# Latest

**URL:** https://discourse.cataclysmdda.org/latest.md?page=133

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 134

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## [Enemy starvation](https://discourse.cataclysmdda.org/t/enemy-starvation/18186)

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**Author:** [@Umbra.Animo](https://discourse.cataclysmdda.org/u/Umbra.Animo)\
**Replies:** 19\
**Last updated:** [June 27, 2019, 12:56am UTC](https://discourse.cataclysmdda.org/t/enemy-starvation/18186 "2019-06-27T00:56:25Z")

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or in other words i think “living” enemys aka not robots or zombies shoulld also be able to hunger and starve. example. i have a character in a former military outpost one of the second floor open walkways has a bunch of…

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## [This mi-go didn't seem to understand its situation](https://discourse.cataclysmdda.org/t/this-mi-go-didnt-seem-to-understand-its-situation/20234)

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**Author:** [@JayThirtySeven](https://discourse.cataclysmdda.org/u/JayThirtySeven)\
**Replies:** 3\
**Last updated:** [June 26, 2019, 10:47pm UTC](https://discourse.cataclysmdda.org/t/this-mi-go-didnt-seem-to-understand-its-situation/20234 "2019-06-26T22:47:48Z")

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… or maybe it knows something we don’t?

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## [(Insert Tire here) Runs over something xEvery wheel](https://discourse.cataclysmdda.org/t/insert-tire-here-runs-over-something-xevery-wheel/20556)

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**Author:** [@Sargash\_Contola](https://discourse.cataclysmdda.org/u/Sargash_Contola)\
**Replies:** 9\
**Last updated:** [June 26, 2019, 1:03pm UTC](https://discourse.cataclysmdda.org/t/insert-tire-here-runs-over-something-xevery-wheel/20556 "2019-06-26T13:03:45Z")

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https://streamable.com/s/ayaag/qhdpwh As descriptor says, with new builds (It appeared when I updated from 9221 to 9223, reverting doesn’t fix. Will try a fresh install.) As you can …

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## [Tileset creation and maintenance, help](https://discourse.cataclysmdda.org/t/tileset-creation-and-maintenance-help/20553)

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**Author:** [@DemAvalon](https://discourse.cataclysmdda.org/u/DemAvalon)\
**Replies:** 4\
**Last updated:** [June 26, 2019, 10:08am UTC](https://discourse.cataclysmdda.org/t/tileset-creation-and-maintenance-help/20553 "2019-06-26T10:08:28Z")

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Ok!, so what is tile\_config.json? how does it work? how does the game know which image is which on the tiles.png? where would I put my images in tiles.png? essentially what does one need to know in order to create and ma…

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## [Super soldier/human weapon profession (poor at social interactions, only good at killing)](https://discourse.cataclysmdda.org/t/super-soldier-human-weapon-profession-poor-at-social-interactions-only-good-at-killing/20548)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 2\
**Last updated:** [June 26, 2019, 7:48am UTC](https://discourse.cataclysmdda.org/t/super-soldier-human-weapon-profession-poor-at-social-interactions-only-good-at-killing/20548 "2019-06-26T07:48:18Z")

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I was thinking a interesting class would be a sort of “super soldier” class where you’d have a person whose sole purpose would be fighting, but would suffer a significant penalty to social interactions (especially friend…

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## [Hub 01 second mission error](https://discourse.cataclysmdda.org/t/hub-01-second-mission-error/20555)

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**Author:** [@Katrina752](https://discourse.cataclysmdda.org/u/Katrina752)\
**Replies:** 0\
**Last updated:** [June 26, 2019, 7:02am UTC](https://discourse.cataclysmdda.org/t/hub-01-second-mission-error/20555 "2019-06-26T07:02:01Z")

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Trying to start the second mission for the hub (intercom) produces a string of errors before crashing the game. This second error repeats 3 more …

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## [Wearable chest flashlights](https://discourse.cataclysmdda.org/t/wearable-chest-flashlights/20522)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 8\
**Last updated:** [June 25, 2019, 11:52pm UTC](https://discourse.cataclysmdda.org/t/wearable-chest-flashlights/20522 "2019-06-25T23:52:29Z")

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there should be a way to craft chest mounted flashlights like the military flashlight in silent hill, so it could free up headspace or hands you could craft it with some string or duct tape and a flashlight

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## [Crude cloth torches](https://discourse.cataclysmdda.org/t/crude-cloth-torches/20542)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 4\
**Last updated:** [June 25, 2019, 11:51pm UTC](https://discourse.cataclysmdda.org/t/crude-cloth-torches/20542 "2019-06-25T23:51:03Z")

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I feel kind of like torches should be easier to make since currently it seems they need gasoline or cooking to create. It would be nice if we had some easier but not as effective torch recipes like a crude torch that wo…

