# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=337

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 338

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## [I smell like road apples](https://discourse.cataclysmdda.org/t/i-smell-like-road-apples/9939)

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**Author:** [@Deveak](https://discourse.cataclysmdda.org/u/Deveak)\
**Replies:** 15\
**Last updated:** [July 1, 2015, 3:08am UTC](https://discourse.cataclysmdda.org/t/i-smell-like-road-apples/9939 "2015-07-01T03:08:56Z")

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I noticed a shaving kit in game, I like it but I feel a step further is in order. Ask yourself, if you are a survivor, what would you do? I would want to regain as much of my old life as possible. The cataclysm is depre…

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## [Save compatability from 0.B to 0.C](https://discourse.cataclysmdda.org/t/save-compatability-from-0-b-to-0-c/9962)

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**Author:** [@GenJeFT](https://discourse.cataclysmdda.org/u/GenJeFT)\
**Replies:** 1\
**Last updated:** [July 1, 2015, 12:43am UTC](https://discourse.cataclysmdda.org/t/save-compatability-from-0-b-to-0-c/9962 "2015-07-01T00:43:37Z")

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This is probably asked but the search I did for save compatibility was dated for 2013. Can I load a save from 0.B to 0.C and have it work? I would like to continue work on my mobile base that is almost as wide as the r…

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## [I think mabye is time to make a item owner system](https://discourse.cataclysmdda.org/t/i-think-mabye-is-time-to-make-a-item-owner-system/9958)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 10\
**Last updated:** [June 30, 2015, 9:54pm UTC](https://discourse.cataclysmdda.org/t/i-think-mabye-is-time-to-make-a-item-owner-system/9958 "2015-06-30T21:54:04Z")

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Remember my friend? who try to hide in house avoid NPC aggression? this time he said he was get “rob” he was meet a NPC and convince them stop aggression, but then the NPC just took anything item on his car, and he was …

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## [Can someone start dev that player can lock the door on their own?](https://discourse.cataclysmdda.org/t/can-someone-start-dev-that-player-can-lock-the-door-on-their-own/9931)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 6\
**Last updated:** [June 30, 2015, 7:49am UTC](https://discourse.cataclysmdda.org/t/can-someone-start-dev-that-player-can-lock-the-door-on-their-own/9931 "2015-06-30T07:49:49Z")

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So, here’s situation, today my friend get attacked by a npc thug, he try to hide in the house and close the door, and then NPC open it and start shooting, then he died. my friend just ask me why there’s no option that p…

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## [Profession Traits](https://discourse.cataclysmdda.org/t/profession-traits/9953)

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**Author:** [@matty491](https://discourse.cataclysmdda.org/u/matty491)\
**Replies:** 5\
**Last updated:** [June 30, 2015, 5:19am UTC](https://discourse.cataclysmdda.org/t/profession-traits/9953 "2015-06-30T05:19:56Z")

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Hey everyone, im just wondering what profession traits like Police Officer, Skater, MD, Black Belt, SWAT Officer etc do exactly? I mean I googled it and it just says “also grant you special profession traits which are ba…

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## [SCP lore](https://discourse.cataclysmdda.org/t/scp-lore/9945)

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**Author:** [@skYman](https://discourse.cataclysmdda.org/u/skYman)\
**Replies:** 10\
**Last updated:** [June 29, 2015, 11:43pm UTC](https://discourse.cataclysmdda.org/t/scp-lore/9945 "2015-06-29T23:43:52Z")

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Could SCP lore become a thing? http://www.scp-wiki.net/

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## [Chargen menu is too small](https://discourse.cataclysmdda.org/t/chargen-menu-is-too-small/9954)

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**Author:** [@SteelBlueWolf](https://discourse.cataclysmdda.org/u/SteelBlueWolf)\
**Replies:** 1\
**Last updated:** [June 29, 2015, 6:23pm UTC](https://discourse.cataclysmdda.org/t/chargen-menu-is-too-small/9954 "2015-06-29T18:23:24Z")

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The chargen menu is too small to see all the details of a profession. Could it get expanded?

