# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=435

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 436

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## [Are city sizes variable? What about wildlife?](https://discourse.cataclysmdda.org/t/are-city-sizes-variable-what-about-wildlife/6080)

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**Author:** [@Paquito](https://discourse.cataclysmdda.org/u/Paquito)\
**Replies:** 4\
**Last updated:** [May 10, 2014, 4:01pm UTC](https://discourse.cataclysmdda.org/t/are-city-sizes-variable-what-about-wildlife/6080 "2014-05-10T16:01:45Z")

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In my next game, I think I’m going to up the size of cities. It’d be nice to run across some smaller towns too though. Is there any variability, or do we just have one stock city format that spawns to the specified size? …

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## [Question: Any way to "tow" a smaller vehicle with a larger one?](https://discourse.cataclysmdda.org/t/question-any-way-to-tow-a-smaller-vehicle-with-a-larger-one/6072)

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**Author:** [@acehawk](https://discourse.cataclysmdda.org/u/acehawk)\
**Replies:** 13\
**Last updated:** [May 10, 2014, 9:20am UTC](https://discourse.cataclysmdda.org/t/question-any-way-to-tow-a-smaller-vehicle-with-a-larger-one/6072 "2014-05-10T09:20:57Z")

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So I really want to make a mobile command center, basically a huge, heavily armored beast of a vehicle complete with multiple interior rooms. This would be highly impractical for driving through towns, so it would be rel…

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## [Cake](https://discourse.cataclysmdda.org/t/cake/6054)

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**Author:** [@Keyreper](https://discourse.cataclysmdda.org/u/Keyreper)\
**Replies:** 15\
**Last updated:** [May 10, 2014, 3:42am UTC](https://discourse.cataclysmdda.org/t/cake/6054 "2014-05-10T03:42:24Z")

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the ability to make cake (i know it’s in the game, but i don’t think there’s a way to make one, sorry if there is) and the most important thing to add to the cake, making it a chance for the cake to have “a lie” scribble…

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## [Aiming system](https://discourse.cataclysmdda.org/t/aiming-system/6069)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 21\
**Last updated:** [May 10, 2014, 2:59am UTC](https://discourse.cataclysmdda.org/t/aiming-system/6069 "2014-05-10T02:59:03Z")

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Mostly an update, but feedback is welcome. My current project is adding an aiming system where you tradeoff time for steadying your aim. Progress here: https://github.com/CleverRaven/Cataclysm-DDA/pull/2194 Here’s the…

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## [Auxiliary Weapon Question](https://discourse.cataclysmdda.org/t/auxiliary-weapon-question/6086)

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**Author:** [@XavierStudios](https://discourse.cataclysmdda.org/u/XavierStudios)\
**Replies:** 2\
**Last updated:** [May 10, 2014, 2:46am UTC](https://discourse.cataclysmdda.org/t/auxiliary-weapon-question/6086 "2014-05-10T02:46:18Z")

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Is it possible for a weapon to have an auxiliary fire mode, like an M203 or flamethrower, by default when a weapon is spawned? Despite the game changing so rapidly, I tried searching and, as expected, nothing came up. T…

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## [Menu page](https://discourse.cataclysmdda.org/t/menu-page/5944)

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**Author:** [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Replies:** 5\
**Last updated:** [May 10, 2014, 1:29am UTC](https://discourse.cataclysmdda.org/t/menu-page/5944 "2014-05-10T01:29:40Z")

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Isn’t there a way to add a menu page? Like the one ADOM has? Because i am all for drawing it, and i know some other people here too, and they are better than me. \[center\]\[image\]\[/center\] It’s lovely.

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## [Infinite Horde?](https://discourse.cataclysmdda.org/t/infinite-horde/6089)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 0\
**Last updated:** [May 10, 2014, 1:22am UTC](https://discourse.cataclysmdda.org/t/infinite-horde/6089 "2014-05-10T01:22:24Z")

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I’ve started up the latest experimental, started a new game with hordes turned on, and, I’m not quite sure why, but, even if i were to use the Debug console to travel into the blackness by about 5 155x45 Overmap screens,…

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## [Dealing with wanderspawns](https://discourse.cataclysmdda.org/t/dealing-with-wanderspawns/6071)

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**Author:** [@Bumpkin](https://discourse.cataclysmdda.org/u/Bumpkin)\
**Replies:** 10\
**Last updated:** [May 10, 2014, 12:41am UTC](https://discourse.cataclysmdda.org/t/dealing-with-wanderspawns/6071 "2014-05-10T00:41:43Z")

