# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=313

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 314

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## [Changing/Adding mods to a world](https://discourse.cataclysmdda.org/t/changing-adding-mods-to-a-world/10845)

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**Author:** [@lordmoneyofman](https://discourse.cataclysmdda.org/u/lordmoneyofman)\
**Replies:** 1\
**Last updated:** [November 11, 2015, 10:10pm UTC](https://discourse.cataclysmdda.org/t/changing-adding-mods-to-a-world/10845 "2015-11-11T22:10:24Z")

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I have a world that I’ve had for a long time and wanted to change up the mods or even just add some new ones. Is there any easy way to do this?

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## [Killing tank drones](https://discourse.cataclysmdda.org/t/killing-tank-drones/10834)

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**Author:** [@noble](https://discourse.cataclysmdda.org/u/noble)\
**Replies:** 23\
**Last updated:** [November 11, 2015, 7:49pm UTC](https://discourse.cataclysmdda.org/t/killing-tank-drones/10834 "2015-11-11T19:49:55Z")

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There’s a tank drone guarding a vault I want to raid. I’ve hit it with EMP grenades, a LAW, C4, .50 AP, a flamethrower and dynamite. Not a scratch. How do I kill it?

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## [Retractable Rollerblades/Bionic Rollerblades](https://discourse.cataclysmdda.org/t/retractable-rollerblades-bionic-rollerblades/10840)

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**Author:** [@devjroc](https://discourse.cataclysmdda.org/u/devjroc)\
**Replies:** 4\
**Last updated:** [November 11, 2015, 6:18am UTC](https://discourse.cataclysmdda.org/t/retractable-rollerblades-bionic-rollerblades/10840 "2015-11-11T06:18:31Z")

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I love carrying around a pair for extra roadspeed. Nothing quite like spearing zeds from skates (although I could see it making attacks and not just dodges awkward). Would it make sense to get a variety that retracts int…

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## [Npcs delete range weapons when given to them](https://discourse.cataclysmdda.org/t/npcs-delete-range-weapons-when-given-to-them/10835)

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**Author:** [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)\
**Replies:** 6\
**Last updated:** [November 11, 2015, 12:40am UTC](https://discourse.cataclysmdda.org/t/npcs-delete-range-weapons-when-given-to-them/10835 "2015-11-11T00:40:29Z")

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So I made a pneumatic rifle for an npc and gave it to them via the trading menu. The rifle disappeared form the npc’s inventory, mine and it was not wielding it. I gave them ammo to see if they would equip it and nothing…

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## [Translating itype\_id into screen name](https://discourse.cataclysmdda.org/t/translating-itype-id-into-screen-name/10841)

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**Author:** [@Godworrior](https://discourse.cataclysmdda.org/u/Godworrior)\
**Replies:** 1\
**Last updated:** [November 10, 2015, 6:43pm UTC](https://discourse.cataclysmdda.org/t/translating-itype-id-into-screen-name/10841 "2015-11-10T18:43:47Z")

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I have some code in which I have itype\_ids which I want to print to the screen using ityp::nname. In itype.h there is a mention of a master itype map in which I can look up itypes by itype\_ids, but I can’t find it. Anyon…

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## [Bloodline?](https://discourse.cataclysmdda.org/t/bloodline/10828)

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**Author:** [@Balrogue](https://discourse.cataclysmdda.org/u/Balrogue)\
**Replies:** 11\
**Last updated:** [November 10, 2015, 5:30pm UTC](https://discourse.cataclysmdda.org/t/bloodline/10828 "2015-11-10T17:30:47Z")

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Hello, everybody… I’m a new member and I’m not English, so, I speak little English. Please, don’t kill me because there is many spelling and grammar mistakes. I play catclysme since 8 month, and yesterday, I wondered …

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## [Tentacle arms 4/8](https://discourse.cataclysmdda.org/t/tentacle-arms-4-8/10818)

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**Author:** [@IIzTrollin](https://discourse.cataclysmdda.org/u/IIzTrollin)\
**Replies:** 11\
**Last updated:** [November 10, 2015, 4:04pm UTC](https://discourse.cataclysmdda.org/t/tentacle-arms-4-8/10818 "2015-11-10T16:04:35Z")

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Expermintal SDL W7 Tentacle arms says it gives 3 encumbrance but gives 30 for hands. either tool tip needs to read 30, or encumbrance needs to be 3

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## [Item\_groups could use some tweaks](https://discourse.cataclysmdda.org/t/item-groups-could-use-some-tweaks/10800)

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**Author:** [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Replies:** 4\
**Last updated:** [November 10, 2015, 8:36am UTC](https://discourse.cataclysmdda.org/t/item-groups-could-use-some-tweaks/10800 "2015-11-10T08:36:03Z")

