# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=437

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 438

---

## [A small goal](https://discourse.cataclysmdda.org/t/a-small-goal/6010)

<div class="topic-metadata">

**Author:** [@yonsisac](https://discourse.cataclysmdda.org/u/yonsisac)\
**Replies:** 9\
**Last updated:** [May 3, 2014, 9:41am UTC](https://discourse.cataclysmdda.org/t/a-small-goal/6010 "2014-05-03T09:41:14Z")

</div>

i like cataclysim because theres no goal of any meas (exept if you talk to a npc and help them) but somtimes i get a littel odd withowt having a main thing to do exept to make mi oun gols but it wuld be cool ading a smal…

---

## [Recovering Sunken Vehicles](https://discourse.cataclysmdda.org/t/recovering-sunken-vehicles/6015)

<div class="topic-metadata">

**Author:** [@Yukille](https://discourse.cataclysmdda.org/u/Yukille)\
**Replies:** 9\
**Last updated:** [May 3, 2014, 9:16am UTC](https://discourse.cataclysmdda.org/t/recovering-sunken-vehicles/6015 "2014-05-03T09:16:31Z")

</div>

I accidentally sank my vehicle in a patch of deep water, and as far as I can tell, there’s no way of recovering it. What puzzles me though is that I can’t even SEE my vehicle, regardless of the fact that I sunk to the b…

---

## [0f56484 game stops responding when trying to reload sewing kit](https://discourse.cataclysmdda.org/t/0f56484-game-stops-responding-when-trying-to-reload-sewing-kit/6014)

<div class="topic-metadata">

**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 3\
**Last updated:** [May 3, 2014, 1:43am UTC](https://discourse.cataclysmdda.org/t/0f56484-game-stops-responding-when-trying-to-reload-sewing-kit/6014 "2014-05-03T01:43:40Z")

</div>

Using a save from a previous version where I experience the same problem. Will attempt to duplicate bug with a fresh game.

---

## [Saving during Amingara horror event makes your char stay with the "disease"](https://discourse.cataclysmdda.org/t/saving-during-amingara-horror-event-makes-your-char-stay-with-the-disease/6016)

<div class="topic-metadata">

**Author:** [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Replies:** 0\
**Last updated:** [May 3, 2014, 1:28am UTC](https://discourse.cataclysmdda.org/t/saving-during-amingara-horror-event-makes-your-char-stay-with-the-disease/6016 "2014-05-03T01:28:27Z")

</div>

As of version 18fe790.

---

## [Short term NPC fix](https://discourse.cataclysmdda.org/t/short-term-npc-fix/6007)

<div class="topic-metadata">

**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 10\
**Last updated:** [May 2, 2014, 8:29pm UTC](https://discourse.cataclysmdda.org/t/short-term-npc-fix/6007 "2014-05-02T20:29:11Z")

</div>

One of the most annoying things in the game is that once you ask an NPC to join you he follows you around until he dies. Until NPCs are fully integrated a “stay here/follow me” command should be added. Nothing fancy, t…

---

## [Earnable Traits](https://discourse.cataclysmdda.org/t/earnable-traits/5985)

<div class="topic-metadata">

**Author:** [@mercylost](https://discourse.cataclysmdda.org/u/mercylost)\
**Replies:** 18\
**Last updated:** [May 2, 2014, 3:27pm UTC](https://discourse.cataclysmdda.org/t/earnable-traits/5985 "2014-05-02T15:27:16Z")

</div>

Some games use achievements to emulate character growth beyond what’s allowed by skills. So, instead of “Drink 'Til Ya Drop” for consuming 500 alcohols you’d develop “Alcohol Tolerance” and eventually “Korsakoff’s Syndro…

---

## [Can you have both bionics and mutations?](https://discourse.cataclysmdda.org/t/can-you-have-both-bionics-and-mutations/5972)

<div class="topic-metadata">

**Author:** [@Paquito](https://discourse.cataclysmdda.org/u/Paquito)\
**Replies:** 58\
**Last updated:** [May 2, 2014, 1:29pm UTC](https://discourse.cataclysmdda.org/t/can-you-have-both-bionics-and-mutations/5972 "2014-05-02T13:29:13Z")

</div>

Can you mix bionics and mutations on the same character?

