# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=463

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 464

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## [Urine (comestible item) mod](https://discourse.cataclysmdda.org/t/urine-comestible-item-mod/4771)

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**Author:** [@VampyreLord](https://discourse.cataclysmdda.org/u/VampyreLord)\
**Replies:** 10\
**Last updated:** [February 2, 2014, 4:14am UTC](https://discourse.cataclysmdda.org/t/urine-comestible-item-mod/4771 "2014-02-02T04:14:55Z")

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This mod adds urine contained in glass flasks and spawn in hospital samples and hospital labs. It can be consumed with negative side effects. https://www.dropbox.com/s/kvagpksjgfc4h4h/mods.zip Extract and copy the ‘mod…

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## [The Month of the NPC - Roadplan in OP, creature-rewrite branch in repo](https://discourse.cataclysmdda.org/t/the-month-of-the-npc-roadplan-in-op-creature-rewrite-branch-in-repo/3188)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 79\
**Last updated:** [February 2, 2014, 1:13am UTC](https://discourse.cataclysmdda.org/t/the-month-of-the-npc-roadplan-in-op-creature-rewrite-branch-in-repo/3188 "2014-02-02T01:13:29Z")

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The Kickstarter reward fulfillments loom. One of the major ones is backers as NPCs. So a big task awaits us, a task that is (perhaps) the biggest single task for the Cataclysm DDA projects. We need to kill the NPCs. At…

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## [Weapon guidelines, part 2: Damage and Speed](https://discourse.cataclysmdda.org/t/weapon-guidelines-part-2-damage-and-speed/4606)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 23\
**Last updated:** [February 1, 2014, 9:57pm UTC](https://discourse.cataclysmdda.org/t/weapon-guidelines-part-2-damage-and-speed/4606 "2014-02-01T21:57:14Z")

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We’ve got guidelines in-game for the to-hit bonuses now, but damage is a bit stickier. Part of the problem is that the damage model the game uses is not terribly good. But we can establish guidelines for what we want the…

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## [\[Suggestion\]Instant Cold/Hot packs](https://discourse.cataclysmdda.org/t/suggestion-instant-cold-hot-packs/4057)

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**Author:** [@duke455](https://discourse.cataclysmdda.org/u/duke455)\
**Replies:** 12\
**Last updated:** [February 1, 2014, 8:52pm UTC](https://discourse.cataclysmdda.org/t/suggestion-instant-cold-hot-packs/4057 "2014-02-01T20:52:10Z")

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Coldpacks, chemical agent that reacts upon contact generating and endothermic reaction. More simply, you crack up this plastic bag, like a glowstick, and becomes ice-cold. In Cata it could be use to cure traumas or lowe…

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## [Random Shutdowns?](https://discourse.cataclysmdda.org/t/random-shutdowns/4785)

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**Author:** [@Hunter4408](https://discourse.cataclysmdda.org/u/Hunter4408)\
**Replies:** 9\
**Last updated:** [February 1, 2014, 8:45pm UTC](https://discourse.cataclysmdda.org/t/random-shutdowns/4785 "2014-02-01T20:45:05Z")

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0.9 (Doesn’t show anything else) SDL Windows 8 Sometimes while I am playing the game, if I move with the arrow keys it sometimes will shut the game off, then when I get on and go to “Load” and then my world, it says t…

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## [Plane crashes](https://discourse.cataclysmdda.org/t/plane-crashes/4860)

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**Author:** [@ClaytonRISING](https://discourse.cataclysmdda.org/u/ClaytonRISING)\
**Replies:** 53\
**Last updated:** [February 1, 2014, 7:51pm UTC](https://discourse.cataclysmdda.org/t/plane-crashes/4860 "2014-02-01T19:51:53Z")

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This is flight 119, we have infected in the passenger area and we have locked the cabin. Repeat, this is flight 119 we have infected on board and they are about to get it. Flight 119 going down, flight 119 going down. W…

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## [I'm working on a "Newbie / Easy Mode" profession/preset](https://discourse.cataclysmdda.org/t/im-working-on-a-newbie-easy-mode-profession-preset/3879)

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**Author:** [@Turtlicious](https://discourse.cataclysmdda.org/u/Turtlicious)\
**Replies:** 1\
**Last updated:** [February 1, 2014, 6:20pm UTC](https://discourse.cataclysmdda.org/t/im-working-on-a-newbie-easy-mode-profession-preset/3879 "2014-02-01T18:20:07Z")

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What should go in that to make it work? This is a mod right now I guess, unless people like it, then I could always pr it. Right now, I’m thinking of a preset that could be packaged with Cataclysm for people new to the g…

