# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=258

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 259

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## [Remington 870 'chuk chuk' sound](https://discourse.cataclysmdda.org/t/remington-870-chuk-chuk-sound/13061)

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**Author:** [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)\
**Replies:** 1\
**Last updated:** [December 2, 2016, 2:34am UTC](https://discourse.cataclysmdda.org/t/remington-870-chuk-chuk-sound/13061 "2016-12-02T02:34:12Z")

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Hi, When you load a cartridge in the Remington 870 (a famous shotgun), there is a sound heard. Not so for many others guns, and I really like hearing a sound, it gives substance to the weapon, and the world in general. …

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## [Inventory screen mod?](https://discourse.cataclysmdda.org/t/inventory-screen-mod/13065)

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**Author:** [@ZoneWizard](https://discourse.cataclysmdda.org/u/ZoneWizard)\
**Replies:** 0\
**Last updated:** [December 1, 2016, 11:00pm UTC](https://discourse.cataclysmdda.org/t/inventory-screen-mod/13065 "2016-12-01T23:00:20Z")

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Since I’ve read many others complaining about the crap job at making the inventory screen worse than it was before. Is there any way to mod it to not suck @$$? To at least make it full screen as it was before? Rants are …

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## [Build# in file build.txt](https://discourse.cataclysmdda.org/t/build-in-file-build-txt/12998)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 1\
**Last updated:** [December 1, 2016, 10:41pm UTC](https://discourse.cataclysmdda.org/t/build-in-file-build-txt/12998 "2016-12-01T22:41:13Z")

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simply in order to make it convenient to find out your current number of game build. Simplified report. Watch the number in the header of the window - not very convenient. and take to open a text file, copy it from the …

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## [Armor against flying blow from moose, zombie hulk, etc](https://discourse.cataclysmdda.org/t/armor-against-flying-blow-from-moose-zombie-hulk-etc/13062)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 4\
**Last updated:** [December 1, 2016, 10:35pm UTC](https://discourse.cataclysmdda.org/t/armor-against-flying-blow-from-moose-zombie-hulk-etc/13062 "2016-12-01T22:35:10Z")

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For now, there is few enemy that can stirke you flying away, like moose, zombie hulk or someting, I think this system may be little unrealistic to me, because you can getting flying off by wearing heavy armor, like heav…

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## [Multiple engines](https://discourse.cataclysmdda.org/t/multiple-engines/13057)

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**Author:** [@Hoovytaurus](https://discourse.cataclysmdda.org/u/Hoovytaurus)\
**Replies:** 2\
**Last updated:** [December 1, 2016, 10:02pm UTC](https://discourse.cataclysmdda.org/t/multiple-engines/13057 "2016-12-01T22:02:56Z")

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Wasn’t sure whether to post here or the garage, but I’m fairly sure this was intended and thus not a bug. Were multiple engines disabled? Whenever I open the menu now I get an option to choose an engine, like usual, but…

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## [Bayonet attachment](https://discourse.cataclysmdda.org/t/bayonet-attachment/13064)

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**Author:** [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)\
**Replies:** 0\
**Last updated:** [December 1, 2016, 6:08pm UTC](https://discourse.cataclysmdda.org/t/bayonet-attachment/13064 "2016-12-01T18:08:03Z")

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Is this working, 100% sure? If I switch my assault rifle to fire mode ‘bayonet’, then attack with ‘f’ with it, then it shows properly the range, so I’m rather sure I’m doing it right here. But then, the damages are ridi…

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## [NPC behavior differs depending of menu](https://discourse.cataclysmdda.org/t/npc-behavior-differs-depending-of-menu/13060)

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**Author:** [@Nibelung44](https://discourse.cataclysmdda.org/u/Nibelung44)\
**Replies:** 3\
**Last updated:** [December 1, 2016, 6:05pm UTC](https://discourse.cataclysmdda.org/t/npc-behavior-differs-depending-of-menu/13060 "2016-12-01T18:05:54Z")

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If you want to give an item ‘I want to use that’, he will accept a cloth (and wear it) that he refused to wear with the equip from armor screen… Is that normal and expected?

