# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=444

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 445

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## [Crazy Idea: Bionics Threshold](https://discourse.cataclysmdda.org/t/crazy-idea-bionics-threshold/5714)

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**Author:** [@secretfire](https://discourse.cataclysmdda.org/u/secretfire)\
**Replies:** 5\
**Last updated:** [April 3, 2014, 8:49pm UTC](https://discourse.cataclysmdda.org/t/crazy-idea-bionics-threshold/5714 "2014-04-03T20:49:19Z")

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This is a crazy idea. Feel free to ignore it. Or heck, perhaps its already been brought up and dismissed. But here it goes… You can modify yourself enough genetically that you are no longer human in this game, yes? And …

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## [Hardly any fuel in pumps?](https://discourse.cataclysmdda.org/t/hardly-any-fuel-in-pumps/5712)

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**Author:** [@Olix](https://discourse.cataclysmdda.org/u/Olix)\
**Replies:** 4\
**Last updated:** [April 3, 2014, 8:32pm UTC](https://discourse.cataclysmdda.org/t/hardly-any-fuel-in-pumps/5712 "2014-04-03T20:32:21Z")

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Hi, I just started playing. I found a working truck and set up a base in a lone gas station along the highway. I drove the truck to the gas station, and filled it up… but only to 36%! I’ve emptied all 5 pumps at the gas…

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## [Vehicle Movement and general scale](https://discourse.cataclysmdda.org/t/vehicle-movement-and-general-scale/5709)

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**Author:** [@Dotdotdot](https://discourse.cataclysmdda.org/u/Dotdotdot)\
**Replies:** 4\
**Last updated:** [April 3, 2014, 4:48pm UTC](https://discourse.cataclysmdda.org/t/vehicle-movement-and-general-scale/5709 "2014-04-03T16:48:37Z")

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I’ve been trying to adjust the scale of my game to something where one square is around 5 ft. by 5 ft. It’s not really for the sake of realism per se, but it’s just something that bugs me. I also know very little about C…

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## [Saves. Concept of new savefiles system](https://discourse.cataclysmdda.org/t/saves-concept-of-new-savefiles-system/5694)

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**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 14\
**Last updated:** [April 3, 2014, 3:47pm UTC](https://discourse.cataclysmdda.org/t/saves-concept-of-new-savefiles-system/5694 "2014-04-03T15:47:09Z")

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Just one look in save files was enough to find a lot of disadvantages in current saving system. Main problem: savefiles’ size and speed of that system. Even my current world is 14.5 MB, while it could be MAXIMUM ~40-60…

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## [More Alarm Systems](https://discourse.cataclysmdda.org/t/more-alarm-systems/5651)

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**Author:** [@Chiko](https://discourse.cataclysmdda.org/u/Chiko)\
**Replies:** 16\
**Last updated:** [April 3, 2014, 11:59am UTC](https://discourse.cataclysmdda.org/t/more-alarm-systems/5651 "2014-04-03T11:59:15Z")

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So we have bubblewrap sheets as sound traps but there could be alarm system options. Broken Glass Alarm: -The most simple of all the makeshift alarms. All you need is a number of Glass Shards. -Should be noisier than …

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## [Clothing Ideas](https://discourse.cataclysmdda.org/t/clothing-ideas/5695)

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**Author:** [@Chiko](https://discourse.cataclysmdda.org/u/Chiko)\
**Replies:** 24\
**Last updated:** [April 3, 2014, 2:02am UTC](https://discourse.cataclysmdda.org/t/clothing-ideas/5695 "2014-04-03T02:02:46Z")

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I like how clothing works in this game but some of it is quite odd. One of those weird things is storage space with stacking clothes. Wearing 4 pants (2 jeans and two cargo pants) give a lot of inventory space but it’s …

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## [Diabetes and other suggestions](https://discourse.cataclysmdda.org/t/diabetes-and-other-suggestions/5708)

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**Author:** [@HorrorNerd](https://discourse.cataclysmdda.org/u/HorrorNerd)\
**Replies:** 7\
**Last updated:** [April 2, 2014, 10:37pm UTC](https://discourse.cataclysmdda.org/t/diabetes-and-other-suggestions/5708 "2014-04-02T22:37:07Z")

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a post on the cdda subreddit brought up the idea of having quadriplegic as a bad trait(which if it could be added would add and an amazing challenge.) This got me thinking, what about having diabetic as a bad trait. yo…

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## [An option to turn off random zombie dogs and zombears](https://discourse.cataclysmdda.org/t/an-option-to-turn-off-random-zombie-dogs-and-zombears/5688)

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**Author:** [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Replies:** 16\
**Last updated:** [April 2, 2014, 8:13pm UTC](https://discourse.cataclysmdda.org/t/an-option-to-turn-off-random-zombie-dogs-and-zombears/5688 "2014-04-02T20:13:59Z")

