmdda.org/u/AerialK7)\
**Replies:** 6\
**Last updated:** [June 14, 2013, 4:09pm UTC](https://discourse.cataclysmdda.org/t/vomit-monsters/1636 "2013-06-14T16:09:54Z")

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Taken from this photo on the Facebook page, the comment “we need that in Cataclysm, Vomit Zombies made of Vomit. every time player throws up heavily, they have 0,1% chance to appear” added on by “and if you cut off one o…

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## [Destructible vehicles](https://discourse.cataclysmdda.org/t/destructible-vehicles/1767)

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**Author:** [@Mate](https://discourse.cataclysmdda.org/u/Mate)\
**Replies:** 4\
**Last updated:** [June 14, 2013, 2:40pm UTC](https://discourse.cataclysmdda.org/t/destructible-vehicles/1767 "2013-06-14T14:40:08Z")

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You put a timed bomb on a car, put it in first, release the clutch, get out, a few seconds later it explodes sending shrapnel in every direction and losing some parts in the process, killing many zombies.

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## [Birdie's Wobbling mass of ideas](https://discourse.cataclysmdda.org/t/birdies-wobbling-mass-of-ideas/1706)

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**Author:** [@Birdie](https://discourse.cataclysmdda.org/u/Birdie)\
**Replies:** 5\
**Last updated:** [June 14, 2013, 2:31pm UTC](https://discourse.cataclysmdda.org/t/birdies-wobbling-mass-of-ideas/1706 "2013-06-14T14:31:20Z")

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Hi there, been playing the game for a while but have yet to post anything. So here I am with a few ideas. flannel shirt - A thin plaid garment with a single pocket. \[T-Shirt reskin with 1 volume of storage.\] leather ve…

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## [Musical instruments](https://discourse.cataclysmdda.org/t/musical-instruments/1764)

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**Author:** [@NamelessHero](https://discourse.cataclysmdda.org/u/NamelessHero)\
**Replies:** 9\
**Last updated:** [June 14, 2013, 2:22pm UTC](https://discourse.cataclysmdda.org/t/musical-instruments/1764 "2013-06-14T14:22:27Z")

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I have noticed recently that musical instruments appear to not exist in the Cataclysm universe, which I find odd since the amount of people with a guitar laying about that I know is fairly large. Perhaps instruments were…

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## [Keeping cool the easy way](https://discourse.cataclysmdda.org/t/keeping-cool-the-easy-way/1685)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 20\
**Last updated:** [June 14, 2013, 2:16pm UTC](https://discourse.cataclysmdda.org/t/keeping-cool-the-easy-way/1685 "2013-06-14T14:16:35Z")

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Battery powered fans - cram it full of batteries, set it up like a trap/bedroll, and it keeps everything within a square or two a small bit cooler than the outside temperature. Swamp coolers - if you’ve never seen one b…

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## [Activating an item should make a turn pass](https://discourse.cataclysmdda.org/t/activating-an-item-should-make-a-turn-pass/1763)

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**Author:** [@aiwant2tc](https://discourse.cataclysmdda.org/u/aiwant2tc)\
**Replies:** 7\
**Last updated:** [June 14, 2013, 2:15pm UTC](https://discourse.cataclysmdda.org/t/activating-an-item-should-make-a-turn-pass/1763 "2013-06-14T14:15:56Z")

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Basically, you can activate 10 grenades in a row, and no turn will pass (or 10 mininukes, or 10 goo canisters. Whatever, haven’t check all objects, though). It’s odd for me. That’s all. Quite a short request. Maybe, it’…

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## [Fire, Dead Things, and Items and Tile Volume](https://discourse.cataclysmdda.org/t/fire-dead-things-and-items-and-tile-volume/1758)

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**Author:** [@Morrigi](https://discourse.cataclysmdda.org/u/Morrigi)\
**Replies:** 7\
**Last updated:** [June 14, 2013, 2:15pm UTC](https://discourse.cataclysmdda.org/t/fire-dead-things-and-items-and-tile-volume/1758 "2013-06-14T14:15:12Z")