---

## [Launching Crash](https://discourse.cataclysmdda.org/t/launching-crash/5989)

<div class="topic-metadata">

**Author:** [@Tsab](https://discourse.cataclysmdda.org/u/Tsab)\
**Replies:** 6\
**Last updated:** [May 2, 2014, 12:50pm UTC](https://discourse.cataclysmdda.org/t/launching-crash/5989 "2014-05-02T12:50:07Z")

</div>

Hi all. I need help, I’m running Windows 7 and every time I launch the game, a (transparent) windows appear and then crash… I don’t know what to say more I don’t have any error message. I have try about all version stab…

---

## [Powering Weapons via Bionic Power](https://discourse.cataclysmdda.org/t/powering-weapons-via-bionic-power/5893)

<div class="topic-metadata">

**Author:** [@BeigeSand](https://discourse.cataclysmdda.org/u/BeigeSand)\
**Replies:** 14\
**Last updated:** [May 2, 2014, 7:16am UTC](https://discourse.cataclysmdda.org/t/powering-weapons-via-bionic-power/5893 "2014-05-02T07:16:16Z")

</div>

Basically, I think it would be really cool if you could make something that attaches on to battery-using devices, and when they are equipped, they are powered through your internal power systems rather than batteries.

---

## [More wepon idea list](https://discourse.cataclysmdda.org/t/more-wepon-idea-list/5958)

<div class="topic-metadata">

**Author:** [@yonsisac](https://discourse.cataclysmdda.org/u/yonsisac)\
**Replies:** 18\
**Last updated:** [May 1, 2014, 11:48pm UTC](https://discourse.cataclysmdda.org/t/more-wepon-idea-list/5958 "2014-05-01T23:48:32Z")

</div>

ok firts im bad a inglish so i try mi best So i had ideas for weponry I LOVE inventing things so i desided to make stats,name,and uses for some weponry i came up with. i will place the name on some ideas because there w…

---

## [Food, starvation, and WTF I just ate a whole moose](https://discourse.cataclysmdda.org/t/food-starvation-and-wtf-i-just-ate-a-whole-moose/5883)

<div class="topic-metadata">

**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 37\
**Last updated:** [May 1, 2014, 7:47am UTC](https://discourse.cataclysmdda.org/t/food-starvation-and-wtf-i-just-ate-a-whole-moose/5883 "2014-05-01T07:47:23Z")

</div>

I do regular fasts, usually for two weeks at a time. My record is 37 days. Most people can go 30 days without lasting effect, and can survive for up to 60 days without consuming a bite. In DDA, the amount of food you …

---

## [Victory condition: Yes or no?](https://discourse.cataclysmdda.org/t/victory-condition-yes-or-no/5992)

<div class="topic-metadata">

**Author:** [@Wuzzy](https://discourse.cataclysmdda.org/u/Wuzzy)\
**Replies:** 14\
**Last updated:** [May 1, 2014, 12:44am UTC](https://discourse.cataclysmdda.org/t/victory-condition-yes-or-no/5992 "2014-05-01T00:44:28Z")

</div>

Okay, this is one topic of which I have thought multiple times and I still have no idea. It is about a very basic direction of C:DDA and I would be glad if some core developers would join in here, too. Will or should C…

---

## [Fur Mutations](https://discourse.cataclysmdda.org/t/fur-mutations/6002)

<div class="topic-metadata">

**Author:** [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)\
**Replies:** 2\
**Last updated:** [May 1, 2014, 12:42am UTC](https://discourse.cataclysmdda.org/t/fur-mutations/6002 "2014-05-01T00:42:27Z")

