# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=259

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 260

---

## [Misadventures in compiling](https://discourse.cataclysmdda.org/t/misadventures-in-compiling/12647)

<div class="topic-metadata">

**Author:** [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)\
**Replies:** 6\
**Last updated:** [November 28, 2016, 2:55am UTC](https://discourse.cataclysmdda.org/t/misadventures-in-compiling/12647 "2016-11-28T02:55:25Z")

</div>

After checking both the guide on this subforum (which is now outdated) as well as COMPILING.md in the game’s source code, I’ve made a bit of progress towards building Cataclysm successfully, but I’ve run into a roadblock…

---

## [Loot piles too big with chance of item collection](https://discourse.cataclysmdda.org/t/loot-piles-too-big-with-chance-of-item-collection/12999)

<div class="topic-metadata">

**Author:** [@egomassive](https://discourse.cataclysmdda.org/u/egomassive)\
**Replies:** 10\
**Last updated:** [November 27, 2016, 11:35pm UTC](https://discourse.cataclysmdda.org/t/loot-piles-too-big-with-chance-of-item-collection/12999 "2016-11-27T23:35:53Z")

</div>

I wanted stacks of items to appear with a single declaration on my json map character. So in the terrain json I put "items": { "z": { "item": "jacket\_stack", "chance": 80 } } Then in a items\_groups…

---

## [Weapons sound effects](https://discourse.cataclysmdda.org/t/weapons-sound-effects/13029)

<div class="topic-metadata">

**Author:** [@Charlesilv4](https://discourse.cataclysmdda.org/u/Charlesilv4)\
**Replies:** 0\
**Last updated:** [November 27, 2016, 11:14pm UTC](https://discourse.cataclysmdda.org/t/weapons-sound-effects/13029 "2016-11-27T23:14:34Z")

</div>

Some examples are below. Burst fire; http://vocaroo.com/i/s1nEy5u48O3l Single fire; http://vocaroo.com/i/s0faFKzcr1Ye All of these sounds were taken from military battlefields for more accuracy. They where taken by th…

---

## [Survivor screwdriver](https://discourse.cataclysmdda.org/t/survivor-screwdriver/13028)

<div class="topic-metadata">

**Author:** [@proxiehunter](https://discourse.cataclysmdda.org/u/proxiehunter)\
**Replies:** 0\
**Last updated:** [November 27, 2016, 11:02pm UTC](https://discourse.cataclysmdda.org/t/survivor-screwdriver/13028 "2016-11-27T23:02:55Z")

</div>

After discussion of removing the duct tape requirement to create a screwdriver in this thread I worked up a quick and simple mod to make a screwdriver using a rag, string, sinew, thread, or plant fiber for the handle (or…

---

## [Need Help on the C++ code](https://discourse.cataclysmdda.org/t/need-help-on-the-c-code/13027)

<div class="topic-metadata">

**Author:** [@bennettdrill](https://discourse.cataclysmdda.org/u/bennettdrill)\
**Replies:** 2\
**Last updated:** [November 27, 2016, 10:39pm UTC](https://discourse.cataclysmdda.org/t/need-help-on-the-c-code/13027 "2016-11-27T22:39:17Z")

</div>

So I’m trying to make a monster similar to the ratking, but for insects. (background info down here, forum wouldn’t let me put in a spoiler, so just scroll down to the line) So I downloaded code::blocks and started doi…

---

## [Unrecognized JSON object(a bug regarding the mod dda)](https://discourse.cataclysmdda.org/t/unrecognized-json-object-a-bug-regarding-the-mod-dda/13024)

<div class="topic-metadata">

**Author:** [@jjr](https://discourse.cataclysmdda.org/u/jjr)\
**Replies:** 2\
**Last updated:** [November 27, 2016, 3:29pm UTC](https://discourse.cataclysmdda.org/t/unrecognized-json-object-a-bug-regarding-the-mod-dda/13024 "2016-11-27T15:29:33Z")

