# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=439

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 440

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## [NPC Head Explosions?!](https://discourse.cataclysmdda.org/t/npc-head-explosions/5936)

<div class="topic-metadata">

**Author:** [@Jakers](https://discourse.cataclysmdda.org/u/Jakers)\
**Replies:** 13\
**Last updated:** [April 24, 2014, 5:04pm UTC](https://discourse.cataclysmdda.org/t/npc-head-explosions/5936 "2014-04-24T17:04:57Z")

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I was just wondering a little thing: Why do NPC’s head’s randomly explode? It has happened to me 3 times as of yet (one of them being an ally,) not annoyed with it as such, I just want to know why, because they are liter…

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## [Stacking](https://discourse.cataclysmdda.org/t/stacking/4358)

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**Author:** [@esran](https://discourse.cataclysmdda.org/u/esran)\
**Replies:** 20\
**Last updated:** [April 24, 2014, 3:10pm UTC](https://discourse.cataclysmdda.org/t/stacking/4358 "2014-04-24T15:10:48Z")

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can someone make items that the player recieves a ton of, such as bones, scrap metal and other mass crafting meterials stackable? my crafting screen is slowing to a crawl do to my thousands of bones, and i have no idea w…

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## [Bridges aren't connected properly](https://discourse.cataclysmdda.org/t/bridges-arent-connected-properly/5696)

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**Author:** [@Adrian](https://discourse.cataclysmdda.org/u/Adrian)\
**Replies:** 4\
**Last updated:** [April 24, 2014, 2:01pm UTC](https://discourse.cataclysmdda.org/t/bridges-arent-connected-properly/5696 "2014-04-24T14:01:16Z")

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I just downloaded 7495512 and i noticed bridges don’t connect to roads properly at curves. \[spoiler=fairly large image\]\[image\]\[/spoiler\]

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## [Primary charge check for tools](https://discourse.cataclysmdda.org/t/primary-charge-check-for-tools/5937)

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**Author:** [@BeigeSand](https://discourse.cataclysmdda.org/u/BeigeSand)\
**Replies:** 9\
**Last updated:** [April 24, 2014, 11:23am UTC](https://discourse.cataclysmdda.org/t/primary-charge-check-for-tools/5937 "2014-04-24T11:23:03Z")

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I’m trying to add a mod to tools that allows them to run off of a UPS. There appears to be a generic call for all tools that checks if they have enough charges to perform their function, one being called outside of iuse.…

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## [Simple comforts](https://discourse.cataclysmdda.org/t/simple-comforts/5715)

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**Author:** [@Senrain](https://discourse.cataclysmdda.org/u/Senrain)\
**Replies:** 26\
**Last updated:** [April 24, 2014, 3:26am UTC](https://discourse.cataclysmdda.org/t/simple-comforts/5715 "2014-04-24T03:26:31Z")

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\[center\]Sitting down\[/center\] Why not give players a slight morale boost for sitting in a comfortable chair? Waiting over a chair pretty much equates to sitting in it, so if a player spends a good amount of time sitting…

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## [A wearable towel](https://discourse.cataclysmdda.org/t/a-wearable-towel/5900)

<div class="topic-metadata">

**Author:** [@Weyrling](https://discourse.cataclysmdda.org/u/Weyrling)\
**Replies:** 21\
**Last updated:** [April 23, 2014, 11:17pm UTC](https://discourse.cataclysmdda.org/t/a-wearable-towel/5900 "2014-04-23T23:17:27Z")

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For having a reference to Hitchhiker’s Guide to the Galaxy, the towel has remarkably few uses, I decided to make it wearable like a bandana/scarf. The stats I’ve used are entirely impulsive but I figured I’d post the ch…

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## [Bug: Cougars seem to leap at you even when they are not hostile](https://discourse.cataclysmdda.org/t/bug-cougars-seem-to-leap-at-you-even-when-they-are-not-hostile/5903)

<div class="topic-metadata">

**Author:** [@Obscure](https://discourse.cataclysmdda.org/u/Obscure)\
**Replies:** 5\
**Last updated:** [April 23, 2014, 5:18pm UTC](https://discourse.cataclysmdda.org/t/bug-cougars-seem-to-leap-at-you-even-when-they-are-not-hostile/5903 "2014-04-23T17:18:27Z")

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I have been noticing that the cougar that is wandering around keeps jumping at me. he is usually either ignoring or tracking, but keeps leaping in my direction. it almost appears that he is wandering away from me and fo…

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## [Unable to butcher with a wood-axe](https://discourse.cataclysmdda.org/t/unable-to-butcher-with-a-wood-axe/5916)

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**Author:** [@Paquito](https://discourse.cataclysmdda.org/u/Paquito)\
**Replies:** 6\
**Last updated:** [April 23, 2014, 5:07pm UTC](https://discourse.cataclysmdda.org/t/unable-to-butcher-with-a-wood-axe/5916 "2014-04-23T17:07:04Z")

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Not sure if this is a bug or intended behavior, but I can’t butcher with a wood axe. It used to be the case that I could butcher with anything that had a cutting score, but has that been changed?