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## [Suggestion: constructable "scrap steel wall"](https://discourse.cataclysmdda.org/t/suggestion-constructable-scrap-steel-wall/3971)

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**Author:** [@Aluminumfoil](https://discourse.cataclysmdda.org/u/Aluminumfoil)\
**Replies:** 3\
**Last updated:** [February 1, 2014, 6:18pm UTC](https://discourse.cataclysmdda.org/t/suggestion-constructable-scrap-steel-wall/3971 "2014-02-01T18:18:42Z")

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Suggestion: Scrap Steel Wall Non-load-bearing impassible opaque terrain. Durability similar to Boards on cars. Tools: Hammer, Welder (10 charges) OR Integrated Toolset (1 charge) Materials: 1 Steel Plate OR 1 Steel…

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## [DDA Universal Hint System (?)](https://discourse.cataclysmdda.org/t/dda-universal-hint-system/4407)

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**Author:** [@Anonymous1](https://discourse.cataclysmdda.org/u/Anonymous1)\
**Replies:** 10\
**Last updated:** [February 1, 2014, 6:15pm UTC](https://discourse.cataclysmdda.org/t/dda-universal-hint-system/4407 "2014-02-01T18:15:41Z")

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\[size=8pt\]Due to another thread in this section, it got me thinking, how hard would it be to incorporate an universal hint system in the game. Maybe one that brings up help whenever you attempt something new or whatever.…

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## [More Interesting Mutation Gain/Loss](https://discourse.cataclysmdda.org/t/more-interesting-mutation-gain-loss/4496)

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**Author:** [@Nighthawk](https://discourse.cataclysmdda.org/u/Nighthawk)\
**Replies:** 9\
**Last updated:** [February 1, 2014, 6:12pm UTC](https://discourse.cataclysmdda.org/t/more-interesting-mutation-gain-loss/4496 "2014-02-01T18:12:04Z")

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Essentially, instead of that fur or those horns or whatever crazy growths or changes appear on your body just magically showing up, there should be cool/scary effects that take a bit of time to show up. First of all, I …

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## [Idea for a building that could be packed with lore material](https://discourse.cataclysmdda.org/t/idea-for-a-building-that-could-be-packed-with-lore-material/4573)

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**Author:** [@desrik](https://discourse.cataclysmdda.org/u/desrik)\
**Replies:** 11\
**Last updated:** [February 1, 2014, 6:10pm UTC](https://discourse.cataclysmdda.org/t/idea-for-a-building-that-could-be-packed-with-lore-material/4573 "2014-02-01T18:10:43Z")

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A data-center. Small building packed with computers, some working some not. The building would also have a few counters and metal racks, possibly a locker or two, that would spawn various computer related items. ( USB dr…

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## [First Profession "Bionic Millionare" Opinions, Suggestions?](https://discourse.cataclysmdda.org/t/first-profession-bionic-millionare-opinions-suggestions/4808)

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**Author:** [@SilverDragon](https://discourse.cataclysmdda.org/u/SilverDragon)\
**Replies:** 16\
**Last updated:** [February 1, 2014, 2:54pm UTC](https://discourse.cataclysmdda.org/t/first-profession-bionic-millionare-opinions-suggestions/4808 "2014-02-01T14:54:34Z")

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Howdy all, for awile now i have been doing let’s plays on youtube for CDDA and after my last most professional run i had the misfortune of dieing to a friendly turret i had placed down to defend my house that proceeded t…

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## [I can't download the experimentals](https://discourse.cataclysmdda.org/t/i-cant-download-the-experimentals/4934)

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**Author:** [@kilozombie](https://discourse.cataclysmdda.org/u/kilozombie)\
**Replies:** 6\
**Last updated:** [February 1, 2014, 2:53pm UTC](https://discourse.cataclysmdda.org/t/i-cant-download-the-experimentals/4934 "2014-02-01T14:53:56Z")

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I don’t know if it’s just a problem with my computer, or… basically I download it from Jenkins using the “cataclysmdda-0.9.zip” link, I’ve tried opening it with winrar and saving it, and each time it tells me the .zip i…

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## [Attachments for power armor](https://discourse.cataclysmdda.org/t/attachments-for-power-armor/4926)

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**Author:** [@ZombieTermite](https://discourse.cataclysmdda.org/u/ZombieTermite)\
**Replies:** 26\
**Last updated:** [February 1, 2014, 2:22pm UTC](https://discourse.cataclysmdda.org/t/attachments-for-power-armor/4926 "2014-02-01T14:22:15Z")

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I know that lore wise the power armor was in the prototype stage (and some how can’t wear a messenger bag!), but there is no reason good ol’ @ can’t make modifications with items that already exist in game. We can instal…

