# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=198

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 199

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## [I can't use logs](https://discourse.cataclysmdda.org/t/i-cant-use-logs/15911)

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**Author:** [@FOAMgiant](https://discourse.cataclysmdda.org/u/FOAMgiant)\
**Replies:** 4\
**Last updated:** [July 16, 2018, 8:29pm UTC](https://discourse.cataclysmdda.org/t/i-cant-use-logs/15911 "2018-07-16T20:29:31Z")

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I am not entirely new to the game, I have been doing a lot, I have never actually gotten around to building a home in the wilderness. I felt like I would become a hunter. I failed horribly lmao. I can’t for the life of m…

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## [Washing Machine And Dryer Not containing a motor](https://discourse.cataclysmdda.org/t/washing-machine-and-dryer-not-containing-a-motor/15815)

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**Author:** [@Fris0uman](https://discourse.cataclysmdda.org/u/Fris0uman)\
**Replies:** 18\
**Last updated:** [July 16, 2018, 7:40pm UTC](https://discourse.cataclysmdda.org/t/washing-machine-and-dryer-not-containing-a-motor/15815 "2018-07-16T19:40:37Z")

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If you look at the json for those two furitures there’s no motor in them. Shouldn’t they have a chance to drop an eletric motor or at least a small electric motor ? Would adding motor to their drop create a problem, lik…

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## [Is it possible to add more needs?](https://discourse.cataclysmdda.org/t/is-it-possible-to-add-more-needs/15902)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 11\
**Last updated:** [July 16, 2018, 7:11pm UTC](https://discourse.cataclysmdda.org/t/is-it-possible-to-add-more-needs/15902 "2018-07-16T19:11:19Z")

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–I was thinking up some ideas for ROA and suddenly thought of the idea of certain characters needing to drink blood. This would only matter for certain traits or mutations a character has. It also isn’t meant to replace …

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## [A few questions about shootouts](https://discourse.cataclysmdda.org/t/a-few-questions-about-shootouts/15878)

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**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 9\
**Last updated:** [July 16, 2018, 10:14am UTC](https://discourse.cataclysmdda.org/t/a-few-questions-about-shootouts/15878 "2018-07-16T10:14:57Z")

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Hello. I have a few questions about shootouts with NPCs: Is it possible to create a situation in which a given shootout with a NPC lasts longer than 2-4 turns? I mean more “tactical” shootout or a gunfight with many mi…

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## [Valid mods for a pistol crossbow?](https://discourse.cataclysmdda.org/t/valid-mods-for-a-pistol-crossbow/15905)

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**Author:** [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Replies:** 4\
**Last updated:** [July 16, 2018, 12:54am UTC](https://discourse.cataclysmdda.org/t/valid-mods-for-a-pistol-crossbow/15905 "2018-07-16T00:54:16Z")

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So my new NPC has Pistols 8. Fine, I say, I have skills, I’ll make and mod a pistol crossbow. I try putting a rail laser sight on it. Nope, mod too big for the gun. I try putting a underbarrel laser sight on it. Nope, …

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## [Whaleys City Entertainment Building Pack](https://discourse.cataclysmdda.org/t/whaleys-city-entertainment-building-pack/15894)

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**Author:** [@Whaley](https://discourse.cataclysmdda.org/u/Whaley)\
**Replies:** 0\
**Last updated:** [July 14, 2018, 10:54pm UTC](https://discourse.cataclysmdda.org/t/whaleys-city-entertainment-building-pack/15894 "2018-07-14T22:54:08Z")

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Get out of that dank, dark safehouse and hit the town. Several new attractions are coming to a city near you! Check out one of the new Music Venues and play music for whoever is inside, (Bad idea !!FUN!!) go see a movie …

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## [How do you add a tileset to mod items?](https://discourse.cataclysmdda.org/t/how-do-you-add-a-tileset-to-mod-items/15875)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 1\
**Last updated:** [July 13, 2018, 6:24am UTC](https://discourse.cataclysmdda.org/t/how-do-you-add-a-tileset-to-mod-items/15875 "2018-07-13T06:24:08Z")

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I assume it would be possible to do this somehow. What I want is two things: That some stuff will be able to be linked to existing textures from existing tilesets (I can have the tickle monster look like a zombie from…

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## [Has anybody tried to "reset" their character when reached end-game?](https://discourse.cataclysmdda.org/t/has-anybody-tried-to-reset-their-character-when-reached-end-game/15872)

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**Author:** [@Kenan](https://discourse.cataclysmdda.org/u/Kenan)\
**Replies:** 16\
**Last updated:** [July 14, 2018, 5:10am UTC](https://discourse.cataclysmdda.org/t/has-anybody-tried-to-reset-their-character-when-reached-end-game/15872 "2018-07-14T05:10:12Z")