</div>

0.C g0b1f421 SDL Win7 \[image\] After showing the error, the game returns to the main menu so that I can never start playing. The following is found in debug.log: 21:6:2.537 : src/main\_menu.cpp:793 \[bool main\_menu::n…

---

## [This might be stupid, but](https://discourse.cataclysmdda.org/t/this-might-be-stupid-but/13014)

<div class="topic-metadata">

**Author:** [@Over](https://discourse.cataclysmdda.org/u/Over)\
**Replies:** 9\
**Last updated:** [November 27, 2016, 1:51pm UTC](https://discourse.cataclysmdda.org/t/this-might-be-stupid-but/13014 "2016-11-27T13:51:01Z")

</div>

In this screen: \[image\] I don’t know how to go from the mod selection tab to the world generation tab. I’ve pressed all keys in my keybord and nothing. TAB cycles between “Default”, “Blacklist” and “Balance”, Left and…

---

## [NPC behavior 'attack without moving' is buggy](https://discourse.cataclysmdda.org/t/npc-behavior-attack-without-moving-is-buggy/13004)

<div class="topic-metadata">

**Author:** [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)\
**Replies:** 4\
**Last updated:** [November 27, 2016, 12:13pm UTC](https://discourse.cataclysmdda.org/t/npc-behavior-attack-without-moving-is-buggy/13004 "2016-11-27T12:13:59Z")

</div>

This behavior makes the NPC behave as in ‘attack any enemy’ instead, from what I see. The NPC definitively moves toward the enemies and don’t stay put, which is the intent of the behavior. Hopefully a simple fix?

---

## [Mugling is unfit to be a developer](https://discourse.cataclysmdda.org/t/mugling-is-unfit-to-be-a-developer/13011)

<div class="topic-metadata">

**Author:** [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Replies:** 47\
**Last updated:** [November 27, 2016, 11:28am UTC](https://discourse.cataclysmdda.org/t/mugling-is-unfit-to-be-a-developer/13011 "2016-11-27T11:28:13Z")

</div>

Archived as screenshots because I genuinely do not trust Mugling not to delete my posts there. This is from a PR by another contributor (https://github.com/CleverRaven/Cataclysm-DDA/pull/19247) who was porting fixes fro…

---

## [Tanning/Curing/Pelt Guide](https://discourse.cataclysmdda.org/t/tanning-curing-pelt-guide/13010)

<div class="topic-metadata">

**Author:** [@Cairraige](https://discourse.cataclysmdda.org/u/Cairraige)\
**Replies:** 3\
**Last updated:** [November 27, 2016, 10:39am UTC](https://discourse.cataclysmdda.org/t/tanning-curing-pelt-guide/13010 "2016-11-27T10:39:39Z")

</div>

Looking for what to do from skinning the animal to the final product. I have looked around and i cant find anything that explicitly explains all the steps.

---

## [Adding a tree that can be harvested year round](https://discourse.cataclysmdda.org/t/adding-a-tree-that-can-be-harvested-year-round/12281)

<div class="topic-metadata">

**Author:** [@Lazy\_lizard](https://discourse.cataclysmdda.org/u/Lazy_lizard)\
**Replies:** 3\
**Last updated:** [November 27, 2016, 7:24am UTC](https://discourse.cataclysmdda.org/t/adding-a-tree-that-can-be-harvested-year-round/12281 "2016-11-27T07:24:01Z")

</div>

I’m trying to add juniper trees, which near as I can tell have berries in varying stages of ripeness year round, but omitting harvest\_season in the terrains json definition seems to default to autumn. \[ { "t…

---

## [Spider Silk Armor](https://discourse.cataclysmdda.org/t/spider-silk-armor/13006)

<div class="topic-metadata">

**Author:** [@Rot](https://discourse.cataclysmdda.org/u/Rot)\
**Replies:** 17\
**Last updated:** [November 27, 2016, 7:02am UTC](https://discourse.cataclysmdda.org/t/spider-silk-armor/13006 "2016-11-27T07:02:49Z")