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## [Suggestion: Worn Items Tab](https://discourse.cataclysmdda.org/t/suggestion-worn-items-tab/4937)

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**Author:** [@anon388770](https://discourse.cataclysmdda.org/u/anon388770)\
**Replies:** 3\
**Last updated:** [February 1, 2014, 1:39pm UTC](https://discourse.cataclysmdda.org/t/suggestion-worn-items-tab/4937 "2014-02-01T13:39:19Z")

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It would be nice if the worn items tab could be divided into categories for: Head, Torso, Arms, Legs, Other. It would be a bit easier to navigate the clothes then. It might be a problem for multi-body part clothes, but t…

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## [List of non-encumbering storage gear](https://discourse.cataclysmdda.org/t/list-of-non-encumbering-storage-gear/4936)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 7\
**Last updated:** [February 1, 2014, 11:43am UTC](https://discourse.cataclysmdda.org/t/list-of-non-encumbering-storage-gear/4936 "2014-02-01T11:43:15Z")

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could someone please provide a list of items you can wear that have storage and which also don’t encumber any body part? list so far: tactical dump pouches(heh) quivers leather belts fanny packs holsters bootstraps(ne…

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## [Lengthening of the Early game the return of the Mid game](https://discourse.cataclysmdda.org/t/lengthening-of-the-early-game-the-return-of-the-mid-game/4912)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 77\
**Last updated:** [February 1, 2014, 11:32am UTC](https://discourse.cataclysmdda.org/t/lengthening-of-the-early-game-the-return-of-the-mid-game/4912 "2014-02-01T11:32:02Z")

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So we have a topic discussing what weapons and items should be re balanced to make the game more challenging, but we didnt had a very solid plan of action or goals. So I am proposing these two: Lengthening of the Early …

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## [Addition of Fat](https://discourse.cataclysmdda.org/t/addition-of-fat/4895)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 32\
**Last updated:** [February 1, 2014, 10:26am UTC](https://discourse.cataclysmdda.org/t/addition-of-fat/4895 "2014-02-01T10:26:53Z")

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I always thought it was odd that, when butchering a corpse, there was never any yield of fat. My thought was, if added, a survivor might be able to manufacture various goods by which to survive the cataclysm. Thoughts fo…

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## [Non explodium turrets please?](https://discourse.cataclysmdda.org/t/non-explodium-turrets-please/4925)

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**Author:** [@hazerddex](https://discourse.cataclysmdda.org/u/hazerddex)\
**Replies:** 14\
**Last updated:** [February 1, 2014, 9:13am UTC](https://discourse.cataclysmdda.org/t/non-explodium-turrets-please/4925 "2014-02-01T09:13:11Z")

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when i use an emp i expect the turret to shutdown not go off like a bomb EMP’s disable electronics they don’t make them explosive. why does destroying them make them explode in the first place? did the people designing …

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## [A new thing to make vehicles even more OPed!](https://discourse.cataclysmdda.org/t/a-new-thing-to-make-vehicles-even-more-oped/4499)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 52\
**Last updated:** [February 1, 2014, 9:11am UTC](https://discourse.cataclysmdda.org/t/a-new-thing-to-make-vehicles-even-more-oped/4499 "2014-02-01T09:11:58Z")

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Shield generator: Found in labs and such rarely, takes electric charge and is activated via the ^ menu. When activated it absorbs damage in the form of electrical drain. Now why this should be a thing: Make electric veh…

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## [Balancing the game](https://discourse.cataclysmdda.org/t/balancing-the-game/4901)

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**Author:** [@Binky](https://discourse.cataclysmdda.org/u/Binky)\
**Replies:** 139\
**Last updated:** [February 1, 2014, 8:02am UTC](https://discourse.cataclysmdda.org/t/balancing-the-game/4901 "2014-02-01T08:02:20Z")

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CataclysmDDA is a mess. I’m not going to pretend it isn’t, because it is. It’s a very well intentioned mess, but it’s unplayable as anything other than a dress up/the sims type game after the first week or two. This is d…

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## [Hope I don't get pulped](https://discourse.cataclysmdda.org/t/hope-i-dont-get-pulped/4918)

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**Author:** [@Stelknecht](https://discourse.cataclysmdda.org/u/Stelknecht)\
**Replies:** 18\
**Last updated:** [February 1, 2014, 7:59am UTC](https://discourse.cataclysmdda.org/t/hope-i-dont-get-pulped/4918 "2014-02-01T07:59:53Z")

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I believe I asked about this on Whalesdev, but could there be CBMs that duplicate some of the more mundane tools? A tailoring needle finger? A built in MP3 player or radio? Mebbe a hacksaw hand? I do think our hands wou…

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## [Mighty Weapons](https://discourse.cataclysmdda.org/t/mighty-weapons/4837)

