# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=237

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 238

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## [MOVED: How to move the player](https://discourse.cataclysmdda.org/t/moved-how-to-move-the-player/13911)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 0\
**Last updated:** [June 24, 2017, 4:38am UTC](https://discourse.cataclysmdda.org/t/moved-how-to-move-the-player/13911 "2017-06-24T04:38:40Z")

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This topic has been moved to The Toolbox - Code Help. \[iurl\]http://smf.cataclysmdda.com/index.php?topic=14651.0\[/iurl\]

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## [How to move the player](https://discourse.cataclysmdda.org/t/how-to-move-the-player/13907)

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**Author:** [@Ioncloud](https://discourse.cataclysmdda.org/u/Ioncloud)\
**Replies:** 3\
**Last updated:** [June 23, 2017, 6:59pm UTC](https://discourse.cataclysmdda.org/t/how-to-move-the-player/13907 "2017-06-23T18:59:41Z")

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I am attempting to move the player outside of the keyboard but am having difficulty locating the correct place to call to do so. plmove seems to be what moves the player; however, the method is private which I’m sure me…

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## [Windows smart screen stopping version 6535](https://discourse.cataclysmdda.org/t/windows-smart-screen-stopping-version-6535/13906)

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**Author:** [@hdggDalton](https://discourse.cataclysmdda.org/u/hdggDalton)\
**Replies:** 0\
**Last updated:** [June 23, 2017, 4:56pm UTC](https://discourse.cataclysmdda.org/t/windows-smart-screen-stopping-version-6535/13906 "2017-06-23T16:56:40Z")

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Hey everyone, I just downloaded cataclysm dda version 0.C-6535 (experimental) and when I tried to run it Windows smart screen “protected me” because the publisher was unknown. Should I be worried about this? I take my co…

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## [Help with my first profession mod/code](https://discourse.cataclysmdda.org/t/help-with-my-first-profession-mod-code/13896)

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**Author:** [@Logistic\_Tangent](https://discourse.cataclysmdda.org/u/Logistic_Tangent)\
**Replies:** 8\
**Last updated:** [June 23, 2017, 2:34am UTC](https://discourse.cataclysmdda.org/t/help-with-my-first-profession-mod-code/13896 "2017-06-23T02:34:25Z")

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Hi all. I just started working on a profession based on Randall Flagg from the Stephen King novel The Stand and I had a few questions. The plan for the profession was to have it feel like a sociopathic nihilist with a b…

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## [Infinite CBMs ?- Build 6521 -](https://discourse.cataclysmdda.org/t/infinite-cbms-build-6521/13878)

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**Author:** [@Fris0uman](https://discourse.cataclysmdda.org/u/Fris0uman)\
**Replies:** 14\
**Last updated:** [June 22, 2017, 9:09pm UTC](https://discourse.cataclysmdda.org/t/infinite-cbms-build-6521/13878 "2017-06-22T21:09:07Z")

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So I’m on version 6521 and the space taken by CBMs doesn’t show up in the CBM menu, is it just a display thing or does that mean that CBMs currently don’t take any slots and can be installed without limit ? \[spoiler\]\[im…

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## [Save RNG seeds?](https://discourse.cataclysmdda.org/t/save-rng-seeds/13900)

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**Author:** [@leebash](https://discourse.cataclysmdda.org/u/leebash)\
**Replies:** 4\
**Last updated:** [June 22, 2017, 7:42pm UTC](https://discourse.cataclysmdda.org/t/save-rng-seeds/13900 "2017-06-22T19:42:41Z")

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I wonder if it is a good idea to save the seeds (or whatever used to generate the seeds) in save files, to prevent me from using alt+F4 every time I fail a check? :stuck\_out\_tongue:

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## [CBMs Installation : how do that work ? (RP point of view)](https://discourse.cataclysmdda.org/t/cbms-installation-how-do-that-work-rp-point-of-view/13902)

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**Author:** [@Fris0uman](https://discourse.cataclysmdda.org/u/Fris0uman)\
**Replies:** 1\
**Last updated:** [June 22, 2017, 4:52pm UTC](https://discourse.cataclysmdda.org/t/cbms-installation-how-do-that-work-rp-point-of-view/13902 "2017-06-22T16:52:25Z")

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So does your survivor really perform self-surgery by carving out it’s eyes with a butcher knife and a medkit or are CBMs equipped with some sort of surgery assistance function that make them able to more or less install …

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## [Make Firearms Repair Kit Disasembleable](https://discourse.cataclysmdda.org/t/make-firearms-repair-kit-disasembleable/13901)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 0\
**Last updated:** [June 22, 2017, 3:11pm UTC](https://discourse.cataclysmdda.org/t/make-firearms-repair-kit-disasembleable/13901 "2017-06-22T15:11:15Z")

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The title says it all.

