# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=419

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 420

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## [Cannot detect template files](https://discourse.cataclysmdda.org/t/cannot-detect-template-files/6848)

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**Author:** [@bubbadoo14](https://discourse.cataclysmdda.org/u/bubbadoo14)\
**Replies:** 2\
**Last updated:** [July 22, 2014, 6:15am UTC](https://discourse.cataclysmdda.org/t/cannot-detect-template-files/6848 "2014-07-22T06:15:03Z")

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Ok this is pretty old but I have decided that it is bugging me enough to post something about it, I can not delete/move/rename my 2 old Cata:DDA template files back in 0.5. For whatever reason they can not be detected bu…

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## [Temperature](https://discourse.cataclysmdda.org/t/temperature/6859)

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**Author:** [@gcaliber](https://discourse.cataclysmdda.org/u/gcaliber)\
**Replies:** 3\
**Last updated:** [July 22, 2014, 3:56am UTC](https://discourse.cataclysmdda.org/t/temperature/6859 "2014-07-22T03:56:24Z")

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As I understand it, being hot or cold mostly depends on the ambient temperature and whether or not you are wearing too much or not enough clothing to compensate. This makes cold weather a simple annoyance at having to pu…

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## [Is there any interest in... A Pseudo-Isometric tileset? \[NEW TILES!\]](https://discourse.cataclysmdda.org/t/is-there-any-interest-in-a-pseudo-isometric-tileset-new-tiles/5772)

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**Author:** [@Ice-o-metric](https://discourse.cataclysmdda.org/u/Ice-o-metric)\
**Replies:** 84\
**Last updated:** [July 22, 2014, 12:05am UTC](https://discourse.cataclysmdda.org/t/is-there-any-interest-in-a-pseudo-isometric-tileset-new-tiles/5772 "2014-07-22T00:05:09Z")

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\[center\]\[image\]\[/center\] A few caveats: What’s seen above is NOT a complete tileset, or even made into a tileset yet, and it is far from as pretty as i could make it if i was sure it was going to be used. What it IS how…

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## [Why Cant Fishing Sustain Muh Survivor](https://discourse.cataclysmdda.org/t/why-cant-fishing-sustain-muh-survivor/6696)

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**Author:** [@Giga\_Retro\_Kumquat](https://discourse.cataclysmdda.org/u/Giga_Retro_Kumquat)\
**Replies:** 39\
**Last updated:** [July 21, 2014, 10:08pm UTC](https://discourse.cataclysmdda.org/t/why-cant-fishing-sustain-muh-survivor/6696 "2014-07-21T22:08:41Z")

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Hello all, a bit new to the forums. so if anyone has ever tried fishing yet, its a neat little addition to the game that certainly adds realism. I cant help but notice how much hunger you lose waiting and fishing VS how …

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## [NPCs Please](https://discourse.cataclysmdda.org/t/npcs-please/6851)

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**Author:** [@Samscale1](https://discourse.cataclysmdda.org/u/Samscale1)\
**Replies:** 3\
**Last updated:** [July 21, 2014, 9:27pm UTC](https://discourse.cataclysmdda.org/t/npcs-please/6851 "2014-07-21T21:27:04Z")

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It would be nice for NPCs to be fixed and implemented sooner rather than later in my opinion. I know they are in the game, but they’re still very buggy. It would be nice to encounter gangs of bandits and raiders while y…

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## [Size of Bodies of Water World Gen Option](https://discourse.cataclysmdda.org/t/size-of-bodies-of-water-world-gen-option/6812)

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**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 9\
**Last updated:** [July 21, 2014, 9:24pm UTC](https://discourse.cataclysmdda.org/t/size-of-bodies-of-water-world-gen-option/6812 "2014-07-21T21:24:00Z")

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I’m not sure if this is possible, but after the addition of boats, I’d love to see a body of water world generation option. Cataclysm on the ocean! Drink salt-water, and play Waterworld. Find abandoned sail-boats with un…

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## [建议：用【人物自动拾取】的功能做一种【自动收集物品】的【车辆功能】，如同清扫车，铲车。](https://discourse.cataclysmdda.org/t/topic/6849)

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**Author:** [@aklswx](https://discourse.cataclysmdda.org/u/aklswx)\
**Replies:** 0\
**Last updated:** [July 21, 2014, 5:39am UTC](https://discourse.cataclysmdda.org/t/topic/6849 "2014-07-21T05:39:28Z")