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I’ve pitted a few doomed characters against them, with mixed success, and I’m not sure whether those successes were sheer dumb luck or not. But here’s what I’ve found. Always be checking vehicles and grab the first on…

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## [Lab Notes - Weird Science, action at a distance, and some less notable critters](https://discourse.cataclysmdda.org/t/lab-notes-weird-science-action-at-a-distance-and-some-less-notable-critters/6050)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 5\
**Last updated:** [May 9, 2014, 10:17pm UTC](https://discourse.cataclysmdda.org/t/lab-notes-weird-science-action-at-a-distance-and-some-less-notable-critters/6050 "2014-05-09T22:17:57Z")

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On request, I’m going to begin writing some lab notes that might reinforce the lore that some of our more terrifying creatures depend on. These notes may not touch on those creatures directly - I would imagine that many …

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## [Quick fix typo(?) in flamethrower\_crude recipe](https://discourse.cataclysmdda.org/t/quick-fix-typo-in-flamethrower-crude-recipe/6081)

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**Author:** [@Atla](https://discourse.cataclysmdda.org/u/Atla)\
**Replies:** 5\
**Last updated:** [May 9, 2014, 9:26pm UTC](https://discourse.cataclysmdda.org/t/quick-fix-typo-in-flamethrower-crude-recipe/6081 "2014-05-09T21:26:34Z")

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So in 0.A-1470 (most recent experimental as of the time of writing, May 9th 2014) I was trying to create a mod implementing a couple of the ideas I brought up in this thread (namely a shakelight that can be used to produ…

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## [Book recoloring](https://discourse.cataclysmdda.org/t/book-recoloring/5978)

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**Author:** [@Wuzzy](https://discourse.cataclysmdda.org/u/Wuzzy)\
**Replies:** 7\
**Last updated:** [May 9, 2014, 9:15pm UTC](https://discourse.cataclysmdda.org/t/book-recoloring/5978 "2014-05-09T21:15:28Z")

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The symbol colors for books got very messy lately. I want to make clean up that a bit and give the colors meaning. There is a PR for this: https://github.com/CleverRaven/Cataclysm-DDA/pull/7461 Here’s the proposed colo…

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## [Vehicle mounted & manually controlled rocket/grenade launchers](https://discourse.cataclysmdda.org/t/vehicle-mounted-manually-controlled-rocket-grenade-launchers/6053)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 2\
**Last updated:** [May 9, 2014, 8:03pm UTC](https://discourse.cataclysmdda.org/t/vehicle-mounted-manually-controlled-rocket-grenade-launchers/6053 "2014-05-09T20:03:32Z")

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One thing I’d like to see added to vehicles would be the ability to mount a rocket or grenade launcher, then manually use it via vehicle controls to blast stuff out of your way, so you can clear the way without having to…

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## [Lore question: What exactly are the zombies?](https://discourse.cataclysmdda.org/t/lore-question-what-exactly-are-the-zombies/6082)

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**Author:** [@acehawk](https://discourse.cataclysmdda.org/u/acehawk)\
**Replies:** 4\
**Last updated:** [May 9, 2014, 7:33pm UTC](https://discourse.cataclysmdda.org/t/lore-question-what-exactly-are-the-zombies/6082 "2014-05-09T19:33:34Z")

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From what I gather they are not actually undead, but are instead human bodies that have been re-purposed as hosts for XE037. So they are actually living things, just alien hybrids, right? Does this happen pre or post de…

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## [Suggestion: Rename Packmule to Packrat](https://discourse.cataclysmdda.org/t/suggestion-rename-packmule-to-packrat/6048)

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**Author:** [@Birdie](https://discourse.cataclysmdda.org/u/Birdie)\
**Replies:** 8\
**Last updated:** [May 9, 2014, 7:14pm UTC](https://discourse.cataclysmdda.org/t/suggestion-rename-packmule-to-packrat/6048 "2014-05-09T19:14:03Z")

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Rats are cooler then mules. Or at least, if possible, change the trait name if you become a rat by ingesting science.

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## [Do bionics make you more vulnerable to shocker zombies?](https://discourse.cataclysmdda.org/t/do-bionics-make-you-more-vulnerable-to-shocker-zombies/5918)

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**Author:** [@Paquito](https://discourse.cataclysmdda.org/u/Paquito)\
**Replies:** 7\
**Last updated:** [May 9, 2014, 3:04pm UTC](https://discourse.cataclysmdda.org/t/do-bionics-make-you-more-vulnerable-to-shocker-zombies/5918 "2014-05-09T15:04:24Z")

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Does having metal on your body from bionics make you take more damage from shocker zombies?