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## [Characters can start knowing how to fletch some types of arrows, but not others](https://discourse.cataclysmdda.org/t/characters-can-start-knowing-how-to-fletch-some-types-of-arrows-but-not-others/9925)

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**Author:** [@jedibob5](https://discourse.cataclysmdda.org/u/jedibob5)\
**Replies:** 13\
**Last updated:** [June 29, 2015, 6:14pm UTC](https://discourse.cataclysmdda.org/t/characters-can-start-knowing-how-to-fletch-some-types-of-arrows-but-not-others/9925 "2015-06-29T18:14:23Z")

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More of a flaw in logic than an actual coding bug, but I think it’s worth a report. I started a Bow Hunter character with 2 archery, 2 tailoring, 2 fabrication, and 2 survival, and I’ve found that I actually don’t know …

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## [An issue I've been coming across for small vehicles](https://discourse.cataclysmdda.org/t/an-issue-ive-been-coming-across-for-small-vehicles/9951)

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**Author:** [@Rot](https://discourse.cataclysmdda.org/u/Rot)\
**Replies:** 4\
**Last updated:** [June 29, 2015, 6:04pm UTC](https://discourse.cataclysmdda.org/t/an-issue-ive-been-coming-across-for-small-vehicles/9951 "2015-06-29T18:04:51Z")

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Recently I’ve just fixed up a motorcycle in one of the newer builds and spent a reasonable chunk of time making everything in pristine shape. I started driving it around for a test run and after some time my engine died …

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## [Failed to load submap](https://discourse.cataclysmdda.org/t/failed-to-load-submap/9938)

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**Author:** [@Deveak](https://discourse.cataclysmdda.org/u/Deveak)\
**Replies:** 4\
**Last updated:** [June 29, 2015, 4:14am UTC](https://discourse.cataclysmdda.org/t/failed-to-load-submap/9938 "2015-06-29T04:14:02Z")

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It hurts so much. :frowning: I played for several hours. Amassing loot and a sweet luxury rv i fixed up and even put armor plates on and a front composite ram on. Than i save and the next time i reload I get this error …

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## [Vehicle Mounted Turrets not functional](https://discourse.cataclysmdda.org/t/vehicle-mounted-turrets-not-functional/9947)

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**Author:** [@Terranaut](https://discourse.cataclysmdda.org/u/Terranaut)\
**Replies:** 8\
**Last updated:** [June 28, 2015, 10:37pm UTC](https://discourse.cataclysmdda.org/t/vehicle-mounted-turrets-not-functional/9947 "2015-06-28T22:37:23Z")

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I’ve already made an issue on the repo but I figured the extra exposure wouldn’t hurt. Basically any turret that is on a vehicle doesn’t work; you can’t configure it and aiming it manually tells you it’s offline when it…

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## ['Don't Bruise' and 'Dense Bones' traits](https://discourse.cataclysmdda.org/t/dont-bruise-and-dense-bones-traits/9940)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 10\
**Last updated:** [June 28, 2015, 6:52am UTC](https://discourse.cataclysmdda.org/t/dont-bruise-and-dense-bones-traits/9940 "2015-06-28T06:52:00Z")

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I, like many other people, just simply don’t bruise. I don’t know if it’s a medical thing or what, but I just don’t bruise unless a bone is actually broken. I’m thinking that this could be a starting trait that would low…

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## [CBM that reduces tiredness?](https://discourse.cataclysmdda.org/t/cbm-that-reduces-tiredness/9848)

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**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 6\
**Last updated:** [June 28, 2015, 5:33am UTC](https://discourse.cataclysmdda.org/t/cbm-that-reduces-tiredness/9848 "2015-06-28T05:33:00Z")

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Idea from warhammer 40k: Introduce a CBM that temporarily “shuts off” one half of the brain while allowing the other half to run, and alternating between the two - effectively eliminating the need to sleep at a minor cos…

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## [MOVED: multi-tile monsters](https://discourse.cataclysmdda.org/t/moved-multi-tile-monsters/9942)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 0\
**Last updated:** [June 27, 2015, 7:40pm UTC](https://discourse.cataclysmdda.org/t/moved-multi-tile-monsters/9942 "2015-06-27T19:40:02Z")

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This topic has been moved to The Drawing Board - Suggestions, Comments, and Future Plans. \[iurl\]http://smf.cataclysmdda.com/index.php?topic=10495.0\[/iurl\]

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## [MOVED: Proper Electricity!](https://discourse.cataclysmdda.org/t/moved-proper-electricity/9941)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 0\
**Last updated:** [June 27, 2015, 7:39pm UTC](https://discourse.cataclysmdda.org/t/moved-proper-electricity/9941 "2015-06-27T19:39:16Z")

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This topic has been moved to The Drawing Board - Suggestions, Comments, and Future Plans. \[iurl\]http://smf.cataclysmdda.com/index.php?topic=10659.0\[/iurl\]

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## [Suggestions suggestions suggestions!](https://discourse.cataclysmdda.org/t/suggestions-suggestions-suggestions/9933)