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## [What to do at night](https://discourse.cataclysmdda.org/t/what-to-do-at-night/5867)

<div class="topic-metadata">

**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 22\
**Last updated:** [April 23, 2014, 9:50am UTC](https://discourse.cataclysmdda.org/t/what-to-do-at-night/5867 "2014-04-23T09:50:37Z")

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So, after fifteen or so games, three worlds, and realizing after the first time an NPC strolled into my home and jacked everything in sight and then offered to sell it back to me that NPCs are broken and should be turned…

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## [Colds?](https://discourse.cataclysmdda.org/t/colds/5757)

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**Author:** [@Blackopsman9999](https://discourse.cataclysmdda.org/u/Blackopsman9999)\
**Replies:** 12\
**Last updated:** [April 23, 2014, 4:49am UTC](https://discourse.cataclysmdda.org/t/colds/5757 "2014-04-23T04:49:58Z")

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What cures colds? I have a cold and my cold medicine isn’t stopping the symptoms anymore.

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## [Strange bleeding bug?](https://discourse.cataclysmdda.org/t/strange-bleeding-bug/5926)

<div class="topic-metadata">

**Author:** [@Homebound](https://discourse.cataclysmdda.org/u/Homebound)\
**Replies:** 5\
**Last updated:** [April 23, 2014, 1:28am UTC](https://discourse.cataclysmdda.org/t/strange-bleeding-bug/5926 "2014-04-23T01:28:54Z")

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0.A Stable SDL Windows 7 A bear broke through the window while I was sleeping, and during the fight it caused my torso to bleed, which I was able to successfully stop by using a rag. However, my martial arts using cha…

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## [NPCs can see in the dark, and invisible people](https://discourse.cataclysmdda.org/t/npcs-can-see-in-the-dark-and-invisible-people/5663)

<div class="topic-metadata">

**Author:** [@Rog](https://discourse.cataclysmdda.org/u/Rog)\
**Replies:** 5\
**Last updated:** [April 22, 2014, 11:22pm UTC](https://discourse.cataclysmdda.org/t/npcs-can-see-in-the-dark-and-invisible-people/5663 "2014-04-22T23:22:16Z")

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Windows SDL - 385825e NPC was shooting me at midnight, while I was wearing an artifact that made me invisible. I had to throw a flashlight in their direction to shoot back. He had no traits, and no infrared or night vis…

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## [Won't use clothing on vehicle bed while sleeping](https://discourse.cataclysmdda.org/t/wont-use-clothing-on-vehicle-bed-while-sleeping/5572)

<div class="topic-metadata">

**Author:** [@HeadWar](https://discourse.cataclysmdda.org/u/HeadWar)\
**Replies:** 4\
**Last updated:** [April 22, 2014, 10:43pm UTC](https://discourse.cataclysmdda.org/t/wont-use-clothing-on-vehicle-bed-while-sleeping/5572 "2014-04-22T22:43:37Z")

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Normally when you sleep, you will use any clothing/blankets in the same square to keep warm, but in a vehicle bed, this does not seem to work.

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## [Friendly Animals](https://discourse.cataclysmdda.org/t/friendly-animals/5931)

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**Author:** [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)\
**Replies:** 3\
**Last updated:** [April 22, 2014, 10:25pm UTC](https://discourse.cataclysmdda.org/t/friendly-animals/5931 "2014-04-22T22:25:14Z")

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One annoying feature that I have found is that when a player is fighting more than one enemy at a time, all hostiles attack only the player regardless of their species, proximity to other creatures, and hostility. Person…

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## [Melee weapons fighting styles](https://discourse.cataclysmdda.org/t/melee-weapons-fighting-styles/4996)

<div class="topic-metadata">

**Author:** [@Sanarr](https://discourse.cataclysmdda.org/u/Sanarr)\
**Replies:** 10\
**Last updated:** [April 22, 2014, 10:10pm UTC](https://discourse.cataclysmdda.org/t/melee-weapons-fighting-styles/4996 "2014-04-22T22:10:11Z")

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Good day to everyone. I’ve searched for that topic, but found only a september posts with no direct answer whether this would be added or not so: Are we going to see some weapon-based melee styles in game ? Italian fe…