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## [Audio Logs and Playback/Recording Devices](https://discourse.cataclysmdda.org/t/audio-logs-and-playback-recording-devices/6074)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 4\
**Last updated:** [May 9, 2014, 1:41am UTC](https://discourse.cataclysmdda.org/t/audio-logs-and-playback-recording-devices/6074 "2014-05-09T01:41:24Z")

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Chatting with Ander Hammer and Herbert\_West in the IRC has lead to the following suggestion. Audio logs can be found. They can not be read directly like, say, lab notes, simply by examing the object. Instead, they must …

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## [The belted layer](https://discourse.cataclysmdda.org/t/the-belted-layer/6045)

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**Author:** [@Grendus](https://discourse.cataclysmdda.org/u/Grendus)\
**Replies:** 6\
**Last updated:** [May 9, 2014, 12:28am UTC](https://discourse.cataclysmdda.org/t/the-belted-layer/6045 "2014-05-09T00:28:02Z")

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So I recently upgraded from an experimental a few days old, I noticed that a lot of the clothing that had no coverage before is now listed as being “in the belted layer”. Does anyone know the rules on the new clothing la…

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## [E.g. will be the enemies stronger?](https://discourse.cataclysmdda.org/t/e-g-will-be-the-enemies-stronger/6030)

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**Author:** [@xeasnio](https://discourse.cataclysmdda.org/u/xeasnio)\
**Replies:** 8\
**Last updated:** [May 8, 2014, 7:07pm UTC](https://discourse.cataclysmdda.org/t/e-g-will-be-the-enemies-stronger/6030 "2014-05-08T19:07:19Z")

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At first sorry for my bad english skills. Following i use free translated words because i’m playing cataclysm dda in german and not in english. I asked me: will be the enemies stronger or spawn the enemies more often w…

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## [How to pick up that gasoline?](https://discourse.cataclysmdda.org/t/how-to-pick-up-that-gasoline/6076)

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**Author:** [@iamofage](https://discourse.cataclysmdda.org/u/iamofage)\
**Replies:** 3\
**Last updated:** [May 8, 2014, 5:23pm UTC](https://discourse.cataclysmdda.org/t/how-to-pick-up-that-gasoline/6076 "2014-05-08T17:23:49Z")

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Sorry if this seems like a silly question, but I got a 300 unit gasoline puddle on the ground where I want to build a wood stove. I got an empty steel jerrycan, but it says I can’t pick up liquid. Do I need a rubber hose…

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## [What would you do, if you had to poo?](https://discourse.cataclysmdda.org/t/what-would-you-do-if-you-had-to-poo/6036)

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**Author:** [@mercylost](https://discourse.cataclysmdda.org/u/mercylost)\
**Replies:** 21\
**Last updated:** [May 8, 2014, 2:47pm UTC](https://discourse.cataclysmdda.org/t/what-would-you-do-if-you-had-to-poo/6036 "2014-05-08T14:47:08Z")

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Seriously, I would die from dehydration in the Cataclysm world because I’m lactose intolerant, can’t handle junk food or grease. That is, if these symptoms were more brutally realistic. So, just imagine yourself or your…

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## [More bizarre roads/bridges](https://discourse.cataclysmdda.org/t/more-bizarre-roads-bridges/6013)

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**Author:** [@vache](https://discourse.cataclysmdda.org/u/vache)\
**Replies:** 4\
**Last updated:** [May 8, 2014, 2:39am UTC](https://discourse.cataclysmdda.org/t/more-bizarre-roads-bridges/6013 "2014-05-08T02:39:24Z")

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First picture has 2 roads composed entirely of sidewalk, with an X of water in the middle of one with a manhole. Next picture shows the same thing on the other side of the bridges, but without the X of water and manhole…

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## [Cap your quiver!](https://discourse.cataclysmdda.org/t/cap-your-quiver/6060)

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**Author:** [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)\
**Replies:** 3\
**Last updated:** [May 8, 2014, 2:36am UTC](https://discourse.cataclysmdda.org/t/cap-your-quiver/6060 "2014-05-08T02:36:59Z")

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Well, quivers have caps that keep your arrows from falling out right? Well, as I’m getting annoyed by having to press 1 or 2 for an arrow, we could just cap that quiver and just use the one that’s open! This can also be …

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## [Boxing \[Complete!\]](https://discourse.cataclysmdda.org/t/boxing-complete/5121)

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**Author:** [@Iosyn](https://discourse.cataclysmdda.org/u/Iosyn)\
**Replies:** 21\
**Last updated:** [May 8, 2014, 1:51am UTC](https://discourse.cataclysmdda.org/t/boxing-complete/5121 "2014-05-08T01:51:47Z")