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**Author:** [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)\
**Replies:** 61\
**Last updated:** [January 31, 2014, 8:48pm UTC](https://discourse.cataclysmdda.org/t/mighty-weapons/4837 "2014-01-31T20:48:53Z")

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Just a quick thought : We already have mutations that alter player size, powered armor hauling frames and hydraulic muscles–yet no weapons that really take advantage of that. My suggestion: Add several weapons–some craf…

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## [Riot Foam and Acidic Gel](https://discourse.cataclysmdda.org/t/riot-foam-and-acidic-gel/4924)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 20\
**Last updated:** [January 31, 2014, 7:21pm UTC](https://discourse.cataclysmdda.org/t/riot-foam-and-acidic-gel/4924 "2014-01-31T19:21:12Z")

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I have had a two weapons/tool ideas that are more for defensive/trap based, instead of offensive. Riot Foam Found at: Police Stations, Zombie Officers, Cop Cars, any sort of Military Personnel or location Rarity: Comm…

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## [A couple questions about how the mod manager works](https://discourse.cataclysmdda.org/t/a-couple-questions-about-how-the-mod-manager-works/4906)

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**Author:** [@ClaytonRISING](https://discourse.cataclysmdda.org/u/ClaytonRISING)\
**Replies:** 8\
**Last updated:** [January 31, 2014, 3:14pm UTC](https://discourse.cataclysmdda.org/t/a-couple-questions-about-how-the-mod-manager-works/4906 "2014-01-31T15:14:34Z")

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Alrighty, a couple questions about how the mod manager handles the files. The files in the mod folder, are they used exclusively or do they combine with the existing files? What I mean is, for example, say I were to ma…

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## [Cataclysm: The Updated Great Underground Challenge! \[WIP\]](https://discourse.cataclysmdda.org/t/cataclysm-the-updated-great-underground-challenge-wip/4802)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 29\
**Last updated:** [January 31, 2014, 1:22pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-the-updated-great-underground-challenge-wip/4802 "2014-01-31T13:22:49Z")

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In summary, you could tell the whole thing was a terrible idea, you got separated from your group, wrecked the escape vehicle, and only barely managed to close the subway station gate before the horde arrived. At least y…

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## [NPC code applied in a different manner](https://discourse.cataclysmdda.org/t/npc-code-applied-in-a-different-manner/4913)

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**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 3\
**Last updated:** [January 31, 2014, 9:34am UTC](https://discourse.cataclysmdda.org/t/npc-code-applied-in-a-different-manner/4913 "2014-01-31T09:34:29Z")

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So I got an idea on how to make “roaming hordes” sorta work using a frankly ugly combination of two systems, the NPC system and the Fungal Bloom system. First up, have the game create a “Horde Master Zombie” Something bo…

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## [Silly request please (auto overhead map notes OFF/ON](https://discourse.cataclysmdda.org/t/silly-request-please-auto-overhead-map-notes-off-on/4883)

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**Author:** [@stk2008](https://discourse.cataclysmdda.org/u/stk2008)\
**Replies:** 3\
**Last updated:** [January 31, 2014, 8:46am UTC](https://discourse.cataclysmdda.org/t/silly-request-please-auto-overhead-map-notes-off-on/4883 "2014-01-31T08:46:56Z")

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hi all would it be possible to have the option to turn off auto overhead map notes. I seem to have a fair few of them when i go down into basements and I would like to be able to stop that. I know I could just delete t…

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## [Is there any way to increase the field of view?](https://discourse.cataclysmdda.org/t/is-there-any-way-to-increase-the-field-of-view/4691)

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**Author:** [@DG123](https://discourse.cataclysmdda.org/u/DG123)\
**Replies:** 39\
**Last updated:** [January 31, 2014, 6:29am UTC](https://discourse.cataclysmdda.org/t/is-there-any-way-to-increase-the-field-of-view/4691 "2014-01-31T06:29:59Z")

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I’m having serious trouble when driving. Increasing my screen resolution and increasing the viewport dimensions has helped, but mostly only with the height. There are ridiculously large black bars on each side of the “sc…

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## [Animal Discord: Mauled to death by bears](https://discourse.cataclysmdda.org/t/animal-discord-mauled-to-death-by-bears/4905)

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**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 22\
**Last updated:** [January 31, 2014, 5:43am UTC](https://discourse.cataclysmdda.org/t/animal-discord-mauled-to-death-by-bears/4905 "2014-01-31T05:43:18Z")

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So, I took this one point trait thinking it wouldn’t matter. All the animals are making a beeline towards me, intent on my blood. What did I do to them?! Why is perpetual attack by animals worth only one point?! I fina…

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