# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=447

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 448

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## [Water-Friendly Equipment and Diving](https://discourse.cataclysmdda.org/t/water-friendly-equipment-and-diving/5595)

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**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 3\
**Last updated:** [March 27, 2014, 12:41am UTC](https://discourse.cataclysmdda.org/t/water-friendly-equipment-and-diving/5595 "2014-03-27T00:41:10Z")

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Even when wearing a full set of equipment that is WATER\_FRIENDLY, going underwater results in morale penalties. If the morale from the Wet status becomes negative, it will remain negative until you fully dry out. Afterw…

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## [Entities deleting, and examine\_action's adding (by mod)](https://discourse.cataclysmdda.org/t/entities-deleting-and-examine-actions-adding-by-mod/5609)

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**Author:** [@WeendVidente](https://discourse.cataclysmdda.org/u/WeendVidente)\
**Replies:** 2\
**Last updated:** [March 27, 2014, 12:32am UTC](https://discourse.cataclysmdda.org/t/entities-deleting-and-examine-actions-adding-by-mod/5609 "2014-03-27T00:32:37Z")

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Is there any way to delete or disable items, recipes, monsters, etc. from game via mods? Is there any way to add or edit "examine\_action"s using mods?

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## [This was too funny](https://discourse.cataclysmdda.org/t/this-was-too-funny/5578)

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**Author:** [@Dzlan](https://discourse.cataclysmdda.org/u/Dzlan)\
**Replies:** 12\
**Last updated:** [March 27, 2014, 12:27am UTC](https://discourse.cataclysmdda.org/t/this-was-too-funny/5578 "2014-03-27T00:27:07Z")

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Don’t even ask why I am posting this. I just found this so funny. Just imagine a Die Y/N message popping up when you die. Yeah, this is kinda a pointless discussion, but hey, why not…

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## [JsonIn() Error on Character Creation](https://discourse.cataclysmdda.org/t/jsonin-error-on-character-creation/5568)

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**Author:** [@Mattaclysm](https://discourse.cataclysmdda.org/u/Mattaclysm)\
**Replies:** 14\
**Last updated:** [March 26, 2014, 10:52pm UTC](https://discourse.cataclysmdda.org/t/jsonin-error-on-character-creation/5568 "2014-03-26T22:52:05Z")

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I dusted off my Cata GitHub fork to do some debugging (Code:Blocks). \[spoiler=Git Commands\]git fetch upstream git checkout master git reset --hard upstream/master git push origin master --force \[/spoiler\] I haven’t …

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## [Broken eyebot/police bot bug?](https://discourse.cataclysmdda.org/t/broken-eyebot-police-bot-bug/5591)

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**Author:** [@terroroid](https://discourse.cataclysmdda.org/u/terroroid)\
**Replies:** 3\
**Last updated:** [March 26, 2014, 9:06pm UTC](https://discourse.cataclysmdda.org/t/broken-eyebot-police-bot-bug/5591 "2014-03-26T21:06:41Z")

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when i kill an eyebot or police bot, they drop random drops plus the broken counterpart this particular broken counterpart cannot be disassembled or butchered (the item on foot can be disassembled as of expermental buil…

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## [Add one additional level of zooming in and resolution questions](https://discourse.cataclysmdda.org/t/add-one-additional-level-of-zooming-in-and-resolution-questions/5602)

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**Author:** [@kuliksco](https://discourse.cataclysmdda.org/u/kuliksco)\
**Replies:** 1\
**Last updated:** [March 26, 2014, 6:40pm UTC](https://discourse.cataclysmdda.org/t/add-one-additional-level-of-zooming-in-and-resolution-questions/5602 "2014-03-26T18:40:35Z")

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My primary monitor runs at 2560x1600 and sometimes even with 32x32 tilesets, stuff can be hard to see. I do enjoy some of the 16x16 tilesets, but they are just too small. I could play in full screen but it’s nice to ha…

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## [Mass inventory dropping, item locking and a couple other things](https://discourse.cataclysmdda.org/t/mass-inventory-dropping-item-locking-and-a-couple-other-things/5601)

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**Author:** [@kuliksco](https://discourse.cataclysmdda.org/u/kuliksco)\
**Replies:** 1\
**Last updated:** [March 26, 2014, 9:18am UTC](https://discourse.cataclysmdda.org/t/mass-inventory-dropping-item-locking-and-a-couple-other-things/5601 "2014-03-26T09:18:04Z")

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Some suggestions: It would be nice if we could lock certain items in our inventory or adv inventory screen and press something like ‘,’ to select all on the drop screen to dump everything that is not locked. Too many …

