# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=307

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 308

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## [Nothing loads whatsoever](https://discourse.cataclysmdda.org/t/nothing-loads-whatsoever/11118)

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**Author:** [@A\_Blitzkried\_of\_Butt](https://discourse.cataclysmdda.org/u/A_Blitzkried_of_Butt)\
**Replies:** 3\
**Last updated:** [December 20, 2015, 6:20pm UTC](https://discourse.cataclysmdda.org/t/nothing-loads-whatsoever/11118 "2015-12-20T18:20:08Z")

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So i have the latest exp when i saved and closed the game, and when i started it up again, it didnt say i had any savegames and my options were default!

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## [Electrical installation](https://discourse.cataclysmdda.org/t/electrical-installation/11114)

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**Author:** [@Sutskoen](https://discourse.cataclysmdda.org/u/Sutskoen)\
**Replies:** 1\
**Last updated:** [December 20, 2015, 5:04am UTC](https://discourse.cataclysmdda.org/t/electrical-installation/11114 "2015-12-20T05:04:10Z")

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I couldn’t really find another post about this, so I thought I would throw it out here. Personally, I really fancy Cdda for all the things you can build, but I’ve always missed one thing in particular, while it’s not so…

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## [Can't recharge welders](https://discourse.cataclysmdda.org/t/cant-recharge-welders/11119)

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**Author:** [@sckupp](https://discourse.cataclysmdda.org/u/sckupp)\
**Replies:** 1\
**Last updated:** [December 19, 2015, 8:42pm UTC](https://discourse.cataclysmdda.org/t/cant-recharge-welders/11119 "2015-12-19T20:42:46Z")

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After upgrading from 0.C-7839 to the latest experimental, Windows tiles, I can’t reload welders anymore - even with enough batteries in my inventory, it will always say “Out of batteries”. Went back to 0.C-7839 and weld…

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## [Presenting: the Motorized Mobility Enhancement Pack!](https://discourse.cataclysmdda.org/t/presenting-the-motorized-mobility-enhancement-pack/11065)

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**Author:** [@Steelmaniac](https://discourse.cataclysmdda.org/u/Steelmaniac)\
**Replies:** 11\
**Last updated:** [December 19, 2015, 1:47pm UTC](https://discourse.cataclysmdda.org/t/presenting-the-motorized-mobility-enhancement-pack/11065 "2015-12-19T13:47:05Z")

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Tired of having only a couple of engines to go around? Tired of said engines not being big or realistic enough in terms of weight? Then wait no more and download the Motorized Mobility Enhancement Pack™ (MMEP)! This pa…

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## [Player::has\_two\_arms](https://discourse.cataclysmdda.org/t/player-has-two-arms/11108)

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**Author:** [@Alec\_White](https://discourse.cataclysmdda.org/u/Alec_White)\
**Replies:** 1\
**Last updated:** [December 19, 2015, 1:24pm UTC](https://discourse.cataclysmdda.org/t/player-has-two-arms/11108 "2015-12-19T13:24:13Z")

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Trying to make an amputee arm trait(yes I’m a horrible person). I saw that while there’s the has\_two\_arms check I didn’t found any item with the ALWAYS\_TWOHAND flag. Only player::can\_wield, other about handcuff and a if…

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## [Infrared vision questions](https://discourse.cataclysmdda.org/t/infrared-vision-questions/11115)

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**Author:** [@egomassive](https://discourse.cataclysmdda.org/u/egomassive)\
**Replies:** 0\
**Last updated:** [December 19, 2015, 10:22am UTC](https://discourse.cataclysmdda.org/t/infrared-vision-questions/11115 "2015-12-19T10:22:19Z")

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I’m working with Random\_dragon on the MShock32Modded tileset. I made this nice infrared graphic seen below, but I need some expert input. \[image\] The graphic I’m talking about is the orange blob out in the darkness. Fo…

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## [Compile for 0.6 not and some n00b questions](https://discourse.cataclysmdda.org/t/compile-for-0-6-not-and-some-n00b-questions/11083)

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**Author:** [@I\_haz\_no\_names](https://discourse.cataclysmdda.org/u/I_haz_no_names)\
**Replies:** 6\
**Last updated:** [December 19, 2015, 6:20am UTC](https://discourse.cataclysmdda.org/t/compile-for-0-6-not-and-some-n00b-questions/11083 "2015-12-19T06:20:21Z")

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Hello guys, I’ve followed the guide and installed the dependencies required for compiling Cataclysm. First off, good job devs. Second off, I have a question, where do you get the latest experimental? 0.5 Linux Mint 1…

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## [0.C-3984 The map search function is being unreliable](https://discourse.cataclysmdda.org/t/0-c-3984-the-map-search-function-is-being-unreliable/11111)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 1\
**Last updated:** [December 19, 2015, 6:17am UTC](https://discourse.cataclysmdda.org/t/0-c-3984-the-map-search-function-is-being-unreliable/11111 "2015-12-19T06:17:31Z")