</div>

After the painstaking process of perfecting a character’s mutations into the right combination I wanted, I was surprised to find out that neither the ursine or the lupine fur mutations provide any protection from the col…

---

## [Artifacts](https://discourse.cataclysmdda.org/t/artifacts/6004)

<div class="topic-metadata">

**Author:** [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)\
**Replies:** 2\
**Last updated:** [May 1, 2014, 12:41am UTC](https://discourse.cataclysmdda.org/t/artifacts/6004 "2014-05-01T00:41:51Z")

</div>

Artifacts are cool. They’re fun to search for, fun to obtain, and… well… okay, not always fun to use, but at least the idea of them is always fun. While they’re a great addition to the existing game and a great goal fo…

---

## [La communauté francophone et la traduction de CDDA](https://discourse.cataclysmdda.org/t/la-communaute-francophone-et-la-traduction-de-cdda/2639)

<div class="topic-metadata">

**Author:** [@Guryushika](https://discourse.cataclysmdda.org/u/Guryushika)\
**Replies:** 28\
**Last updated:** [April 30, 2014, 8:01pm UTC](https://discourse.cataclysmdda.org/t/la-communaute-francophone-et-la-traduction-de-cdda/2639 "2014-04-30T20:01:57Z")

</div>

Salut à tous, je suis Guryushika, créateur et admin de http://www.roguelike.fr Comme toi sans doute je voudrais participer à la traduction de Cataclysm DDA, nous pouvons certainement nous concerter et travailler ensembl…

---

## [Impressions of the latest build (0.A)](https://discourse.cataclysmdda.org/t/impressions-of-the-latest-build-0-a/5914)

<div class="topic-metadata">

**Author:** [@Paquito](https://discourse.cataclysmdda.org/u/Paquito)\
**Replies:** 2\
**Last updated:** [April 30, 2014, 4:27pm UTC](https://discourse.cataclysmdda.org/t/impressions-of-the-latest-build-0-a/5914 "2014-04-30T16:27:21Z")

</div>

I’ve just installed the latest after taking a long break, I love the new updates! In particular: The crafting menu is vastly improved. Breaking up the items into different categories is fantastic I love the addition of…

---

## [Where are the bikes?!](https://discourse.cataclysmdda.org/t/where-are-the-bikes/5977)

<div class="topic-metadata">

**Author:** [@Sir\_Scarfalot](https://discourse.cataclysmdda.org/u/Sir_Scarfalot)\
**Replies:** 8\
**Last updated:** [April 30, 2014, 4:10pm UTC](https://discourse.cataclysmdda.org/t/where-are-the-bikes/5977 "2014-04-30T16:10:24Z")

</div>

I can find plenty of motorbikes, and plenty of scooters, but I have yet to find a single pedal-powered bicycle. Ever. As in, I’ve played for a couple months now, on several worlds, and I’ve been looking, but no bicycles…

---

## [Transfer save without USB](https://discourse.cataclysmdda.org/t/transfer-save-without-usb/5995)

<div class="topic-metadata">

**Author:** [@mercylost](https://discourse.cataclysmdda.org/u/mercylost)\
**Replies:** 3\
**Last updated:** [April 30, 2014, 4:19am UTC](https://discourse.cataclysmdda.org/t/transfer-save-without-usb/5995 "2014-04-30T04:19:16Z")

</div>

So, after homework I sat down to try a tweaker at my school’s library. I lived! WTF. Not supposed to happen! Anyway, I need to go home, want to keep this character, and don’t have a thumb drive. Any suggestions?