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Playing on an experimental that’s a month or more out of date so if these things have coincidentally been tweaked between then and now, ignore this. So okay, suggestions: Put power armor helmets and frames in all the …

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## [Tileset makers: a different tile for pulped corpses](https://discourse.cataclysmdda.org/t/tileset-makers-a-different-tile-for-pulped-corpses/10837)

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**Author:** [@Pyrite](https://discourse.cataclysmdda.org/u/Pyrite)\
**Replies:** 2\
**Last updated:** [November 10, 2015, 8:32am UTC](https://discourse.cataclysmdda.org/t/tileset-makers-a-different-tile-for-pulped-corpses/10837 "2015-11-10T08:32:22Z")

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As I’ve gotten to the stage of the game where I find myself clearing areas out of zombies rather than avoiding them, I find myself generating dozens of corpses in some areas. Now I’m well past the point of needing to but…

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## [How to edit vision range?](https://discourse.cataclysmdda.org/t/how-to-edit-vision-range/10831)

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**Author:** [@Vulpes\_Inculta](https://discourse.cataclysmdda.org/u/Vulpes_Inculta)\
**Replies:** 3\
**Last updated:** [November 9, 2015, 10:30pm UTC](https://discourse.cataclysmdda.org/t/how-to-edit-vision-range/10831 "2015-11-09T22:30:20Z")

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Hello there! Hope I’m posting this in the right forum. My goal is to proportionally reduce (for about 20%) maximum vision distance of both player and all monsters and NPCs. I want vision ranges to fit my preferred zoom …

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## [CTD when firing a turret](https://discourse.cataclysmdda.org/t/ctd-when-firing-a-turret/10833)

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**Author:** [@dogfish](https://discourse.cataclysmdda.org/u/dogfish)\
**Replies:** 0\
**Last updated:** [November 9, 2015, 5:15pm UTC](https://discourse.cataclysmdda.org/t/ctd-when-firing-a-turret/10833 "2015-11-09T17:15:47Z")

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0.C-3861 SDL (i think i run the cataclysm-tiles.exe i dont run any mods and havent changed tiles or whatever) Windows Vista Hi, brand new player here. Thanks for all the hard work. I found a working Humvee and was d…

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## [Limit Wander spawns](https://discourse.cataclysmdda.org/t/limit-wander-spawns/10829)

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**Author:** [@Ember](https://discourse.cataclysmdda.org/u/Ember)\
**Replies:** 3\
**Last updated:** [November 9, 2015, 4:34pm UTC](https://discourse.cataclysmdda.org/t/limit-wander-spawns/10829 "2015-11-09T16:34:07Z")

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there needs to be a limit as to just how much a wander spawn will spawn in zombies, I played an inside lab start that took quite some time to get to the surface, only to find a wandering spawn happened outside the lab, w…

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## [Explosions on overpowered characters causes CTD](https://discourse.cataclysmdda.org/t/explosions-on-overpowered-characters-causes-ctd/10832)

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**Author:** [@shinr](https://discourse.cataclysmdda.org/u/shinr)\
**Replies:** 1\
**Last updated:** [November 9, 2015, 3:54pm UTC](https://discourse.cataclysmdda.org/t/explosions-on-overpowered-characters-causes-ctd/10832 "2015-11-09T15:54:08Z")

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Every once in the while, I play as an overpowered character (high stats, high skills, high tier equipment, almost all of bios except for internal weapons, almost all positive mutations plus Prototype threshold) for a bit…

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## [Drove all day but left the ID's back at base(and other dumb mistakes)](https://discourse.cataclysmdda.org/t/drove-all-day-but-left-the-ids-back-at-base-and-other-dumb-mistakes/10807)

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**Author:** [@Theundyingcode](https://discourse.cataclysmdda.org/u/Theundyingcode)\
**Replies:** 19\
**Last updated:** [November 9, 2015, 11:25am UTC](https://discourse.cataclysmdda.org/t/drove-all-day-but-left-the-ids-back-at-base-and-other-dumb-mistakes/10807 "2015-11-09T11:25:28Z")

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After taking a road trip through a city to reach a military bunker on the far side only to realize I left “my” ID cards back at my home base I started wondering what other dumb but non-lethal(at least not immediately) mi…

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## [Good places for a base?](https://discourse.cataclysmdda.org/t/good-places-for-a-base/10547)

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**Author:** [@\_Rogue](https://discourse.cataclysmdda.org/u/_Rogue)\
**Replies:** 58\
**Last updated:** [November 9, 2015, 5:01am UTC](https://discourse.cataclysmdda.org/t/good-places-for-a-base/10547 "2015-11-09T05:01:49Z")

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Hi, I’m new here and to CDDA and I was wondering if any of you had good places for bases. I already have a makeshift sort of base at the very outskirts of a town in a gun store with very few zombies around; I also have l…