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**Author:** [@wintery](https://discourse.cataclysmdda.org/u/wintery)\
**Replies:** 7\
**Last updated:** [June 27, 2015, 4:50pm UTC](https://discourse.cataclysmdda.org/t/suggestions-suggestions-suggestions/9933 "2015-06-27T16:50:32Z")

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Sorry for the long list. Hope it is useful. Appreciate the great work. suggestions: – ‘butchering’ an item with removable batteries/content removes them to the ground. Eg torchlight, bottle of gin. Very quick. – ‘butc…

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## [Any plan about biome system?](https://discourse.cataclysmdda.org/t/any-plan-about-biome-system/9930)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 8\
**Last updated:** [June 27, 2015, 7:04am UTC](https://discourse.cataclysmdda.org/t/any-plan-about-biome-system/9930 "2015-06-27T07:04:41Z")

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I just watch the mad max fury road, and very amazed on the desert vehicle driving I remember CDDA used to have a desert biome option to trigger, but later remove on the game for some reason will there’s other biome on …

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## [Src/game.h:76:7: error: forward declaration of ‘class player’](https://discourse.cataclysmdda.org/t/src-game-h-76-7-error-forward-declaration-of-class-player/9936)

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**Author:** [@v.v.b](https://discourse.cataclysmdda.org/u/v.v.b)\
**Replies:** 2\
**Last updated:** [June 27, 2015, 4:37am UTC](https://discourse.cataclysmdda.org/t/src-game-h-76-7-error-forward-declaration-of-class-player/9936 "2015-06-27T04:37:04Z")

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gentoo, x86\_64. cataclysm dda current git version (27.06.2015). can’t compile it says: src/catalua.cpp: In member function ‘long int use\_function::call(player\*, item\*, bool, const tripoint&) const’: src/catalua.cpp:11…

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## [HALP! Toxic clouds in the weed basement!](https://discourse.cataclysmdda.org/t/halp-toxic-clouds-in-the-weed-basement/9841)

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**Author:** [@Graphical](https://discourse.cataclysmdda.org/u/Graphical)\
**Replies:** 6\
**Last updated:** [June 26, 2015, 8:50pm UTC](https://discourse.cataclysmdda.org/t/halp-toxic-clouds-in-the-weed-basement/9841 "2015-06-26T20:50:44Z")

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One of those toxic fat sh\*ts just exploded in my basement as I was occupying my new base. Now the toxic cloud is obstructing half my basement and wont go away. Open doors and windows upstairs dont help. HALP!

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## [How I get this out? Any ideas?](https://discourse.cataclysmdda.org/t/how-i-get-this-out-any-ideas/9895)

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**Author:** [@Pageman](https://discourse.cataclysmdda.org/u/Pageman)\
**Replies:** 16\
**Last updated:** [June 26, 2015, 8:44pm UTC](https://discourse.cataclysmdda.org/t/how-i-get-this-out-any-ideas/9895 "2015-06-26T20:44:12Z")

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I don’t think I can ram the doors and leave unscratched ;-; \[image\]

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## [Can't sleep (#3343)](https://discourse.cataclysmdda.org/t/cant-sleep-3343/9934)

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**Author:** [@Codeslamer](https://discourse.cataclysmdda.org/u/Codeslamer)\
**Replies:** 1\
**Last updated:** [June 26, 2015, 7:07pm UTC](https://discourse.cataclysmdda.org/t/cant-sleep-3343/9934 "2015-06-26T19:07:42Z")

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I don’t know what’s causing it but my character hasn’t been able to sleep in about 5 days. The only trait I have that has anything to do with sleep is the accomplished sleeper trait, which is meant to make it easier to s…

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## [Recoil dependent on strength stat](https://discourse.cataclysmdda.org/t/recoil-dependent-on-strength-stat/9923)

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**Author:** [@SteelBlueWolf](https://discourse.cataclysmdda.org/u/SteelBlueWolf)\
**Replies:** 6\
**Last updated:** [June 26, 2015, 5:37pm UTC](https://discourse.cataclysmdda.org/t/recoil-dependent-on-strength-stat/9923 "2015-06-26T17:37:34Z")

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The stronger you are the easier it is to keep a gun under control. There should be a difference in perceived recoil at different strength levels like perception affects accuracy. With 4 strength you just couldn’t hit any…

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## ['Construction site' scenario](https://discourse.cataclysmdda.org/t/construction-site-scenario/9928)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 2\
**Last updated:** [June 26, 2015, 5:04pm UTC](https://discourse.cataclysmdda.org/t/construction-site-scenario/9928 "2015-06-26T17:04:56Z")

