# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=476

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 477

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## [Help! anyone can tell me what is the stow board use for?](https://discourse.cataclysmdda.org/t/help-anyone-can-tell-me-what-is-the-stow-board-use-for/4392)

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**Author:** [@newisle](https://discourse.cataclysmdda.org/u/newisle)\
**Replies:** 4\
**Last updated:** [December 7, 2013, 4:36am UTC](https://discourse.cataclysmdda.org/t/help-anyone-can-tell-me-what-is-the-stow-board-use-for/4392 "2013-12-07T04:36:15Z")

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what is different stow board and board in vehicle parts?

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## [Foodstuffs Expansion](https://discourse.cataclysmdda.org/t/foodstuffs-expansion/4032)

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**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 58\
**Last updated:** [December 7, 2013, 3:09am UTC](https://discourse.cataclysmdda.org/t/foodstuffs-expansion/4032 "2013-12-07T03:09:41Z")

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No I’m not screwing up a post again XD Recently I did a cannibal foods expansion, but I thought I’d ask the forums folk if they’d like some other food things added. If the interest is high enough I might end up doing it…

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## [\[0.9-1738-g8d236a8\] Debug message when disassembling 3ft string](https://discourse.cataclysmdda.org/t/0-9-1738-g8d236a8-debug-message-when-disassembling-3ft-string/4406)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 2\
**Last updated:** [December 7, 2013, 12:21am UTC](https://discourse.cataclysmdda.org/t/0-9-1738-g8d236a8-debug-message-when-disassembling-3ft-string/4406 "2013-12-07T00:21:32Z")

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I get the following DEBUG: Missing item (check item\_groups.json): iv\_mutagen\_troglobite Impossible to dissassemble it as it just goes back to the normal map afterwards. May be happening with other items but couldn’t tes…

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## [New zomb type: symbiotic zombie](https://discourse.cataclysmdda.org/t/new-zomb-type-symbiotic-zombie/4368)

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**Author:** [@moist\_zombie](https://discourse.cataclysmdda.org/u/moist_zombie)\
**Replies:** 28\
**Last updated:** [December 6, 2013, 9:34pm UTC](https://discourse.cataclysmdda.org/t/new-zomb-type-symbiotic-zombie/4368 "2013-12-06T21:34:26Z")

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Basically a zombie that can absorb other enemies/lifeforms into itself and grow in size/lethality as it does… Or we could call it the Katamari zombie :wink:

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## [The tutorial is not at all user-friendly for newbies](https://discourse.cataclysmdda.org/t/the-tutorial-is-not-at-all-user-friendly-for-newbies/4294)

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**Author:** [@shirishag75](https://discourse.cataclysmdda.org/u/shirishag75)\
**Replies:** 11\
**Last updated:** [December 6, 2013, 4:55pm UTC](https://discourse.cataclysmdda.org/t/the-tutorial-is-not-at-all-user-friendly-for-newbies/4294 "2013-12-06T16:55:25Z")

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Hi all, I downloaded and compiled the game yesterday. I am NOT an ASCII rogue-like player but more of a graphical rogue-player. I found the tutorial too complex to navigate. What arguably might be a better way is to gi…

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## [\[0.9-1648-gc25c259\] Bug when crafting](https://discourse.cataclysmdda.org/t/0-9-1648-gc25c259-bug-when-crafting/4383)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 5\
**Last updated:** [December 6, 2013, 2:21pm UTC](https://discourse.cataclysmdda.org/t/0-9-1648-gc25c259-bug-when-crafting/4383 "2013-12-06T14:21:29Z")

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In the latest experimental I went to craft the usual improvised lockpicks/crowbar that I usually do when first spawning but I get a debug message with the following: DEBUG: Attempted a recipe with no available components…

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## [Throwing rocks and others at mines to clear them off](https://discourse.cataclysmdda.org/t/throwing-rocks-and-others-at-mines-to-clear-them-off/4344)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 33\
**Last updated:** [December 6, 2013, 11:05am UTC](https://discourse.cataclysmdda.org/t/throwing-rocks-and-others-at-mines-to-clear-them-off/4344 "2013-12-06T11:05:57Z")

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Is this already possible? It could take a throwing skill check.