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You have your deathmobile, awesome armor, all kinds of weapons, CBMs, ready to take on pretty much everyone, but you decide to just ditch everything, mininuke your car and sort of start collecting all the gear and materi…

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## [MAX\_VIEW\_DISTANCE versus hardcoded 60](https://discourse.cataclysmdda.org/t/max-view-distance-versus-hardcoded-60/15871)

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**Author:** [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Replies:** 4\
**Last updated:** [July 13, 2018, 1:25am UTC](https://discourse.cataclysmdda.org/t/max-view-distance-versus-hardcoded-60/15871 "2018-07-13T01:25:54Z")

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I’m looking to pick up https://github.com/CleverRaven/Cataclysm-DDA/pull/23376, with the eventual goal of making the size of the reality bubble into compile time option, or more preferably, something that can be selected…

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## [Multiple vehicle control menu selections without exiting](https://discourse.cataclysmdda.org/t/multiple-vehicle-control-menu-selections-without-exiting/15865)

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**Author:** [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Replies:** 16\
**Last updated:** [July 12, 2018, 3:56pm UTC](https://discourse.cataclysmdda.org/t/multiple-vehicle-control-menu-selections-without-exiting/15865 "2018-07-12T15:56:42Z")

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Currently the vehicle control menu lets you select one option, and then you have to re-engage the controls to do something else. So if you want to turn on the stereo, fridge, recharger, and headlights when you get in you…

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## [\[Debug menu\] Does changing time through debug menu makes zombies and other monsters evolutionize? \[Debug menu\]](https://discourse.cataclysmdda.org/t/debug-menu-does-changing-time-through-debug-menu-makes-zombies-and-other-monsters-evolutionize-debug-menu/15866)

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**Author:** [@Kenan](https://discourse.cataclysmdda.org/u/Kenan)\
**Replies:** 1\
**Last updated:** [July 12, 2018, 1:51am UTC](https://discourse.cataclysmdda.org/t/debug-menu-does-changing-time-through-debug-menu-makes-zombies-and-other-monsters-evolutionize-debug-menu/15866 "2018-07-12T01:51:01Z")

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I think it does because when i put it on 100 years (lol) teleporting myself to different locations on the map led to appearance of new zombies (new because i’m only 12 days in with evolution rate set to default 4:i start…

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## [unseen background colors](https://discourse.cataclysmdda.org/t/unseen-background-colors/15857)

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**Author:** [@kemi](https://discourse.cataclysmdda.org/u/kemi)\
**Replies:** 1\
**Last updated:** [July 11, 2018, 2:55pm UTC](https://discourse.cataclysmdda.org/t/unseen-background-colors/15857 "2018-07-11T14:55:47Z")

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version: 0.C-7540 Windows x64 CONSOLE & TILES(not use tiles) Several background colors do not seem to be displayed properly.

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## [Height of cars - and ramps](https://discourse.cataclysmdda.org/t/height-of-cars-and-ramps/14904)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 8\
**Last updated:** [July 11, 2018, 1:20pm UTC](https://discourse.cataclysmdda.org/t/height-of-cars-and-ramps/14904 "2018-07-11T13:20:23Z")

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i propose dispute about subject of do we need ramps for moving our vehickle to down levels\\floors or not? and if final verdict is NO then can we think about how to transfer loot to upper\\ground levels, maybe we can “inv…

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## [Need help please with tileset and stuff](https://discourse.cataclysmdda.org/t/need-help-please-with-tileset-and-stuff/15863)

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**Author:** [@NubNub](https://discourse.cataclysmdda.org/u/NubNub)\
**Replies:** 2\
**Last updated:** [July 11, 2018, 12:49pm UTC](https://discourse.cataclysmdda.org/t/need-help-please-with-tileset-and-stuff/15863 "2018-07-11T12:49:57Z")

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Can someone like help me with adding a tileset or whatever and also how to make monster spawn in a location that I want in building or if possible vehicle

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## [У кого есть оффлайновый итем-эксплорер? вопрос к вам](https://discourse.cataclysmdda.org/t/topic/10022)

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**Author:** [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Replies:** 7\
**Last updated:** [July 11, 2018, 12:26pm UTC](https://discourse.cataclysmdda.org/t/topic/10022 "2018-07-11T12:26:17Z")

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дело в том что онлайн итем-эксплорер не умеет делать выборку по вот какому параметру - к примеру нужно мне отобрать из всего огнестрела только тот который калибра .22LR - чтоб уже обстоятельнее в нем покопаться - выбрать…