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I’m thinking that a starting site where you are one of many workers at a construction site would be fun to play. As a plumber myself, I can tell you that you would also be likely to find shit loads of rocks, random tools…

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## [A Talking Weapon?](https://discourse.cataclysmdda.org/t/a-talking-weapon/9838)

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**Author:** [@Artyom177](https://discourse.cataclysmdda.org/u/Artyom177)\
**Replies:** 3\
**Last updated:** [June 26, 2015, 1:56pm UTC](https://discourse.cataclysmdda.org/t/a-talking-weapon/9838 "2015-06-26T13:56:05Z")

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Would it be possible to make a Talking Weapon? Or item that if in a player’s inventory, it would speak random stuff in the log. I can imagine a sword or maybe even a gun tell you stuff while bashing or blasting a zombie …

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## [Dangerous nub in the woods](https://discourse.cataclysmdda.org/t/dangerous-nub-in-the-woods/9920)

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**Author:** [@ZYME](https://discourse.cataclysmdda.org/u/ZYME)\
**Replies:** 8\
**Last updated:** [June 26, 2015, 6:29am UTC](https://discourse.cataclysmdda.org/t/dangerous-nub-in-the-woods/9920 "2015-06-26T06:29:19Z")

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Hello survivors, I’ve just started a new game and I want to make it a wild way and test some stuff as well, so I settled in the middle of wilderness and began my life among trees and squirrels. After I got beaten 2 ti…

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## ["DEBUG: completed mission 1 was not in the active\_missions list"](https://discourse.cataclysmdda.org/t/debug-completed-mission-1-was-not-in-the-active-missions-list/9927)

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**Author:** [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Replies:** 8\
**Last updated:** [June 25, 2015, 11:34pm UTC](https://discourse.cataclysmdda.org/t/debug-completed-mission-1-was-not-in-the-active-missions-list/9927 "2015-06-25T23:34:52Z")

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Screenshot: \[spoiler\]\[image\]\[/spoiler\] Only mission I’ve been on was a “kill zombie mom” mission, which I completed. I even butchered the bloody thing just in case. Then a few nights later, that happens. In addition, …

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## [Compiling Question](https://discourse.cataclysmdda.org/t/compiling-question/9926)

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**Author:** [@mattychan](https://discourse.cataclysmdda.org/u/mattychan)\
**Replies:** 2\
**Last updated:** [June 25, 2015, 9:51pm UTC](https://discourse.cataclysmdda.org/t/compiling-question/9926 "2015-06-25T21:51:49Z")

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Sorry to post about something like this, but I am new to this. I am using the CodeBlocks IDE, and it seems this is no longer how it is done. I want to contribute, but I need a way to test what I make before I go shoving…

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## [School Scenario \[Merged\]](https://discourse.cataclysmdda.org/t/school-scenario-merged/9922)

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**Author:** [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Replies:** 11\
**Last updated:** [June 25, 2015, 8:38pm UTC](https://discourse.cataclysmdda.org/t/school-scenario-merged/9922 "2015-06-25T20:38:47Z")

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So, I had an idea upon noticing the wide array of student-themed professions, and figure I’d test it out before possibly submitting it to Github. },{ "type": "scenario", "ident": "schools\_out", "name": "Sc…

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## [Mod Idea -Darkest Days-](https://discourse.cataclysmdda.org/t/mod-idea-darkest-days/9567)

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**Author:** [@Antixinsane](https://discourse.cataclysmdda.org/u/Antixinsane)\
**Replies:** 20\
**Last updated:** [June 25, 2015, 7:11pm UTC](https://discourse.cataclysmdda.org/t/mod-idea-darkest-days/9567 "2015-06-25T19:11:19Z")

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Hello, I’ve played CDDA for about a year now, and I thought of something I’m certainly going to need help with if I want the idea to become something. I am rather… poor with my ability to mod, but I am certainly willing …

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## [Outpost mission crash](https://discourse.cataclysmdda.org/t/outpost-mission-crash/9924)

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**Author:** [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Replies:** 0\
**Last updated:** [June 25, 2015, 6:42pm UTC](https://discourse.cataclysmdda.org/t/outpost-mission-crash/9924 "2015-06-25T18:42:12Z")

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Using experimental 207cae3 On one of the outpost missions where you can assign an NPC companion to do jobs, the one where you assign the NPC for caravan duties. Once the job is over a dialogue box that says marksmanship…

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