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Fire It would appear that the issue of zombie corpses not burning is still outstanding, and it would be great if this could be fixed. There is nothing more satisfying than lighting a pile of vanquished foes on fire and …

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## [NPC Overhaul, Forts Gallore](https://discourse.cataclysmdda.org/t/npc-overhaul-forts-gallore/1548)

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**Author:** [@ClaytonRISING](https://discourse.cataclysmdda.org/u/ClaytonRISING)\
**Replies:** 18\
**Last updated:** [June 14, 2013, 10:34am UTC](https://discourse.cataclysmdda.org/t/npc-overhaul-forts-gallore/1548 "2013-06-14T10:34:49Z")

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All though I’ve only been able to play around with NPCs very little, I think they are awesome from what they can so far (when they aren’t crashing your game.) This may be just wishful thinking, but I think one thing tha…

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## [Mutation roulette](https://discourse.cataclysmdda.org/t/mutation-roulette/1749)

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**Author:** [@esran](https://discourse.cataclysmdda.org/u/esran)\
**Replies:** 6\
**Last updated:** [June 14, 2013, 8:46am UTC](https://discourse.cataclysmdda.org/t/mutation-roulette/1749 "2013-06-14T08:46:52Z")

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the most fun thing to do when you have a high level character. step one: start with robust genetics step two: train cooking to 8. step three: make a tone of mutagen step four: drink all the mutagen/train to level 9 a…

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## [What to do next](https://discourse.cataclysmdda.org/t/what-to-do-next/1617)

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**Author:** [@martinuzz](https://discourse.cataclysmdda.org/u/martinuzz)\
**Replies:** 18\
**Last updated:** [June 14, 2013, 8:22am UTC](https://discourse.cataclysmdda.org/t/what-to-do-next/1617 "2013-06-14T08:22:17Z")

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Okay, so it looks like I have a promising character running here, finally. I started with an internal furnace and scent vision, from the android trait. On Day 1, I found a glowing pin, and 2 bottles of mutagen. Thanks …

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## [\[0.6 git\] slings increase firearms?](https://discourse.cataclysmdda.org/t/0-6-git-slings-increase-firearms/1703)

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**Author:** [@grisamentum](https://discourse.cataclysmdda.org/u/grisamentum)\
**Replies:** 35\
**Last updated:** [June 14, 2013, 6:00am UTC](https://discourse.cataclysmdda.org/t/0-6-git-slings-increase-firearms/1703 "2013-06-14T06:00:02Z")

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Running around shooting things with pebbles out of my sling increases my firearms skill? Seems a bit silly.

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## [Windows and metal pipes?](https://discourse.cataclysmdda.org/t/windows-and-metal-pipes/1722)

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**Author:** [@ic0](https://discourse.cataclysmdda.org/u/ic0)\
**Replies:** 10\
**Last updated:** [June 14, 2013, 4:38am UTC](https://discourse.cataclysmdda.org/t/windows-and-metal-pipes/1722 "2013-06-14T04:38:47Z")

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Hi, new here ! \[size=8pt\](excuse any silly questions)\[/size\] Anyhow after loading world for the first time, I decide i need to smash in the lockers and grab me a MetalPole Awesome i think? I see there are houses near…

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## [Turning on and off Certain monsters](https://discourse.cataclysmdda.org/t/turning-on-and-off-certain-monsters/1748)

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**Author:** [@Keyword22](https://discourse.cataclysmdda.org/u/Keyword22)\
**Replies:** 9\
**Last updated:** [June 14, 2013, 1:41am UTC](https://discourse.cataclysmdda.org/t/turning-on-and-off-certain-monsters/1748 "2013-06-14T01:41:36Z")

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As the title describes, a way to turn off certain monsters would be kind of cool. Like having a Fungal zombie apocalypse (coughThe last of usCough) without normal zombies, mutants, or giant insects. I don’t know if thi…

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## [How to build](https://discourse.cataclysmdda.org/t/how-to-build/1733)