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## [Is the electromagnetic unit supposed to be harmful now?](https://discourse.cataclysmdda.org/t/is-the-electromagnetic-unit-supposed-to-be-harmful-now/13895)

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**Author:** [@Azrad](https://discourse.cataclysmdda.org/u/Azrad)\
**Replies:** 8\
**Last updated:** [June 22, 2017, 1:37pm UTC](https://discourse.cataclysmdda.org/t/is-the-electromagnetic-unit-supposed-to-be-harmful-now/13895 "2017-06-22T13:37:27Z")

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Just noticed that the electromagnetic unit also damages the survivor using it, as a steel plating almost broke my survivor’s arm. Don’t recall that ever happening in old versions.

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## ['Tempted' trait](https://discourse.cataclysmdda.org/t/tempted-trait/13785)

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**Author:** [@Midaychi](https://discourse.cataclysmdda.org/u/Midaychi)\
**Replies:** 5\
**Last updated:** [June 22, 2017, 7:03am UTC](https://discourse.cataclysmdda.org/t/tempted-trait/13785 "2017-06-22T07:03:15Z")

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A trait that makes it so that if you are suffering from addiction withdrawal, there is a chance depending on how strong the addiction/withdrawal is that you will auto-use any relevant addiction-related items in your inve…

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## [DDA issue voting site!](https://discourse.cataclysmdda.org/t/dda-issue-voting-site/9023)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 21\
**Last updated:** [June 22, 2017, 1:58am UTC](https://discourse.cataclysmdda.org/t/dda-issue-voting-site/9023 "2017-06-22T01:58:25Z")

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Hi all, thanks to dRbig, we have a site where you can vote on what issues are the most important to you. Head to http://iv.cataclysmdda.com:8111/all Make an account, vote stuff up/down. When a dev is trying to decide …

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## [Light survivor gloves recipe (v.6531, 0.C-22718-g417ac0b (tiles))](https://discourse.cataclysmdda.org/t/light-survivor-gloves-recipe-v-6531-0-c-22718-g417ac0b-tiles/13893)

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**Author:** [@Lesseps](https://discourse.cataclysmdda.org/u/Lesseps)\
**Replies:** 4\
**Last updated:** [June 21, 2017, 9:54pm UTC](https://discourse.cataclysmdda.org/t/light-survivor-gloves-recipe-v-6531-0-c-22718-g417ac0b-tiles/13893 "2017-06-21T21:54:57Z")

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It seems that I cannot craft light survivor gloves using glove liners as a component, recipe doesn’t recognize this item. Once I have crafted pair of light gloves - recipe seems to work and recognize BOTH ingredients eve…

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## [Sort wish menu by item catagory](https://discourse.cataclysmdda.org/t/sort-wish-menu-by-item-catagory/13897)

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**Author:** [@RipRoarinBoogerPenis](https://discourse.cataclysmdda.org/u/RipRoarinBoogerPenis)\
**Replies:** 0\
**Last updated:** [June 21, 2017, 5:50pm UTC](https://discourse.cataclysmdda.org/t/sort-wish-menu-by-item-catagory/13897 "2017-06-21T17:50:52Z")

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Not sure how hard this would be on account of there being so many items. Just a quality of life thing for debugging purposes.

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## [Various Automation Things](https://discourse.cataclysmdda.org/t/various-automation-things/13889)

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**Author:** [@The\_Cat\_Wizard](https://discourse.cataclysmdda.org/u/The_Cat_Wizard)\
**Replies:** 2\
**Last updated:** [June 21, 2017, 3:09pm UTC](https://discourse.cataclysmdda.org/t/various-automation-things/13889 "2017-06-21T15:09:13Z")

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I’d like to preface this huge wall of text by saying that I love this game and frequently use it as an example of why open source projects can be brilliant. I would love to help contribute to this project, but I first ne…

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## [The welding goggles dilemma!](https://discourse.cataclysmdda.org/t/the-welding-goggles-dilemma/13885)

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**Author:** [@TeSparg](https://discourse.cataclysmdda.org/u/TeSparg)\
**Replies:** 9\
**Last updated:** [June 21, 2017, 9:19am UTC](https://discourse.cataclysmdda.org/t/the-welding-goggles-dilemma/13885 "2017-06-21T09:19:57Z")

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So I got a base with all the smithing equipment and other stuff … the only thing holding me back is the lack of welding googles, so I can start my moving-home project…and I don’t see any type of building were I could fin…

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## [Vehicles as Enemies](https://discourse.cataclysmdda.org/t/vehicles-as-enemies/13854)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 21\
**Last updated:** [June 21, 2017, 5:04am UTC](https://discourse.cataclysmdda.org/t/vehicles-as-enemies/13854 "2017-06-21T05:04:08Z")

