# The Toolbox

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-toolbox/21.md?page=4

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 5

---

## [Questions about moding/coding](https://discourse.cataclysmdda.org/t/questions-about-moding-coding/25009)

<div class="topic-metadata">

**Author:** [@latefrost](https://discourse.cataclysmdda.org/u/latefrost)\
**Replies:** 3\
**Last updated:** [October 20, 2020, 11:42pm UTC](https://discourse.cataclysmdda.org/t/questions-about-moding-coding/25009 "2020-10-20T23:42:33Z")

</div>

Firstly, I have only a little bit of experience coding. As such I apologize if this is a bit of a stupid series of questions. I came across a bug with candles being crafted with no charges and I thought it would be a som…

---

## [VS buid but sound is not working](https://discourse.cataclysmdda.org/t/vs-buid-but-sound-is-not-working/24956)

<div class="topic-metadata">

**Author:** [@Robik](https://discourse.cataclysmdda.org/u/Robik)\
**Replies:** 0\
**Last updated:** [October 16, 2020, 3:41am UTC](https://discourse.cataclysmdda.org/t/vs-buid-but-sound-is-not-working/24956 "2020-10-16T03:41:26Z")

</div>

I made a VS buid and everything but sound is working. I am aware that only BASIC sound pack is available, but it does not make even the beep sound while navigating in the main menu. Any ideas?

---

## [How to add new materials to game?](https://discourse.cataclysmdda.org/t/how-to-add-new-materials-to-game/24857)

<div class="topic-metadata">

**Author:** [@Spartan\_Joesima](https://discourse.cataclysmdda.org/u/Spartan_Joesima)\
**Replies:** 6\
**Last updated:** [October 3, 2020, 12:35am UTC](https://discourse.cataclysmdda.org/t/how-to-add-new-materials-to-game/24857 "2020-10-03T00:35:53Z")

</div>

I am trying to add a new kind of material to this game,and the new material had been added to materials.json,but when I load the game,it show the debug message that said invoild materials… { “type”: “material”, “ident…

---

## [How to add a new kind of materials?](https://discourse.cataclysmdda.org/t/how-to-add-a-new-kind-of-materials/24855)

<div class="topic-metadata">

**Author:** [@Spartan\_Joesima](https://discourse.cataclysmdda.org/u/Spartan_Joesima)\
**Replies:** 0\
**Last updated:** [October 2, 2020, 9:10am UTC](https://discourse.cataclysmdda.org/t/how-to-add-a-new-kind-of-materials/24855 "2020-10-02T09:10:51Z")

</div>

I am trying to add a new kind of material to this game,and the new material had been added to materials.json,but when I load the game,it show the debug message that said invoild materials… { “type”: “material”, “ident…

---

## [Git repository directory](https://discourse.cataclysmdda.org/t/git-repository-directory/21777)

<div class="topic-metadata">

**Author:** [@Litppunk](https://discourse.cataclysmdda.org/u/Litppunk)\
**Replies:** 28\
**Last updated:** [September 27, 2020, 4:03am UTC](https://discourse.cataclysmdda.org/t/git-repository-directory/21777 "2020-09-27T04:03:44Z")

</div>

So I’m clearly doing SOMETHING wrong but this Linux based computer is currently running and old .c version, and I’ve been trying to do a git fetch; git pull But am getting ‘fatal: not a git repository (or any of the …

---

## [Age, height and weight randomly generated on my character - Can I edit it?](https://discourse.cataclysmdda.org/t/age-height-and-weight-randomly-generated-on-my-character-can-i-edit-it/24755)

<div class="topic-metadata">

**Author:** [@Graphical](https://discourse.cataclysmdda.org/u/Graphical)\
**Replies:** 6\
**Last updated:** [September 23, 2020, 6:30pm UTC](https://discourse.cataclysmdda.org/t/age-height-and-weight-randomly-generated-on-my-character-can-i-edit-it/24755 "2020-09-23T18:30:18Z")

</div>

I selected to play as Missed - Highschool student. I was automatically given “Overweight”, “168cm” and “51 years old”… Is there a way for me to set this or edit the save file to make it right?? I know it’s probably ju…

---

## [Can monsters starve?](https://discourse.cataclysmdda.org/t/can-monsters-starve/24764)

<div class="topic-metadata">

**Author:** [@Graphical](https://discourse.cataclysmdda.org/u/Graphical)\
**Replies:** 2\
**Last updated:** [September 20, 2020, 1:03am UTC](https://discourse.cataclysmdda.org/t/can-monsters-starve/24764 "2020-09-20T01:03:19Z")