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## [Mod request: Vehicle controls](https://discourse.cataclysmdda.org/t/mod-request-vehicle-controls/14935)

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**Author:** [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)\
**Replies:** 8\
**Last updated:** [July 10, 2018, 2:38am UTC](https://discourse.cataclysmdda.org/t/mod-request-vehicle-controls/14935 "2018-07-10T02:38:28Z")

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Pick the controls of the vehicle automatically start the engine. But many times I only want to turn on the charger, fridge or the lights. Mod request: Pick the control of vehicle dont start automatically the engine. IF…

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## [Whaleys Arts and Crafts Mod](https://discourse.cataclysmdda.org/t/whaleys-arts-and-crafts-mod/15854)

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**Author:** [@Whaley](https://discourse.cataclysmdda.org/u/Whaley)\
**Replies:** 1\
**Last updated:** [July 10, 2018, 12:26am UTC](https://discourse.cataclysmdda.org/t/whaleys-arts-and-crafts-mod/15854 "2018-07-10T00:26:36Z")

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Got some downtime, and you’re feelin’ crafty? Rediscover the lost art of whittling and create some lil’ figurines. They’re not very useful, but you can trade them for a small amount. Also, you can craft several new pipes…

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## [Tolerate This! Gluten free and Lactose free options](https://discourse.cataclysmdda.org/t/tolerate-this-gluten-free-and-lactose-free-options/15846)

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**Author:** [@TechyBen](https://discourse.cataclysmdda.org/u/TechyBen)\
**Replies:** 10\
**Last updated:** [July 9, 2018, 11:07am UTC](https://discourse.cataclysmdda.org/t/tolerate-this-gluten-free-and-lactose-free-options/15846 "2018-07-09T11:07:57Z")

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Here is some progress on my GF/LF mod! :smiley: Mainly as most game mechanics can be avoided with skill or tech progression (power armour for weak players, food processing/collecting/mutating for carnivores etc). But th…

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## [Mention about ID choices](https://discourse.cataclysmdda.org/t/mention-about-id-choices/15831)

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**Author:** [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Replies:** 13\
**Last updated:** [July 8, 2018, 4:37am UTC](https://discourse.cataclysmdda.org/t/mention-about-id-choices/15831 "2018-07-08T04:37:47Z")

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–I’m using the wrong computer, and as such don’t have the game’s files to directly reference, but I definitely remember some (seemingly) pretty weird ID choices for various things in the game. –For example: I don’t reme…

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## [I've just realized something freaking awesome \[debug menu\]](https://discourse.cataclysmdda.org/t/ive-just-realized-something-freaking-awesome-debug-menu/15845)

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**Author:** [@Kenan](https://discourse.cataclysmdda.org/u/Kenan)\
**Replies:** 0\
**Last updated:** [July 8, 2018, 3:21am UTC](https://discourse.cataclysmdda.org/t/ive-just-realized-something-freaking-awesome-debug-menu/15845 "2018-07-08T03:21:54Z")

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Pretty much in all crafting/survival open-world games locations and biomes are sort of fixed - either map and all the biomes in it remain the same every game (Unturned, Caves of Qud, Ark) or procedurally generated like C…

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## [Possibility of EMP mine for manageable vehicle obstacle and challenges?](https://discourse.cataclysmdda.org/t/possibility-of-emp-mine-for-manageable-vehicle-obstacle-and-challenges/15807)

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**Author:** [@TechyBen](https://discourse.cataclysmdda.org/u/TechyBen)\
**Replies:** 21\
**Last updated:** [July 7, 2018, 4:54pm UTC](https://discourse.cataclysmdda.org/t/possibility-of-emp-mine-for-manageable-vehicle-obstacle-and-challenges/15807 "2018-07-07T16:54:50Z")

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So, I’ve seen people post about balancing vehicles, and late game having little to no challenge. At the same time, any challenge should not be an annoyance or impossibility to counter or manage. So, thinking on those te…

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## [Is anyone else having odd segfault crashes?](https://discourse.cataclysmdda.org/t/is-anyone-else-having-odd-segfault-crashes/15828)

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**Author:** [@Aabbcc](https://discourse.cataclysmdda.org/u/Aabbcc)\
**Replies:** 2\
**Last updated:** [July 7, 2018, 10:19am UTC](https://discourse.cataclysmdda.org/t/is-anyone-else-having-odd-segfault-crashes/15828 "2018-07-07T10:19:17Z")

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This happened after updating to 0.C-28852-gf3e70f1fbc, right after the recent code optimization updates, using tiles. I started a new game, and it segfaulted on the loading screen. Tried again, game loaded fine, went i…