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## [Map-symbol clarification](https://discourse.cataclysmdda.org/t/map-symbol-clarification/5597)

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**Author:** [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Replies:** 5\
**Last updated:** [March 26, 2014, 9:17am UTC](https://discourse.cataclysmdda.org/t/map-symbol-clarification/5597 "2014-03-26T09:17:38Z")

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From the Announcements: Can’t say as I blame Wuzzy there. Tough part is working out a reasonable system so we know what colors/backgrounds go with what type of building AND making sure that everyone can actually get…

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## [Weight bug](https://discourse.cataclysmdda.org/t/weight-bug/5603)

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**Author:** [@Karols146](https://discourse.cataclysmdda.org/u/Karols146)\
**Replies:** 0\
**Last updated:** [March 26, 2014, 9:05am UTC](https://discourse.cataclysmdda.org/t/weight-bug/5603 "2014-03-26T09:05:12Z")

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Funny bug in version 0.A-1275-g03e0f8b \[image\]

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## [Trains and more vehicle damage](https://discourse.cataclysmdda.org/t/trains-and-more-vehicle-damage/5230)

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**Author:** [@StarsonLovett](https://discourse.cataclysmdda.org/u/StarsonLovett)\
**Replies:** 10\
**Last updated:** [March 26, 2014, 7:26am UTC](https://discourse.cataclysmdda.org/t/trains-and-more-vehicle-damage/5230 "2014-03-26T07:26:41Z")

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I always thought it would be cool if there were trains in the game and that there were railways that the train would ride on. this would be a hard thing to implement because you would have to make a whole new vehicle wit…

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## [Can We Add Oyster Mallets to This Game?](https://discourse.cataclysmdda.org/t/can-we-add-oyster-mallets-to-this-game/5598)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 1\
**Last updated:** [March 26, 2014, 7:00am UTC](https://discourse.cataclysmdda.org/t/can-we-add-oyster-mallets-to-this-game/5598 "2014-03-26T07:00:02Z")

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Also, oysters? Mmmm, radioactive oysters… Edit: Actually, having done a quick google search I think the thing I am referring to is technically a “meat mallet.” http://upload.wikimedia.org/wikipedia/commons/b/b5/Meat\_ma…

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## [This guy won't fire his laser](https://discourse.cataclysmdda.org/t/this-guy-wont-fire-his-laser/5599)

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**Author:** [@Zomboner](https://discourse.cataclysmdda.org/u/Zomboner)\
**Replies:** 2\
**Last updated:** [March 26, 2014, 5:14am UTC](https://discourse.cataclysmdda.org/t/this-guy-wont-fire-his-laser/5599 "2014-03-26T05:14:06Z")

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Okay, this looks to be the correct forum. Anyway, I tried my hand at adding a new creature into the game. It works, spawns as expected and seems to be all around functional but will not fire the laser. I just get the mes…

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## [How to put items in shoping cart?](https://discourse.cataclysmdda.org/t/how-to-put-items-in-shoping-cart/5593)

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**Author:** [@Arek\_PL](https://discourse.cataclysmdda.org/u/Arek_PL)\
**Replies:** 4\
**Last updated:** [March 26, 2014, 2:19am UTC](https://discourse.cataclysmdda.org/t/how-to-put-items-in-shoping-cart/5593 "2014-03-26T02:19:40Z")

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Hi, i play cataclysm for 3 hours and i still do not know how to put items into vehicles (cars, shoping carts). Anyone can tell me how to do this?

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## [Choose your Cataclysm](https://discourse.cataclysmdda.org/t/choose-your-cataclysm/5586)

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**Author:** [@Chiko](https://discourse.cataclysmdda.org/u/Chiko)\
**Replies:** 5\
**Last updated:** [March 26, 2014, 1:55am UTC](https://discourse.cataclysmdda.org/t/choose-your-cataclysm/5586 "2014-03-26T01:55:01Z")

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I mentioned this in another idea but I think it would be interesting if the kind of enemies, events, and other gameplay features could be activated/deactivated via Mod List or in another tab for official modules in the W…

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## [Save sharing resulting in evil metal world](https://discourse.cataclysmdda.org/t/save-sharing-resulting-in-evil-metal-world/5497)

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**Author:** [@HoundofDarkness](https://discourse.cataclysmdda.org/u/HoundofDarkness)\
**Replies:** 14\
**Last updated:** [March 25, 2014, 10:41pm UTC](https://discourse.cataclysmdda.org/t/save-sharing-resulting-in-evil-metal-world/5497 "2014-03-25T22:41:08Z")