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Can we please get a freakin option for this? Or can someone tell me how to delete them from the wilderness spawns because I’m getting tired of sleeping/crafting/walking around and having to deal with a zombie dog or a zo…

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## [Cannot install a filled metal tank as fuel tank](https://discourse.cataclysmdda.org/t/cannot-install-a-filled-metal-tank-as-fuel-tank/5302)

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**Author:** [@Profitablius](https://discourse.cataclysmdda.org/u/Profitablius)\
**Replies:** 11\
**Last updated:** [April 2, 2014, 4:17pm UTC](https://discourse.cataclysmdda.org/t/cannot-install-a-filled-metal-tank-as-fuel-tank/5302 "2014-04-02T16:17:39Z")

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0.A, SDL, Win 7 I decided to place the fuel tanks of my slightly modified flatbed truck at the inside of the vehicle, so I removed one of them to weld it in another tile. However, it was partially filled, and when I w…

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## [Firearms should deal piercing damage, not cutting](https://discourse.cataclysmdda.org/t/firearms-should-deal-piercing-damage-not-cutting/5335)

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**Author:** [@Adrian](https://discourse.cataclysmdda.org/u/Adrian)\
**Replies:** 19\
**Last updated:** [April 2, 2014, 1:06pm UTC](https://discourse.cataclysmdda.org/t/firearms-should-deal-piercing-damage-not-cutting/5335 "2014-04-02T13:06:41Z")

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Because bullets do not cut, and cargo pants should offer absolutely zero protection against firearms. And the opposite can be advocated for loaded MBR vests and kevlar vests: they should offer more protection against pi…

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## [Enemy Variety - New Enemies V.1.1.3 - MOD](https://discourse.cataclysmdda.org/t/enemy-variety-new-enemies-v-1-1-3-mod/5315)

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**Author:** [@Mr\_Badman](https://discourse.cataclysmdda.org/u/Mr_Badman)\
**Replies:** 29\
**Last updated:** [April 2, 2014, 1:06pm UTC](https://discourse.cataclysmdda.org/t/enemy-variety-new-enemies-v-1-1-3-mod/5315 "2014-04-02T13:06:29Z")

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Hey guys, I thought to start making something for everyone to enjoy as far as new enemies go. Currently the mod adds twelve enemies and one unimplemented one into the game. It will likely make things a little harder on t…

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## [How to you organize your massive loot piles?](https://discourse.cataclysmdda.org/t/how-to-you-organize-your-massive-loot-piles/5639)

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**Author:** [@kuliksco](https://discourse.cataclysmdda.org/u/kuliksco)\
**Replies:** 26\
**Last updated:** [April 2, 2014, 1:05pm UTC](https://discourse.cataclysmdda.org/t/how-to-you-organize-your-massive-loot-piles/5639 "2014-04-02T13:05:15Z")

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Wondering how everyone else manages there loot piles. At the moment, I have 1 or 2 piles for each category and try to have most of them setup in a 3x3 grid so when I’m unloading or searching for something, I don’t have …

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## [Nicer looking road dead ends and turning circles](https://discourse.cataclysmdda.org/t/nicer-looking-road-dead-ends-and-turning-circles/5679)

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**Author:** [@Wuzzy](https://discourse.cataclysmdda.org/u/Wuzzy)\
**Replies:** 6\
**Last updated:** [April 2, 2014, 12:01pm UTC](https://discourse.cataclysmdda.org/t/nicer-looking-road-dead-ends-and-turning-circles/5679 "2014-04-02T12:01:11Z")

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I improved the dead ends for roads a bit. Now the look more like actual dead ends. There is also a variation of dead ends, turning circles. You find a technical description as well as screenshots here: https://github…

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## [0.A WinCurses Experimental \[1294\] - Graphics Glitch](https://discourse.cataclysmdda.org/t/0-a-wincurses-experimental-1294-graphics-glitch/5705)

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**Author:** [@vultures](https://discourse.cataclysmdda.org/u/vultures)\
**Replies:** 0\
**Last updated:** [April 2, 2014, 11:37am UTC](https://discourse.cataclysmdda.org/t/0-a-wincurses-experimental-1294-graphics-glitch/5705 "2014-04-02T11:37:33Z")

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The image is pretty much self-explanatory; if the cursor is positioned beyond FOV, some tiles ignore the bug whilst many others just erase the map tiles from the front buffer, leaving only the monsters visible. No such …

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## [Garbage Dumps](https://discourse.cataclysmdda.org/t/garbage-dumps/5668)