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**Author:** [@Jack\_Slinger](https://discourse.cataclysmdda.org/u/Jack_Slinger)\
**Replies:** 8\
**Last updated:** [June 14, 2013, 12:10am UTC](https://discourse.cataclysmdda.org/t/how-to-build/1733 "2013-06-14T00:10:18Z")

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Edit: Now fixed thanks for all your help, the trick is to build a roof with at least two supports orthogonal to it, these can be roofs or walls. Been playing with buildings lately to try and make a garage. I’ve built a …

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## [Martial arts](https://discourse.cataclysmdda.org/t/martial-arts/1761)

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**Author:** [@esran](https://discourse.cataclysmdda.org/u/esran)\
**Replies:** 3\
**Last updated:** [June 14, 2013, 12:05am UTC](https://discourse.cataclysmdda.org/t/martial-arts/1761 "2013-06-14T00:05:40Z")

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so i found an npc who knows almost every martial arts. despite having no unarmed skill i kind of want to do martial arts because he can teach me unarmed combat anyway, and i have a bunch of mutations that boost unarmed c…

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## [Save Our Planet!](https://discourse.cataclysmdda.org/t/save-our-planet/1715)

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**Author:** [@Justice](https://discourse.cataclysmdda.org/u/Justice)\
**Replies:** 24\
**Last updated:** [June 13, 2013, 11:51pm UTC](https://discourse.cataclysmdda.org/t/save-our-planet/1715 "2013-06-13T23:51:46Z")

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Trash bins! I’d love to see functional trash bins in the game. Especially, if they have appropriately ironic slogans printed on the side when examined. Examples include: “Do Your Part! Save Our Planet!” “Don’t Let Our…

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## [Triffid Troubles](https://discourse.cataclysmdda.org/t/triffid-troubles/1756)

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**Author:** [@darth\_servo](https://discourse.cataclysmdda.org/u/darth_servo)\
**Replies:** 3\
**Last updated:** [June 13, 2013, 7:34pm UTC](https://discourse.cataclysmdda.org/t/triffid-troubles/1756 "2013-06-13T19:34:35Z")

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I was using the latest stable Windows build and had an odd situation occur. It seems like a bug. Basically, I established a base in a Public Works that was about 12 map squares south of a Triffid Grove. I went up ther…

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## [More arrows](https://discourse.cataclysmdda.org/t/more-arrows/1696)

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**Author:** [@Guuo](https://discourse.cataclysmdda.org/u/Guuo)\
**Replies:** 7\
**Last updated:** [June 13, 2013, 11:26am UTC](https://discourse.cataclysmdda.org/t/more-arrows/1696 "2013-06-13T11:26:50Z")

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Making arrows from bones. Making flaming arrows by wrapping arrows with rags and dousing them with gasoline or liquor (less accuracy due to worse aerodynamics?). Metal and rock arrowtips for more damage. Thoughts?

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## [What is a monster? Body, Psyche, Soul, and Style](https://discourse.cataclysmdda.org/t/what-is-a-monster-body-psyche-soul-and-style/1739)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 16\
**Last updated:** [June 13, 2013, 8:02am UTC](https://discourse.cataclysmdda.org/t/what-is-a-monster-body-psyche-soul-and-style/1739 "2013-06-13T08:02:39Z")

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I’ve been thinking about ways to redesign monsters for a bit. Here’s what I’ve been thinking is important. This is mostly about relationships within the code, so probably not of general interest. A monster is a collecti…

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## [Skill rust way too fast](https://discourse.cataclysmdda.org/t/skill-rust-way-too-fast/1721)

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**Author:** [@woflsipder](https://discourse.cataclysmdda.org/u/woflsipder)\
**Replies:** 19\
**Last updated:** [June 13, 2013, 7:34am UTC](https://discourse.cataclysmdda.org/t/skill-rust-way-too-fast/1721 "2013-06-13T07:34:22Z")

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I dont know if this is a bug or if it’s just me refusing to set the skill rust to 2 , but i have set it to 1 in options , so the skills shouldn’t rust more than 1 level , but each time after i get more than 8 in mechanic…

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