# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=186

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 187

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## [Noob inside : how to grab an item on a furniture?](https://discourse.cataclysmdda.org/t/noob-inside-how-to-grab-an-item-on-a-furniture/16779)

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**Author:** [@Tchey](https://discourse.cataclysmdda.org/u/Tchey)\
**Replies:** 4\
**Last updated:** [September 28, 2018, 4:32pm UTC](https://discourse.cataclysmdda.org/t/noob-inside-how-to-grab-an-item-on-a-furniture/16779 "2018-09-28T16:32:59Z")

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Hello, I’ve tried to search first, but i’m not sure what key word would do, and i’ve found nothing. Simple enough : i can use “g” to grab an item where i stand, but i can’t find how to grab an item on the tile next to …

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## [Dragoduval Mod's](https://discourse.cataclysmdda.org/t/dragoduval-mods/16798)

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**Author:** [@dragoduval](https://discourse.cataclysmdda.org/u/dragoduval)\
**Replies:** 0\
**Last updated:** [September 28, 2018, 1:42pm UTC](https://discourse.cataclysmdda.org/t/dragoduval-mods/16798 "2018-09-28T13:42:56Z")

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Hi, i made a few mod’s and i thought, why not share it with everyone. They are still being worked on, and ill change them whit time, but i hope that you will like them :D. ====== Dragoduval Location Mod Link : Mega S…

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## [Credit Card Consolodation and NOT an advertisement!](https://discourse.cataclysmdda.org/t/credit-card-consolodation-and-not-an-advertisement/16701)

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**Author:** [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Replies:** 16\
**Last updated:** [September 28, 2018, 3:02pm UTC](https://discourse.cataclysmdda.org/t/credit-card-consolodation-and-not-an-advertisement/16701 "2018-09-28T15:02:49Z")

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So I’m trying to fathom the failed logic of lumping credit cards into 1 pool. Why would this make any sense other than cleaning up the inventory? I understand having a long list of these cards can be annoying. But it re…

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## [High heat crash](https://discourse.cataclysmdda.org/t/high-heat-crash/16781)

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**Author:** [@Umbra.Animo](https://discourse.cataclysmdda.org/u/Umbra.Animo)\
**Replies:** 0\
**Last updated:** [September 27, 2018, 6:50pm UTC](https://discourse.cataclysmdda.org/t/high-heat-crash/16781 "2018-09-27T18:50:16Z")

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so when ever the game hits the highest level of heat the game crashes i keep retching and cant move then game crashes i lost a epic save due to this

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## [A Heavy Stick issue](https://discourse.cataclysmdda.org/t/a-heavy-stick-issue/16771)

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**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 2\
**Last updated:** [September 27, 2018, 10:29am UTC](https://discourse.cataclysmdda.org/t/a-heavy-stick-issue/16771 "2018-09-27T10:29:25Z")

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Now that there is a distinction between heavy sticks and long sticks is there any possible way to get Heavysticks en mass, because i need 198 of them

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## [Crazy Things (With A Couple Of Mods)](https://discourse.cataclysmdda.org/t/crazy-things-with-a-couple-of-mods/16649)

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**Author:** [@JazzGuru](https://discourse.cataclysmdda.org/u/JazzGuru)\
**Replies:** 6\
**Last updated:** [September 27, 2018, 3:33am UTC](https://discourse.cataclysmdda.org/t/crazy-things-with-a-couple-of-mods/16649 "2018-09-27T03:33:22Z")

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As of the latest experimentals (around the time that the Fuji Mod has been mainlined), Xotto’s Cosmetics mod is no longer working, and I can no longer seem to get Slow Zombies working. Kevin Granade posted that the latt…

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## [Base terrain showing through objects](https://discourse.cataclysmdda.org/t/base-terrain-showing-through-objects/16739)

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**Author:** [@hydroplatypus](https://discourse.cataclysmdda.org/u/hydroplatypus)\
**Replies:** 8\
**Last updated:** [September 27, 2018, 12:40am UTC](https://discourse.cataclysmdda.org/t/base-terrain-showing-through-objects/16739 "2018-09-27T00:40:21Z")

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It seems that once terrain is exposed the base terrain element will always show, despite it not actually being visible. Only the background terrain shows, with objects on the square not being visible. This is on latest e…

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## [Quickload - Removed?](https://discourse.cataclysmdda.org/t/quickload-removed/16760)

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**Author:** [@Foqus](https://discourse.cataclysmdda.org/u/Foqus)\
**Replies:** 0\
**Last updated:** [September 26, 2018, 3:27pm UTC](https://discourse.cataclysmdda.org/t/quickload-removed/16760 "2018-09-26T15:27:51Z")

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Has quick load been removed from the game? It’s no longer in my keybind menu.