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**Author:** [@Patto](https://discourse.cataclysmdda.org/u/Patto)\
**Replies:** 12\
**Last updated:** [April 2, 2014, 7:59am UTC](https://discourse.cataclysmdda.org/t/garbage-dumps/5668 "2014-04-02T07:59:09Z")

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A place away from the city with a lot of ‘junk’. Should be safer than cities with a low hostile density. I think there should be two types of items: Everyday waste Appliances The first will be plastic bags, bottles, …

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## [Expanded Gameplay Mechanics](https://discourse.cataclysmdda.org/t/expanded-gameplay-mechanics/5681)

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**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 6\
**Last updated:** [April 2, 2014, 7:54am UTC](https://discourse.cataclysmdda.org/t/expanded-gameplay-mechanics/5681 "2014-04-02T07:54:51Z")

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Wounds, Pain, and Medical Treatment. It’s kind of silly to be near death and then just slap on a load of bandages to be perfectly fine; so let’s overhaul the health system. First, we have soft HP and hard HP. Getting …

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## [Having trouble resizing window and font UI on mac](https://discourse.cataclysmdda.org/t/having-trouble-resizing-window-and-font-ui-on-mac/1677)

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**Author:** [@Nesiss](https://discourse.cataclysmdda.org/u/Nesiss)\
**Replies:** 4\
**Last updated:** [April 2, 2014, 5:19am UTC](https://discourse.cataclysmdda.org/t/having-trouble-resizing-window-and-font-ui-on-mac/1677 "2014-04-02T05:19:20Z")

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I recently downloaded the mac version of cataclysm dda on my mac, but it too small to play efficiently so I was wondering how I can change the window and font sizes so it can fit my screen. Thanks so much in advance :smi…

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## [Extra Gun mods?](https://discourse.cataclysmdda.org/t/extra-gun-mods/5692)

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**Author:** [@Alpha](https://discourse.cataclysmdda.org/u/Alpha)\
**Replies:** 9\
**Last updated:** [April 2, 2014, 1:38am UTC](https://discourse.cataclysmdda.org/t/extra-gun-mods/5692 "2014-04-02T01:38:34Z")

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So i was looking at the “I will draw your survivor” post… I think thats what its called, and i saw in some peoples Screenies, they had more than 4 gun mods… I looked about 7 pages into the contributions section and faile…

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## [Hordes of zombies. Balance](https://discourse.cataclysmdda.org/t/hordes-of-zombies-balance/5388)

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**Author:** [@Reaper](https://discourse.cataclysmdda.org/u/Reaper)\
**Replies:** 90\
**Last updated:** [April 2, 2014, 1:22am UTC](https://discourse.cataclysmdda.org/t/hordes-of-zombies-balance/5388 "2014-04-02T01:22:12Z")

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Overmap has list of cities and list of zombie group. In static spawn dynamic creating of zombies is off. I think, if add small monster group (~300 zombies of any kind) in center of cities on start game and move spawn poi…

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## [Craftable CBMs](https://discourse.cataclysmdda.org/t/craftable-cbms/5323)

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**Author:** [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)\
**Replies:** 11\
**Last updated:** [April 2, 2014, 1:13am UTC](https://discourse.cataclysmdda.org/t/craftable-cbms/5323 "2014-04-02T01:13:14Z")

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There are several CBMs in the crafting list that use only a burnt out bionic, but are not shown in the crafting menu unless searched for. I don’t know if they can be crafted without the ‘learn all recipes’ cheat. I found…

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## [\[WIP\] SpellGate](https://discourse.cataclysmdda.org/t/wip-spellgate/5606)

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**Author:** [@Chiko](https://discourse.cataclysmdda.org/u/Chiko)\
**Replies:** 17\
**Last updated:** [April 2, 2014, 12:42am UTC](https://discourse.cataclysmdda.org/t/wip-spellgate/5606 "2014-04-02T00:42:15Z")

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\[center\]\[size=14pt\]SpellGate\[/size\]\[/center\] Overview: Inter dimensional portals started to open worldwide and humanity gets under attack by a massive amount of creatures only know in fantasy tales such as dragons, orc…

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## [Reduction of wildlife too severe?](https://discourse.cataclysmdda.org/t/reduction-of-wildlife-too-severe/5689)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 11\
**Last updated:** [April 1, 2014, 11:16pm UTC](https://discourse.cataclysmdda.org/t/reduction-of-wildlife-too-severe/5689 "2014-04-01T23:16:52Z")

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Well this is mostly a flavour issue, but dont you think that its odd that most of the predatory animals become practically extinct by autumn? Speaking mostly about cougars and wolves. What killed them all exactly? I’m…

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## [Keybindings randomly unmapping then remapping](https://discourse.cataclysmdda.org/t/keybindings-randomly-unmapping-then-remapping/5697)