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## [Is there any way to change the message that's displayed when you use an item?](https://discourse.cataclysmdda.org/t/is-there-any-way-to-change-the-message-thats-displayed-when-you-use-an-item/4388)

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**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 3\
**Last updated:** [December 6, 2013, 7:49am UTC](https://discourse.cataclysmdda.org/t/is-there-any-way-to-change-the-message-thats-displayed-when-you-use-an-item/4388 "2013-12-06T07:49:51Z")

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Let’s say I want to change the message that’s displayed when you eat food, or use a drug. Is there any way that could be jsoned out from iuse.cpp? Just the purely cosmetic message that’s displayed when something is used…

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## [Expanded Lava Spawns](https://discourse.cataclysmdda.org/t/expanded-lava-spawns/4395)

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**Author:** [@ClaytonRISING](https://discourse.cataclysmdda.org/u/ClaytonRISING)\
**Replies:** 14\
**Last updated:** [December 6, 2013, 7:34am UTC](https://discourse.cataclysmdda.org/t/expanded-lava-spawns/4395 "2013-12-06T07:34:28Z")

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Exactly what the title says; expanded lava spawns. Currently, lava “cracks” will spawn and vary in size a little. I want to see HUGE ones that provide a real obstacle! Why would they all be so small? Oh, and more vari…

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## [Use Wolf Pack AI coding for AI faction coding](https://discourse.cataclysmdda.org/t/use-wolf-pack-ai-coding-for-ai-faction-coding/4405)

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**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 0\
**Last updated:** [December 6, 2013, 6:57am UTC](https://discourse.cataclysmdda.org/t/use-wolf-pack-ai-coding-for-ai-faction-coding/4405 "2013-12-06T06:57:27Z")

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Maybe this is a drunken idea, but I think parts of it could be adapted, if mixed with certain turret traits,

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## [Hail to the firefighter! Content package](https://discourse.cataclysmdda.org/t/hail-to-the-firefighter-content-package/4390)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 9\
**Last updated:** [December 6, 2013, 1:26am UTC](https://discourse.cataclysmdda.org/t/hail-to-the-firefighter-content-package/4390 "2013-12-06T01:26:56Z")

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Huge content package: Git! Firefighter profession. Firefighter zombies. Firefighter zombie item groups. Firefighter tools: fire axe and Halligan tool. Firefighter/first responder gear: emergency oxygen cylinders wh…

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## [Zero skill level should mean that I know nothing about it](https://discourse.cataclysmdda.org/t/zero-skill-level-should-mean-that-i-know-nothing-about-it/4348)

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**Author:** [@Savidiy](https://discourse.cataclysmdda.org/u/Savidiy)\
**Replies:** 48\
**Last updated:** [December 5, 2013, 9:04pm UTC](https://discourse.cataclysmdda.org/t/zero-skill-level-should-mean-that-i-know-nothing-about-it/4348 "2013-12-05T21:04:57Z")

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The game does not take into account the lack of skill. Zero skill level often means “I know something about this”, not “I don’t know about this”. For example. I can drive a car with driving skill 0. I distinguish wild b…

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## [Deonapocalypse tileset (Release 4)](https://discourse.cataclysmdda.org/t/deonapocalypse-tileset-release-4/2922)

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**Author:** [@Deon](https://discourse.cataclysmdda.org/u/Deon)\
**Replies:** 81\
**Last updated:** [December 5, 2013, 8:40pm UTC](https://discourse.cataclysmdda.org/t/deonapocalypse-tileset-release-4/2922 "2013-12-05T20:40:21Z")

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\[center\]\[image\]\[/center\] This is a work in progress tileset for Cataclysm DDA. The current version info: 3 robot types and all otherworld critters have a placeholder tile. All other monsters and creatures have tiles. …

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## [\[0.9-1643-g42428d6\] first aid bug and broken arms](https://discourse.cataclysmdda.org/t/0-9-1643-g42428d6-first-aid-bug-and-broken-arms/4382)

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**Author:** [@Savidiy](https://discourse.cataclysmdda.org/u/Savidiy)\
**Replies:** 7\
**Last updated:** [December 5, 2013, 8:30pm UTC](https://discourse.cataclysmdda.org/t/0-9-1643-g42428d6-first-aid-bug-and-broken-arms/4382 "2013-12-05T20:30:59Z")

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If we activate the first aid, but the us is interrupted during its use, then we get the treatment and simultaneously keep a first aid kit. If we have a broken arm, there is not wield item in hand and we’re trying to tak…

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## [Vehicle shock damage changes explained](https://discourse.cataclysmdda.org/t/vehicle-shock-damage-changes-explained/4380)

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**Author:** [@Ian\_Strachan](https://discourse.cataclysmdda.org/u/Ian_Strachan)\
**Replies:** 11\
**Last updated:** [December 5, 2013, 5:36pm UTC](https://discourse.cataclysmdda.org/t/vehicle-shock-damage-changes-explained/4380 "2013-12-05T17:36:55Z")

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The latest experimental (42428d678ad4a77a89678fcdd4decd2289dacbf3) includes a fix from me to what I’ve been calling “Shock Damage” - damage from collisions with things that damages parts other than the one that was hit. …

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## [\[0.9-1507-gb86ad62\] Menu missings information](https://discourse.cataclysmdda.org/t/0-9-1507-gb86ad62-menu-missings-information/4340)