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## [Player Survey 2016 - Take a few minutes to answer it](https://discourse.cataclysmdda.org/t/player-survey-2016-take-a-few-minutes-to-answer-it/12924)

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**Author:** [@rremyroy](https://discourse.cataclysmdda.org/u/rremyroy)\
**Replies:** 16\
**Last updated:** [December 1, 2016, 3:15pm UTC](https://discourse.cataclysmdda.org/t/player-survey-2016-take-a-few-minutes-to-answer-it/12924 "2016-12-01T15:15:37Z")

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Player Survey 2016 Help us make a better game by answering this quick survey. The results will be published on Cataclysm-DDA’s github, on reddit /r/cataclysmdda/ and on the official forums. You can also view last year’…

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## [CBM upgrade stystem](https://discourse.cataclysmdda.org/t/cbm-upgrade-stystem/12993)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 7\
**Last updated:** [December 1, 2016, 12:48pm UTC](https://discourse.cataclysmdda.org/t/cbm-upgrade-stystem/12993 "2016-12-01T12:48:11Z")

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What’s up guys? is been a while since last time I was playing CDDA, and it seem the 0.D version may waiting release forever… anyway, I was notice that reactor CBM can be upgrade by install a upgrade part, so I want to k…

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## [Robust Genetics and Genetic Chaos](https://discourse.cataclysmdda.org/t/robust-genetics-and-genetic-chaos/13054)

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**Author:** [@TheBigRed](https://discourse.cataclysmdda.org/u/TheBigRed)\
**Replies:** 2\
**Last updated:** [December 1, 2016, 8:14am UTC](https://discourse.cataclysmdda.org/t/robust-genetics-and-genetic-chaos/13054 "2016-12-01T08:14:11Z")

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Alright lads? New member here, just started playing Cataclysm last week after hearing about it from someone on the Bay12 Forums and have absolutely loved it! The deeper details of the game are still beyond me but I love…

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## [Hardened survivors looking for new world](https://discourse.cataclysmdda.org/t/hardened-survivors-looking-for-new-world/12977)

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**Author:** [@CK\_Kirbi](https://discourse.cataclysmdda.org/u/CK_Kirbi)\
**Replies:** 24\
**Last updated:** [November 30, 2016, 8:53pm UTC](https://discourse.cataclysmdda.org/t/hardened-survivors-looking-for-new-world/12977 "2016-11-30T20:53:46Z")

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Alright guys, I have something of a conundrum on my hands here. I’ve been playing the game for a little while, tweaking world stats and getting my survivors killed by animals and car accidents and zombie hordes. All the …

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## [How do I fix this?](https://discourse.cataclysmdda.org/t/how-do-i-fix-this/13047)

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**Author:** [@Nodus](https://discourse.cataclysmdda.org/u/Nodus)\
**Replies:** 5\
**Last updated:** [November 30, 2016, 7:54pm UTC](https://discourse.cataclysmdda.org/t/how-do-i-fix-this/13047 "2016-11-30T19:54:10Z")

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\[image\] I’m playing on version 5571, I went onto a pre-existing save and this happened after about 5min of playing. Where did I go wrong?

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## [Debug log](https://discourse.cataclysmdda.org/t/debug-log/12990)

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**Author:** [@lordmatiz](https://discourse.cataclysmdda.org/u/lordmatiz)\
**Replies:** 3\
**Last updated:** [November 30, 2016, 2:20pm UTC](https://discourse.cataclysmdda.org/t/debug-log/12990 "2016-11-30T14:20:32Z")

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Just wondering - why my debug.log is 1,4GB big? D:

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## [Game variants?](https://discourse.cataclysmdda.org/t/game-variants/13035)

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**Author:** [@wad67](https://discourse.cataclysmdda.org/u/wad67)\
**Replies:** 6\
**Last updated:** [November 29, 2016, 8:53pm UTC](https://discourse.cataclysmdda.org/t/game-variants/13035 "2016-11-29T20:53:51Z")

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There are some variations from the codebase that exist, is there somewhere that lists them? I tried having a look under forks on github, but there are quite a lot, and I’m not sure which ones have enough changes to be c…

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## [When it's expected/correct for someone to commit changes to the repository?](https://discourse.cataclysmdda.org/t/when-its-expected-correct-for-someone-to-commit-changes-to-the-repository/13045)

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**Author:** [@ragamer](https://discourse.cataclysmdda.org/u/ragamer)\
**Replies:** 4\
**Last updated:** [November 29, 2016, 7:38pm UTC](https://discourse.cataclysmdda.org/t/when-its-expected-correct-for-someone-to-commit-changes-to-the-repository/13045 "2016-11-29T19:38:57Z")

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Just a recent example of another of those moments I’m tempted to commit a PR with some early “fixes” on .json files I do my own to remove problems while playing experimentals. With the example I think I will explain bett…

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## [Finding Endgame Content](https://discourse.cataclysmdda.org/t/finding-endgame-content/13036)

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**Author:** [@razor](https://discourse.cataclysmdda.org/u/razor)\
**Replies:** 6\
**Last updated:** [November 29, 2016, 3:36pm UTC](https://discourse.cataclysmdda.org/t/finding-endgame-content/13036 "2016-11-29T15:36:40Z")

