# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=267

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 268

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## [Did I accidentally kill off the herd?(Possible Spoiler about Triffid)](https://discourse.cataclysmdda.org/t/did-i-accidentally-kill-off-the-herd-possible-spoiler-about-triffid/12704)

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**Author:** [@\_k1](https://discourse.cataclysmdda.org/u/_k1)\
**Replies:** 10\
**Last updated:** [October 12, 2016, 12:47am UTC](https://discourse.cataclysmdda.org/t/did-i-accidentally-kill-off-the-herd-possible-spoiler-about-triffid/12704 "2016-10-12T00:47:00Z")

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I camped in a town near a triffid grove. They produce vegetable, oil, and thread. Today I went down into the tree house to investigate further. I slashed through a handful of various triffids very quickly, and entered a…

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## [Grime and punishment (...for vehicles)](https://discourse.cataclysmdda.org/t/grime-and-punishment-for-vehicles/12530)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 24\
**Last updated:** [October 11, 2016, 9:37pm UTC](https://discourse.cataclysmdda.org/t/grime-and-punishment-for-vehicles/12530 "2016-10-11T21:37:41Z")

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All the talk about filth the other day got me thinking about cars. I just think having your car come in contact with zombies should not be a clean affair, but a messy one. Possibly very messy. Zombies pounding a car shou…

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## [Drunk driving?](https://discourse.cataclysmdda.org/t/drunk-driving/12710)

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**Author:** [@man-teiv](https://discourse.cataclysmdda.org/u/man-teiv)\
**Replies:** 1\
**Last updated:** [October 11, 2016, 9:54am UTC](https://discourse.cataclysmdda.org/t/drunk-driving/12710 "2016-10-11T09:54:39Z")

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Sorry if this has already been suggested, I still haven’t figured out how to use the search feature (the results are absolutely random). I was thinking it’d be cool to add a drunk driving feature. Absolutely annoying, y…

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## [(0.C-19136) Vehicle names not appearing](https://discourse.cataclysmdda.org/t/0-c-19136-vehicle-names-not-appearing/12707)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 0\
**Last updated:** [October 11, 2016, 3:11am UTC](https://discourse.cataclysmdda.org/t/0-c-19136-vehicle-names-not-appearing/12707 "2016-10-11T03:11:28Z")

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When examining vehicles with e, no name appears for stock vehicles. Pressing e to rename and then cancelling without changing the name causes the proper name to reappear.

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## [(0.C-19136) Kill Zombie Mom mission not completing upon target death](https://discourse.cataclysmdda.org/t/0-c-19136-kill-zombie-mom-mission-not-completing-upon-target-death/12706)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 0\
**Last updated:** [October 11, 2016, 3:01am UTC](https://discourse.cataclysmdda.org/t/0-c-19136-kill-zombie-mom-mission-not-completing-upon-target-death/12706 "2016-10-11T03:01:22Z")

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Killing the named zombie does not resolve the mission, leaving it uncompletable.

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## [Permadeath-be-gone. Let's talk about enabling respawning](https://discourse.cataclysmdda.org/t/permadeath-be-gone-lets-talk-about-enabling-respawning/12503)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 29\
**Last updated:** [October 10, 2016, 11:41pm UTC](https://discourse.cataclysmdda.org/t/permadeath-be-gone-lets-talk-about-enabling-respawning/12503 "2016-10-10T23:41:21Z")

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Fallout Tactics had this fun thing called Tough Guy mode. You could save only between missions, as opposed to being able to save at any time, but you gained double XP(!). Sounds like a balancebreaker but it really wasn’t…

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## [Jacqueshammer has no disassembly option](https://discourse.cataclysmdda.org/t/jacqueshammer-has-no-disassembly-option/12677)

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**Author:** [@Solusphere](https://discourse.cataclysmdda.org/u/Solusphere)\
**Replies:** 3\
**Last updated:** [October 10, 2016, 6:59pm UTC](https://discourse.cataclysmdda.org/t/jacqueshammer-has-no-disassembly-option/12677 "2016-10-10T18:59:10Z")

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The jacqueshammer (from the crazy cataclysm mod these days apparently) lacks a disassembly recipe, unlike the regular jackhammer (and the electric one). From what I understand, the jacqueshammer is supposed to be identic…

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## [Mixed Ammo Mags?](https://discourse.cataclysmdda.org/t/mixed-ammo-mags/12665)

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**Author:** [@PlasmaChroma](https://discourse.cataclysmdda.org/u/PlasmaChroma)\
**Replies:** 7\
**Last updated:** [October 10, 2016, 9:13am UTC](https://discourse.cataclysmdda.org/t/mixed-ammo-mags/12665 "2016-10-10T09:13:18Z")

