# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=524

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 525

---

## [Water tiles or sewage tiles in mine tunnel](https://discourse.cataclysmdda.org/t/water-tiles-or-sewage-tiles-in-mine-tunnel/2680)

<div class="topic-metadata">

**Author:** [@zhj\_cn](https://discourse.cataclysmdda.org/u/zhj_cn)\
**Replies:** 5\
**Last updated:** [August 15, 2013, 3:58am UTC](https://discourse.cataclysmdda.org/t/water-tiles-or-sewage-tiles-in-mine-tunnel/2680 "2013-08-15T03:58:21Z")

</div>

So someone will need to use his swimming skill to cross that area. How about it?

---

## [How do I open a military black box?](https://discourse.cataclysmdda.org/t/how-do-i-open-a-military-black-box/2689)

<div class="topic-metadata">

**Author:** [@BadSniper](https://discourse.cataclysmdda.org/u/BadSniper)\
**Replies:** 4\
**Last updated:** [August 15, 2013, 3:44am UTC](https://discourse.cataclysmdda.org/t/how-do-i-open-a-military-black-box/2689 "2013-08-15T03:44:15Z")

</div>

The question is in the title. How do I bust into a military black box to obtain its contents/read its data? I’ve found them in a couple previous games before, but I never knew what to do with them… If it’s any help, I’m…

---

## [How do you take down a tent?](https://discourse.cataclysmdda.org/t/how-do-you-take-down-a-tent/2691)

<div class="topic-metadata">

**Author:** [@Grafsburg](https://discourse.cataclysmdda.org/u/Grafsburg)\
**Replies:** 4\
**Last updated:** [August 15, 2013, 2:19am UTC](https://discourse.cataclysmdda.org/t/how-do-you-take-down-a-tent/2691 "2013-08-15T02:19:20Z")

</div>

Stupid question but yeah, there it is. I pitched a tent, put on my sleeping bag, and had a good night’s rest. Then I realized I have no idea how to take the tent down so I can use it again. Smashing it just damages it, i…

---

## [Pulpers rejoice! New trait ahoy](https://discourse.cataclysmdda.org/t/pulpers-rejoice-new-trait-ahoy/1810)

<div class="topic-metadata">

**Author:** [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Replies:** 12\
**Last updated:** [August 15, 2013, 1:56am UTC](https://discourse.cataclysmdda.org/t/pulpers-rejoice-new-trait-ahoy/1810 "2013-08-15T01:56:13Z")

</div>

Malicious (1-2 points?) You are a violent person. You leave a definite mess whenever you kill something, mutilating corpses more than usual. Something like that. Bloody mess! An extra level or two of damage for corpses…

---

## [How does armor work in combat?](https://discourse.cataclysmdda.org/t/how-does-armor-work-in-combat/2695)

<div class="topic-metadata">

**Author:** [@jacob4408](https://discourse.cataclysmdda.org/u/jacob4408)\
**Replies:** 2\
**Last updated:** [August 14, 2013, 9:04pm UTC](https://discourse.cataclysmdda.org/t/how-does-armor-work-in-combat/2695 "2013-08-14T21:04:39Z")

</div>

I recently acquired basic power armor. (WOOT!) Prior to this I was running around with little more than a hoodie and cargo pants so I thought I would see a HUGE difference in the damage I took during fights. Not so much.…

---

## [Mutation dreams](https://discourse.cataclysmdda.org/t/mutation-dreams/2667)

<div class="topic-metadata">

**Author:** [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Replies:** 17\
**Last updated:** [August 14, 2013, 8:47pm UTC](https://discourse.cataclysmdda.org/t/mutation-dreams/2667 "2013-08-14T20:47:12Z")

</div>

Tamunshin is doing something pretty nifty (IMO) in the git: mutants will now get dreams based on their strongest mutation category. Check it out! Link to pull request

---

## [Save times](https://discourse.cataclysmdda.org/t/save-times/2696)

<div class="topic-metadata">

**Author:** [@jacob4408](https://discourse.cataclysmdda.org/u/jacob4408)\
**Replies:** 3\
**Last updated:** [August 14, 2013, 6:08pm UTC](https://discourse.cataclysmdda.org/t/save-times/2696 "2013-08-14T18:08:43Z")

</div>

version 0.71 Windows stable build On starting up my game loads fairly quickly but on save it is dreadfully slow. It wasn’t so bad when the save x of 9000 but now that it’s up to x of 49000 it’s tedious. Are any optimi…

---

## [Minor Grammar Gripe - "Flamable" Arrows](https://discourse.cataclysmdda.org/t/minor-grammar-gripe-flamable-arrows/2652)

<div class="topic-metadata">

**Author:** [@Morrigi](https://discourse.cataclysmdda.org/u/Morrigi)\
**Replies:** 9\
**Last updated:** [August 14, 2013, 5:44pm UTC](https://discourse.cataclysmdda.org/t/minor-grammar-gripe-flamable-arrows/2652 "2013-08-14T17:44:35Z")

</div>

Pretty much what it says on the tin, there are 2 m’s in “flammable”.