</div>

I was foraging through the forests earlier and saw a large spider nest. And I wondered. “Why can’t I harvest this and make something useful?” Then it hit me. We should be able to harvest the webs of spiders and make th…

---

## [The disconnect between vehicle part names](https://discourse.cataclysmdda.org/t/the-disconnect-between-vehicle-part-names/12989)

<div class="topic-metadata">

**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 2\
**Last updated:** [November 27, 2016, 4:01am UTC](https://discourse.cataclysmdda.org/t/the-disconnect-between-vehicle-part-names/12989 "2016-11-27T04:01:54Z")

</div>

This is just me trying to brainstorm a tricky issue… Don’t take these suggestions too seriously. There’s a difference between a sheet metal and a quarterpanel… except there isn’t. But they still carry different names. T…

---

## [Latest experimentals crashing quite often](https://discourse.cataclysmdda.org/t/latest-experimentals-crashing-quite-often/13009)

<div class="topic-metadata">

**Author:** [@glenmack](https://discourse.cataclysmdda.org/u/glenmack)\
**Replies:** 2\
**Last updated:** [November 27, 2016, 1:57am UTC](https://discourse.cataclysmdda.org/t/latest-experimentals-crashing-quite-often/13009 "2016-11-27T01:57:01Z")

</div>

Came back to the game after a few months away, to find that experimentals are crashing once every couple of hours of play, just straight to desktop, no error. Am I alone in this as for me this is the first time in my me…

---

## [Bleeding, blood types, blood recovery and scars](https://discourse.cataclysmdda.org/t/bleeding-blood-types-blood-recovery-and-scars/12901)

<div class="topic-metadata">

**Author:** [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Replies:** 7\
**Last updated:** [November 27, 2016, 1:55am UTC](https://discourse.cataclysmdda.org/t/bleeding-blood-types-blood-recovery-and-scars/12901 "2016-11-27T01:55:51Z")

</div>

I just read the “passive regen” thread and that got me thinking. There are several flaws and omissions in the current injury system. One such IMO is bleeding. You can on a rare occasion sustain a severe bleeding wound bu…

---

## [Honey Generation](https://discourse.cataclysmdda.org/t/honey-generation/12982)

<div class="topic-metadata">

**Author:** [@Wally-kun](https://discourse.cataclysmdda.org/u/Wally-kun)\
**Replies:** 10\
**Last updated:** [November 26, 2016, 7:38am UTC](https://discourse.cataclysmdda.org/t/honey-generation/12982 "2016-11-26T07:38:31Z")

</div>

It’s come to my attention that honey is pretty useful. There are a lot of uses for food and such that a survivor would enjoy. There’s also health benefits. Honey is also delicious. However, as I thought about it, I must…

---

## [Extended Buildings (V1.0) - BAD MOON RISING](https://discourse.cataclysmdda.org/t/extended-buildings-v1-0-bad-moon-rising/8104)

<div class="topic-metadata">

**Author:** [@Whaley](https://discourse.cataclysmdda.org/u/Whaley)\
**Replies:** 23\
**Last updated:** [November 26, 2016, 3:38am UTC](https://discourse.cataclysmdda.org/t/extended-buildings-v1-0-bad-moon-rising/8104 "2016-11-26T03:38:16Z")

</div>

EXTENDED BUILDINGS Basically, I’ve just been adding some custom buildings to the mapgen. VFW Hall \>(Green Outline) Daycare Center \> Thrift Store \> Pet Supply Store \> Storage Units (3x1) M Baseball Field (2x2) # R…

---

## [Binding key to bionics - where i goes wrong?](https://discourse.cataclysmdda.org/t/binding-key-to-bionics-where-i-goes-wrong/13007)

<div class="topic-metadata">

**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 0\
**Last updated:** [November 25, 2016, 5:57pm UTC](https://discourse.cataclysmdda.org/t/binding-key-to-bionics-where-i-goes-wrong/13007 "2016-11-25T17:57:16Z")