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## [Question about modifying a tile](https://discourse.cataclysmdda.org/t/question-about-modifying-a-tile/10799)

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**Author:** [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)\
**Replies:** 2\
**Last updated:** [November 9, 2015, 3:52am UTC](https://discourse.cataclysmdda.org/t/question-about-modifying-a-tile/10799 "2015-11-09T03:52:11Z")

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I’d like to make the cargo dimension from blazemod look like a standard cargo carrier when installed. What exactly is required to do this? Here is what I’ve done so far. A) Look in blaze\_test.json and see that the ID fo…

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## [Circular distance bug](https://discourse.cataclysmdda.org/t/circular-distance-bug/10826)

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**Author:** [@Marte](https://discourse.cataclysmdda.org/u/Marte)\
**Replies:** 1\
**Last updated:** [November 8, 2015, 8:40pm UTC](https://discourse.cataclysmdda.org/t/circular-distance-bug/10826 "2015-11-08T20:40:33Z")

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Hi all, folks! This is my first post here! :wink: So, yesterday I have found a little and probably obscure bug with “circular distance” and throwing. Tested under the last experimental (both “Tiles” and “Curses”)… The …

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## [Version 0.C-0.C-3846 shoppingcarts items disappeared, speed issues](https://discourse.cataclysmdda.org/t/version-0-c-0-c-3846-shoppingcarts-items-disappeared-speed-issues/10827)

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**Author:** [@AgtTacklberry](https://discourse.cataclysmdda.org/u/AgtTacklberry)\
**Replies:** 3\
**Last updated:** [November 8, 2015, 6:26pm UTC](https://discourse.cataclysmdda.org/t/version-0-c-0-c-3846-shoppingcarts-items-disappeared-speed-issues/10827 "2015-11-08T18:26:34Z")

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Just played the newest exp. build 0.C-3846 and got start up. Found a grocerystore and a shoppingcart. Put my Stuff into it and mentioned it dissappeared imeadiatly. Cant exactly remember what mods i did install. how ca…

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## [.Json mod info](https://discourse.cataclysmdda.org/t/json-mod-info/10769)

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**Author:** [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)\
**Replies:** 3\
**Last updated:** [November 8, 2015, 5:30pm UTC](https://discourse.cataclysmdda.org/t/json-mod-info/10769 "2015-11-08T17:30:00Z")

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I want to start this thread for querstions and answers of what specific things in .json files do to make modding easier. I will start by asking how the item groups works. "type" : "item\_group", "id" : "child\_item…

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## [How can I contribute?](https://discourse.cataclysmdda.org/t/how-can-i-contribute/10824)

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**Author:** [@Godworrior](https://discourse.cataclysmdda.org/u/Godworrior)\
**Replies:** 1\
**Last updated:** [November 8, 2015, 2:55am UTC](https://discourse.cataclysmdda.org/t/how-can-i-contribute/10824 "2015-11-08T02:55:53Z")

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So, I’d like to contribute a small change to the Cataclysm code which allows cancelling a crafting action when selecting a specific component (the one you had expected isn’t there and you don’t want to waste any others)…

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## [Returning Player w/ Question(s)](https://discourse.cataclysmdda.org/t/returning-player-w-question-s/10822)

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**Author:** [@Kristover](https://discourse.cataclysmdda.org/u/Kristover)\
**Replies:** 7\
**Last updated:** [November 7, 2015, 9:15pm UTC](https://discourse.cataclysmdda.org/t/returning-player-w-question-s/10822 "2015-11-07T21:15:07Z")

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All, Recently returned from overseas trip and looking to get back to Catty after being gone - I loved this game and excited to see the changes. Some questions for a returnee… I downloaded the latest experimental and…

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## [Overrun buildings and disaster zones](https://discourse.cataclysmdda.org/t/overrun-buildings-and-disaster-zones/10820)

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**Author:** [@jokermatt999](https://discourse.cataclysmdda.org/u/jokermatt999)\
**Replies:** 2\
**Last updated:** [November 7, 2015, 5:28pm UTC](https://discourse.cataclysmdda.org/t/overrun-buildings-and-disaster-zones/10820 "2015-11-07T17:28:11Z")

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Just an idea I’ve been kicking around, what about having rare building spawns that are overrun with hordes of zombies, like a deadlier version of the wasp houses? It wouldn’t be too hard to tweak the json a bit to add so…

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## [0.C-3862 Failed to save options to ./config/options.json](https://discourse.cataclysmdda.org/t/0-c-3862-failed-to-save-options-to-config-options-json/10819)

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**Author:** [@burgerpro](https://discourse.cataclysmdda.org/u/burgerpro)\
**Replies:** 0\
**Last updated:** [November 7, 2015, 2:31pm UTC](https://discourse.cataclysmdda.org/t/0-c-3862-failed-to-save-options-to-config-options-json/10819 "2015-11-07T14:31:36Z")