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**Author:** [@SecondTalon](https://discourse.cataclysmdda.org/u/SecondTalon)\
**Replies:** 0\
**Last updated:** [April 1, 2014, 6:16pm UTC](https://discourse.cataclysmdda.org/t/keybindings-randomly-unmapping-then-remapping/5697 "2014-04-01T18:16:10Z")

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0.A Kaufman (stable) SDL Windows 7 / 8 Posted to Reddit, was pointed here I understand the keybindings not saving is a known bug, but the other problem I’m having may not be. Randomly - so unfortunately I cannot re…

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## [What are all the tool units you can attach to a vehicle](https://discourse.cataclysmdda.org/t/what-are-all-the-tool-units-you-can-attach-to-a-vehicle/5682)

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**Author:** [@Dark\_T](https://discourse.cataclysmdda.org/u/Dark_T)\
**Replies:** 6\
**Last updated:** [April 1, 2014, 10:10am UTC](https://discourse.cataclysmdda.org/t/what-are-all-the-tool-units-you-can-attach-to-a-vehicle/5682 "2014-04-01T10:10:06Z")

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For example, welding rigs and RV kitche units. What do each do and where can they be found? And how can they be crafted?

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## [Og: The Caveman/Cavemanette](https://discourse.cataclysmdda.org/t/og-the-caveman-cavemanette/5080)

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**Author:** [@detahramet](https://discourse.cataclysmdda.org/u/detahramet)\
**Replies:** 28\
**Last updated:** [April 1, 2014, 6:17am UTC](https://discourse.cataclysmdda.org/t/og-the-caveman-cavemanette/5080 "2014-04-01T06:17:54Z")

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Og say hi. Og here tell about game. Game with caveman. Game with zombies. Create person like caveman. Og think should be strong like Og. Og think also be tough like Og. Person be naked. Person not use backpack un…

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## [Replacing/disabling vanilla recipes in mods](https://discourse.cataclysmdda.org/t/replacing-disabling-vanilla-recipes-in-mods/5409)

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**Author:** [@Chiko](https://discourse.cataclysmdda.org/u/Chiko)\
**Replies:** 5\
**Last updated:** [April 1, 2014, 3:38am UTC](https://discourse.cataclysmdda.org/t/replacing-disabling-vanilla-recipes-in-mods/5409 "2014-04-01T03:38:56Z")

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We are able to replace items by using the same id in mods but trying to do the same with recipes will result in an error message. It would be useful if we could replace/disable recipes to allow some mods to be partial o…

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## [Potatoes are NOT vegatables](https://discourse.cataclysmdda.org/t/potatoes-are-not-vegatables/5481)

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**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 14\
**Last updated:** [April 1, 2014, 12:44am UTC](https://discourse.cataclysmdda.org/t/potatoes-are-not-vegatables/5481 "2014-04-01T00:44:12Z")

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The bad trait for hates vegetables, it counts beans and potatoes, which really are starches which dont count :(… Cuz they really are not vegetables

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## [Riding Horses](https://discourse.cataclysmdda.org/t/riding-horses/5683)

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**Author:** [@Alpha](https://discourse.cataclysmdda.org/u/Alpha)\
**Replies:** 5\
**Last updated:** [April 1, 2014, 12:40am UTC](https://discourse.cataclysmdda.org/t/riding-horses/5683 "2014-04-01T00:40:16Z")

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Well I asked about horses earlier and it seems they have little use but to kill and ummm add to your kill statistics… but wouldn’t horses become a more common solution in this world… they don’t need fuel just feed which …

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## [What is your armor loadout?](https://discourse.cataclysmdda.org/t/what-is-your-armor-loadout/5616)

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**Author:** [@kuliksco](https://discourse.cataclysmdda.org/u/kuliksco)\
**Replies:** 30\
**Last updated:** [March 31, 2014, 11:29pm UTC](https://discourse.cataclysmdda.org/t/what-is-your-armor-loadout/5616 "2014-03-31T23:29:57Z")

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Wondering if there is anything better than what I have been using for the most of the game. I am currently using: torso: duffel bag or military rucksack, trenhcoat, army jacket head: beret, helmet liner, army helmet …

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## [OxA, Experimental d753dd8: Ear plugs removes your deafness regardless of](https://discourse.cataclysmdda.org/t/oxa-experimental-d753dd8-ear-plugs-removes-your-deafness-regardless-of/5674)

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**Author:** [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Replies:** 5\
**Last updated:** [March 31, 2014, 9:43pm UTC](https://discourse.cataclysmdda.org/t/oxa-experimental-d753dd8-ear-plugs-removes-your-deafness-regardless-of/5674 "2014-03-31T21:43:00Z")

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… circumstances. Step 0. Make yourself deaf Step 1. Put ear plugs Step 2. Take off the ear plugs Step 3. Have your deafness removed!

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