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## [On Zombie Revivication](https://discourse.cataclysmdda.org/t/on-zombie-revivication/20421)

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**Author:** [@jacob.exe](https://discourse.cataclysmdda.org/u/jacob.exe)\
**Replies:** 30\
**Last updated:** [June 25, 2019, 11:42pm UTC](https://discourse.cataclysmdda.org/t/on-zombie-revivication/20421 "2019-06-25T23:42:20Z")

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So I love the idea of having to pulp a zombie to keep it from getting back up, but when I play cataclysm I always come to hate having to pulp zombies. To keep this organized, these are the aspects of the current zombie …

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## [How do you can cancel trying to sleep?](https://discourse.cataclysmdda.org/t/how-do-you-can-cancel-trying-to-sleep/20525)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 3\
**Last updated:** [June 25, 2019, 11:09pm UTC](https://discourse.cataclysmdda.org/t/how-do-you-can-cancel-trying-to-sleep/20525 "2019-06-25T23:09:18Z")

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is there any way to cancel trying to sleep? I nearly died in the mine trying to sleep off the lava burns but I couldn’t escape from “tossing and turning”

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## [Spike trap error](https://discourse.cataclysmdda.org/t/spike-trap-error/20524)

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**Author:** [@Katrina752](https://discourse.cataclysmdda.org/u/Katrina752)\
**Replies:** 5\
**Last updated:** [June 25, 2019, 8:31pm UTC](https://discourse.cataclysmdda.org/t/spike-trap-error/20524 "2019-06-25T20:31:51Z")

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Does this error give any downsides? Any clue as to what’s causing it?

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## [Could the blob produce a 'Solaris' or "The Stuff" like effect in people infected with it?](https://discourse.cataclysmdda.org/t/could-the-blob-produce-a-solaris-or-the-stuff-like-effect-in-people-infected-with-it/20504)

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**Author:** [@Bobdole44](https://discourse.cataclysmdda.org/u/Bobdole44)\
**Replies:** 12\
**Last updated:** [June 25, 2019, 7:12pm UTC](https://discourse.cataclysmdda.org/t/could-the-blob-produce-a-solaris-or-the-stuff-like-effect-in-people-infected-with-it/20504 "2019-06-25T19:12:17Z")

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Being a MASSIVE sentient creature, could sentient creatures infected with but not(yet) taken over by The Blob share some sort of involuntary mental link(Kinda like Harry/Voldemort) between each and the other creatures co…

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## [A question on one of my Ideas](https://discourse.cataclysmdda.org/t/a-question-on-one-of-my-ideas/20530)

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**Author:** [@Umbra.Animo](https://discourse.cataclysmdda.org/u/Umbra.Animo)\
**Replies:** 4\
**Last updated:** [June 25, 2019, 7:06pm UTC](https://discourse.cataclysmdda.org/t/a-question-on-one-of-my-ideas/20530 "2019-06-25T19:06:14Z")

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So for this, it is mostly I want to see if an idea I have is something people like. it is pretty much about power armor. I am not a fan of power armor in the game. so much of my own research made it look cool but by the…

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## [New ideas and improvements for camps](https://discourse.cataclysmdda.org/t/new-ideas-and-improvements-for-camps/18797)

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**Author:** [@Luce\_of\_fire](https://discourse.cataclysmdda.org/u/Luce_of_fire)\
**Replies:** 2\
**Last updated:** [June 25, 2019, 6:23pm UTC](https://discourse.cataclysmdda.org/t/new-ideas-and-improvements-for-camps/18797 "2019-06-25T18:23:34Z")

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i love the way the camp system works (and would recommenced trying it if you haven’t), but i would like to throw a few ideas for improvements out there for anyone who has the skill to make them a reality, and i would lov…

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## [Should basic recipes like boarded windows really require fabrication skills?](https://discourse.cataclysmdda.org/t/should-basic-recipes-like-boarded-windows-really-require-fabrication-skills/20529)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 1\
**Last updated:** [June 25, 2019, 3:16pm UTC](https://discourse.cataclysmdda.org/t/should-basic-recipes-like-boarded-windows-really-require-fabrication-skills/20529 "2019-06-25T15:16:05Z")

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I don’t really think it requires somebody to be a PHD engineer to figure out how to board up a window without fabrication skills. I mean they’ve probably already seen enough boarded windows to figure out “smash pointy en…

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## [7.62x51 M80 can be converted to .460 rowland, but in a very roundabout and probably unintentional way](https://discourse.cataclysmdda.org/t/7-62x51-m80-can-be-converted-to-460-rowland-but-in-a-very-roundabout-and-probably-unintentional-way/20541)