</div>

There is a giant wasp in my LMOE shelter. I want it either gone or dead. It refuses to follow me upstairs, even though it had no problem moving down them. I made a few spikes on a stick and am trying my luck at stabbi…

---

## [How to get started with dev for CDDA?](https://discourse.cataclysmdda.org/t/how-to-get-started-with-dev-for-cdda/24701)

<div class="topic-metadata">

**Author:** [@Wayland](https://discourse.cataclysmdda.org/u/Wayland)\
**Replies:** 3\
**Last updated:** [September 9, 2020, 10:00pm UTC](https://discourse.cataclysmdda.org/t/how-to-get-started-with-dev-for-cdda/24701 "2020-09-09T22:00:45Z")

</div>

I’m dealing with a bug in CDDA 0.E-2 and while I put an issue request into GitHub, I thought I’d put my C++ experience to use and see if I can reproduce it in a debuggable build. Soo… I’m able to compile the 0.E branch …

---

## [Adding Test Only JSON?](https://discourse.cataclysmdda.org/t/adding-test-only-json/24700)

<div class="topic-metadata">

**Author:** [@Theundyingcode](https://discourse.cataclysmdda.org/u/Theundyingcode)\
**Replies:** 2\
**Last updated:** [September 9, 2020, 8:51pm UTC](https://discourse.cataclysmdda.org/t/adding-test-only-json/24700 "2020-09-09T20:51:48Z")

</div>

Struggling to debug the weird error with \[my mutation triggers overhaul\], I decided to move on for now and start writing tests. I need to add a set of dummy mutations in order to test the diffrent trigger types (no curr…

---

## [How to add mods to cdda?](https://discourse.cataclysmdda.org/t/how-to-add-mods-to-cdda/24475)

<div class="topic-metadata">

**Author:** [@RoyalSheep](https://discourse.cataclysmdda.org/u/RoyalSheep)\
**Replies:** 2\
**Last updated:** [August 17, 2020, 4:53pm UTC](https://discourse.cataclysmdda.org/t/how-to-add-mods-to-cdda/24475 "2020-08-17T16:53:02Z")

</div>

How do I add Mods from Github to the cdda repository?

---

## [Is NPC spawning a yes/no thing?](https://discourse.cataclysmdda.org/t/is-npc-spawning-a-yes-no-thing/24443)

<div class="topic-metadata">

**Author:** [@Nonesuch](https://discourse.cataclysmdda.org/u/Nonesuch)\
**Replies:** 9\
**Last updated:** [August 17, 2020, 5:17am UTC](https://discourse.cataclysmdda.org/t/is-npc-spawning-a-yes-no-thing/24443 "2020-08-17T05:17:45Z")

</div>

I’ve been looking at documentation, and it appears that monsters can be placed with a spawn chance, but I don’t see anything about NPCs being placed with a chance. I see NPC classes placed (so you can randomize what you …

---

## [Git: is it possible to properly sync a fork master to upstream master using only shallow local clones?](https://discourse.cataclysmdda.org/t/git-is-it-possible-to-properly-sync-a-fork-master-to-upstream-master-using-only-shallow-local-clones/24421)

<div class="topic-metadata">

**Author:** [@int\_ua](https://discourse.cataclysmdda.org/u/int_ua)\
**Replies:** 0\
**Last updated:** [August 11, 2020, 9:56am UTC](https://discourse.cataclysmdda.org/t/git-is-it-possible-to-properly-sync-a-fork-master-to-upstream-master-using-only-shallow-local-clones/24421 "2020-08-11T09:56:21Z")

</div>

I cannot find a way to sync my fork with upstream on a shallow local clone. I work in tmpfs (RAM) without swap as I wouldn’t like having several GB of my SSD dedicated just to storing .git of CDDA. If there is a way it s…

---

## [Enabling Aftershock mid game](https://discourse.cataclysmdda.org/t/enabling-aftershock-mid-game/24402)

<div class="topic-metadata">

**Author:** [@Claudeline\_Louis](https://discourse.cataclysmdda.org/u/Claudeline_Louis)\
**Replies:** 2\
**Last updated:** [August 10, 2020, 6:40am UTC](https://discourse.cataclysmdda.org/t/enabling-aftershock-mid-game/24402 "2020-08-10T06:40:02Z")

</div>

I’m aching to experience new things as I uncover the world and I’m not interested in starting over atm. Google tells me it is possible by editing a json file but I don’t see any in any of the cdda folders.