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If this has already been discussed I’m sorry, I don’t know the history behind the debate on adding ammo magazines to the game. Has there been any thoughts on adding mixed ammo capability to magazines? Meaning I can loa…

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## [Wetness and consequences](https://discourse.cataclysmdda.org/t/wetness-and-consequences/12688)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 10\
**Last updated:** [October 9, 2016, 7:49pm UTC](https://discourse.cataclysmdda.org/t/wetness-and-consequences/12688 "2016-10-09T19:49:38Z")

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Wet clothes could either slow down the character, OR cause more fatigue while the character runs or fights. Tie drying speed (wetness reduction) to air humidity. Slower reduction of wetness when the humidity is high, fa…

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## [Salt water](https://discourse.cataclysmdda.org/t/salt-water/12696)

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**Author:** [@Codeslamer](https://discourse.cataclysmdda.org/u/Codeslamer)\
**Replies:** 4\
**Last updated:** [October 9, 2016, 6:46pm UTC](https://discourse.cataclysmdda.org/t/salt-water/12696 "2016-10-09T18:46:46Z")

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I remember being able to go to a swamp or something and taking a bunch of salt water to boil to clean water. Is this something that can’t be done now? Or was it even a thing that could be done in the first place?

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## [Fish in classic zombie mode](https://discourse.cataclysmdda.org/t/fish-in-classic-zombie-mode/12686)

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**Author:** [@saltmummy626](https://discourse.cataclysmdda.org/u/saltmummy626)\
**Replies:** 2\
**Last updated:** [October 9, 2016, 6:44pm UTC](https://discourse.cataclysmdda.org/t/fish-in-classic-zombie-mode/12686 "2016-10-09T18:44:00Z")

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Sorry if this is in the wrong section. Currently, I’ve noticed over the generation of many worlds that the “classic zombies” setting in options actually turns off the spawn of fish in bodies of water, meaning they don’t …

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## [Help! My NPC is bleading to death!](https://discourse.cataclysmdda.org/t/help-my-npc-is-bleading-to-death/12695)

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**Author:** [@Pandromidal](https://discourse.cataclysmdda.org/u/Pandromidal)\
**Replies:** 4\
**Last updated:** [October 9, 2016, 12:38pm UTC](https://discourse.cataclysmdda.org/t/help-my-npc-is-bleading-to-death/12695 "2016-10-09T12:38:50Z")

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I just got the latest code from git. Building on linux with this: make -j4 RELEASE=1 TILES=1 SOUND=0 LUA=1 I examine the wounds on my NPC and they have a bleading torso. I press “2” to select the bleading torso. Nothing…

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## [Items can't be picked up individually. (Ver. 5647)](https://discourse.cataclysmdda.org/t/items-cant-be-picked-up-individually-ver-5647/12687)

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**Author:** [@SpadeDraco](https://discourse.cataclysmdda.org/u/SpadeDraco)\
**Replies:** 3\
**Last updated:** [October 9, 2016, 9:07am UTC](https://discourse.cataclysmdda.org/t/items-cant-be-picked-up-individually-ver-5647/12687 "2016-10-09T09:07:23Z")

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Exactly what it says on the tin. Examining a pile of rags for example shows: -23 rags Rather than -rag -rag -rag -rag etc. On a completely (maybe) unrelated note, I also can’t make pebbles despite having 6 rocks …

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## [Vehicle construction with wooden frame is bugged](https://discourse.cataclysmdda.org/t/vehicle-construction-with-wooden-frame-is-bugged/12685)

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**Author:** [@Deez\_Nutz](https://discourse.cataclysmdda.org/u/Deez_Nutz)\
**Replies:** 2\
**Last updated:** [October 9, 2016, 6:08am UTC](https://discourse.cataclysmdda.org/t/vehicle-construction-with-wooden-frame-is-bugged/12685 "2016-10-09T06:08:16Z")

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When trying to start vehicle construction with a wooden frame I get the error message, “attempted a recipe with no available components!” Then I hit space and my wooden frame is gone but it didn’t start the vehicle. Grap…

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## [Whitelist mod?](https://discourse.cataclysmdda.org/t/whitelist-mod/12691)

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**Author:** [@Fourty\_two](https://discourse.cataclysmdda.org/u/Fourty_two)\
**Replies:** 0\
**Last updated:** [October 9, 2016, 5:44am UTC](https://discourse.cataclysmdda.org/t/whitelist-mod/12691 "2016-10-09T05:44:25Z")

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I used to play on older experimentals but since I update my game, my whitelist mod stopped working. When I launch the game, the screen is black with no error messages.When I remove the mod, the game work fine. My whiteli…