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## [Held Item lost on death](https://discourse.cataclysmdda.org/t/held-item-lost-on-death/5378)

<div class="topic-metadata">

**Author:** [@Lainge](https://discourse.cataclysmdda.org/u/Lainge)\
**Replies:** 2\
**Last updated:** [April 22, 2014, 9:39pm UTC](https://discourse.cataclysmdda.org/t/held-item-lost-on-death/5378 "2014-04-22T21:39:42Z")

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Version 0.A. SDL Windows 7 The item that was in my character’s hand as he died was not “on him” or anywhere near him when I went to go loot the corpse. It was an artifact sword, one that I am sad to have lost. The d…

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## [Reload Time and "Reload\_one"](https://discourse.cataclysmdda.org/t/reload-time-and-reload-one/5808)

<div class="topic-metadata">

**Author:** [@Blaze](https://discourse.cataclysmdda.org/u/Blaze)\
**Replies:** 12\
**Last updated:** [April 22, 2014, 9:09pm UTC](https://discourse.cataclysmdda.org/t/reload-time-and-reload-one/5808 "2014-04-22T21:09:31Z")

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So when using revolvers, I noticed that enemies made several moves whenever I stopped to reload. I took a look at the revolver itself, a S&W 610. Reload time 60. Yet when I look at the movement cost for that turn; it to…

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## [Archery redesign?](https://discourse.cataclysmdda.org/t/archery-redesign/5611)

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**Author:** [@Cosmitz](https://discourse.cataclysmdda.org/u/Cosmitz)\
**Replies:** 77\
**Last updated:** [April 22, 2014, 7:11pm UTC](https://discourse.cataclysmdda.org/t/archery-redesign/5611 "2014-04-22T19:11:00Z")

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Pretty new here, and after a lot of successful deaths i decided to finally set up a mini-me template. Had to bump traits to 13 points to get them in, and i assumed 8 strenght was the average human strenght. Edited a json…

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## [Persistent scent trails](https://discourse.cataclysmdda.org/t/persistent-scent-trails/5920)

<div class="topic-metadata">

**Author:** [@TacticalPteridactyl](https://discourse.cataclysmdda.org/u/TacticalPteridactyl)\
**Replies:** 2\
**Last updated:** [April 22, 2014, 4:07am UTC](https://discourse.cataclysmdda.org/t/persistent-scent-trails/5920 "2014-04-22T04:07:50Z")

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Even with the spawn rates turned up, I find the game becomes terribly simply terribly quickly. Once the player has gathered a suitable set of basic tools or attained even a minimal amount of mobility the game devolves in…

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## [Future Glasses](https://discourse.cataclysmdda.org/t/future-glasses/5919)

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**Author:** [@Mcrone](https://discourse.cataclysmdda.org/u/Mcrone)\
**Replies:** 1\
**Last updated:** [April 22, 2014, 12:46am UTC](https://discourse.cataclysmdda.org/t/future-glasses/5919 "2014-04-22T00:46:09Z")

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I was wondering if we could include some future glasses that preform basic functions? For example keep track of time, monitor our body, if maps ever get changed so you don’t get one at the start this would be useful for…

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## [Moving day!](https://discourse.cataclysmdda.org/t/moving-day/5896)

<div class="topic-metadata">

**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 14\
**Last updated:** [April 21, 2014, 1:20pm UTC](https://discourse.cataclysmdda.org/t/moving-day/5896 "2014-04-21T13:20:27Z")

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I’ve survived for two weeks now, my major skills are in the 6-7 area, and I’ve managed to clear out a good chunk of the nearby town. There’s a firehouse I just cleared which will make a wonderful fortified base, already…

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## [A couger leaps! Like, constantly](https://discourse.cataclysmdda.org/t/a-couger-leaps-like-constantly/5915)

<div class="topic-metadata">

**Author:** [@Paquito](https://discourse.cataclysmdda.org/u/Paquito)\
**Replies:** 1\
**Last updated:** [April 21, 2014, 12:49pm UTC](https://discourse.cataclysmdda.org/t/a-couger-leaps-like-constantly/5915 "2014-04-21T12:49:58Z")

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Whenever I can see a couger, it “leaps” after everyone of my actions. I believe this is the case whether it’s ignoring, tracking, or hostile to me. Cougers are also a lot more in my face when tracking, where they used to…

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## [How do you move furniture now?](https://discourse.cataclysmdda.org/t/how-do-you-move-furniture-now/5913)

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**Author:** [@Paquito](https://discourse.cataclysmdda.org/u/Paquito)\
**Replies:** 1\
**Last updated:** [April 21, 2014, 12:44pm UTC](https://discourse.cataclysmdda.org/t/how-do-you-move-furniture-now/5913 "2014-04-21T12:44:38Z")

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Just installed the latest version, love the updates! However, I don’t see the Move Furniture option in the construction menu anymore. How do I move furniture now?