---

## [\[SOLVED\](a)pply on dropped items - What determines pick up into Inv or leave on ground?](https://discourse.cataclysmdda.org/t/solved-a-pply-on-dropped-items-what-determines-pick-up-into-inv-or-leave-on-ground/24369)

<div class="topic-metadata">

**Author:** [@Flare](https://discourse.cataclysmdda.org/u/Flare)\
**Replies:** 3\
**Last updated:** [August 7, 2020, 6:13am UTC](https://discourse.cataclysmdda.org/t/solved-a-pply-on-dropped-items-what-determines-pick-up-into-inv-or-leave-on-ground/24369 "2020-08-07T06:13:06Z")

</div>

I noticed that there’s difference between (a)pplying items that are on the ground. Some of them my character picks up, but some of them my character leaves on the floor. What is it in the code that determines whether an…

---

## [Tileset request! "id": "edge", \[W,N,E,S\]](https://discourse.cataclysmdda.org/t/tileset-request-id-edge-w-n-e-s/24277)

<div class="topic-metadata">

**Author:** [@fatdog](https://discourse.cataclysmdda.org/u/fatdog)\
**Replies:** 1\
**Last updated:** [July 28, 2020, 4:37am UTC](https://discourse.cataclysmdda.org/t/tileset-request-id-edge-w-n-e-s/24277 "2020-07-28T04:37:24Z")

</div>

Hey guys! Hope everyone is doing well! I’ve dusted off the old project after 4 years. :slight\_smile: I am wondering if I can make a request for a small change with multi-tile. You can define 4 slots for edges right? Bu…

---

## [How do monsters join hordes?](https://discourse.cataclysmdda.org/t/how-do-monsters-join-hordes/24225)

<div class="topic-metadata">

**Author:** [@kiwiphoenix](https://discourse.cataclysmdda.org/u/kiwiphoenix)\
**Replies:** 2\
**Last updated:** [July 23, 2020, 1:33pm UTC](https://discourse.cataclysmdda.org/t/how-do-monsters-join-hordes/24225 "2020-07-23T13:33:21Z")

</div>

Hi! I love DDA as a survival game but have never been a huge fan of zombies. So I’m experimenting on a handful of different non-zombie apocalypses instead. The wandering horde mechanic seems perfect for co-opting, espe…

---

## [A question regarding pocket data](https://discourse.cataclysmdda.org/t/a-question-regarding-pocket-data/24207)

<div class="topic-metadata">

**Author:** [@Qinetix](https://discourse.cataclysmdda.org/u/Qinetix)\
**Replies:** 1\
**Last updated:** [July 21, 2020, 3:48pm UTC](https://discourse.cataclysmdda.org/t/a-question-regarding-pocket-data/24207 "2020-07-21T15:48:16Z")

</div>

Is it possible to declare separate “pocket\_data” with an “id” or “abstract” and use the identificator instead of a json object declaration inside the pocket data tag? Some identical pocket\_data can show up in some cases…

---

## [Can Milling Have Multiple Outputs](https://discourse.cataclysmdda.org/t/can-milling-have-multiple-outputs/24182)

<div class="topic-metadata">

**Author:** [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Replies:** 0\
**Last updated:** [July 18, 2020, 9:37pm UTC](https://discourse.cataclysmdda.org/t/can-milling-have-multiple-outputs/24182 "2020-07-18T21:37:56Z")

</div>

As the title suggests I am wondering if it is possible for the millings outputs defined for various grains can have multiple outputs for the milling machines?

---

## [How to update game installed through package manager (Manjaro Linux)?](https://discourse.cataclysmdda.org/t/how-to-update-game-installed-through-package-manager-manjaro-linux/24164)

<div class="topic-metadata">

**Author:** [@Nhatorama](https://discourse.cataclysmdda.org/u/Nhatorama)\
**Replies:** 12\
**Last updated:** [July 17, 2020, 6:04pm UTC](https://discourse.cataclysmdda.org/t/how-to-update-game-installed-through-package-manager-manjaro-linux/24164 "2020-07-17T18:04:02Z")

</div>

I’ve installed the tiles version of the game through my package manager (Octopi) on Manjaro Linux. It shows Version 0.E.2-1 and Build Date Saturday, May 30, 2020 8:13:31 PM CDT. In the main menu of the game it shows Ve…

---

## ["not a valid item template"](https://discourse.cataclysmdda.org/t/not-a-valid-item-template/23749)

<div class="topic-metadata">

**Author:** [@MrAbrahms](https://discourse.cataclysmdda.org/u/MrAbrahms)\
**Replies:** 16\
**Last updated:** [July 13, 2020, 7:17am UTC](https://discourse.cataclysmdda.org/t/not-a-valid-item-template/23749 "2020-07-13T07:17:07Z")