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**Author:** [@EllaMayO](https://discourse.cataclysmdda.org/u/EllaMayO)\
**Replies:** 0\
**Last updated:** [June 25, 2019, 1:59pm UTC](https://discourse.cataclysmdda.org/t/7-62x51-m80-can-be-converted-to-460-rowland-but-in-a-very-roundabout-and-probably-unintentional-way/20541 "2019-06-25T13:59:25Z")

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Making a .460 Rowland casing requires a .308 casing, but NOT a 7.62x51 casing. You can get around this by disassembling the 7.62, making it into reloaded .308 Winchester, then firing it out of a gun, since reloaded ammun…

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## [Consume the missing components and continue crafting... Infinitely](https://discourse.cataclysmdda.org/t/consume-the-missing-components-and-continue-crafting-infinitely/20533)

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**Author:** [@Sargash\_Contola](https://discourse.cataclysmdda.org/u/Sargash_Contola)\
**Replies:** 1\
**Last updated:** [June 25, 2019, 11:49am UTC](https://discourse.cataclysmdda.org/t/consume-the-missing-components-and-continue-crafting-infinitely/20533 "2019-06-25T11:49:13Z")

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As above, when crafting I get Forever and ever, each time I hit yes crafting proceeds for about 1 turn, HOWEVER, 1 turn can take years IRL time. Before someone said something about water funnels, or other sources causin…

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## [We should be able to use both hands instead of just one](https://discourse.cataclysmdda.org/t/we-should-be-able-to-use-both-hands-instead-of-just-one/20523)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 5\
**Last updated:** [June 25, 2019, 10:38am UTC](https://discourse.cataclysmdda.org/t/we-should-be-able-to-use-both-hands-instead-of-just-one/20523 "2019-06-25T10:38:51Z")

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It can seem to kind of funny how I can only wield one item in my hands instead of two at once. For example being able to hold a rock in right hand and a metal scrap in the other. Of course this should come with a good p…

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## [Cash cards no longer stacking](https://discourse.cataclysmdda.org/t/cash-cards-no-longer-stacking/20362)

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**Author:** [@hydroplatypus](https://discourse.cataclysmdda.org/u/hydroplatypus)\
**Replies:** 20\
**Last updated:** [June 25, 2019, 10:34am UTC](https://discourse.cataclysmdda.org/t/cash-cards-no-longer-stacking/20362 "2019-06-25T10:34:16Z")

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Previously cash cards stacked into a single inventory menu item, displaying total price. However now they are no longer stacking, making them take up a lot of screen space.

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## [Pressing enter doesn't add mods?](https://discourse.cataclysmdda.org/t/pressing-enter-doesnt-add-mods/20537)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 1\
**Last updated:** [June 25, 2019, 10:31am UTC](https://discourse.cataclysmdda.org/t/pressing-enter-doesnt-add-mods/20537 "2019-06-25T10:31:11Z")

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I’m trying to add some new items to a world but some “vanilla” or pre-installed mods seem to refuse to add themselves to the list. Currently i’m trying to add the historical weapons but they refuse to go into the right s…

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## [Aid on Modding Buildings?](https://discourse.cataclysmdda.org/t/aid-on-modding-buildings/20536)

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**Author:** [@Minecrafter\_Next\_Gen](https://discourse.cataclysmdda.org/u/Minecrafter_Next_Gen)\
**Replies:** 4\
**Last updated:** [June 25, 2019, 10:28am UTC](https://discourse.cataclysmdda.org/t/aid-on-modding-buildings/20536 "2019-06-25T10:28:05Z")

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Does anyone have tips/advice for adding structures? Is there a guide for this?

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## [Start lab escape, immediatly encounter tough zombie right outside door](https://discourse.cataclysmdda.org/t/start-lab-escape-immediatly-encounter-tough-zombie-right-outside-door/20516)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 6\
**Last updated:** [June 24, 2019, 5:00pm UTC](https://discourse.cataclysmdda.org/t/start-lab-escape-immediatly-encounter-tough-zombie-right-outside-door/20516 "2019-06-24T17:00:03Z")

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So just as soon as I walked out of my lab cell I was immediately attacked by a tough zombie and died in 11 minutes. Is this a preset spawn or just incredibly poor AI planning? I feel like there should’ve been some subpro…

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## [How to install a sail on a boat?](https://discourse.cataclysmdda.org/t/how-to-install-a-sail-on-a-boat/20521)

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**Author:** [@hdggDalton](https://discourse.cataclysmdda.org/u/hdggDalton)\
**Replies:** 2\
**Last updated:** [June 24, 2019, 12:25pm UTC](https://discourse.cataclysmdda.org/t/how-to-install-a-sail-on-a-boat/20521 "2019-06-24T12:25:23Z")