</div>

in my list of passive-bionics i have many bionics with binded keys which not needed. but in list of active bionics some bionics not have binding slot to keys and when i try to bind binded key - i fail. but i not see poss…

---

## [So where are we heading?](https://discourse.cataclysmdda.org/t/so-where-are-we-heading/12864)

<div class="topic-metadata">

**Author:** [@Justin\_Case](https://discourse.cataclysmdda.org/u/Justin_Case)\
**Replies:** 28\
**Last updated:** [November 25, 2016, 3:23pm UTC](https://discourse.cataclysmdda.org/t/so-where-are-we-heading/12864 "2016-11-25T15:23:47Z")

</div>

I picked up cataclysm a couple of months ago and since then, it has become my favorite game. Im missing from contemporary games, that involve imagination and immersion. So congrats to everybody involved in the Cataclysm:…

---

## [Mr Cell & Engines](https://discourse.cataclysmdda.org/t/mr-cell-engines/13005)

<div class="topic-metadata">

**Author:** [@Nick\_O](https://discourse.cataclysmdda.org/u/Nick_O)\
**Replies:** 0\
**Last updated:** [November 25, 2016, 1:19pm UTC](https://discourse.cataclysmdda.org/t/mr-cell-engines/13005 "2016-11-25T13:19:51Z")

</div>

Greetings. 2 suggestions here. First is about Mr Cell. I don’t know if i am missing something, but can we use it to heal an NPC companion? How about putting a menu “heal npc” in Mr Cell console, or put an option to an …

---

## [Unified bug tracker?](https://discourse.cataclysmdda.org/t/unified-bug-tracker/13003)

<div class="topic-metadata">

**Author:** [@Fourty\_two](https://discourse.cataclysmdda.org/u/Fourty_two)\
**Replies:** 3\
**Last updated:** [November 25, 2016, 7:04am UTC](https://discourse.cataclysmdda.org/t/unified-bug-tracker/13003 "2016-11-25T07:04:37Z")

</div>

I feel like we should have a Unified bug tracker keeping track of all the game breaking bugs in one place. It might be just me, but I feel like the latest experimentals is a mess right now. Please post: Version 2.Gam…

---

## [Кто построил корабль или лодку? отзовитесь!](https://discourse.cataclysmdda.org/t/topic/12069)

<div class="topic-metadata">

**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 7\
**Last updated:** [November 25, 2016, 6:26am UTC](https://discourse.cataclysmdda.org/t/topic/12069 "2016-11-25T06:26:47Z")

</div>

не нашел нигде руководства по постройке флота. понимаю что это реализуемо при помощи мода. но все равно - нифига не понять.

---

## [I found and install very strange augmentation... err i mean bionics](https://discourse.cataclysmdda.org/t/i-found-and-install-very-strange-augmentation-err-i-mean-bionics/12992)

<div class="topic-metadata">

**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 3\
**Last updated:** [November 25, 2016, 2:31am UTC](https://discourse.cataclysmdda.org/t/i-found-and-install-very-strange-augmentation-err-i-mean-bionics/12992 "2016-11-25T02:31:13Z")

</div>

system of chatge by cable bionics use tors (10 slots) but i can not understand how to use them. can i run car with dead battery with this bionics installed? i tryed - fail. maybe i did not seen somewhat? i haved full…

---

## [Need some help with sound on mac](https://discourse.cataclysmdda.org/t/need-some-help-with-sound-on-mac/13002)

<div class="topic-metadata">

**Author:** [@alonzo77](https://discourse.cataclysmdda.org/u/alonzo77)\
**Replies:** 0\
**Last updated:** [November 25, 2016, 1:18am UTC](https://discourse.cataclysmdda.org/t/need-some-help-with-sound-on-mac/13002 "2016-11-25T01:18:26Z")

</div>

I was wondering if someone could tell me where i could get the newest soundpacks since the links i find seem to be outdated

---

## [Build 5936: Lab not so challange](https://discourse.cataclysmdda.org/t/build-5936-lab-not-so-challange/12997)

<div class="topic-metadata">

**Author:** [@proxiehunter](https://discourse.cataclysmdda.org/u/proxiehunter)\
**Replies:** 5\
**Last updated:** [November 24, 2016, 8:54pm UTC](https://discourse.cataclysmdda.org/t/build-5936-lab-not-so-challange/12997 "2016-11-24T20:54:33Z")

</div>

Began a lab challenge, started in a car outside the lab.