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建议：用【人物自动拾取】的功能做一种【自动收集物品】的【车辆功能】 就像现实中的，清扫车，铲车。用于快速清理街道，收集物品和尸体，集中销毁。 可以防止存档文件过大，游戏加载缓慢。 实现设想如下： 1.把【人物自动拾取】的功能做成车辆部件和功能。 2.手动启动， 3.需要消耗电能。 4.收集范围为安装部件位置以及周围1格。需要避免多个收集部件收集范围重叠而产生BUG。 5.使用车辆本身空间。超出上限则无法继续收集并提示。 …

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## [Tranquilizer Gun + New Med Idea](https://discourse.cataclysmdda.org/t/tranquilizer-gun-new-med-idea/6783)

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**Author:** [@supergameman](https://discourse.cataclysmdda.org/u/supergameman)\
**Replies:** 11\
**Last updated:** [July 21, 2014, 3:14am UTC](https://discourse.cataclysmdda.org/t/tranquilizer-gun-new-med-idea/6783 "2014-07-21T03:14:34Z")

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I have a new idea for a gun and a med. New Med : Rozerem. When consumed, "You suddenly feel light-headed." It greatly increases the chance of falling asleep, but you’ll stay asleep through nearly everything, even som…

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## [Powered Quarterstaff oddly wimpy](https://discourse.cataclysmdda.org/t/powered-quarterstaff-oddly-wimpy/6839)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 8\
**Last updated:** [July 21, 2014, 1:38am UTC](https://discourse.cataclysmdda.org/t/powered-quarterstaff-oddly-wimpy/6839 "2014-07-21T01:38:48Z")

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I’ve been using an ironshod quarterstaff as my main melee weapon for a while now, and have no complaints, as combined with my full suit of bone armor I must look like some ungodly love child of Shao Kahn and Donatello. I…

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## [Grab vehicle Issue](https://discourse.cataclysmdda.org/t/grab-vehicle-issue/6845)

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**Author:** [@Daidalon](https://discourse.cataclysmdda.org/u/Daidalon)\
**Replies:** 0\
**Last updated:** [July 21, 2014, 12:52am UTC](https://discourse.cataclysmdda.org/t/grab-vehicle-issue/6845 "2014-07-21T00:52:43Z")

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When you grab and attempt to drag a 3 tile long bike, you lose grip on it whenever you change direction. The bike rotates around its center, breaking the players grip and, generally, leaving a 1 tile gap between the bike…

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## [What is your general character build/s?](https://discourse.cataclysmdda.org/t/what-is-your-general-character-build-s/6835)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 5\
**Last updated:** [July 20, 2014, 2:26pm UTC](https://discourse.cataclysmdda.org/t/what-is-your-general-character-build-s/6835 "2014-07-20T14:26:56Z")

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Here’s mine. \[spoiler\] \[image\] \[/spoiler\] After playing Fallout: New Vegas and finding that plant I grown to like the name Xander quite a bit.

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## [Best weapons/mods & equipment for companions](https://discourse.cataclysmdda.org/t/best-weapons-mods-equipment-for-companions/6800)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 15\
**Last updated:** [July 20, 2014, 8:16am UTC](https://discourse.cataclysmdda.org/t/best-weapons-mods-equipment-for-companions/6800 "2014-07-20T08:16:49Z")

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After having noticed in my current experimental(1788) that NPCs have had some major upgrades, I have decided to give companions a try. Which weapons/mods and equipment do y’all recommend I give them?

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## [1788 can't force trade with companion, companion drops weapon he has ammo for](https://discourse.cataclysmdda.org/t/1788-cant-force-trade-with-companion-companion-drops-weapon-he-has-ammo-for/6809)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 13\
**Last updated:** [July 19, 2014, 6:14pm UTC](https://discourse.cataclysmdda.org/t/1788-cant-force-trade-with-companion-companion-drops-weapon-he-has-ammo-for/6809 "2014-07-19T18:14:39Z")

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So my companion dropped his heavily modded M14 EBR-RI for some reason or other(but that’s a story for another bug report thread), but when I try to trade it back to him by pressing “T” to “force trade” it doesn’t work, n…

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## [Lapdog/housecat](https://discourse.cataclysmdda.org/t/lapdog-housecat/6826)

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**Author:** [@Womble](https://discourse.cataclysmdda.org/u/Womble)\
**Replies:** 2\
**Last updated:** [July 19, 2014, 9:58am UTC](https://discourse.cataclysmdda.org/t/lapdog-housecat/6826 "2014-07-19T09:58:06Z")

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I was looking carefully at the tool\_armor.json, and it occurs to me that we could get a quick and dirty method for domestic pets. I’ll use the lapdog as an example, but obviously this method could be used for other pets…

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## [New weather system](https://discourse.cataclysmdda.org/t/new-weather-system/6828)

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**Author:** [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Replies:** 16\
**Last updated:** [July 19, 2014, 3:19am UTC](https://discourse.cataclysmdda.org/t/new-weather-system/6828 "2014-07-19T03:19:52Z")

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KA, I loaded a game from the 14th experimental into today’s one and Clear 22 degrees Celsius went to a thunderstorm -3 degrees Celsius. Do I need to start a new game?