---

## [Artifacts overwritten by copies of other artifacts?](https://discourse.cataclysmdda.org/t/artifacts-overwritten-by-copies-of-other-artifacts/5993)

<div class="topic-metadata">

**Author:** [@chintznibbles](https://discourse.cataclysmdda.org/u/chintznibbles)\
**Replies:** 1\
**Last updated:** [April 30, 2014, 3:34am UTC](https://discourse.cataclysmdda.org/t/artifacts-overwritten-by-copies-of-other-artifacts/5993 "2014-04-30T03:34:15Z")

</div>

Hi guys, I’ve had a game going for a while now and have gotten to the point where I’m capable of searching around for artifacts and other mysteries. I’ve only found two so far, both from mine finales. However, once I g…

---

## [So took a little break, and now I'm a newb again... hmmm](https://discourse.cataclysmdda.org/t/so-took-a-little-break-and-now-im-a-newb-again-hmmm/5971)

<div class="topic-metadata">

**Author:** [@Orthum](https://discourse.cataclysmdda.org/u/Orthum)\
**Replies:** 8\
**Last updated:** [April 29, 2014, 9:37pm UTC](https://discourse.cataclysmdda.org/t/so-took-a-little-break-and-now-im-a-newb-again-hmmm/5971 "2014-04-29T21:37:35Z")

</div>

So I just wanted other people’s thoughts on it, I feel like its dead dead dead. Its not bad, its I just keep seeming to be unable to get myself to a point where I can survive yet. I am enjoying the challenge, I’m just lo…

---

## [MOVED: Anime with Numerology or Astrology?](https://discourse.cataclysmdda.org/t/moved-anime-with-numerology-or-astrology/5991)

<div class="topic-metadata">

**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 0\
**Last updated:** [April 29, 2014, 4:04pm UTC](https://discourse.cataclysmdda.org/t/moved-anime-with-numerology-or-astrology/5991 "2014-04-29T16:04:53Z")

</div>

This topic has been moved to General Discussion. \[iurl\]http://smf.cataclysmdda.com/index.php?topic=6298.0\[/iurl\]

---

## [All source files re-compiled after header change](https://discourse.cataclysmdda.org/t/all-source-files-re-compiled-after-header-change/5964)

<div class="topic-metadata">

**Author:** [@Mattaclysm](https://discourse.cataclysmdda.org/u/Mattaclysm)\
**Replies:** 12\
**Last updated:** [April 29, 2014, 12:14pm UTC](https://discourse.cataclysmdda.org/t/all-source-files-re-compiled-after-header-change/5964 "2014-04-29T12:14:52Z")

</div>

When I modify any header file using Code::Blocks and do a build, mingw re-compiles every .cpp file in the project (and takes about 4 minutes). Is there a way to only compile the one .cpp that was modified? This would dra…

---

## [Trait: Sadist](https://discourse.cataclysmdda.org/t/trait-sadist/5984)

<div class="topic-metadata">

**Author:** [@mercylost](https://discourse.cataclysmdda.org/u/mercylost)\
**Replies:** 4\
**Last updated:** [April 29, 2014, 6:51am UTC](https://discourse.cataclysmdda.org/t/trait-sadist/5984 "2014-04-29T06:51:34Z")

</div>

Taking would block psychopath trait. Kills that would cause negative moral instead cause positive moral. I searched the term Sadist on boards, found nothing quite like this. It seems it would be simple(ish) to implement…

---

## [NPC ideologies, faction mindsets and politics](https://discourse.cataclysmdda.org/t/npc-ideologies-faction-mindsets-and-politics/5988)

<div class="topic-metadata">

**Author:** [@Sir\_Scarfalot](https://discourse.cataclysmdda.org/u/Sir_Scarfalot)\
**Replies:** 0\
**Last updated:** [April 29, 2014, 6:24am UTC](https://discourse.cataclysmdda.org/t/npc-ideologies-faction-mindsets-and-politics/5988 "2014-04-29T06:24:16Z")

</div>

While I realize that the NPC and faction system is far from done, the factions that are created can be a bit… odd. Like “harmony with nature” factions known for robotics factories, or drugrunners with high adherence to t…

---

## [Strange Death From Gunshot](https://discourse.cataclysmdda.org/t/strange-death-from-gunshot/5722)

<div class="topic-metadata">

**Author:** [@Nubsawce](https://discourse.cataclysmdda.org/u/Nubsawce)\
**Replies:** 11\
**Last updated:** [April 29, 2014, 5:55am UTC](https://discourse.cataclysmdda.org/t/strange-death-from-gunshot/5722 "2014-04-29T05:55:33Z")