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## [Is this a bug or its really meant to be this way?](https://discourse.cataclysmdda.org/t/is-this-a-bug-or-its-really-meant-to-be-this-way/16759)

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**Author:** [@TeWalkingTed](https://discourse.cataclysmdda.org/u/TeWalkingTed)\
**Replies:** 1\
**Last updated:** [September 26, 2018, 11:14am UTC](https://discourse.cataclysmdda.org/t/is-this-a-bug-or-its-really-meant-to-be-this-way/16759 "2018-09-26T11:14:44Z")

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update: So it is really a bug (image aquired from an older version)

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## [Mansion Basement Bug](https://discourse.cataclysmdda.org/t/mansion-basement-bug/16710)

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**Author:** [@JazzGuru](https://discourse.cataclysmdda.org/u/JazzGuru)\
**Replies:** 10\
**Last updated:** [September 26, 2018, 6:22am UTC](https://discourse.cataclysmdda.org/t/mansion-basement-bug/16710 "2018-09-26T06:22:03Z")

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In the basement of the mansion that I’m using as my base, the sewage pump tiles all have mail boxes on them. I seem to remember there was a recent change that added more mail boxes to places, so I guess this bug was int…

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## [Rifle Scope not working](https://discourse.cataclysmdda.org/t/rifle-scope-not-working/16755)

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**Author:** [@Star3ye](https://discourse.cataclysmdda.org/u/Star3ye)\
**Replies:** 3\
**Last updated:** [September 25, 2018, 11:24pm UTC](https://discourse.cataclysmdda.org/t/rifle-scope-not-working/16755 "2018-09-25T23:24:09Z")

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The rifle scope i just bought from a trader, says in the description as well as in the wiki, that it can be attached to crossbows. Well I have a regular crossbow with me and when i want to active the scope it tells me t…

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## [Not very Great Bows](https://discourse.cataclysmdda.org/t/not-very-great-bows/16742)

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**Author:** [@Catfoodbob](https://discourse.cataclysmdda.org/u/Catfoodbob)\
**Replies:** 2\
**Last updated:** [September 25, 2018, 1:20pm UTC](https://discourse.cataclysmdda.org/t/not-very-great-bows/16742 "2018-09-25T13:20:00Z")

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All of the bows i cheked only have a mod slot for Dampening.

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## [Zone Manager Loop](https://discourse.cataclysmdda.org/t/zone-manager-loop/16752)

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**Author:** [@Foqus](https://discourse.cataclysmdda.org/u/Foqus)\
**Replies:** 6\
**Last updated:** [September 25, 2018, 6:22pm UTC](https://discourse.cataclysmdda.org/t/zone-manager-loop/16752 "2018-09-25T18:22:19Z")

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Good morning! When I press the “O” key to organize items into their perspective zones, my character gets stuck in a sorting loop to where she will just bounce around tiles infinitely

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## [How to adjust amount of fluid spawns](https://discourse.cataclysmdda.org/t/how-to-adjust-amount-of-fluid-spawns/16604)

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**Author:** [@TheMurderUnicorn](https://discourse.cataclysmdda.org/u/TheMurderUnicorn)\
**Replies:** 3\
**Last updated:** [September 25, 2018, 10:08am UTC](https://discourse.cataclysmdda.org/t/how-to-adjust-amount-of-fluid-spawns/16604 "2018-09-25T10:08:19Z")

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So, wanted to churn out a quick mod. Want to spawn some gasoline. Putting gasoline into an itemgroup is fine, but when the gas spawns it’s in a jerrycan with 10000 portions. This doesn’t really jive with the mod, beca…

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## [Vehicle design plans: gearboxes and wheel hubs](https://discourse.cataclysmdda.org/t/vehicle-design-plans-gearboxes-and-wheel-hubs/16682)

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**Author:** [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Replies:** 19\
**Last updated:** [September 25, 2018, 2:15am UTC](https://discourse.cataclysmdda.org/t/vehicle-design-plans-gearboxes-and-wheel-hubs/16682 "2018-09-25T02:15:12Z")

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Continuing the discussion from Send me your vehicle data!: Gearboxes aren’t coming any time soon. (I’m splitting off this topic because I don’t wan’t to lose focus on the vehicle data collection thread on that planned r…

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## [Help with mods not showing up in loader](https://discourse.cataclysmdda.org/t/help-with-mods-not-showing-up-in-loader/16724)

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**Author:** [@Red.Sage](https://discourse.cataclysmdda.org/u/Red.Sage)\
**Replies:** 5\
**Last updated:** [September 24, 2018, 2:22am UTC](https://discourse.cataclysmdda.org/t/help-with-mods-not-showing-up-in-loader/16724 "2018-09-24T02:22:45Z")