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Had a massive rewrite, which is now complete-- resulting in a nice, new, orderly boxing.json! Not added to a starting trait, at this time, but if you find a boxing gym there should be a manual somewhere. Big thanks to …

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## [Can you make professions that start with mutations?](https://discourse.cataclysmdda.org/t/can-you-make-professions-that-start-with-mutations/6049)

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**Author:** [@Zargen](https://discourse.cataclysmdda.org/u/Zargen)\
**Replies:** 15\
**Last updated:** [May 8, 2014, 1:03am UTC](https://discourse.cataclysmdda.org/t/can-you-make-professions-that-start-with-mutations/6049 "2014-05-08T01:03:31Z")

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As the topic said. I was curious if you can make professions that start with a selection of mutations much in the same way you can with installed bionics. Also another question because its been a long stretch of time fr…

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## [Acid Rain: Pain is worse than death](https://discourse.cataclysmdda.org/t/acid-rain-pain-is-worse-than-death/5252)

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**Author:** [@Bonevomit](https://discourse.cataclysmdda.org/u/Bonevomit)\
**Replies:** 52\
**Last updated:** [May 7, 2014, 11:58pm UTC](https://discourse.cataclysmdda.org/t/acid-rain-pain-is-worse-than-death/5252 "2014-05-07T23:58:59Z")

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So, I was just playing a pretty powerful character. Kicking hoards of zombie ass and overall doing a pretty good job at spawn rate 50. So then suddenly what happens? Acid Rain Suddenly I am completely disabled and can…

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## [Colored map notes](https://discourse.cataclysmdda.org/t/colored-map-notes/6068)

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**Author:** [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Replies:** 4\
**Last updated:** [May 7, 2014, 11:58pm UTC](https://discourse.cataclysmdda.org/t/colored-map-notes/6068 "2014-05-07T23:58:40Z")

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Just to know… what is a semicolon? Also, do we have to put space after the semicolon?

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## [Amigara Horrors](https://discourse.cataclysmdda.org/t/amigara-horrors/6047)

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**Author:** [@Mcrone](https://discourse.cataclysmdda.org/u/Mcrone)\
**Replies:** 7\
**Last updated:** [May 7, 2014, 3:55pm UTC](https://discourse.cataclysmdda.org/t/amigara-horrors/6047 "2014-05-07T15:55:53Z")

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What is the lore behind these creatures? I know the story but how did the other end of the fault line end up under the USA? Just looking for how they fit in lore-wise. (If this is the wrong thread for this then I apolog…

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## [Pre-Cataclysm Rebels](https://discourse.cataclysmdda.org/t/pre-cataclysm-rebels/6051)

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**Author:** [@vache](https://discourse.cataclysmdda.org/u/vache)\
**Replies:** 5\
**Last updated:** [May 7, 2014, 7:50am UTC](https://discourse.cataclysmdda.org/t/pre-cataclysm-rebels/6051 "2014-05-07T07:50:31Z")

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“Vox Populi” A group of technically savvy rebellious citizens who were attempting to reveal the exploits of the government and warn of the impending disasters in the months leading up to the cataclysm. Seen mostly as c…

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## [How do you fortify your base](https://discourse.cataclysmdda.org/t/how-do-you-fortify-your-base/5713)

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**Author:** [@StarsonLovett](https://discourse.cataclysmdda.org/u/StarsonLovett)\
**Replies:** 39\
**Last updated:** [May 7, 2014, 6:10am UTC](https://discourse.cataclysmdda.org/t/how-do-you-fortify-your-base/5713 "2014-05-07T06:10:04Z")

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I usually try to find a library to fortify. Because there are a lot of bookshelves to break and use the 2 by fours to board up windows. Also can use splintered sticks for spiked pit traps. Whenever i loot a house i leave…

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## [Mutations \[Spoilers\]](https://discourse.cataclysmdda.org/t/mutations-spoilers/5932)

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**Author:** [@Nappist](https://discourse.cataclysmdda.org/u/Nappist)\
**Replies:** 6\
**Last updated:** [May 6, 2014, 11:05pm UTC](https://discourse.cataclysmdda.org/t/mutations-spoilers/5932 "2014-05-06T23:05:43Z")

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Intolerance Make the opposite intolerance lead to their associated categories (Meat Intolerance -\> Herbivore, Hates Vegetables -\> Carnivore). No, Saprovore cannot come from lactose intolerance, but I suppose you CAN arg…

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