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## [Blank Slate?](https://discourse.cataclysmdda.org/t/blank-slate/12690)

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**Author:** [@The13thRonin](https://discourse.cataclysmdda.org/u/The13thRonin)\
**Replies:** 1\
**Last updated:** [October 9, 2016, 3:52am UTC](https://discourse.cataclysmdda.org/t/blank-slate/12690 "2016-10-09T03:52:55Z")

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I’m looking for a way to remove all current objects, creatures and buildings from the game. So that if I generate a world I load up in an empty (apart from the biomes) world. I’d like to do a total conversion and I’d lik…

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## [Night Vision Bug in Experimentals](https://discourse.cataclysmdda.org/t/night-vision-bug-in-experimentals/12667)

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**Author:** [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)\
**Replies:** 4\
**Last updated:** [October 7, 2016, 5:22pm UTC](https://discourse.cataclysmdda.org/t/night-vision-bug-in-experimentals/12667 "2016-10-07T17:22:40Z")

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So… has night vision intentionally been changed to be as good as full night vision? Because right now, picking night vision in experimentals causes you to be able to see better than if you’re wearing NV goggles… and if y…

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## [Small looking tents deconstruct into large tents (Campsites)](https://discourse.cataclysmdda.org/t/small-looking-tents-deconstruct-into-large-tents-campsites/12666)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 1\
**Last updated:** [October 7, 2016, 4:03pm UTC](https://discourse.cataclysmdda.org/t/small-looking-tents-deconstruct-into-large-tents-campsites/12666 "2016-10-07T16:03:04Z")

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Not sure if this is working as intended but I tought I might call it to attention.

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## [Can someone tell me if it's safe to turn on the NPCs in this game?](https://discourse.cataclysmdda.org/t/can-someone-tell-me-if-its-safe-to-turn-on-the-npcs-in-this-game/12679)

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**Author:** [@ryan7251](https://discourse.cataclysmdda.org/u/ryan7251)\
**Replies:** 6\
**Last updated:** [October 7, 2016, 3:58pm UTC](https://discourse.cataclysmdda.org/t/can-someone-tell-me-if-its-safe-to-turn-on-the-npcs-in-this-game/12679 "2016-10-07T15:58:31Z")

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OK so it really bugs me that i don’t think you can sell things without NPCs so i was thinking about turning them on…or if someone knows a mod that just adds people the buy and sell things that would also be nice :slight\_…

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## [Best mods for items and buildings?](https://discourse.cataclysmdda.org/t/best-mods-for-items-and-buildings/12681)

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**Author:** [@ryan7251](https://discourse.cataclysmdda.org/u/ryan7251)\
**Replies:** 1\
**Last updated:** [October 7, 2016, 3:27pm UTC](https://discourse.cataclysmdda.org/t/best-mods-for-items-and-buildings/12681 "2016-10-07T15:27:19Z")

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I want to add more “stuff” to my game so really anything that adds a lot of stuff is cool give my melee give me bows hell give me toilets with poop in them sometimes!

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## [Dat farming](https://discourse.cataclysmdda.org/t/dat-farming/12634)

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**Author:** [@martinuzz](https://discourse.cataclysmdda.org/u/martinuzz)\
**Replies:** 16\
**Last updated:** [October 7, 2016, 6:29am UTC](https://discourse.cataclysmdda.org/t/dat-farming/12634 "2016-10-07T06:29:08Z")

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Farming really is OP. One season of growing just a few hand tilled plots gave me more cereals and weed than my character can possibly hope to live long enough for to ever use up. 240 marijuana from 3 plots hahaha. On t…

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## [The recipe rework has had some (possibly) unintended side effects](https://discourse.cataclysmdda.org/t/the-recipe-rework-has-had-some-possibly-unintended-side-effects/12624)

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**Author:** [@SpadeDraco](https://discourse.cataclysmdda.org/u/SpadeDraco)\
**Replies:** 8\
**Last updated:** [October 4, 2016, 6:22pm UTC](https://discourse.cataclysmdda.org/t/the-recipe-rework-has-had-some-possibly-unintended-side-effects/12624 "2016-10-04T18:22:54Z")

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The chief one being the fact that every new character I make automatically knows every recipe in the game without reading any books. Is this intentional? On version 5598.