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First time posting yay! Onto my issue I have recently downloaded the mods “speedyDex” and “stats through kills” and don’t know how to activate them. I am playing on build 7947. thanks in advance

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## [Offal is awful: Some ideas](https://discourse.cataclysmdda.org/t/offal-is-awful-some-ideas/16531)

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**Author:** [@Trigon](https://discourse.cataclysmdda.org/u/Trigon)\
**Replies:** 8\
**Last updated:** [September 23, 2018, 8:31pm UTC](https://discourse.cataclysmdda.org/t/offal-is-awful-some-ideas/16531 "2018-09-23T20:31:23Z")

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I’ve noticed lately that with the butchering changes I find myself constantly drowning in offal with very little to do with it. Even with wasteland sausage I don’t have enough stomachs to compare with the amount of offal…

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## [Is there a way to print the overland map?](https://discourse.cataclysmdda.org/t/is-there-a-way-to-print-the-overland-map/16722)

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**Author:** [@Demosthenes](https://discourse.cataclysmdda.org/u/Demosthenes)\
**Replies:** 3\
**Last updated:** [September 23, 2018, 5:49pm UTC](https://discourse.cataclysmdda.org/t/is-there-a-way-to-print-the-overland-map/16722 "2018-09-23T17:49:45Z")

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I’d love something I can make serious notes on. anyone know of a way/program that will fulfill my desire? besides print screen and a graphics editior…oh damn

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## [Jackhammer drills in the moving direction if it is wielded](https://discourse.cataclysmdda.org/t/jackhammer-drills-in-the-moving-direction-if-it-is-wielded/16717)

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**Author:** [@syler1983](https://discourse.cataclysmdda.org/u/syler1983)\
**Replies:** 5\
**Last updated:** [September 23, 2018, 2:37pm UTC](https://discourse.cataclysmdda.org/t/jackhammer-drills-in-the-moving-direction-if-it-is-wielded/16717 "2018-09-23T14:37:58Z")

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Just what the title says. Wrecked some road tiles unintentionally.

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## [Trying to sleep is uninterruptible while zombie bashing your car/allies](https://discourse.cataclysmdda.org/t/trying-to-sleep-is-uninterruptible-while-zombie-bashing-your-car-allies/16648)

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**Author:** [@latogato](https://discourse.cataclysmdda.org/u/latogato)\
**Replies:** 5\
**Last updated:** [September 22, 2018, 9:30pm UTC](https://discourse.cataclysmdda.org/t/trying-to-sleep-is-uninterruptible-while-zombie-bashing-your-car-allies/16648 "2018-09-22T21:30:15Z")

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It is an old but very annoying problem. If your toon try to sleep but can’t, the time passes without interrupt. If this time zombies attack your vehicle, your allies etc. you can’t react to the danger. Here a lone zombi…

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## [Cataclysm Dark Days Ahead YouTube Series](https://discourse.cataclysmdda.org/t/cataclysm-dark-days-ahead-youtube-series/16695)

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**Author:** [@Sniperman1109](https://discourse.cataclysmdda.org/u/Sniperman1109)\
**Replies:** 4\
**Last updated:** [September 22, 2018, 8:17pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-dark-days-ahead-youtube-series/16695 "2018-09-22T20:17:29Z")

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Hey guys do you like Cataclysm DDA role play series/ let’s play? If yes then I invite you to please come check out my first YouTube series of cataclysm dark days ahead! In this series we will be playing as playing Ron W…

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## [Godot 3D frontend (0,000001 % complete)](https://discourse.cataclysmdda.org/t/godot-3d-frontend-0-000001-complete/16712)

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**Author:** [@mdtrooper](https://discourse.cataclysmdda.org/u/mdtrooper)\
**Replies:** 4\
**Last updated:** [September 22, 2018, 6:49pm UTC](https://discourse.cataclysmdda.org/t/godot-3d-frontend-0-000001-complete/16712 "2018-09-22T18:49:26Z")

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I am experimenting with Godot and CataclysmDDA. I think that the structure is: CDDA ncurses \<- (stdout + keys pressed ) -\> python script \<- (stdin + stdout, as api) -\> Godot But the scripts of proof of concept does not…

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## [Dive Knife bug----](https://discourse.cataclysmdda.org/t/dive-knife-bug/15587)

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**Author:** [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Replies:** 13\
**Last updated:** [September 22, 2018, 3:07pm UTC](https://discourse.cataclysmdda.org/t/dive-knife-bug/15587 "2018-09-22T15:07:51Z")