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Ok, it’s been 2 years, but I’m back, and the first thing I want to ask is; how do I install a sail on a boat? I came back to this game and in one of my games I snatched a raft from a riverside house and decided to cruise…

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## [Do pets/animals heal?](https://discourse.cataclysmdda.org/t/do-pets-animals-heal/20512)

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**Author:** [@ProfoundDarkness](https://discourse.cataclysmdda.org/u/ProfoundDarkness)\
**Replies:** 3\
**Last updated:** [June 24, 2019, 6:18am UTC](https://discourse.cataclysmdda.org/t/do-pets-animals-heal/20512 "2019-06-24T06:18:41Z")

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So I got a german shepherd and it got beat up pretty good and it doesn’t seem to be healing. There doesn’t appear to be a way for me to do anything to help it out either. Hence my topic title question.

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## [Bigger cities and fewer zombies](https://discourse.cataclysmdda.org/t/bigger-cities-and-fewer-zombies/8542)

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**Author:** [@George](https://discourse.cataclysmdda.org/u/George)\
**Replies:** 4\
**Last updated:** [January 11, 2015, 6:32am UTC](https://discourse.cataclysmdda.org/t/bigger-cities-and-fewer-zombies/8542 "2015-01-11T06:32:42Z")

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Hello, I have done some testing on my own to confirm this and i have scene a pattern. I have cities on size 8 just because i like bigger cities. However i have looted almost the whole city and have not found many zombies…

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## [Large wooden sheets?](https://discourse.cataclysmdda.org/t/large-wooden-sheets/20208)

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**Author:** [@Umbra.Animo](https://discourse.cataclysmdda.org/u/Umbra.Animo)\
**Replies:** 27\
**Last updated:** [June 24, 2019, 3:15am UTC](https://discourse.cataclysmdda.org/t/large-wooden-sheets/20208 "2019-06-24T03:15:54Z")

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ok sooo I just updated my game and to build a crate I need wooden sheets but I can’t craft them?

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## [Bathing, filthy clothes, bleeding, melee combat, and cooking food should contribute to scent](https://discourse.cataclysmdda.org/t/bathing-filthy-clothes-bleeding-melee-combat-and-cooking-food-should-contribute-to-scent/20515)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 0\
**Last updated:** [June 24, 2019, 2:55am UTC](https://discourse.cataclysmdda.org/t/bathing-filthy-clothes-bleeding-melee-combat-and-cooking-food-should-contribute-to-scent/20515 "2019-06-24T02:55:00Z")

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I think that a hygeine system would be a pretty cool system for the game to include where if you didn’t bathe regularly your scent level would increase. You could craft one of those japanese oil drum baths out of steel s…

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## [Burying corpses](https://discourse.cataclysmdda.org/t/burying-corpses/20496)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 6\
**Last updated:** [June 24, 2019, 12:49am UTC](https://discourse.cataclysmdda.org/t/burying-corpses/20496 "2019-06-24T00:49:40Z")

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one method of disposing of bodies besides the resource intensive fire or acid would be the ability to dig holes to bury corpses in. you could then construct grave markers on top of them (like makeshift wooden ones or mo…

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## [Cannot unload charcoal forge](https://discourse.cataclysmdda.org/t/cannot-unload-charcoal-forge/20514)

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**Author:** [@Cynicus26](https://discourse.cataclysmdda.org/u/Cynicus26)\
**Replies:** 0\
**Last updated:** [June 23, 2019, 8:07pm UTC](https://discourse.cataclysmdda.org/t/cannot-unload-charcoal-forge/20514 "2019-06-23T20:07:54Z")

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I tried unloading my charcoal forge and got an error, the game didn’t crash, and the charcoal remained in the forge. I received this message: Mods: DDA Aftershock Craftable Gun Pack Makeshift Items Mod Medieval a…

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## [Zombies are passive and have poor hearing, these are severly hampering their dangerousness](https://discourse.cataclysmdda.org/t/zombies-are-passive-and-have-poor-hearing-these-are-severly-hampering-their-dangerousness/20451)

<div class="topic-metadata">

**Author:** [@latogato](https://discourse.cataclysmdda.org/u/latogato)\
**Replies:** 10\
**Last updated:** [June 23, 2019, 5:50pm UTC](https://discourse.cataclysmdda.org/t/zombies-are-passive-and-have-poor-hearing-these-are-severly-hampering-their-dangerousness/20451 "2019-06-23T17:50:12Z")

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I played Project Zomboid few days ago and i was suprised how dangerous are the zombies with acute hearing. This feature not just missing from the CDDA, but our zombies are so ignorant to sounds, this severly hampering th…

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