# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=525

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 526

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## [Attribute changes in .7](https://discourse.cataclysmdda.org/t/attribute-changes-in-7/2452)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 22\
**Last updated:** [August 13, 2013, 9:07am UTC](https://discourse.cataclysmdda.org/t/attribute-changes-in-7/2452 "2013-08-13T09:07:57Z")

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I got the daily build on 7/27. When making a new character the attribute info seems to have changed. Is it accurate? you now get a penalty to ranged with base 8 states? I noticed that at level 12 perception you are a 0…

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## [\[Experimental Build\] Weights seem off?](https://discourse.cataclysmdda.org/t/experimental-build-weights-seem-off/2675)

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**Author:** [@Conanthecanadian](https://discourse.cataclysmdda.org/u/Conanthecanadian)\
**Replies:** 12\
**Last updated:** [August 13, 2013, 7:07am UTC](https://discourse.cataclysmdda.org/t/experimental-build-weights-seem-off/2675 "2013-08-13T07:07:30Z")

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I’m posting this here instead of the github in case I’m just not understanding the weight system or something. So I just started playing again after a long break, haven’t played since version 4 something. Made my charac…

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## [Zombie AI Not Agressive?](https://discourse.cataclysmdda.org/t/zombie-ai-not-agressive/2677)

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**Author:** [@TheTinCat](https://discourse.cataclysmdda.org/u/TheTinCat)\
**Replies:** 1\
**Last updated:** [August 13, 2013, 4:08am UTC](https://discourse.cataclysmdda.org/t/zombie-ai-not-agressive/2677 "2013-08-13T04:08:54Z")

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I might be mistaking a new feature as a bug or something, but it seems the zombies are now really… passive. I can stand 2 tiles away from one and instead of coming at me, it will simply wander off, or do a kind of circl…

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## [Aero-evaporator bionic](https://discourse.cataclysmdda.org/t/aero-evaporator-bionic/2657)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 6\
**Last updated:** [August 13, 2013, 12:44am UTC](https://discourse.cataclysmdda.org/t/aero-evaporator-bionic/2657 "2013-08-13T00:44:44Z")

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it says in the description that it doesn’t work in very dry conditions. what exactly are those conditions?

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## [Activatable weapons](https://discourse.cataclysmdda.org/t/activatable-weapons/2671)

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**Author:** [@Kalrog](https://discourse.cataclysmdda.org/u/Kalrog)\
**Replies:** 6\
**Last updated:** [August 13, 2013, 12:17am UTC](https://discourse.cataclysmdda.org/t/activatable-weapons/2671 "2013-08-13T00:17:22Z")

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i always liked the idea of activatable weapons. the way it would work would be that every weapon would have a standard attack (knife -\> slash, halberd -\> wide swing …) and some special attack that the player could 'A’cti…

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## [Monster House](https://discourse.cataclysmdda.org/t/monster-house/2676)

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**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 1\
**Last updated:** [August 12, 2013, 11:30pm UTC](https://discourse.cataclysmdda.org/t/monster-house/2676 "2013-08-12T23:30:15Z")

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Okay, what if when you entered a house, the door disappears. Suddenly, acid from the floor. It was a trap. Some sort of lovecraftian nightmare. The walls would be flesh, so you could cut your way out if you figured it ou…

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## [The Community Suggests:](https://discourse.cataclysmdda.org/t/the-community-suggests/2665)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 21\
**Last updated:** [August 12, 2013, 11:06pm UTC](https://discourse.cataclysmdda.org/t/the-community-suggests/2665 "2013-08-12T23:06:45Z")

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So I noticed there was no thread for the community to post all those small suggestions that make the game much more enjoyable, so why not start one? -Wearable pots: Place that cooking pot over your head cartoon style! P…

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## [Can I meet myself?](https://discourse.cataclysmdda.org/t/can-i-meet-myself/2645)

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**Author:** [@Jericoshost](https://discourse.cataclysmdda.org/u/Jericoshost)\
**Replies:** 22\
**Last updated:** [August 12, 2013, 10:06pm UTC](https://discourse.cataclysmdda.org/t/can-i-meet-myself/2645 "2013-08-12T22:06:10Z")