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So I’ve got a killer vehicle that can blast open labs and bunkers from 5 screens away My character is mutated so badly people run away at the sight of him My gear and cybernetic modifications make the elements irreleva…

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## [Remove duct tape from screwdriver recipe](https://discourse.cataclysmdda.org/t/remove-duct-tape-from-screwdriver-recipe/13013)

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**Author:** [@Charlesilv4](https://discourse.cataclysmdda.org/u/Charlesilv4)\
**Replies:** 35\
**Last updated:** [November 29, 2016, 12:53pm UTC](https://discourse.cataclysmdda.org/t/remove-duct-tape-from-screwdriver-recipe/13013 "2016-11-29T12:53:31Z")

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I was talking about it with some people on IRC, i also discussed it with Mugling, Blank99: “Without duct tape it’s craftable within the first hour which does upset balance somehwat. Same reason hacksaw is a relatively r…

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## [Gradual, Autonomous Mutation](https://discourse.cataclysmdda.org/t/gradual-autonomous-mutation/13032)

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**Author:** [@Wally-kun](https://discourse.cataclysmdda.org/u/Wally-kun)\
**Replies:** 8\
**Last updated:** [November 29, 2016, 5:11am UTC](https://discourse.cataclysmdda.org/t/gradual-autonomous-mutation/13032 "2016-11-29T05:11:20Z")

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It’s pretty unanimous that current implementation of mutations isn’t ideal. I had an idea for mutation that would fit better with the lore, and possibly make mid-games more interesting for survivors instead of front-load…

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## [Ну вот. баги добрались и до "старой гвардии"](https://discourse.cataclysmdda.org/t/topic/13015)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 1\
**Last updated:** [November 29, 2016, 4:54am UTC](https://discourse.cataclysmdda.org/t/topic/13015 "2016-11-29T04:54:56Z")

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билд 0.C.5947 баги говорю появились и в наборе миссий старой гвардии. самая первая миссия которую дает дед в центре беженцев (слева от входа в левом кармане с рядами скамеек) пытается дать миссию по убивстве бандитов-га…

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## [Surviving The Cataclysm: The Live Action Film](https://discourse.cataclysmdda.org/t/surviving-the-cataclysm-the-live-action-film/4461)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 14\
**Last updated:** [November 29, 2016, 4:03am UTC](https://discourse.cataclysmdda.org/t/surviving-the-cataclysm-the-live-action-film/4461 "2016-11-29T04:03:10Z")

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As requested, I’m making a forum sticky with a link to this. https://www.youtube.com/watch?v=iC8dlT7SFa0&noredirect=1 I made a move, starring my. Lot’s of awesome people helped, and ragewaffles made it awesome with spe…

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## [Tank drones are bullshit](https://discourse.cataclysmdda.org/t/tank-drones-are-bullshit/13019)

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**Author:** [@leland](https://discourse.cataclysmdda.org/u/leland)\
**Replies:** 23\
**Last updated:** [November 29, 2016, 3:26am UTC](https://discourse.cataclysmdda.org/t/tank-drones-are-bullshit/13019 "2016-11-29T03:26:48Z")

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Finally got somewhere in my game. Befriended an NPC with a great gun and excellent stats, had some decent weapons myself, and then I stumbled across a survivor’s bunker out in the middle of some woods. Had entire tanks f…

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## [Website design/dev work](https://discourse.cataclysmdda.org/t/website-design-dev-work/13026)

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**Author:** [@leland](https://discourse.cataclysmdda.org/u/leland)\
**Replies:** 7\
**Last updated:** [November 29, 2016, 2:56am UTC](https://discourse.cataclysmdda.org/t/website-design-dev-work/13026 "2016-11-29T02:56:56Z")

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May not be the right place to put this – I’m a web developer, and am trying to find who to contact about lending a helping hand to the CDDA website’s design and code. I’ve got quite a few ideas on ways I could contribut…

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## [20+ minutes to remove jumper cable?](https://discourse.cataclysmdda.org/t/20-minutes-to-remove-jumper-cable/13038)

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**Author:** [@Shadow86](https://discourse.cataclysmdda.org/u/Shadow86)\
**Replies:** 2\
**Last updated:** [November 29, 2016, 2:41am UTC](https://discourse.cataclysmdda.org/t/20-minutes-to-remove-jumper-cable/13038 "2016-11-29T02:41:45Z")

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So it’s very fast to connect two vehicles with a jumper cable, but rem’o’ving one end takes over 20 minutes! I’m pretty sure this isn’t intended behaviour, especially given how something like removing a car battery take…