</div>

edit: Windows 7 64 bit, using graphical, not console. version 6018abb Hello, So I was insta-killed by a Secubot from a headshot. Now this isn’t all that unusual normally, but here is the thing. I was wearing a powered…

---

## [Woodburys, Ricktatorships](https://discourse.cataclysmdda.org/t/woodburys-ricktatorships/5950)

<div class="topic-metadata">

**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 11\
**Last updated:** [April 29, 2014, 5:05am UTC](https://discourse.cataclysmdda.org/t/woodburys-ricktatorships/5950 "2014-04-29T05:05:42Z")

</div>

There should be enclaves of people in the game to trade with, not just one or two NPCs encountered randomly, but very rare survival shelters filled with people. A leader, underlings, traders, things like that. The lead…

---

## [Crash Bug 0.A](https://discourse.cataclysmdda.org/t/crash-bug-0-a/5987)

<div class="topic-metadata">

**Author:** [@YanniFirewind](https://discourse.cataclysmdda.org/u/YanniFirewind)\
**Replies:** 0\
**Last updated:** [April 29, 2014, 3:36am UTC](https://discourse.cataclysmdda.org/t/crash-bug-0-a/5987 "2014-04-29T03:36:39Z")

</div>

I am playing the stable 0.A release. I’ve gotten the occasional crash bug across my games, but for some reason this run has been particularly terrible. (I’m wondering if it’s some kind of object overload, the game’s bee…

---

## [\[Mod\] All Mutations Unlocked @ Character Creation](https://discourse.cataclysmdda.org/t/mod-all-mutations-unlocked-character-creation/4095)

<div class="topic-metadata">

**Author:** [@Anonymous1](https://discourse.cataclysmdda.org/u/Anonymous1)\
**Replies:** 28\
**Last updated:** [April 29, 2014, 1:13am UTC](https://discourse.cataclysmdda.org/t/mod-all-mutations-unlocked-character-creation/4095 "2014-04-29T01:13:15Z")

</div>

\[size=8pt\]This simple alteration of the mutations.json file enables all mutations as selectable traits during character creation. The +/- values required to select them were unaltered but simply flagged to be selectable …

---

## [55 gallon drums and no way to move them](https://discourse.cataclysmdda.org/t/55-gallon-drums-and-no-way-to-move-them/5930)

<div class="topic-metadata">

**Author:** [@saltmummy626](https://discourse.cataclysmdda.org/u/saltmummy626)\
**Replies:** 14\
**Last updated:** [April 29, 2014, 1:01am UTC](https://discourse.cataclysmdda.org/t/55-gallon-drums-and-no-way-to-move-them/5930 "2014-04-29T01:01:00Z")

</div>

Guess I made a dumb mistake letting these things fill up, but ive got 3 55 gallon drums of weak acid water. ive managed to move them off of my funnels by utilizing a bug with cabinets that makes them pick up items you pu…

---

## [Let's talk about the elephant in the room: Content Bloat](https://discourse.cataclysmdda.org/t/lets-talk-about-the-elephant-in-the-room-content-bloat/5841)

<div class="topic-metadata">

**Author:** [@CIB](https://discourse.cataclysmdda.org/u/CIB)\
**Replies:** 88\
**Last updated:** [April 28, 2014, 11:58pm UTC](https://discourse.cataclysmdda.org/t/lets-talk-about-the-elephant-in-the-room-content-bloat/5841 "2014-04-28T23:58:24Z")

</div>

As an open source project with many contributors, we face three pretty straighforward and obvious problems: Lack of direction. When two people with different tastes have ideas for additions to the game, it’s much easi…

[Previous page](https://discourse.cataclysmdda.org/latest.md?page=436)

[Next page](https://discourse.cataclysmdda.org/latest.md?page=438)