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**Author:** [@Cherry](https://discourse.cataclysmdda.org/u/Cherry)\
**Replies:** 2\
**Last updated:** [December 5, 2013, 5:00pm UTC](https://discourse.cataclysmdda.org/t/0-9-1507-gb86ad62-menu-missings-information/4340 "2013-12-05T17:00:26Z")

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Aka Build 250 The craft menu doesn’t display item information, like weight, weapon info etc. \[spoiler=Look at the right, only the description is there.\]\[image\]\[/spoiler\] When examining items on the floor, almost no in…

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## [Uncap the maximum initial points and trait points in the debug menu](https://discourse.cataclysmdda.org/t/uncap-the-maximum-initial-points-and-trait-points-in-the-debug-menu/4387)

<div class="topic-metadata">

**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 1\
**Last updated:** [December 5, 2013, 4:26pm UTC](https://discourse.cataclysmdda.org/t/uncap-the-maximum-initial-points-and-trait-points-in-the-debug-menu/4387 "2013-12-05T16:26:45Z")

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As it stands, the max cap for initial points is 25. Well, sometimes, I just want to turn spawns up to 50 and see how long God lasts in the zombie apocalypse. Now, as it stands, I have to use Cheat Engine to get it to do …

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## [Changing skill gain](https://discourse.cataclysmdda.org/t/changing-skill-gain/4391)

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**Author:** [@wobinichhier](https://discourse.cataclysmdda.org/u/wobinichhier)\
**Replies:** 0\
**Last updated:** [December 5, 2013, 11:22am UTC](https://discourse.cataclysmdda.org/t/changing-skill-gain/4391 "2013-12-05T11:22:06Z")

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Hi folks, i\`ve been playing around with with the jsons recently, mainly buffing up the Zeds and such things and now I would like to change the maximal skill gain when doing actions like fighting, cooking and all that st…

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## [\[Build 286\] Disassembling = debug spam](https://discourse.cataclysmdda.org/t/build-286-disassembling-debug-spam/4389)

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**Author:** [@Cherry](https://discourse.cataclysmdda.org/u/Cherry)\
**Replies:** 1\
**Last updated:** [December 5, 2013, 8:47am UTC](https://discourse.cataclysmdda.org/t/build-286-disassembling-debug-spam/4389 "2013-12-05T08:47:15Z")

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This message pops up after attempting to disassemble any item. It does not affect the results though. It even pops up if you try disassembling an item that can’t be disassembled. \[image\] Also, the melee statistics for…

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## [Some new jewelery](https://discourse.cataclysmdda.org/t/some-new-jewelery/4384)

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**Author:** [@infectedmochi](https://discourse.cataclysmdda.org/u/infectedmochi)\
**Replies:** 2\
**Last updated:** [December 5, 2013, 4:09am UTC](https://discourse.cataclysmdda.org/t/some-new-jewelery/4384 "2013-12-05T04:09:33Z")

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Ehh, not much to say here, I just gonna throw out some new ideas for jewelry out here. Feel free to modify and make more variations. \[spoiler=gold earring\] "type" : "ARMOR", "id" : "gold\_ear", "…

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## [Longest survival time](https://discourse.cataclysmdda.org/t/longest-survival-time/4135)

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**Author:** [@Wuzzy](https://discourse.cataclysmdda.org/u/Wuzzy)\
**Replies:** 27\
**Last updated:** [December 5, 2013, 1:54am UTC](https://discourse.cataclysmdda.org/t/longest-survival-time/4135 "2013-12-05T01:54:04Z")

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Okay, this is a small fun survey where you can show off your survival skills. Tell the world how long you managed to survive! The main question is: \[ul\]\[\*\]What’s the longest time you ever survived with a character? (da…

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## [\[0.9-1507-gb86ad62\] Adding trunk/box to frame require reload](https://discourse.cataclysmdda.org/t/0-9-1507-gb86ad62-adding-trunk-box-to-frame-require-reload/4342)

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**Author:** [@lupinetine](https://discourse.cataclysmdda.org/u/lupinetine)\
**Replies:** 4\
**Last updated:** [December 5, 2013, 12:55am UTC](https://discourse.cataclysmdda.org/t/0-9-1507-gb86ad62-adding-trunk-box-to-frame-require-reload/4342 "2013-12-05T00:55:12Z")

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Whenever installing a new frame and trunk or box, it shows up as -null part- until save/reload.