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So random thought I had. Could we use vehicles as multiple block enemies? No idea how hard it would be to tie it into an AI. But if we could it’d be awesome to have. Use the vehicle code for biological large scale en…

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## [Item browser cut and bash is off](https://discourse.cataclysmdda.org/t/item-browser-cut-and-bash-is-off/13886)

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**Author:** [@Chezzo](https://discourse.cataclysmdda.org/u/Chezzo)\
**Replies:** 2\
**Last updated:** [June 20, 2017, 6:48pm UTC](https://discourse.cataclysmdda.org/t/item-browser-cut-and-bash-is-off/13886 "2017-06-20T18:48:30Z")

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The item browser’s cut and bash is off across the board. http://cdda-trunk.chezzo.com/bindle Bindles don’t have acid protection of ten. I know cut and bash isn’t determined explicitly from the json but based on materi…

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## [Alec White's Miscellanea of Mods: Now with Small Shanty Districts](https://discourse.cataclysmdda.org/t/alec-whites-miscellanea-of-mods-now-with-small-shanty-districts/13726)

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**Author:** [@Alec\_White](https://discourse.cataclysmdda.org/u/Alec_White)\
**Replies:** 7\
**Last updated:** [June 20, 2017, 9:53am UTC](https://discourse.cataclysmdda.org/t/alec-whites-miscellanea-of-mods-now-with-small-shanty-districts/13726 "2017-06-20T09:53:09Z")

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Decide to make a dedicated thread for my mods as they are too small additions to deserve their own threads. Sewing Machine mod: \[ul\]\[li\]Adds a sewing machine that only uses threads, with a SEW quality of 2.\[/li\] \[li\]T…

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## [Why are so many mods not in the mod list?](https://discourse.cataclysmdda.org/t/why-are-so-many-mods-not-in-the-mod-list/13725)

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**Author:** [@Moon\_Dew](https://discourse.cataclysmdda.org/u/Moon_Dew)\
**Replies:** 3\
**Last updated:** [June 20, 2017, 8:38am UTC](https://discourse.cataclysmdda.org/t/why-are-so-many-mods-not-in-the-mod-list/13725 "2017-06-20T08:38:53Z")

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I’ve recently noticed that, in the experimental builds (0.C-6421 at the time of posting, but this may be true for others before and after) there are several mods in the mod folder that don’t appear in the mod list when y…

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## [Ambidextrous, Snoring and Owl Skin Traits](https://discourse.cataclysmdda.org/t/ambidextrous-snoring-and-owl-skin-traits/13882)

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**Author:** [@ZoneWizard](https://discourse.cataclysmdda.org/u/ZoneWizard)\
**Replies:** 1\
**Last updated:** [June 19, 2017, 11:32pm UTC](https://discourse.cataclysmdda.org/t/ambidextrous-snoring-and-owl-skin-traits/13882 "2017-06-19T23:32:33Z")

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3 traits that could be easy to implement? Ambidextrous: Being allowed to wield 2 items of relative size. Example; nothing that requires two hands. So a pistol and a blade. Maybe a weapon and a tool? The Primary hand a…

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## [Linked Vehicle Curtains](https://discourse.cataclysmdda.org/t/linked-vehicle-curtains/13884)

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**Author:** [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Replies:** 0\
**Last updated:** [June 19, 2017, 11:13pm UTC](https://discourse.cataclysmdda.org/t/linked-vehicle-curtains/13884 "2017-06-19T23:13:37Z")

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Can we get linked vehicle curtains added? Basically just like vehicle curtains except when you open one you open all. The way I see this is you have one big long curtain across your windshield and you pull it all the w…

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## [Encumberment and Melee](https://discourse.cataclysmdda.org/t/encumberment-and-melee/13876)

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**Author:** [@mvm900](https://discourse.cataclysmdda.org/u/mvm900)\
**Replies:** 10\
**Last updated:** [June 19, 2017, 1:19pm UTC](https://discourse.cataclysmdda.org/t/encumberment-and-melee/13876 "2017-06-19T13:19:39Z")

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I’m sure this has been talked about before, albeit it’s hard to see because just looking up encumberment has a lot of results, but surely the melee and encumberment system is at least a little heavy handed. Having a plas…

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## [Do you need CLEAN leather to craft?](https://discourse.cataclysmdda.org/t/do-you-need-clean-leather-to-craft/13879)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 1\
**Last updated:** [June 19, 2017, 3:36am UTC](https://discourse.cataclysmdda.org/t/do-you-need-clean-leather-to-craft/13879 "2017-06-19T03:36:45Z")

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I haven't played in a long time, and I noticed that for some reason I couldn't craft with the leather I had gotten from some zombie clothing. I have the stuff to sew, and thread, and the level, and I made sure I had ple…