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## [\[SPOILERS\] The Necropolis, the Vault, and You!](https://discourse.cataclysmdda.org/t/spoilers-the-necropolis-the-vault-and-you/9429)

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**Author:** [@Mr\_Badman](https://discourse.cataclysmdda.org/u/Mr_Badman)\
**Replies:** 14\
**Last updated:** [November 29, 2016, 2:10am UTC](https://discourse.cataclysmdda.org/t/spoilers-the-necropolis-the-vault-and-you/9429 "2016-11-29T02:10:30Z")

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So right now, I’m doing an on-going investigation of what Necropolis and what the vault is~ For those of you who don’t like to explore on your own: Unite! For I am compiling a detailed list of the entire area, but curre…

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## [Some questions on NPCs](https://discourse.cataclysmdda.org/t/some-questions-on-npcs/13040)

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**Author:** [@CK\_Kirbi](https://discourse.cataclysmdda.org/u/CK_Kirbi)\
**Replies:** 2\
**Last updated:** [November 28, 2016, 11:48pm UTC](https://discourse.cataclysmdda.org/t/some-questions-on-npcs/13040 "2016-11-28T23:48:11Z")

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So, being one of those players who actually likes the weird NPCs with all of their quirks and questionable usefulness to sustenance drain ratio, I’m hoping you guys might be able to answer a pair of queries for me regard…

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## [Excessive Reload Time - Chemical Thrower](https://discourse.cataclysmdda.org/t/excessive-reload-time-chemical-thrower/13020)

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**Author:** [@Wally-kun](https://discourse.cataclysmdda.org/u/Wally-kun)\
**Replies:** 4\
**Last updated:** [November 28, 2016, 11:47pm UTC](https://discourse.cataclysmdda.org/t/excessive-reload-time-chemical-thrower/13020 "2016-11-28T23:47:27Z")

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I made a chemical thrower, because chemical warfare is fun. I went through the trouble of making some toxic gas for it. Then I reload it. 11 hours later, I’m done reloading. I feel this is somewhat excessive. It’s not …

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## [Learning the codebase](https://discourse.cataclysmdda.org/t/learning-the-codebase/13039)

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**Author:** [@DanielPBak](https://discourse.cataclysmdda.org/u/DanielPBak)\
**Replies:** 4\
**Last updated:** [November 28, 2016, 10:51pm UTC](https://discourse.cataclysmdda.org/t/learning-the-codebase/13039 "2016-11-28T22:51:18Z")

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Hi guys, I’m a CS student who hasn’t participated in a large-scale project before, and I find the CDDA codebase quite intimidating. Do you guys have any tips or strategies about the more important portions of the codeba…

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## [Request to Community: Description of the latest features for the built-in Help](https://discourse.cataclysmdda.org/t/request-to-community-description-of-the-latest-features-for-the-built-in-help/12900)

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**Author:** [@illi-kun](https://discourse.cataclysmdda.org/u/illi-kun)\
**Replies:** 13\
**Last updated:** [November 28, 2016, 9:22am UTC](https://discourse.cataclysmdda.org/t/request-to-community-description-of-the-latest-features-for-the-built-in-help/12900 "2016-11-28T09:22:26Z")

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As stated in Issue #16734, we need to update in-game Help sections about the recently added features: magazines; vitamins; aiming system; other important changes not described in Help sections. It’s really easy to upd…

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## [NPCs won't fire\\shoot at zombie children](https://discourse.cataclysmdda.org/t/npcs-wont-fire-shoot-at-zombie-children/13031)

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**Author:** [@Olith](https://discourse.cataclysmdda.org/u/Olith)\
**Replies:** 1\
**Last updated:** [November 28, 2016, 8:11am UTC](https://discourse.cataclysmdda.org/t/npcs-wont-fire-shoot-at-zombie-children/13031 "2016-11-28T08:11:49Z")

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I’ve tested this in the most recent version: 0.C-19954-g46467ec This can be repeated by simply getting a NPC to equip a ranged weapon and having a zombie child come into range. Even if you set the NPC’s marksman/rifle s…

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## [Zombie Camouflage](https://discourse.cataclysmdda.org/t/zombie-camouflage/13016)

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**Author:** [@Noctum](https://discourse.cataclysmdda.org/u/Noctum)\
**Replies:** 9\
**Last updated:** [November 28, 2016, 4:08am UTC](https://discourse.cataclysmdda.org/t/zombie-camouflage/13016 "2016-11-28T04:08:37Z")

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Take a note from the Walking Dead’s Whisperer faction and be able to skin the dead and wear said skin? Probably with a high Survival skill would unlock the recipe. Now obviously anything non-zed would be hostile, and zo…

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