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## [Storage items that rot](https://discourse.cataclysmdda.org/t/storage-items-that-rot/15826)

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**Author:** [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Replies:** 6\
**Last updated:** [July 7, 2018, 7:28am UTC](https://discourse.cataclysmdda.org/t/storage-items-that-rot/15826 "2018-07-07T07:28:41Z")

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I’m putting together a variant of the swag bag, based on uncured hides and pelts. The basic idea is a simple sack made of animal hide for transporting meat and fat from an animal corpse to someplace else. The basic item…

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## [Improvised Fuses II](https://discourse.cataclysmdda.org/t/improvised-fuses-ii/15821)

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**Author:** [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Replies:** 10\
**Last updated:** [July 7, 2018, 6:58am UTC](https://discourse.cataclysmdda.org/t/improvised-fuses-ii/15821 "2018-07-07T06:58:28Z")

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Actual suggestion. The ability to make an impromptu fuse out of laying string, gas etc to direct a fire in a certain direction for the purpose of more controlled detonation of non specific explosive items such as a pile …

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## [Unstackable flour](https://discourse.cataclysmdda.org/t/unstackable-flour/15835)

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**Author:** [@enigma74](https://discourse.cataclysmdda.org/u/enigma74)\
**Replies:** 2\
**Last updated:** [July 7, 2018, 6:26am UTC](https://discourse.cataclysmdda.org/t/unstackable-flour/15835 "2018-07-07T06:26:42Z")

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Maybe flour should not rot, as it already has a very long shelf life? I think most games that people play will end in death or boredom before a single flour actually rots. In the current implementation, flour doesn’t sta…

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## [Lars Andersen style archery](https://discourse.cataclysmdda.org/t/lars-andersen-style-archery/15367)

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**Author:** [@ivan](https://discourse.cataclysmdda.org/u/ivan)\
**Replies:** 15\
**Last updated:** [July 6, 2018, 5:29pm UTC](https://discourse.cataclysmdda.org/t/lars-andersen-style-archery/15367 "2018-07-06T17:29:34Z")

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then make a “silencing kit” from a plastic chunk or piece of fur that can make it much quieter. Though I’d weigh in on bows a bit. There’s this other tricky subject on bows apart from noise that I remembered that cou…

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## [Straume's Custom Classes](https://discourse.cataclysmdda.org/t/straumes-custom-classes/15308)

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**Author:** [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)\
**Replies:** 3\
**Last updated:** [June 1, 2018, 10:22am UTC](https://discourse.cataclysmdda.org/t/straumes-custom-classes/15308 "2018-06-01T10:22:31Z")

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https://cdn.discordapp.com/attachments/365907426270117888/451609786828455947/Straumeclasses.zip Finally got around to throwing all my starting classes and their starting items into a mod. Adds stronger variations of cur…

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## [Clock Haver - very simple professions added](https://discourse.cataclysmdda.org/t/clock-haver-very-simple-professions-added/15812)

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**Author:** [@Inglonias](https://discourse.cataclysmdda.org/u/Inglonias)\
**Replies:** 3\
**Last updated:** [July 2, 2018, 4:51pm UTC](https://discourse.cataclysmdda.org/t/clock-haver-very-simple-professions-added/15812 "2018-07-02T16:51:20Z")

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Download here Very simple mod. Adds two professions. One that is exactly like the default survivor, except they have a wrist watch in addition to everything else (costs 1 point) and one that has the wrist watch instead …

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## [Error message after washing clothes](https://discourse.cataclysmdda.org/t/error-message-after-washing-clothes/15802)

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**Author:** [@Lesseps](https://discourse.cataclysmdda.org/u/Lesseps)\
**Replies:** 2\
**Last updated:** [July 2, 2018, 3:01pm UTC](https://discourse.cataclysmdda.org/t/error-message-after-washing-clothes/15802 "2018-07-02T15:01:27Z")

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The game version is 7506 0.C-28624-g618730c (tiles). The message below popped up after I washed filthy jumpsuit my character is wearing. I’ve cleaned that and checked if the morale debuff disappeared, but it didn’t I th…

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## [Dragon skin vest vs. kevlar vest](https://discourse.cataclysmdda.org/t/dragon-skin-vest-vs-kevlar-vest/15529)

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**Author:** [@syler1983](https://discourse.cataclysmdda.org/u/syler1983)\
**Replies:** 37\
**Last updated:** [July 2, 2018, 1:57pm UTC](https://discourse.cataclysmdda.org/t/dragon-skin-vest-vs-kevlar-vest/15529 "2018-07-02T13:57:00Z")

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Is this ok, that ‘state-of-the-art’ dragon skin vest is worse than simple kevlar vest? \[dragon\]

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