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So my idea about stuffing random crap into yer boots was implemented. Thanks first off. No then. The “Dive Knife” is super small and yet not able to be added to fire fighters belt / tool belt / survivor(or utility) belt…

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## [The State of LUA in DDA](https://discourse.cataclysmdda.org/t/the-state-of-lua-in-dda/15291)

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**Author:** [@GrumpyProgrammer](https://discourse.cataclysmdda.org/u/GrumpyProgrammer)\
**Replies:** 30\
**Last updated:** [September 22, 2018, 2:56pm UTC](https://discourse.cataclysmdda.org/t/the-state-of-lua-in-dda/15291 "2018-09-22T14:56:57Z")

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I was led to believe the LUA in DDA was going the way of the dodo (https://github.com/CleverRaven/Cataclysm-DDA/issues/20819), but there also seems to be some currently active work on expanding the LUA infrastructure (ht…

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## [Solid Frozen Rivers and ponds feature](https://discourse.cataclysmdda.org/t/solid-frozen-rivers-and-ponds-feature/16699)

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**Author:** [@Mr.Denton](https://discourse.cataclysmdda.org/u/Mr.Denton)\
**Replies:** 3\
**Last updated:** [September 21, 2018, 8:37pm UTC](https://discourse.cataclysmdda.org/t/solid-frozen-rivers-and-ponds-feature/16699 "2018-09-21T20:37:24Z")

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So after the new freezing have been implanted, i was wonder if there is any planes to make frozen rivers and ponds, actually frozen? Making them able to cross, with the danger of falling thought, having their own texture…

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## [My maps keep throwing an error and reverting](https://discourse.cataclysmdda.org/t/my-maps-keep-throwing-an-error-and-reverting/16703)

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**Author:** [@Pyrite](https://discourse.cataclysmdda.org/u/Pyrite)\
**Replies:** 0\
**Last updated:** [September 21, 2018, 8:36pm UTC](https://discourse.cataclysmdda.org/t/my-maps-keep-throwing-an-error-and-reverting/16703 "2018-09-21T20:36:37Z")

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This happened with an old world that I’d been playing in, so I figured maybe it was an issue with updating an old world. I had a backup so I shrugged and moved on, creating a new world and a new character in it. Now it’…

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## [Merchant caravans, camps, and the merchant life](https://discourse.cataclysmdda.org/t/merchant-caravans-camps-and-the-merchant-life/16674)

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**Author:** [@Namely](https://discourse.cataclysmdda.org/u/Namely)\
**Replies:** 7\
**Last updated:** [September 21, 2018, 6:09pm UTC](https://discourse.cataclysmdda.org/t/merchant-caravans-camps-and-the-merchant-life/16674 "2018-09-21T18:09:20Z")

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Hey people, I have an idea, and an issue. The idea is one I’m not entirely sure exists in the game (I’m getting better at CDDA, but I’ve still got a lot to learn) and that’s merchant caravans that move throughout the gam…

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## [Who's idea was it to make it so you can only change tabs with... tab?](https://discourse.cataclysmdda.org/t/whos-idea-was-it-to-make-it-so-you-can-only-change-tabs-with-tab/16553)

<div class="topic-metadata">

**Author:** [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Replies:** 15\
**Last updated:** [September 21, 2018, 3:17pm UTC](https://discourse.cataclysmdda.org/t/whos-idea-was-it-to-make-it-so-you-can-only-change-tabs-with-tab/16553 "2018-09-21T15:17:33Z")

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I have no body for this.

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## [Free aim stystem?](https://discourse.cataclysmdda.org/t/free-aim-stystem/16641)

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**Author:** [@vipches](https://discourse.cataclysmdda.org/u/vipches)\
**Replies:** 9\
**Last updated:** [September 21, 2018, 2:26pm UTC](https://discourse.cataclysmdda.org/t/free-aim-stystem/16641 "2018-09-21T14:26:02Z")

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There’s something I wanna said about the aiming stystem, as far as we know, we can only increase our accuracy by aiming the valid tagets, such as zombies or other enemy on the game, but how about we can just aim anywhere…

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## [Different shelf life visualization](https://discourse.cataclysmdda.org/t/different-shelf-life-visualization/16629)

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**Author:** [@Fris0uman](https://discourse.cataclysmdda.org/u/Fris0uman)\
**Replies:** 9\
**Last updated:** [September 21, 2018, 12:07pm UTC](https://discourse.cataclysmdda.org/t/different-shelf-life-visualization/16629 "2018-09-21T12:07:39Z")

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So now some perishables can go off in 6 years, but they still appear in the same blue color than the one that go off in one day. Would it be possible to implement different color to reflect different shelf life ? Like …

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