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## [Tree Trunks](https://discourse.cataclysmdda.org/t/tree-trunks/12662)

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**Author:** [@Gnorse](https://discourse.cataclysmdda.org/u/Gnorse)\
**Replies:** 8\
**Last updated:** [October 4, 2016, 5:40pm UTC](https://discourse.cataclysmdda.org/t/tree-trunks/12662 "2016-10-04T17:40:42Z")

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So i Set up a “shelter kit” in the middle of the woods and plan on making a little camp with holes around it and all that to satisfy my “wilderness challenge” needs , thing is , i had to cut down like 10 trees and now i …

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## [How volume stat works with respect to the car storage values?](https://discourse.cataclysmdda.org/t/how-volume-stat-works-with-respect-to-the-car-storage-values/12664)

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**Author:** [@PlasmaChroma](https://discourse.cataclysmdda.org/u/PlasmaChroma)\
**Replies:** 3\
**Last updated:** [October 4, 2016, 5:34pm UTC](https://discourse.cataclysmdda.org/t/how-volume-stat-works-with-respect-to-the-car-storage-values/12664 "2016-10-04T17:34:09Z")

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OK, I have looked everywhere I can think of, the wiki, searching these forums, in-game ?, and I’ve come up completely empty handed on how to square (or cube) these 2 numbers out. Why is it that my car’s trunk says Vol: …

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## [Is There Macro in The Game?](https://discourse.cataclysmdda.org/t/is-there-macro-in-the-game/12632)

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**Author:** [@\_k1](https://discourse.cataclysmdda.org/u/_k1)\
**Replies:** 5\
**Last updated:** [October 4, 2016, 3:39pm UTC](https://discourse.cataclysmdda.org/t/is-there-macro-in-the-game/12632 "2016-10-04T15:39:00Z")

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So far I haven’t found any. Either the Angband macro, or DF macro, can help with the extensive item interaction.

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## [Wilderness challenge tips please](https://discourse.cataclysmdda.org/t/wilderness-challenge-tips-please/12663)

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**Author:** [@Gnorse](https://discourse.cataclysmdda.org/u/Gnorse)\
**Replies:** 7\
**Last updated:** [October 3, 2016, 9:34pm UTC](https://discourse.cataclysmdda.org/t/wilderness-challenge-tips-please/12663 "2016-10-03T21:34:39Z")

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so i think i got a pretty good one going , a challenge where i have little to no contact with cities , i gave myself only one day to take what i need from cities and i think i will give myself one day contact with cities…

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## [Running C:DDA in a virtual terminal - Linux](https://discourse.cataclysmdda.org/t/running-c-dda-in-a-virtual-terminal-linux/12656)

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**Author:** [@hexman](https://discourse.cataclysmdda.org/u/hexman)\
**Replies:** 6\
**Last updated:** [October 3, 2016, 7:11pm UTC](https://discourse.cataclysmdda.org/t/running-c-dda-in-a-virtual-terminal-linux/12656 "2016-10-03T19:11:57Z")

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I’m running the latest DDA experimentals (curses-build) on a Linux i686 machine. The game runs fine in a terminal-emulator running atop X but when I try to run in the virtual-console the interface gets all strange with w…

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## [Books, digitized books and digitizing books](https://discourse.cataclysmdda.org/t/books-digitized-books-and-digitizing-books/12651)

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**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 6\
**Last updated:** [October 3, 2016, 1:56pm UTC](https://discourse.cataclysmdda.org/t/books-digitized-books-and-digitizing-books/12651 "2016-10-03T13:56:53Z")

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Books are sometimes bulky and heavy, eventually taking up an entire storage box or two. And the game does not have any electronic books. Books could be copied into electronic form, into E-Ink, with a camera. Or perhaps a…

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## [NPC reload fail leads to death](https://discourse.cataclysmdda.org/t/npc-reload-fail-leads-to-death/12593)

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**Author:** [@Musaab](https://discourse.cataclysmdda.org/u/Musaab)\
**Replies:** 2\
**Last updated:** [October 3, 2016, 8:33am UTC](https://discourse.cataclysmdda.org/t/npc-reload-fail-leads-to-death/12593 "2016-10-03T08:33:16Z")

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Whenever I start a game in the shelter, I go downstairs. If there is an enemy there, I lead them upstairs so the NPC can deal with them. If the NPC shoots, a bug occurs when he tries to reload. FUNCTION : void npc::do…

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## [0.C-4135 Canola Seeds missing from craft menu](https://discourse.cataclysmdda.org/t/0-c-4135-canola-seeds-missing-from-craft-menu/11191)

<div class="topic-metadata">

**Author:** [@darkova](https://discourse.cataclysmdda.org/u/darkova)\
**Replies:** 3\
**Last updated:** [October 3, 2016, 2:25am UTC](https://discourse.cataclysmdda.org/t/0-c-4135-canola-seeds-missing-from-craft-menu/11191 "2016-10-03T02:25:34Z")

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Once i updated to the latest experimental canola seeds have been removed from the crafting menu. Though i am finding just the seeds now from foraging is it intended that the canola item is being replaced by just the see…

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