---

## [Brass Catchers \[5882\]](https://discourse.cataclysmdda.org/t/brass-catchers-5882/12930)

<div class="topic-metadata">

**Author:** [@Ronin1791](https://discourse.cataclysmdda.org/u/Ronin1791)\
**Replies:** 7\
**Last updated:** [November 24, 2016, 6:58pm UTC](https://discourse.cataclysmdda.org/t/brass-catchers-5882/12930 "2016-11-24T18:58:48Z")

</div>

Brass Catchers seem to be swallowing up casings - they don’t appear in the inventory or when you remove the magazine and/or brass catcher. Tested on a few rifles and the Mossberg 500, and seems to be universal.

---

## [Идеи нужны. оживить важную непись надыть](https://discourse.cataclysmdda.org/t/topic/13000)

<div class="topic-metadata">

**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 1\
**Last updated:** [November 24, 2016, 4:09pm UTC](https://discourse.cataclysmdda.org/t/topic/13000 "2016-11-24T16:09:53Z")

</div>

нашел я важного непися в файле o.0.0 но этот непись есть и в виде трупа в файле .map мозга вразкоряку. как его в штат живых обратно включить. в большом файле o.0.0 имеющем самый большой размер среди всех файлов, он ес…

---

## [NPC trade bug](https://discourse.cataclysmdda.org/t/npc-trade-bug/12566)

<div class="topic-metadata">

**Author:** [@Codeslamer](https://discourse.cataclysmdda.org/u/Codeslamer)\
**Replies:** 4\
**Last updated:** [November 24, 2016, 1:40pm UTC](https://discourse.cataclysmdda.org/t/npc-trade-bug/12566 "2016-11-24T13:40:13Z")

</div>

Every time I start a new game I normally ask the NPC for an item before I leave the shelter. Normally I’d just get the item but now it seems to set the NPC’s cash to 0 and make me owe the NPC the amount that the item was…

---

## [Make living from fishing. How?](https://discourse.cataclysmdda.org/t/make-living-from-fishing-how/12983)

<div class="topic-metadata">

**Author:** [@Daniel0x00](https://discourse.cataclysmdda.org/u/Daniel0x00)\
**Replies:** 12\
**Last updated:** [November 24, 2016, 12:45pm UTC](https://discourse.cataclysmdda.org/t/make-living-from-fishing-how/12983 "2016-11-24T12:45:09Z")

</div>

It is heard multiple times in online tutorials and guides that spawning next to a river is a lucky shot: one will always get fed and watered. Despite I indeed managed to drink every day even without boiling water from …

---

## [Frequent Random Crash to Desktop (color/vehicle bug?)](https://discourse.cataclysmdda.org/t/frequent-random-crash-to-desktop-color-vehicle-bug/13001)

<div class="topic-metadata">

**Author:** [@RedPine](https://discourse.cataclysmdda.org/u/RedPine)\
**Replies:** 0\
**Last updated:** [November 24, 2016, 12:06pm UTC](https://discourse.cataclysmdda.org/t/frequent-random-crash-to-desktop-color-vehicle-bug/13001 "2016-11-24T12:06:07Z")

</div>

0.C-19857-gffb0882 (tiles) Build 5936 Windows 10 Chesthole tileset and soundpack Frequent crashes to desktop upon loading latest experimental. No consistent timing. Sometimes occurs when loading a world from a save, …

[Previous page](https://discourse.cataclysmdda.org/latest.md?page=258)

[Next page](https://discourse.cataclysmdda.org/latest.md?page=260)