---

## [\[.71 Experimental\] Crafting Recipe woes](https://discourse.cataclysmdda.org/t/71-experimental-crafting-recipe-woes/2685)

<div class="topic-metadata">

**Author:** [@Absalom](https://discourse.cataclysmdda.org/u/Absalom)\
**Replies:** 7\
**Last updated:** [August 14, 2013, 5:15pm UTC](https://discourse.cataclysmdda.org/t/71-experimental-crafting-recipe-woes/2685 "2013-08-14T17:15:23Z")

</div>

Long story short, some recipes wouldn’t show up. For the life of me, I couldn’t find stone shovel or axe, and I created a test character with 6+ points in fabrication mechanics construction survival anything. Do I hav…

---

## [Lua modding prototype](https://discourse.cataclysmdda.org/t/lua-modding-prototype/2102)

<div class="topic-metadata">

**Author:** [@CIB](https://discourse.cataclysmdda.org/u/CIB)\
**Replies:** 7\
**Last updated:** [August 14, 2013, 3:44pm UTC](https://discourse.cataclysmdda.org/t/lua-modding-prototype/2102 "2013-08-14T15:44:26Z")

</div>

I’ve completed a very barebone prototype that demonstrates how lua could be used to define iuse’s. https://github.com/CIB/Cataclysm-DDA/commit/5c2ff27dadf92d05403a1bcbff203c667319ae9c Example: data/luamods/core/main.lu…

---

## [About Cataclysm and the Kickstarter? Developer Q&A questions thread](https://discourse.cataclysmdda.org/t/about-cataclysm-and-the-kickstarter-developer-q-a-questions-thread/1974)

<div class="topic-metadata">

**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 13\
**Last updated:** [August 14, 2013, 10:29am UTC](https://discourse.cataclysmdda.org/t/about-cataclysm-and-the-kickstarter-developer-q-a-questions-thread/1974 "2013-08-14T10:29:38Z")

</div>

We’re hoping to do an update soon for the Kickstarter where we respond to a number of questions from our supporters, and we’ll need a base of questions to pull from to make that interesting. Ask us anything - from questi…

---

## [The deadliest killer of all, smoke](https://discourse.cataclysmdda.org/t/the-deadliest-killer-of-all-smoke/2624)

<div class="topic-metadata">

**Author:** [@Theinsomniac](https://discourse.cataclysmdda.org/u/Theinsomniac)\
**Replies:** 26\
**Last updated:** [August 14, 2013, 7:01am UTC](https://discourse.cataclysmdda.org/t/the-deadliest-killer-of-all-smoke/2624 "2013-08-14T07:01:32Z")

</div>

Gather round friends and I’ll tell you a tale of a killer worse than zombies, giant spiders or even nether creatures! This horrible killer is called smoke, there was once a character who decided to try and live on the r…

---

## [Passive Zombies](https://discourse.cataclysmdda.org/t/passive-zombies/2690)

<div class="topic-metadata">

**Author:** [@woofinator](https://discourse.cataclysmdda.org/u/woofinator)\
**Replies:** 2\
**Last updated:** [August 14, 2013, 5:08am UTC](https://discourse.cataclysmdda.org/t/passive-zombies/2690 "2013-08-14T05:08:53Z")

</div>

Just downloaded latest SDL, I have classic zombies on, and for some reason they aren’t running at me. They’ll attack if I’m like 2 squares away, but other than that they just wander around even if they’re within 10 or 15…

---

## [Wandering zombies](https://discourse.cataclysmdda.org/t/wandering-zombies/2681)

<div class="topic-metadata">

**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 11\
**Last updated:** [August 14, 2013, 1:24am UTC](https://discourse.cataclysmdda.org/t/wandering-zombies/2681 "2013-08-14T01:24:31Z")

</div>

so just thinking, shouldn’t zombies wander around, instead of staying in one place after spawning? have zeds in the countryside, maybe even herds a la The Walking Dead.