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Win 7 Version 3984, graphical (or 7923-gbd45294, as it reads in the game main menu) It appears the map search function doesn’t return all hits. I did a search on my map for ‘police’, to find all police stations. Cycli…

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## [Arm Either tag](https://discourse.cataclysmdda.org/t/arm-either-tag/11113)

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**Author:** [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Replies:** 0\
**Last updated:** [December 19, 2015, 5:06am UTC](https://discourse.cataclysmdda.org/t/arm-either-tag/11113 "2015-12-19T05:06:09Z")

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There’s no ARMS\_EITHER tag Splints and other items cant be placed on one arm. Small items, such as ipod-like devices or fantasy weapons or individual arm items could be placed on one arm. And splints.

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## [Elf-Mod](https://discourse.cataclysmdda.org/t/elf-mod/11110)

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**Author:** [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)\
**Replies:** 6\
**Last updated:** [December 19, 2015, 3:56am UTC](https://discourse.cataclysmdda.org/t/elf-mod/11110 "2015-12-19T03:56:47Z")

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\-\>\[quote=“Malkeus, post:18, topic:10466”\]\[quote=“Random\_dragon, post:17, topic:10466”\]Ah, interesting. That reminds me, the documentation for the game has an “example mod” that spawns elves over time. I wish I knew how …

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## [New in Cata (0.C Cooper)](https://discourse.cataclysmdda.org/t/new-in-cata-0-c-cooper/11081)

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**Author:** [@Etherdreamer](https://discourse.cataclysmdda.org/u/Etherdreamer)\
**Replies:** 28\
**Last updated:** [December 18, 2015, 9:04am UTC](https://discourse.cataclysmdda.org/t/new-in-cata-0-c-cooper/11081 "2015-12-18T09:04:56Z")

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Greetings, First english is not my main tongue, so funny grammar incomming. I find this game like 2 days ago, and it hook me hard (as well the game is hard too and deep as I like from a game) After dying a lot just for…

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## [Crafting system where the finished Items stats are dependent on the materials](https://discourse.cataclysmdda.org/t/crafting-system-where-the-finished-items-stats-are-dependent-on-the-materials/11097)

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**Author:** [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Replies:** 3\
**Last updated:** [December 18, 2015, 6:46am UTC](https://discourse.cataclysmdda.org/t/crafting-system-where-the-finished-items-stats-are-dependent-on-the-materials/11097 "2015-12-18T06:46:29Z")

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Crafting system where the finished Items stats are dependent on the materials used. I’m picturing that this would be SOMEWHAT similar to the crafting system in ‘Thea: The Awakening’, but only in that using leather inste…

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## [Mix & Match Armor Pieces Mod (FO4 style)](https://discourse.cataclysmdda.org/t/mix-match-armor-pieces-mod-fo4-style/11052)

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**Author:** [@Sunshine](https://discourse.cataclysmdda.org/u/Sunshine)\
**Replies:** 4\
**Last updated:** [December 18, 2015, 1:39am UTC](https://discourse.cataclysmdda.org/t/mix-match-armor-pieces-mod-fo4-style/11052 "2015-12-18T01:39:02Z")

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preliminary files: https://mega.nz/#!jVUDmZhB!No\_wGR8ZxNswBMY1tuASujtRRrA\_N2fTrJeI6UF57Ms Armor pieces are made to be worn separately on individual limbs, and so that different sets can be mixed and matched–or mismatche…

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## [Realistic Nutrition pt2](https://discourse.cataclysmdda.org/t/realistic-nutrition-pt2/11093)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 2\
**Last updated:** [December 17, 2015, 9:33pm UTC](https://discourse.cataclysmdda.org/t/realistic-nutrition-pt2/11093 "2015-12-17T21:33:17Z")

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Preface: I just read this: https://github.com/CleverRaven/Cataclysm-DDA/issues/13649 I’m trying to outline here a framework for a more detailed, but hopefully not too painful system regarding hunger, hydration, health/…

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## [Some ideas for improving the Bionics UI](https://discourse.cataclysmdda.org/t/some-ideas-for-improving-the-bionics-ui/11104)

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**Author:** [@Terthna](https://discourse.cataclysmdda.org/u/Terthna)\
**Replies:** 0\
**Last updated:** [December 17, 2015, 9:20pm UTC](https://discourse.cataclysmdda.org/t/some-ideas-for-improving-the-bionics-ui/11104 "2015-12-17T21:20:28Z")

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I noticed a while back that there is a preponderance of Active Bionics versus Passive ones, and it appears to have become an even worse problem; with previously Passive Bionics getting new Active features, while new Bion…