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## [Working up some of the "needful things"](https://discourse.cataclysmdda.org/t/working-up-some-of-the-needful-things/6825)

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**Author:** [@Womble](https://discourse.cataclysmdda.org/u/Womble)\
**Replies:** 3\
**Last updated:** [July 19, 2014, 3:05am UTC](https://discourse.cataclysmdda.org/t/working-up-some-of-the-needful-things/6825 "2014-07-19T03:05:46Z")

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I went through the thread looking for content ideas that could be added without me gaining new hardware or new skills. It was a bit shorter than expected and I’m not 100% sure whether this needs to go through github - i…

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## [1796: Waterwalker](https://discourse.cataclysmdda.org/t/1796-waterwalker/6817)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 3\
**Last updated:** [July 19, 2014, 1:20am UTC](https://discourse.cataclysmdda.org/t/1796-waterwalker/6817 "2014-07-19T01:20:06Z")

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Even though I am over encumbered and sink like a rock. I can still walk across the bottom of a river without drowning.

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## [New Option for Difficulty](https://discourse.cataclysmdda.org/t/new-option-for-difficulty/6799)

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**Author:** [@supergameman](https://discourse.cataclysmdda.org/u/supergameman)\
**Replies:** 2\
**Last updated:** [July 18, 2014, 11:57pm UTC](https://discourse.cataclysmdda.org/t/new-option-for-difficulty/6799 "2014-07-18T23:57:07Z")

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I think it would be a good idea to have options for A: Zombie Health Adjustment Goes from 0.1 to 50 in increments of 0.1. Adjusts health of zombies. AKA 2 = Zombie’s health is doubled. B: Zombie Damage Adjustment Goe…

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## [How to use debug log?](https://discourse.cataclysmdda.org/t/how-to-use-debug-log/6642)

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**Author:** [@Reaper](https://discourse.cataclysmdda.org/u/Reaper)\
**Replies:** 6\
**Last updated:** [July 18, 2014, 4:40pm UTC](https://discourse.cataclysmdda.org/t/how-to-use-debug-log/6642 "2014-07-18T16:40:51Z")

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subj. DebugLog() \<\< "Debug msg"; // NOT work dbg(D\_INFO) \<\< "Debug msg"; // also. Where is debug.log file? I not fount them in config/

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## [Wander spawns not attracted by NPC gunfire](https://discourse.cataclysmdda.org/t/wander-spawns-not-attracted-by-npc-gunfire/6827)

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**Author:** [@zmud](https://discourse.cataclysmdda.org/u/zmud)\
**Replies:** 0\
**Last updated:** [July 18, 2014, 2:13pm UTC](https://discourse.cataclysmdda.org/t/wander-spawns-not-attracted-by-npc-gunfire/6827 "2014-07-18T14:13:35Z")

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I just turned NPC’s back on for the first time in a while. Within a few days they were shooting animals, and still getting slaughtered, all around me. If I fire even once, it seems, the wander spawns will show up but NPC…

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## [Lot's of eggs](https://discourse.cataclysmdda.org/t/lots-of-eggs/6824)

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**Author:** [@qurvax](https://discourse.cataclysmdda.org/u/qurvax)\
**Replies:** 6\
**Last updated:** [July 18, 2014, 1:03pm UTC](https://discourse.cataclysmdda.org/t/lots-of-eggs/6824 "2014-07-18T13:03:36Z")

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Pretty much this \[image\] HOW-TO: http://www.youtube.com/watch?v=RP9U-9lgDm8 WANT!

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## [Crash while browsing crafting menu](https://discourse.cataclysmdda.org/t/crash-while-browsing-crafting-menu/6785)

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**Author:** [@vanel](https://discourse.cataclysmdda.org/u/vanel)\
**Replies:** 1\
**Last updated:** [July 18, 2014, 11:38am UTC](https://discourse.cataclysmdda.org/t/crash-while-browsing-crafting-menu/6785 "2014-07-18T11:38:47Z")

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Experimental - e778e3e Whenever I browse the crafting menu the game crashes after pushing the arrows keys or pg up and pg down buttons a few times. I am using the SDL version fullscreen with no tiles

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## [Scaling Difficulty Option](https://discourse.cataclysmdda.org/t/scaling-difficulty-option/6771)