---

## [The "motivation" thread](https://discourse.cataclysmdda.org/t/the-motivation-thread/2670)

<div class="topic-metadata">

**Author:** [@AerialK7](https://discourse.cataclysmdda.org/u/AerialK7)\
**Replies:** 7\
**Last updated:** [August 14, 2013, 12:10am UTC](https://discourse.cataclysmdda.org/t/the-motivation-thread/2670 "2013-08-14T00:10:26Z")

</div>

Well, this thread is to help me (and others) get motivated to play this game again, cause I havent really been motivated to play this (or any really) games at the moment. HELP ME, FOR I AM DAMNED

---

## [Indestructible pulleys!](https://discourse.cataclysmdda.org/t/indestructible-pulleys/2654)

<div class="topic-metadata">

**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 5\
**Last updated:** [August 13, 2013, 11:00pm UTC](https://discourse.cataclysmdda.org/t/indestructible-pulleys/2654 "2013-08-13T23:00:50Z")

</div>

It seem that pulley system are completely indestructible in the current nightly build. Its not a very important issue but somewhat annoying to us building builders.

---

## [Contributors page](https://discourse.cataclysmdda.org/t/contributors-page/2661)

<div class="topic-metadata">

**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 10\
**Last updated:** [August 13, 2013, 10:36pm UTC](https://discourse.cataclysmdda.org/t/contributors-page/2661 "2013-08-13T22:36:11Z")

</div>

can you add a contributors page to the wiki? It would be nice for us to see who has done what. Who is working on what. Doesn’t have to stay current. Also, give each developer a space to post a bio if they want. Could po…

---

## [Relayer clothing menu crash](https://discourse.cataclysmdda.org/t/relayer-clothing-menu-crash/2687)

<div class="topic-metadata">

**Author:** [@suaig](https://discourse.cataclysmdda.org/u/suaig)\
**Replies:** 0\
**Last updated:** [August 13, 2013, 9:23pm UTC](https://discourse.cataclysmdda.org/t/relayer-clothing-menu-crash/2687 "2013-08-13T21:23:13Z")

</div>

The game crashes when I try to open the relayer menu with more than 11 pieces of clothing equipped.

---

## [New Beginnings](https://discourse.cataclysmdda.org/t/new-beginnings/1755)

<div class="topic-metadata">

**Author:** [@ShootDangit](https://discourse.cataclysmdda.org/u/ShootDangit)\
**Replies:** 16\
**Last updated:** [August 13, 2013, 8:58pm UTC](https://discourse.cataclysmdda.org/t/new-beginnings/1755 "2013-08-13T20:58:07Z")

</div>

Having discovered this game a month or two ago I have found it quite enjoyable. I wish to give back to those who have made something that entertains not only me and many others but to also make the game more fun. To that…

---

## [Ability to "PUSH" a enemy](https://discourse.cataclysmdda.org/t/ability-to-push-a-enemy/2683)

<div class="topic-metadata">

**Author:** [@Rookrune](https://discourse.cataclysmdda.org/u/Rookrune)\
**Replies:** 2\
**Last updated:** [August 13, 2013, 8:01pm UTC](https://discourse.cataclysmdda.org/t/ability-to-push-a-enemy/2683 "2013-08-13T20:01:09Z")

</div>

I’v been playing C:DDA for some time, and i can’t help thinking to myself at some points: “DAMN IT, I wish I could push this Zombie/Wolfspider out of this door/window frame then close it.” I think we have all been at th…

---

## [Solar Powered Signs/Lights](https://discourse.cataclysmdda.org/t/solar-powered-signs-lights/943)

<div class="topic-metadata">

**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 9\
**Last updated:** [August 13, 2013, 7:54pm UTC](https://discourse.cataclysmdda.org/t/solar-powered-signs-lights/943 "2013-08-13T19:54:31Z")

</div>

Not sure how common they are in New England, but I see them pretty commonly in Texas. Solar powered signs or street lights. Maybe a source of solar panel (have a chance for destruction without a very high electronics s…

---

## [\[Experimental build\] Zombies not attacking?](https://discourse.cataclysmdda.org/t/experimental-build-zombies-not-attacking/2684)

<div class="topic-metadata">

**Author:** [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Replies:** 2\
**Last updated:** [August 13, 2013, 7:46pm UTC](https://discourse.cataclysmdda.org/t/experimental-build-zombies-not-attacking/2684 "2013-08-13T19:46:59Z")

</div>

So I started up a new game in the newest experimental (0.7.1-670-gbbbdab5) did my begging game things. But then I went into the town… And none of the zombies are attacking me. \[image\] When I save the game and come back…

---

## [Me trolling zombies :P](https://discourse.cataclysmdda.org/t/me-trolling-zombies-p/2673)

<div class="topic-metadata">

**Author:** [@stone94](https://discourse.cataclysmdda.org/u/stone94)\
**Replies:** 11\
**Last updated:** [August 13, 2013, 7:07pm UTC](https://discourse.cataclysmdda.org/t/me-trolling-zombies-p/2673 "2013-08-13T19:07:00Z")

</div>

Me trolling some zombies with a special weapon that is very close to me :stuck\_out\_tongue: just for shits and giggles. \[spoiler\]\[image\]\[/spoiler\]

---

## [\[experimental build\] deadliness of electric zombie](https://discourse.cataclysmdda.org/t/experimental-build-deadliness-of-electric-zombie/2532)

<div class="topic-metadata">

**Author:** [@Rorudo](https://discourse.cataclysmdda.org/u/Rorudo)\
**Replies:** 18\
**Last updated:** [August 13, 2013, 5:44pm UTC](https://discourse.cataclysmdda.org/t/experimental-build-deadliness-of-electric-zombie/2532 "2013-08-13T17:44:59Z")

</div>

Electric zombie is able to kill any (even absolutely healthy) survivalist with one ranged hit. Its electric arcs do not fade and if you are paralyzed - you will instantly die. Don’t you think this is imbalance?