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So I started a new character, didn’t like how it was going (Not enough to ‘checkout’ though, still breathing) and I started a new one to see if it would be better (Thinking it would be in a new world) and I spawned in t…

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## [The Battalion of Not Particularly Clever allies](https://discourse.cataclysmdda.org/t/the-battalion-of-not-particularly-clever-allies/2669)

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**Author:** [@detahramet](https://discourse.cataclysmdda.org/u/detahramet)\
**Replies:** 22\
**Last updated:** [August 12, 2013, 9:54pm UTC](https://discourse.cataclysmdda.org/t/the-battalion-of-not-particularly-clever-allies/2669 "2013-08-12T21:54:10Z")

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Also known as NPCs Anywho, I have decided to create a character that is COMPLETELY fucking worthless at everything except Speech, Survival, and Cooking. This is to the end of having a legion of NPCs following me around …

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## [Driving to 1 in .71](https://discourse.cataclysmdda.org/t/driving-to-1-in-71/2659)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 8\
**Last updated:** [August 12, 2013, 9:09pm UTC](https://discourse.cataclysmdda.org/t/driving-to-1-in-71/2659 "2013-08-12T21:09:31Z")

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I have a pretty good game going in .71. I am getting pretty strong. Have robust genetics and gotten some good mutations to make me stronger (high night vision, very fast healing, road-runner (already had quick to start) …

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## [Vehicle Questions](https://discourse.cataclysmdda.org/t/vehicle-questions/2623)

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**Author:** [@Alcatraz](https://discourse.cataclysmdda.org/u/Alcatraz)\
**Replies:** 8\
**Last updated:** [August 12, 2013, 9:01pm UTC](https://discourse.cataclysmdda.org/t/vehicle-questions/2623 "2013-08-12T21:01:21Z")

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Can a semi truck connect to a truck trailer ? Can you mount things over wheels ? And can you put plating on doors?

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## [Re: Wiki Vandalism](https://discourse.cataclysmdda.org/t/re-wiki-vandalism/2630)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 13\
**Last updated:** [August 12, 2013, 9:00pm UTC](https://discourse.cataclysmdda.org/t/re-wiki-vandalism/2630 "2013-08-12T21:00:31Z")

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Just had to revert some vandalism to the wiki. Some wad edited the main page to include the line ‘Someone please make this wiki not useless & outdated.’ at the top. Might want to consider blocking further edits from th…

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## [Ants!](https://discourse.cataclysmdda.org/t/ants/2633)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 12\
**Last updated:** [August 12, 2013, 8:46pm UTC](https://discourse.cataclysmdda.org/t/ants/2633 "2013-08-12T20:46:38Z")

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how long after you kill the queen of an anthill does it take for ants from that nest to stop spawning? and will the queen revive like a zombie if you don’t butcher her?

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## [Camelbaks](https://discourse.cataclysmdda.org/t/camelbaks/2620)

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**Author:** [@ClaytonRISING](https://discourse.cataclysmdda.org/u/ClaytonRISING)\
**Replies:** 7\
**Last updated:** [August 12, 2013, 7:30pm UTC](https://discourse.cataclysmdda.org/t/camelbaks/2620 "2013-08-12T19:30:52Z")

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How about camelbaks? They are basically a bag of water carried in a small backpack type deal that you put on like a backpack, and a long “straw” extends to the front so you can easily drink. I have one that I was issued …

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## [Adding in new items](https://discourse.cataclysmdda.org/t/adding-in-new-items/2644)

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**Author:** [@madoobler\_sauce](https://discourse.cataclysmdda.org/u/madoobler_sauce)\
**Replies:** 2\
**Last updated:** [August 12, 2013, 4:20pm UTC](https://discourse.cataclysmdda.org/t/adding-in-new-items/2644 "2013-08-12T16:20:18Z")

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I’m trying to add in a claymore (the sword) that can function like a flashlight, as in I can activate it and make light, but couldn’t figure it out. I know more or less how to make items, I have made a new suit of power …

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## [Palisade walls/gates and rope & pulley systems](https://discourse.cataclysmdda.org/t/palisade-walls-gates-and-rope-pulley-systems/2648)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 11\
**Last updated:** [August 12, 2013, 4:12pm UTC](https://discourse.cataclysmdda.org/t/palisade-walls-gates-and-rope-pulley-systems/2648 "2013-08-12T16:12:52Z")

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how exactly do those work? does a rope and pulley system have to be right next to a palisade gate, and it in turn has to be connected to a wall at both ends in order to work?