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## [Manufacturing Plants \[Idea\]](https://discourse.cataclysmdda.org/t/manufacturing-plants-idea/5834)

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**Author:** [@Nappist](https://discourse.cataclysmdda.org/u/Nappist)\
**Replies:** 6\
**Last updated:** [April 21, 2014, 12:31pm UTC](https://discourse.cataclysmdda.org/t/manufacturing-plants-idea/5834 "2014-04-21T12:31:16Z")

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\[i\]You slip through dusty, darkened corridors, avoiding the shuffling masses of zombified workers crammed close together in cafeterias. The living hid or were simply surprised there, piling up tables and chairs in a make…

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## [Risks and passive defenses](https://discourse.cataclysmdda.org/t/risks-and-passive-defenses/5868)

<div class="topic-metadata">

**Author:** [@saltmummy626](https://discourse.cataclysmdda.org/u/saltmummy626)\
**Replies:** 9\
**Last updated:** [April 21, 2014, 3:31am UTC](https://discourse.cataclysmdda.org/t/risks-and-passive-defenses/5868 "2014-04-21T03:31:20Z")

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Hello. great game you’ve got here. really very wonderful. I have a pair of questions unrealated to one another. One ive got a sort of feel for, the other I haven’t been able to find an answer for. the one I sort of know…

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## [Nutritional Necklace](https://discourse.cataclysmdda.org/t/nutritional-necklace/5902)

<div class="topic-metadata">

**Author:** [@Slax](https://discourse.cataclysmdda.org/u/Slax)\
**Replies:** 2\
**Last updated:** [April 21, 2014, 2:43am UTC](https://discourse.cataclysmdda.org/t/nutritional-necklace/5902 "2014-04-21T02:43:28Z")

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Because why not? \[image\] Save space with veggies on a string. Dehydrating those suckers might be a good idea.

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## [Luckiest moment or best choice you ever made in this game](https://discourse.cataclysmdda.org/t/luckiest-moment-or-best-choice-you-ever-made-in-this-game/5810)

<div class="topic-metadata">

**Author:** [@Hellwolf256](https://discourse.cataclysmdda.org/u/Hellwolf256)\
**Replies:** 37\
**Last updated:** [April 21, 2014, 1:28am UTC](https://discourse.cataclysmdda.org/t/luckiest-moment-or-best-choice-you-ever-made-in-this-game/5810 "2014-04-21T01:28:54Z")

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I made this post so that everyone can share the best moments in this game whether funny or quirky.

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## [CC "noncommercial" content](https://discourse.cataclysmdda.org/t/cc-noncommercial-content/5830)

<div class="topic-metadata">

**Author:** [@CIB](https://discourse.cataclysmdda.org/u/CIB)\
**Replies:** 12\
**Last updated:** [April 21, 2014, 12:20am UTC](https://discourse.cataclysmdda.org/t/cc-noncommercial-content/5830 "2014-04-21T00:20:28Z")

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I just coded music into the game, and now I’m looking at some CC music. Most of it is “noncommercial”. I’m really unsure about this, in theory it should be okay, practically the definition is way too vague. You may not …

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## [Why? but still great](https://discourse.cataclysmdda.org/t/why-but-still-great/5869)

<div class="topic-metadata">

**Author:** [@Keyreper](https://discourse.cataclysmdda.org/u/Keyreper)\
**Replies:** 14\
**Last updated:** [April 20, 2014, 10:39pm UTC](https://discourse.cataclysmdda.org/t/why-but-still-great/5869 "2014-04-20T22:39:17Z")

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well… \[spoiler\]\[image\]\[/spoiler\] well i thought cougars where bad enough, good thing these guys are easier to kill :stuck\_out\_tongue:

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## [Longer reached melee weapons?](https://discourse.cataclysmdda.org/t/longer-reached-melee-weapons/5905)

<div class="topic-metadata">

**Author:** [@TwerkingRiceFarmer](https://discourse.cataclysmdda.org/u/TwerkingRiceFarmer)\
**Replies:** 5\
**Last updated:** [April 20, 2014, 9:27pm UTC](https://discourse.cataclysmdda.org/t/longer-reached-melee-weapons/5905 "2014-04-20T21:27:32Z")

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Hi I just discovered this gem and I’m amazed by the sheer amount of contents you guys were able to stuff in this tiny game. My question is are there any melee weapons with longer reaches? I’m thinking of how useful certa…

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