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## [Use of macros in C:DDA code base](https://discourse.cataclysmdda.org/t/use-of-macros-in-c-dda-code-base/13874)

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**Author:** [@MaNv](https://discourse.cataclysmdda.org/u/MaNv)\
**Replies:** 2\
**Last updated:** [June 18, 2017, 8:39pm UTC](https://discourse.cataclysmdda.org/t/use-of-macros-in-c-dda-code-base/13874 "2017-06-18T20:39:16Z")

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There are uses of preprocessor macros in C:DDA code base, (action.cpp, Line no: 557 is one such instance) which can be easily replaced with templates. I was wondering if there was some rationale behind its usage. Its on…

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## [Gathering Visual Studio 2015 Compiling Errors](https://discourse.cataclysmdda.org/t/gathering-visual-studio-2015-compiling-errors/13877)

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**Author:** [@Alec\_White](https://discourse.cataclysmdda.org/u/Alec_White)\
**Replies:** 0\
**Last updated:** [June 18, 2017, 7:21pm UTC](https://discourse.cataclysmdda.org/t/gathering-visual-studio-2015-compiling-errors/13877 "2017-06-18T19:21:47Z")

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I’m currently trying to improve the COMPILING.md guide for Visual Studio 2015 and all it’s errors. I would like to ask please for your help, for any compiling errors, and in case it was solved, the fix that was used. C…

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## [Quickly harvest farm?](https://discourse.cataclysmdda.org/t/quickly-harvest-farm/13873)

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**Author:** [@Jet\_Jaguar](https://discourse.cataclysmdda.org/u/Jet_Jaguar)\
**Replies:** 4\
**Last updated:** [June 17, 2017, 4:46pm UTC](https://discourse.cataclysmdda.org/t/quickly-harvest-farm/13873 "2017-06-17T16:46:12Z")

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I have a scythe but it is only good for cutting up items and writing on things so its useless… is there a way to harvest a large farm without having to say yes every time? I also need to cut down 2 map tiles worth of fa…

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## [Firefighter profession starting in doctor's office](https://discourse.cataclysmdda.org/t/firefighter-profession-starting-in-doctors-office/13870)

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**Author:** [@papabrando](https://discourse.cataclysmdda.org/u/papabrando)\
**Replies:** 1\
**Last updated:** [June 17, 2017, 12:09pm UTC](https://discourse.cataclysmdda.org/t/firefighter-profession-starting-in-doctors-office/13870 "2017-06-17T12:09:41Z")

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Newest experimental, 6518. Started a new game as a firefighter for the first time and spawned in a doctor’s office for some reason, tried to do it again but couldn’t recreate. I opened up the map and there is a fire sta…

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## [\#6518 frequently "has stopped working" in borderless windowed](https://discourse.cataclysmdda.org/t/6518-frequently-has-stopped-working-in-borderless-windowed/13871)

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**Author:** [@TooDAMNMuch](https://discourse.cataclysmdda.org/u/TooDAMNMuch)\
**Replies:** 0\
**Last updated:** [June 17, 2017, 4:26am UTC](https://discourse.cataclysmdda.org/t/6518-frequently-has-stopped-working-in-borderless-windowed/13871 "2017-06-17T04:26:02Z")

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i keep getting windows error type crashes with the latest build while running it in borderless windowed, basically i’ll have it open on the main monitor and click on a secondary or tertiary one to post something to the f…

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## [Split up Integrated Toolset into multiple CMBs](https://discourse.cataclysmdda.org/t/split-up-integrated-toolset-into-multiple-cmbs/13775)

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**Author:** [@Maddremor](https://discourse.cataclysmdda.org/u/Maddremor)\
**Replies:** 7\
**Last updated:** [June 16, 2017, 5:14am UTC](https://discourse.cataclysmdda.org/t/split-up-integrated-toolset-into-multiple-cmbs/13775 "2017-06-16T05:14:39Z")

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As it stands, the integrated toolset does pretty much everything crafting related. Almost all relevant tools, welding, and soldering. I propose that the toolset be split up into multiple CMBs so that crafters CMBs are mo…

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## [Area radiation instead of hot tiles?](https://discourse.cataclysmdda.org/t/area-radiation-instead-of-hot-tiles/13800)

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**Author:** [@TooDAMNMuch](https://discourse.cataclysmdda.org/u/TooDAMNMuch)\
**Replies:** 7\
**Last updated:** [June 16, 2017, 1:57am UTC](https://discourse.cataclysmdda.org/t/area-radiation-instead-of-hot-tiles/13800 "2017-06-16T01:57:54Z")

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i’m honestly not sure if the current way radiation typically works is intended or just waiting on more polish, but in my experiences rolling around in nuclear waste in the cataclysm it seems to always be random single ti…

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