---

## [Gracken](https://discourse.cataclysmdda.org/t/gracken/2679)

<div class="topic-metadata">

**Author:** [@phaethon](https://discourse.cataclysmdda.org/u/phaethon)\
**Replies:** 3\
**Last updated:** [August 13, 2013, 4:29pm UTC](https://discourse.cataclysmdda.org/t/gracken/2679 "2013-08-13T16:29:22Z")

</div>

So I just encountered a gracken for the first time and laughed out loud when I saw the description. This must be a subtle reference to Greg “Idra” Fields, the Starcraft player. He was errantly called “Grack” instead of…

---

## [Encumbrance Display Bug \[Experimental Build\]](https://discourse.cataclysmdda.org/t/encumbrance-display-bug-experimental-build/2638)

<div class="topic-metadata">

**Author:** [@Cenobite](https://discourse.cataclysmdda.org/u/Cenobite)\
**Replies:** 7\
**Last updated:** [August 13, 2013, 3:48pm UTC](https://discourse.cataclysmdda.org/t/encumbrance-display-bug-experimental-build/2638 "2013-08-13T15:48:58Z")

</div>

It seems that despite the clothing stating that it has an encumbrance total of 0, I still have 1 encumbrance point on my legs. I think that with the recent encumbrance changes, some display bugs with clothing over 1 encu…

---

## [What is the best throwing weapon?](https://discourse.cataclysmdda.org/t/what-is-the-best-throwing-weapon/2649)

<div class="topic-metadata">

**Author:** [@zhj\_cn](https://discourse.cataclysmdda.org/u/zhj_cn)\
**Replies:** 12\
**Last updated:** [August 13, 2013, 3:44pm UTC](https://discourse.cataclysmdda.org/t/what-is-the-best-throwing-weapon/2649 "2013-08-13T15:44:40Z")

</div>

Is it among wooden javelin,knife spear,combat knife and adamantite claws?

---

## [\[.71 Experimental\] Crafting Recipe woes](https://discourse.cataclysmdda.org/t/71-experimental-crafting-recipe-woes/2682)

<div class="topic-metadata">

**Author:** [@Absalom](https://discourse.cataclysmdda.org/u/Absalom)\
**Replies:** 5\
**Last updated:** [August 13, 2013, 3:07pm UTC](https://discourse.cataclysmdda.org/t/71-experimental-crafting-recipe-woes/2682 "2013-08-13T15:07:08Z")

</div>

Long story short, some recipes wouldn’t show up. For the life of me, I couldn’t find stone shovel or axe, and I created a test character with 6+ points in fabrication mechanics survival anything. Do I have to find the…

---

## [\[#215 experimental\] Autosave Feature Crashes the Game](https://discourse.cataclysmdda.org/t/215-experimental-autosave-feature-crashes-the-game/2678)

<div class="topic-metadata">

**Author:** [@vultures](https://discourse.cataclysmdda.org/u/vultures)\
**Replies:** 1\
**Last updated:** [August 13, 2013, 3:03pm UTC](https://discourse.cataclysmdda.org/t/215-experimental-autosave-feature-crashes-the-game/2678 "2013-08-13T15:03:21Z")

</div>

Hi there CataDDA developer, First, you’ve done a great job with the Curses build: fast, responsive, intuitive menus and lotsa other feats; lightweight being another plus. But I gotta fetch you one. I haven’t been messi…

---

## [Remapping bionics?](https://discourse.cataclysmdda.org/t/remapping-bionics/2606)

<div class="topic-metadata">

**Author:** [@Strelek](https://discourse.cataclysmdda.org/u/Strelek)\
**Replies:** 6\
**Last updated:** [August 13, 2013, 9:17am UTC](https://discourse.cataclysmdda.org/t/remapping-bionics/2606 "2013-08-13T09:17:01Z")

</div>

Is it possible to remap the keys that my installed bionics are mapped to, and if it is, how do I do it?

[Previous page](https://discourse.cataclysmdda.org/latest.md?page=523)

[Next page](https://discourse.cataclysmdda.org/latest.md?page=525)