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## [Item Vehicle Despawn (Artifact Error?)](https://discourse.cataclysmdda.org/t/item-vehicle-despawn-artifact-error/4374)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 2\
**Last updated:** [December 4, 2013, 11:51pm UTC](https://discourse.cataclysmdda.org/t/item-vehicle-despawn-artifact-error/4374 "2013-12-04T23:51:21Z")

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Debug message: game.cpp\[2599\]: save/Cake/artifacts.gsav: EOF: tried to start array, but found ‘ÿ’, not ‘\[’ I was in the outskirts, with my motor bike looting a crash site with military equipment and wanted to save. Th…

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## [Crashing, and Eating Rugers](https://discourse.cataclysmdda.org/t/crashing-and-eating-rugers/4386)

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**Author:** [@DejectedAxe](https://discourse.cataclysmdda.org/u/DejectedAxe)\
**Replies:** 3\
**Last updated:** [December 4, 2013, 8:07pm UTC](https://discourse.cataclysmdda.org/t/crashing-and-eating-rugers/4386 "2013-12-04T20:07:07Z")

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0.9 Stable SDL Windows 8 I don’t know what the problem is with crashing but, sometimes when I move the game just crashes, is there any fix to it? Also I had an Npc that just wouldn’t stop trying to eat his revolver, I…

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## [Crafting arrows in .9 ma](https://discourse.cataclysmdda.org/t/crafting-arrows-in-9-ma/4314)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 16\
**Last updated:** [December 4, 2013, 7:13pm UTC](https://discourse.cataclysmdda.org/t/crafting-arrows-in-9-ma/4314 "2013-12-04T19:13:17Z")

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I can make a self bow and a wood shaft, but it looks like I need level 1 archery to make an arrow. This means I either need to find arrows, disarm crossbow traps, or find an archery book to get into archery in .9 right? …

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## [Tooth brush](https://discourse.cataclysmdda.org/t/tooth-brush/4206)

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**Author:** [@Mattamue](https://discourse.cataclysmdda.org/u/Mattamue)\
**Replies:** 16\
**Last updated:** [December 4, 2013, 6:57pm UTC](https://discourse.cataclysmdda.org/t/tooth-brush/4206 "2013-12-04T18:57:53Z")

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Someone please make this happen. This is as far as I could get in the JSONs and ripping off stuff that I wanted to mimick: comestibles.json { “type” : “COMESTIBLE”, “id” : “tooth\_paste”, “name” : “tooth paste”, “we…

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## [Collectibles](https://discourse.cataclysmdda.org/t/collectibles/3989)

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**Author:** [@moist\_zombie](https://discourse.cataclysmdda.org/u/moist_zombie)\
**Replies:** 28\
**Last updated:** [December 4, 2013, 6:12pm UTC](https://discourse.cataclysmdda.org/t/collectibles/3989 "2013-12-04T18:12:15Z")

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Was just thinking it’d be cool if Cataclysm had a couple sets of collectible items just for fun. First thought came from going in a pawn shop and finding samurai/swashbuckling/sci-fi/sports novels along the wall… It’d be…

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## [Firetrucks aren't coded to spawn anywhere](https://discourse.cataclysmdda.org/t/firetrucks-arent-coded-to-spawn-anywhere/4373)

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**Author:** [@Dominae](https://discourse.cataclysmdda.org/u/Dominae)\
**Replies:** 8\
**Last updated:** [December 4, 2013, 6:56am UTC](https://discourse.cataclysmdda.org/t/firetrucks-arent-coded-to-spawn-anywhere/4373 "2013-12-04T06:56:01Z")

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This came up in a different thread. Thought I’d add it here, since its a quick fix for someone working today. \[quote=“Ian Strachan, post:10, topic:4356”\]\[quote=“Dominae, post:9, topic:4356”\]Along the same lines as “\_\_\_…

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## [\[Crafting\] Custom Names/Descriptions](https://discourse.cataclysmdda.org/t/crafting-custom-names-descriptions/4376)

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**Author:** [@Anonymous1](https://discourse.cataclysmdda.org/u/Anonymous1)\
**Replies:** 5\
**Last updated:** [December 4, 2013, 3:29am UTC](https://discourse.cataclysmdda.org/t/crafting-custom-names-descriptions/4376 "2013-12-04T03:29:05Z")

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\[size=8pt\]I briefly mentioned this in a different suggestion thread but figured I would offer it up to a post of its own. The ability to give crafted items you make in the game a custom name and description. I thought it…

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## [Some CBM and item ideas](https://discourse.cataclysmdda.org/t/some-cbm-and-item-ideas/4363)

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**Author:** [@Birdie](https://discourse.cataclysmdda.org/u/Birdie)\
**Replies:** 7\
**Last updated:** [December 4, 2013, 3:11am UTC](https://discourse.cataclysmdda.org/t/some-cbm-and-item-ideas/4363 "2013-12-04T03:11:13Z")

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Yup just some ideas by a person with no programming ability. CBMs: Hydraulic Launch System: When activated, select a direction. You will jump in that direction with augmented legs, costing power. Could select a number …

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