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## [Purifier](https://discourse.cataclysmdda.org/t/purifier/2660)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 4\
**Last updated:** [August 12, 2013, 12:40pm UTC](https://discourse.cataclysmdda.org/t/purifier/2660 "2013-08-12T12:40:11Z")

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Right now it looks like purifier is random. It may have a slightly better chance of taking off negative than positive mutations. That means if you get several mutations and then get 1 particularly bad one, your in troubl…

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## [Вопрос по переводу](https://discourse.cataclysmdda.org/t/topic/2637)

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**Author:** [@WhiteGold](https://discourse.cataclysmdda.org/u/WhiteGold)\
**Replies:** 6\
**Last updated:** [August 12, 2013, 8:35am UTC](https://discourse.cataclysmdda.org/t/topic/2637 "2013-08-12T08:35:44Z")

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Добрый день! Спасибо Вам за проделанную работу , Вы делаете очень хорошее дело , помогаете новичкам вроде меня знакомиться с рогаликами, за что Вам большое спасибо! Вас не затруднит ответить на один вопрос? Я , следую ук…

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## [Crafting bug in .71 causing infinite loop](https://discourse.cataclysmdda.org/t/crafting-bug-in-71-causing-infinite-loop/2662)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 1\
**Last updated:** [August 12, 2013, 8:33am UTC](https://discourse.cataclysmdda.org/t/crafting-bug-in-71-causing-infinite-loop/2662 "2013-08-12T08:33:37Z")

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happens when you map craft until finish happens when you are making clean water and doing it next to a never ending water source like a river. There is an inventory bug in .71 where multiple inventory items appear to h…

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## [Very Heavy Boots](https://discourse.cataclysmdda.org/t/very-heavy-boots/2650)

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**Author:** [@woofinator](https://discourse.cataclysmdda.org/u/woofinator)\
**Replies:** 5\
**Last updated:** [August 12, 2013, 6:44am UTC](https://discourse.cataclysmdda.org/t/very-heavy-boots/2650 "2013-08-12T06:44:52Z")

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In the latest experimental build, in my starting evac shelter I found a pair of boots in the basement that weight 1360. They do fit me though, which makes it even more unfortunate that I just can’t pick them up. Edit: I…

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## [How to clear up piles of rubble](https://discourse.cataclysmdda.org/t/how-to-clear-up-piles-of-rubble/2651)

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**Author:** [@woflsipder](https://discourse.cataclysmdda.org/u/woflsipder)\
**Replies:** 3\
**Last updated:** [August 12, 2013, 3:48am UTC](https://discourse.cataclysmdda.org/t/how-to-clear-up-piles-of-rubble/2651 "2013-08-12T03:48:49Z")

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I tried to expand my house , but when i destroyed the walls , there were piles of rubble everywhere. They cannot be cleared with shovel and jackhammering them just makes it worse.

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## [Turrets](https://discourse.cataclysmdda.org/t/turrets/2576)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 18\
**Last updated:** [August 12, 2013, 2:49am UTC](https://discourse.cataclysmdda.org/t/turrets/2576 "2013-08-12T02:49:23Z")

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how do turrets work? specifically, how do you mount them on a vehicle, and then use them? also. is it possible to equip them with brass catchers so you don’t have to go back and pick up after them?

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## [Using the Debug menu?](https://discourse.cataclysmdda.org/t/using-the-debug-menu/2668)

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**Author:** [@Jericoshost](https://discourse.cataclysmdda.org/u/Jericoshost)\
**Replies:** 8\
**Last updated:** [August 12, 2013, 2:36am UTC](https://discourse.cataclysmdda.org/t/using-the-debug-menu/2668 "2013-08-12T02:36:44Z")

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When I use the map editor, I can’t remove enemies, items, or furniture from the game. Is there a way to do that? I am setting up a house as part of a RP character, and need to move/smash some furniture.