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So a friend and I got the idea into our heads that we should share a world file, playing for an in game week and then sending the file back. However we’ve encountered some problems. I usually gen the world and setup ou…

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## [Going absolutely insane trying to compile with SDL on Windows](https://discourse.cataclysmdda.org/t/going-absolutely-insane-trying-to-compile-with-sdl-on-windows/5297)

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**Author:** [@halberdsturgeon](https://discourse.cataclysmdda.org/u/halberdsturgeon)\
**Replies:** 13\
**Last updated:** [March 25, 2014, 10:20pm UTC](https://discourse.cataclysmdda.org/t/going-absolutely-insane-trying-to-compile-with-sdl-on-windows/5297 "2014-03-25T22:20:25Z")

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Just to clarify: I’m not a programmer. I can’t parse the sort of shorthand people used to compiling and programming take entirely for granted. If I read something that tells me to link x to y, but doesn’t tell me where o…

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## [Zombie Drops](https://discourse.cataclysmdda.org/t/zombie-drops/5589)

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**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 5\
**Last updated:** [March 25, 2014, 9:55pm UTC](https://discourse.cataclysmdda.org/t/zombie-drops/5589 "2014-03-25T21:55:01Z")

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So I got tired of constantly sifting through clothing I don’t need after a zombie attack as well as the excessive amount of loot drops, so I reduced the drop chances of the regular zombies to 1 and adding the chance to d…

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## [Vehicle turning](https://discourse.cataclysmdda.org/t/vehicle-turning/5588)

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**Author:** [@Robik](https://discourse.cataclysmdda.org/u/Robik)\
**Replies:** 9\
**Last updated:** [March 25, 2014, 7:30pm UTC](https://discourse.cataclysmdda.org/t/vehicle-turning/5588 "2014-03-25T19:30:53Z")

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Vehicle turning behaves strangely. While turning, vehicle should move in turning direction, in game it seems it is other way around. For example, if I am parking with wall on my left side, turning right should be safe, …

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## [Challenge thread!](https://discourse.cataclysmdda.org/t/challenge-thread/5594)

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**Author:** [@Black\_OPs](https://discourse.cataclysmdda.org/u/Black_OPs)\
**Replies:** 0\
**Last updated:** [March 25, 2014, 6:04pm UTC](https://discourse.cataclysmdda.org/t/challenge-thread/5594 "2014-03-25T18:04:47Z")

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I want to start a challenge thread, If something like this is already out there let me know. Here are some rules: 1. Anyone can take the challenge that someone posts, If you complete it prove it with a screenshot with…

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## [Armor and weapon damage types](https://discourse.cataclysmdda.org/t/armor-and-weapon-damage-types/5580)

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**Author:** [@WCG](https://discourse.cataclysmdda.org/u/WCG)\
**Replies:** 6\
**Last updated:** [March 25, 2014, 4:55pm UTC](https://discourse.cataclysmdda.org/t/armor-and-weapon-damage-types/5580 "2014-03-25T16:55:34Z")

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Let me first note that this is a great game! I come back to it every year or so and play the hell out of it for awhile, and it just gets better and better. My thanks to everyone who’s made this possible! OK, now to my q…

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## [Auxiliary Weapon Mods](https://discourse.cataclysmdda.org/t/auxiliary-weapon-mods/5590)

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**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 0\
**Last updated:** [March 25, 2014, 1:42pm UTC](https://discourse.cataclysmdda.org/t/auxiliary-weapon-mods/5590 "2014-03-25T13:42:26Z")

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Attempting to reload an auxiliary weapon (Flamethrower, M203, Etc) results in the debug message: “Weapon name” contains no ammo & is no ammo.

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## [Bad's Bunches of Barrels - V.1.2.1 - MOD](https://discourse.cataclysmdda.org/t/bads-bunches-of-barrels-v-1-2-1-mod/5492)

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**Author:** [@Mr\_Badman](https://discourse.cataclysmdda.org/u/Mr_Badman)\
**Replies:** 10\
**Last updated:** [March 25, 2014, 12:23pm UTC](https://discourse.cataclysmdda.org/t/bads-bunches-of-barrels-v-1-2-1-mod/5492 "2014-03-25T12:23:33Z")

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Howdy guys, let me get right to the meat of this mod… This Mod is focused around the construction of the barrel and drum objects of the game into grab-able furniture objects which can store liquids and dispense them, wh…

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## [Have the difficulty of your starting setup displayed](https://discourse.cataclysmdda.org/t/have-the-difficulty-of-your-starting-setup-displayed/5548)