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**Author:** [@supergameman](https://discourse.cataclysmdda.org/u/supergameman)\
**Replies:** 9\
**Last updated:** [July 18, 2014, 4:51am UTC](https://discourse.cataclysmdda.org/t/scaling-difficulty-option/6771 "2014-07-18T04:51:21Z")

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I think it would be really fun for a new option to be added: Scaling Zombies : It can be changed from 1 (Default) to 2 in increments of 0.01. This option allows more zombies to spawn daily, for example: The option is …

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## [\[Suggestion\]Industrial Areas](https://discourse.cataclysmdda.org/t/suggestion-industrial-areas/6779)

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**Author:** [@duke455](https://discourse.cataclysmdda.org/u/duke455)\
**Replies:** 4\
**Last updated:** [July 17, 2014, 11:57pm UTC](https://discourse.cataclysmdda.org/t/suggestion-industrial-areas/6779 "2014-07-17T23:57:32Z")

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There have been proposal for the introduction of factories and industrial areas before, the most recent are these : http://smf.cataclysmdda.com/index.php?topic=6139.msg110789#msg110789 -Nappist http://smf.cataclysmdd…

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## ["Don't loot" order for NPCs](https://discourse.cataclysmdda.org/t/dont-loot-order-for-npcs/6810)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 1\
**Last updated:** [July 17, 2014, 11:12pm UTC](https://discourse.cataclysmdda.org/t/dont-loot-order-for-npcs/6810 "2014-07-17T23:12:38Z")

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More of a stopgap measure until an ownership system can be put in place, a “Don’t loot” dialog menu option would prevent companions from A) stealing all your shit, and B) filling up all their inventory with useless crap …

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## [Hand held game has "sheath\_knife" flag](https://discourse.cataclysmdda.org/t/hand-held-game-has-sheath-knife-flag/6816)

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**Author:** [@Survivor\_Kane](https://discourse.cataclysmdda.org/u/Survivor_Kane)\
**Replies:** 1\
**Last updated:** [July 17, 2014, 10:59pm UTC](https://discourse.cataclysmdda.org/t/hand-held-game-has-sheath-knife-flag/6816 "2014-07-17T22:59:26Z")

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As of version 0.A-1773, the handheld game has this flag. Sorry if this has already been resolved.

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## [Vacutainer catch 22?](https://discourse.cataclysmdda.org/t/vacutainer-catch-22/6808)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 7\
**Last updated:** [July 17, 2014, 6:51pm UTC](https://discourse.cataclysmdda.org/t/vacutainer-catch-22/6808 "2014-07-17T18:51:43Z")

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So, I was hoping to make a few NX-17 charge rifles, one for myself and a couple more for my bitchin’ electric killdozer. Turns out I need a vacutainer for each one. Fair enough. Ok, so where do I get vacutainers? Oh, onl…

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## [Cata with a controller?](https://discourse.cataclysmdda.org/t/cata-with-a-controller/6806)

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**Author:** [@Inquisitor\_Dust](https://discourse.cataclysmdda.org/u/Inquisitor_Dust)\
**Replies:** 10\
**Last updated:** [July 17, 2014, 6:49pm UTC](https://discourse.cataclysmdda.org/t/cata-with-a-controller/6806 "2014-07-17T18:49:51Z")

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So I saw this on Github… Did Cataclysm get controller support at some point? If so, what are the controls? I wanna try this just because.

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## [Boardgame Tileset v.9.6](https://discourse.cataclysmdda.org/t/boardgame-tileset-v-9-6/4130)

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**Author:** [@Thuztor](https://discourse.cataclysmdda.org/u/Thuztor)\
**Replies:** 42\
**Last updated:** [July 17, 2014, 9:47am UTC](https://discourse.cataclysmdda.org/t/boardgame-tileset-v-9-6/4130 "2014-07-17T09:47:01Z")

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Hello survivors and welcome to the BOARDGAME TILESET! (v9.6) The Tileset turns the game into a board game. One can see clear boundaries of each field and figures and objects are represented as round platelets. So it’s …

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## [Positive Z-level Discussion](https://discourse.cataclysmdda.org/t/positive-z-level-discussion/6553)

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**Author:** [@Frostwood](https://discourse.cataclysmdda.org/u/Frostwood)\
**Replies:** 54\
**Last updated:** [July 17, 2014, 7:32am UTC](https://discourse.cataclysmdda.org/t/positive-z-level-discussion/6553 "2014-07-17T07:32:41Z")

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So… I made a PR about Positive z-levels seen here:https://github.com/CleverRaven/Cataclysm-DDA/pull/7974 It’s in a very basic stage. Some might even call them ‘faux’ z-levels, but one has to start somewhere, and really…

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