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## [SDL#202 I meet a crash](https://discourse.cataclysmdda.org/t/sdl-202-i-meet-a-crash/2656)

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**Author:** [@zhj\_cn](https://discourse.cataclysmdda.org/u/zhj_cn)\
**Replies:** 0\
**Last updated:** [August 11, 2013, 8:25am UTC](https://discourse.cataclysmdda.org/t/sdl-202-i-meet-a-crash/2656 "2013-08-11T08:25:30Z")

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material.cpp\[135\]: Tried to get invalid material: water

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## [About Power Armors](https://discourse.cataclysmdda.org/t/about-power-armors/2436)

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**Author:** [@Sidower](https://discourse.cataclysmdda.org/u/Sidower)\
**Replies:** 1\
**Last updated:** [August 10, 2013, 7:44pm UTC](https://discourse.cataclysmdda.org/t/about-power-armors/2436 "2013-08-10T19:44:06Z")

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Hello, I would like to try to make a new power armor, could someone please tell me step by step what I would need to make one or if it’s even possible to make one at moment? I would really appreciate it.

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## [\[eperimental build\] Vanishing pistols when activating iron sights](https://discourse.cataclysmdda.org/t/eperimental-build-vanishing-pistols-when-activating-iron-sights/2612)

<div class="topic-metadata">

**Author:** [@TheNineRings](https://discourse.cataclysmdda.org/u/TheNineRings)\
**Replies:** 7\
**Last updated:** [August 10, 2013, 5:09pm UTC](https://discourse.cataclysmdda.org/t/eperimental-build-vanishing-pistols-when-activating-iron-sights/2612 "2013-08-10T17:09:48Z")

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In the latest experimental build, every time that I activate iron sights to mod my pistols the gun completely disappears, along with the mod. I don’t get a prompt or anything - the items just vanish. Anybody else have th…

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## [Im starving and parched eternally](https://discourse.cataclysmdda.org/t/im-starving-and-parched-eternally/2574)

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**Author:** [@Prometheus](https://discourse.cataclysmdda.org/u/Prometheus)\
**Replies:** 31\
**Last updated:** [August 10, 2013, 7:15am UTC](https://discourse.cataclysmdda.org/t/im-starving-and-parched-eternally/2574 "2013-08-10T07:15:31Z")

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O.k., I have no idea what’s wrong and I think this might be a bug, but my hunger is -3315 and my thirst is -3465 and Idk y. It occurred oddly enough while i was cooking meat to eat and it’s as if i hadn’t eaten in a week…

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## [Suggestion about fires](https://discourse.cataclysmdda.org/t/suggestion-about-fires/2542)

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**Author:** [@DerpyBilbo](https://discourse.cataclysmdda.org/u/DerpyBilbo)\
**Replies:** 32\
**Last updated:** [August 10, 2013, 7:08am UTC](https://discourse.cataclysmdda.org/t/suggestion-about-fires/2542 "2013-08-10T07:08:55Z")

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When fires burn out, they should leave hot coal for a limited amount of time. It would be more practical and realistic.

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## [Zoos, and better Wildlife](https://discourse.cataclysmdda.org/t/zoos-and-better-wildlife/2615)

<div class="topic-metadata">

**Author:** [@Samscale1](https://discourse.cataclysmdda.org/u/Samscale1)\
**Replies:** 4\
**Last updated:** [August 10, 2013, 7:06am UTC](https://discourse.cataclysmdda.org/t/zoos-and-better-wildlife/2615 "2013-08-10T07:06:22Z")

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So how about it, walking around town and a feral lion leaps out of an alleyway to attack you. Or you’re creeping through a forest looking for stuff to hunt and you find a zebra grazing peacefully in a clearing. Or how ab…

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## [Fungaloid and triffid expansion](https://discourse.cataclysmdda.org/t/fungaloid-and-triffid-expansion/2640)

<div class="topic-metadata">

**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 3\
**Last updated:** [August 10, 2013, 6:19am UTC](https://discourse.cataclysmdda.org/t/fungaloid-and-triffid-expansion/2640 "2013-08-10T06:19:44Z")

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will triffids and fungaloids continue to expands if you don’t stop them, or are they confined to a certain area around their tower/grove?

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