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## [Acid balancing](https://discourse.cataclysmdda.org/t/acid-balancing/11100)

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**Author:** [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Replies:** 10\
**Last updated:** [December 17, 2015, 8:19pm UTC](https://discourse.cataclysmdda.org/t/acid-balancing/11100 "2015-12-17T20:19:01Z")

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I keep hearing complaints about acid. Old acid ignored all armors. Then for a while it didn’t and it made it totally harmless to player. Now it ignores armor based on how long you stand in it and how little environmen…

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## [0.C-4032 Crashes](https://discourse.cataclysmdda.org/t/0-c-4032-crashes/11078)

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**Author:** [@Alasnuyo](https://discourse.cataclysmdda.org/u/Alasnuyo)\
**Replies:** 4\
**Last updated:** [December 17, 2015, 5:27pm UTC](https://discourse.cataclysmdda.org/t/0-c-4032-crashes/11078 "2015-12-17T17:27:40Z")

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Is anyone else experiencing random crashes from while playing in this iteration? I’m looting a mansion which was located 8 tiles away from a slime pit when the game starts randomly crashing. As in “This application has …

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## [O.C 4011 keeps crashing](https://discourse.cataclysmdda.org/t/o-c-4011-keeps-crashing/11061)

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**Author:** [@Jarlaxlejr](https://discourse.cataclysmdda.org/u/Jarlaxlejr)\
**Replies:** 6\
**Last updated:** [December 17, 2015, 4:04am UTC](https://discourse.cataclysmdda.org/t/o-c-4011-keeps-crashing/11061 "2015-12-17T04:04:23Z")

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As the title says, game randomly crashes. It says something to the effect of “a C++ error caused tiles to quit working” or something like that. The only random mod I’m using is Artyom’s Gun Emporium mod and it has never …

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## [Music as craft](https://discourse.cataclysmdda.org/t/music-as-craft/11068)

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**Author:** [@Isk1n](https://discourse.cataclysmdda.org/u/Isk1n)\
**Replies:** 3\
**Last updated:** [December 16, 2015, 10:34pm UTC](https://discourse.cataclysmdda.org/t/music-as-craft/11068 "2015-12-16T22:34:26Z")

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If I am correct, current implementation of musical instruments allows random dude to virtuously play any instrument he wants. Even asleep. Which is not very realistic. I wonder, if it is possible to add a new skill (Mus…

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## [Improvised Screwdrivers](https://discourse.cataclysmdda.org/t/improvised-screwdrivers/11094)

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**Author:** [@Bumpkin](https://discourse.cataclysmdda.org/u/Bumpkin)\
**Replies:** 1\
**Last updated:** [December 16, 2015, 9:43pm UTC](https://discourse.cataclysmdda.org/t/improvised-screwdrivers/11094 "2015-12-16T21:43:57Z")

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What would people think about the changes to balance if there was an improvised screwdriver only useful for disassembling furniture? Cloth, thread and string could be options as well as duct tape, and the regular screwdr…

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## [Crafting in the dark, feedback/playtest needed](https://discourse.cataclysmdda.org/t/crafting-in-the-dark-feedback-playtest-needed/11075)

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**Author:** [@sparr](https://discourse.cataclysmdda.org/u/sparr)\
**Replies:** 2\
**Last updated:** [December 16, 2015, 7:57pm UTC](https://discourse.cataclysmdda.org/t/crafting-in-the-dark-feedback-playtest-needed/11075 "2015-12-16T19:57:44Z")

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https://github.com/CleverRaven/Cataclysm-DDA/pull/14416 I could use some avid crafters, and possibly some mod authors, to give this a try. I doubt I’ve managed to hit all the weird use cases (like skill rust, custom ski…

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## [Contributor credits and donation information](https://discourse.cataclysmdda.org/t/contributor-credits-and-donation-information/11056)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 4\
**Last updated:** [December 16, 2015, 4:07am UTC](https://discourse.cataclysmdda.org/t/contributor-credits-and-donation-information/11056 "2015-12-16T04:07:56Z")

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This is something I’ve been meaning to do for a while, listing contributors, and if they wish means they have of accepting donations. This initial list is generated by git shortlog -s | cut -f 2 | less, some of the user…

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## [Not like this, not like this](https://discourse.cataclysmdda.org/t/not-like-this-not-like-this/11076)

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**Author:** [@SBombay](https://discourse.cataclysmdda.org/u/SBombay)\
**Replies:** 17\
**Last updated:** [December 16, 2015, 3:51am UTC](https://discourse.cataclysmdda.org/t/not-like-this-not-like-this/11076 "2015-12-16T03:51:08Z")

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I have barricaded myself into the church vestibule. Two steel lockers and a door stand between me and the skeletal dog that means to do me in. I had to ditch my military rucksack as I ran for my life. I only have a fi…