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**Author:** [@Stingray](https://discourse.cataclysmdda.org/u/Stingray)\
**Replies:** 10\
**Last updated:** [March 25, 2014, 3:04am UTC](https://discourse.cataclysmdda.org/t/have-the-difficulty-of-your-starting-setup-displayed/5548 "2014-03-25T03:04:59Z")

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Kevin Grande said he’d “tack it on”. \[quote=“Kevin Granade, post:62, topic:5464”\]Scoring, I’m not even sure how that would work. I’m all for achievements as far as neutrally observing accomplishments, and I’d like to t…

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## [Ideas for Liquids](https://discourse.cataclysmdda.org/t/ideas-for-liquids/5574)

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**Author:** [@Chiko](https://discourse.cataclysmdda.org/u/Chiko)\
**Replies:** 3\
**Last updated:** [March 25, 2014, 1:18am UTC](https://discourse.cataclysmdda.org/t/ideas-for-liquids/5574 "2014-03-25T01:18:38Z")

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Liquids could have more functionality in the game, like for instance: -Hitting monsters made of flesh makes them bleed all over the place sometimes. It would be cool if characters could get covered in blood too and get …

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## [Burst fire weapon mods](https://discourse.cataclysmdda.org/t/burst-fire-weapon-mods/5584)

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**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 1\
**Last updated:** [March 25, 2014, 1:02am UTC](https://discourse.cataclysmdda.org/t/burst-fire-weapon-mods/5584 "2014-03-25T01:02:32Z")

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Weapons that add burst-fire capability (The battle rifle conversion, rapid blowback, and autofire mechanism) do increase the Burst parameter of the gun, but doesn’t allow the weapon to be switched to burst mode. I got a…

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## [Game crashes when generating world](https://discourse.cataclysmdda.org/t/game-crashes-when-generating-world/5585)

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**Author:** [@Pyroknight](https://discourse.cataclysmdda.org/u/Pyroknight)\
**Replies:** 0\
**Last updated:** [March 25, 2014, 12:44am UTC](https://discourse.cataclysmdda.org/t/game-crashes-when-generating-world/5585 "2014-03-25T00:44:39Z")

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When I generate a world, either from the main menu, or after creating a character, the game crashes instantly, or after a few seconds. I am using a Mac, and am playing on the pre-10.7 version.

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## [Auto running (?) north](https://discourse.cataclysmdda.org/t/auto-running-north/5571)

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**Author:** [@klaymored](https://discourse.cataclysmdda.org/u/klaymored)\
**Replies:** 13\
**Last updated:** [March 25, 2014, 12:21am UTC](https://discourse.cataclysmdda.org/t/auto-running-north/5571 "2014-03-25T00:21:41Z")

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So i’ve installed a stable 0.A version of the game on my new computer (Win7 x64). It launched with a small error with game menu (everything was replaced with \[\] symbols instead of words). I’ve found out that you need to …

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## [A small change to food system](https://discourse.cataclysmdda.org/t/a-small-change-to-food-system/4218)

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**Author:** [@Heruedhel](https://discourse.cataclysmdda.org/u/Heruedhel)\
**Replies:** 21\
**Last updated:** [March 24, 2014, 10:32pm UTC](https://discourse.cataclysmdda.org/t/a-small-change-to-food-system/4218 "2014-03-24T22:32:12Z")

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Hi I’m not sure exactly how to link a mod, so I’ll just direct you to the branch on Git and hopefully someone can tell me the “official” way to do this. https://github.com/Heruedhel/Cataclysm-DDA/tree/AOTest This Mod …

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## [Weed](https://discourse.cataclysmdda.org/t/weed/5525)

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**Author:** [@elauminx](https://discourse.cataclysmdda.org/u/elauminx)\
**Replies:** 17\
**Last updated:** [March 24, 2014, 10:06pm UTC](https://discourse.cataclysmdda.org/t/weed/5525 "2014-03-24T22:06:24Z")

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Merely jotting this down for posterity and/or before I forget: Smoking too much weed, dunno - like 10 joints per day constantly, should make player character acquire paranoid trait. Though I’m not sure about the effects…

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## [Power System (Creating)](https://discourse.cataclysmdda.org/t/power-system-creating/4966)

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**Author:** [@Chase](https://discourse.cataclysmdda.org/u/Chase)\
**Replies:** 24\
**Last updated:** [March 24, 2014, 9:42pm UTC](https://discourse.cataclysmdda.org/t/power-system-creating/4966 "2014-03-24T21:42:03Z")

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I have a workable idea on a power system I just need a primer on the way the engine functions so I can add it in. Right now I am planning only for a VERY VERY bare bones system. But one that can easily be expanded on lat…

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