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Upon freshly starting the game and changing anything in the options, after trying to save it the already mentioned message appears. Was fixed by “mkdir config && touch config/options.json” . You should probably make ca…

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## [Where are EAGLEEYED/Scout and binoculars factored into vision range?](https://discourse.cataclysmdda.org/t/where-are-eagleeyed-scout-and-binoculars-factored-into-vision-range/10817)

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**Author:** [@jokermatt999](https://discourse.cataclysmdda.org/u/jokermatt999)\
**Replies:** 2\
**Last updated:** [November 7, 2015, 12:26am UTC](https://discourse.cataclysmdda.org/t/where-are-eagleeyed-scout-and-binoculars-factored-into-vision-range/10817 "2015-11-07T00:26:58Z")

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I’ve searched through GitHub, but I can’t find any reference for any of those except where they’re initially defined. Testing seemed to indicate an effect, but I can’t find where it’s coded in. I’ve found the night visio…

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## [I just found a 'Jaqueshammer'](https://discourse.cataclysmdda.org/t/i-just-found-a-jaqueshammer/10813)

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**Author:** [@Goombah](https://discourse.cataclysmdda.org/u/Goombah)\
**Replies:** 5\
**Last updated:** [November 6, 2015, 5:18pm UTC](https://discourse.cataclysmdda.org/t/i-just-found-a-jaqueshammer/10813 "2015-11-06T17:18:13Z")

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So, there I am playing and I just found a ‘jacqueshammer’. COmplete with a French description. Amusing, but probably a bug. :slight\_smile:

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## [Daylight and tents](https://discourse.cataclysmdda.org/t/daylight-and-tents/10816)

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**Author:** [@Graphical](https://discourse.cataclysmdda.org/u/Graphical)\
**Replies:** 0\
**Last updated:** [November 6, 2015, 4:53pm UTC](https://discourse.cataclysmdda.org/t/daylight-and-tents/10816 "2015-11-06T16:53:43Z")

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First time camper in DDA, as of this evening. Would it be possible for someone to code daylight coming in through the tent walls? It’s only cloth, and we all know one does not need a flashlight in a tent during the day. …

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## [Korean](https://discourse.cataclysmdda.org/t/korean/10812)

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**Author:** [@LazyCat-rus](https://discourse.cataclysmdda.org/u/LazyCat-rus)\
**Replies:** 0\
**Last updated:** [November 6, 2015, 7:58am UTC](https://discourse.cataclysmdda.org/t/korean/10812 "2015-11-06T07:58:57Z")

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mmm… I received 2 request for korean language on transifex. So, should i take translations update from transifex instead launchpad? There can be only one option.

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## [\[0.C-3850\] Key config and navigating menus with numpad](https://discourse.cataclysmdda.org/t/0-c-3850-key-config-and-navigating-menus-with-numpad/10809)

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**Author:** [@Ratha](https://discourse.cataclysmdda.org/u/Ratha)\
**Replies:** 0\
**Last updated:** [November 6, 2015, 2:22am UTC](https://discourse.cataclysmdda.org/t/0-c-3850-key-config-and-navigating-menus-with-numpad/10809 "2015-11-06T02:22:50Z")

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As someone who uses the numpad to navigate around in CATA; having to take your hands off of the numpad in order to scroll various menus tends to be very troublesome and tedious. Here are a few issues that i’ve noticed wi…

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## [Need help resolving a ranch quest bug](https://discourse.cataclysmdda.org/t/need-help-resolving-a-ranch-quest-bug/10806)

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**Author:** [@Zombies-R-Us](https://discourse.cataclysmdda.org/u/Zombies-R-Us)\
**Replies:** 0\
**Last updated:** [November 5, 2015, 9:38pm UTC](https://discourse.cataclysmdda.org/t/need-help-resolving-a-ranch-quest-bug/10806 "2015-11-05T21:38:10Z")

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Hey guys; I ran into a bit of a problem with a ranch quest - it worked well for the 2x4, blanket and nail parts, but now that it’s come to salt - on accepting the mission I get a “can’t find ranch\_camp\_46” message and t…

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## [How are armor values calculated?](https://discourse.cataclysmdda.org/t/how-are-armor-values-calculated/10804)

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**Author:** [@TheShadowAssasin](https://discourse.cataclysmdda.org/u/TheShadowAssasin)\
**Replies:** 4\
**Last updated:** [November 5, 2015, 7:13pm UTC](https://discourse.cataclysmdda.org/t/how-are-armor-values-calculated/10804 "2015-11-05T19:13:05Z")

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Does anybody know how the game calculates armor values such as bash, cut, acid, and etc. I ask this because I was looking through the armor jsons because I was thinking about making my own mod, but I only saw Environment…

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