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## [Taking a Quadrillion Years to Save](https://discourse.cataclysmdda.org/t/taking-a-quadrillion-years-to-save/11059)

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**Author:** [@Jesus\_Smith\_Nandez](https://discourse.cataclysmdda.org/u/Jesus_Smith_Nandez)\
**Replies:** 4\
**Last updated:** [December 16, 2015, 12:29am UTC](https://discourse.cataclysmdda.org/t/taking-a-quadrillion-years-to-save/11059 "2015-12-16T00:29:07Z")

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Title. My game takes the entire Cretatious period to save. I have ended up being forced to quit during saving and this causes save corruption, loss of items without location and vice versa, and basically a lot of weird s…

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## [Stealth mode!](https://discourse.cataclysmdda.org/t/stealth-mode/10711)

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**Author:** [@Nikolai\_Don\_Bonavitc](https://discourse.cataclysmdda.org/u/Nikolai_Don_Bonavitc)\
**Replies:** 41\
**Last updated:** [December 16, 2015, 12:09am UTC](https://discourse.cataclysmdda.org/t/stealth-mode/10711 "2015-12-16T00:09:08Z")

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Stealth mode! Who wants to see some kind of “stealth mode” added? The way I see it, you would press " twice (or maybe without shift). This would put you into stealth, where you speed would drop by 33%, walking noise w…

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## [0.C-4032 No cars are spawning on the streets](https://discourse.cataclysmdda.org/t/0-c-4032-no-cars-are-spawning-on-the-streets/11077)

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**Author:** [@G.E.C](https://discourse.cataclysmdda.org/u/G.E.C)\
**Replies:** 8\
**Last updated:** [December 15, 2015, 2:55pm UTC](https://discourse.cataclysmdda.org/t/0-c-4032-no-cars-are-spawning-on-the-streets/11077 "2015-12-15T14:55:33Z")

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I noticed this after creating a new world, there are 0 random cars on the streets. The only cars that are spawning are those set to spawn with the structure (Like the tractor at the barn). I created 2 worlds, one with th…

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## [Cars not affected by item spawn scaling/ Item spawns cannot be set to zero](https://discourse.cataclysmdda.org/t/cars-not-affected-by-item-spawn-scaling-item-spawns-cannot-be-set-to-zero/11082)

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**Author:** [@Brian361](https://discourse.cataclysmdda.org/u/Brian361)\
**Replies:** 1\
**Last updated:** [December 15, 2015, 12:55am UTC](https://discourse.cataclysmdda.org/t/cars-not-affected-by-item-spawn-scaling-item-spawns-cannot-be-set-to-zero/11082 "2015-12-15T00:55:37Z")

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I tried to do a run with absolutely no item spawn, but found out it can only go to .01% I also noticed during this run items spawned in cars do not seem to be affected by the scaling setting. On an unrelated note, would…

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## [Cast your vote on what features or bugs should be implemented or fixed first](https://discourse.cataclysmdda.org/t/cast-your-vote-on-what-features-or-bugs-should-be-implemented-or-fixed-first/11080)

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**Author:** [@rremyroy](https://discourse.cataclysmdda.org/u/rremyroy)\
**Replies:** 1\
**Last updated:** [December 14, 2015, 6:48pm UTC](https://discourse.cataclysmdda.org/t/cast-your-vote-on-what-features-or-bugs-should-be-implemented-or-fixed-first/11080 "2015-12-14T18:48:21Z")

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An easy way to influence the direction of the game. Cast your vote here

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## [Every version past 0.C 4027 crashes with runtime error on world load](https://discourse.cataclysmdda.org/t/every-version-past-0-c-4027-crashes-with-runtime-error-on-world-load/11071)

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**Author:** [@pip12345](https://discourse.cataclysmdda.org/u/pip12345)\
**Replies:** 8\
**Last updated:** [December 14, 2015, 1:02am UTC](https://discourse.cataclysmdda.org/t/every-version-past-0-c-4027-crashes-with-runtime-error-on-world-load/11071 "2015-12-14T01:02:12Z")

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I can’t use any version past 0.C 4027, both 4028 and 4029 crash whenever I load a world with both old save games and fresh new unmodded save games. I do not have Avast and 4027 and all other previous versions work fine. …

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## [Stats, Skills and Rust](https://discourse.cataclysmdda.org/t/stats-skills-and-rust/11055)

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**Author:** [@Logrin](https://discourse.cataclysmdda.org/u/Logrin)\
**Replies:** 10\
**Last updated:** [December 13, 2015, 8:13pm UTC](https://discourse.cataclysmdda.org/t/stats-skills-and-rust/11055 "2015-12-13T20:13:18Z")

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If I’m to admit to something it’s that I never under any circumstances invest in skills at creation–as it’s not mechanically advantageous to do so. This problem stems from two factors: Skills can be acquired through pl…

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