</div>

Hi, I’m Jesse, but in gaming tend to go by MrAbrahms or variants, or Cian or variants. I’m new here, first post, but I’ve been using this forum for about a month while playing the game and working on my own mods. I’m cur…

---

## [Storage space on Mutations?](https://discourse.cataclysmdda.org/t/storage-space-on-mutations/24142)

<div class="topic-metadata">

**Author:** [@Jaxevrok](https://discourse.cataclysmdda.org/u/Jaxevrok)\
**Replies:** 1\
**Last updated:** [July 11, 2020, 9:54am UTC](https://discourse.cataclysmdda.org/t/storage-space-on-mutations/24142 "2020-07-11T09:54:16Z")

</div>

First post here, and attempting to make a small personal mod for a new Mutation strain. I remember at one point the Turtle mutation was able to add storage with its Shell. It doesn’t seem to work anymore, but my question…

---

## [Where to find descriptions of passive artifact effects?](https://discourse.cataclysmdda.org/t/where-to-find-descriptions-of-passive-artifact-effects/23986)

<div class="topic-metadata">

**Author:** [@GiggleGrassGatherer](https://discourse.cataclysmdda.org/u/GiggleGrassGatherer)\
**Replies:** 3\
**Last updated:** [June 21, 2020, 2:17am UTC](https://discourse.cataclysmdda.org/t/where-to-find-descriptions-of-passive-artifact-effects/23986 "2020-06-21T02:17:34Z")

</div>

Active effects can be found in artifact.h with short descriptions in comments, but passive effects are only found as a list in artifacts.cpp without any explanation about what they do. Some names are self-explanatory, wh…

---

## [Cloning git repository](https://discourse.cataclysmdda.org/t/cloning-git-repository/23929)

<div class="topic-metadata">

**Author:** [@Medi\_Ding](https://discourse.cataclysmdda.org/u/Medi_Ding)\
**Replies:** 6\
**Last updated:** [June 13, 2020, 9:29pm UTC](https://discourse.cataclysmdda.org/t/cloning-git-repository/23929 "2020-06-13T21:29:25Z")

</div>

I am trying to clone my fork of the repository using Ubuntu 18.04.2 on my windows computer. However, the repository seems to be at least 2 GB and for some reason the cloning process seems to freeze indefinitely before al…

---

## [Modding Questions From a Newbie Modder](https://discourse.cataclysmdda.org/t/modding-questions-from-a-newbie-modder/23841)

<div class="topic-metadata">

**Author:** [@airova](https://discourse.cataclysmdda.org/u/airova)\
**Replies:** 3\
**Last updated:** [June 12, 2020, 12:46pm UTC](https://discourse.cataclysmdda.org/t/modding-questions-from-a-newbie-modder/23841 "2020-06-12T12:46:16Z")

</div>

I have a basic idea of how json works and have done some tweaks and such in the past, but I’m trying to add a somewhat complicated set of items to the game and I’d be grateful to anyone who can help me get it sorted out.…

---

## [Development pointers](https://discourse.cataclysmdda.org/t/development-pointers/23856)

<div class="topic-metadata">

**Author:** [@zL0ki](https://discourse.cataclysmdda.org/u/zL0ki)\
**Replies:** 8\
**Last updated:** [June 4, 2020, 1:45pm UTC](https://discourse.cataclysmdda.org/t/development-pointers/23856 "2020-06-04T13:45:31Z")

</div>

I’ve been getting familiar with git etc, with the end goal of ‘not quite sure yet’ A bit of this a bit of that. I had a few questions I wasn’t sure about. I was looking at the test checks that run for a PR. Are all the…

---

## [Best method to find out reason for a commit](https://discourse.cataclysmdda.org/t/best-method-to-find-out-reason-for-a-commit/23706)

<div class="topic-metadata">

**Author:** [@zL0ki](https://discourse.cataclysmdda.org/u/zL0ki)\
**Replies:** 2\
**Last updated:** [May 20, 2020, 11:34am UTC](https://discourse.cataclysmdda.org/t/best-method-to-find-out-reason-for-a-commit/23706 "2020-05-20T11:34:41Z")

</div>

What’s the best source/method to find out the reason for a commit? Not as an issue to it but an interest in it. Ex. A commit was put in to remove the control laptop from base json and put into the Aftershock mod. Aski…

---

## [What kind of bionics do you get from different zombies?](https://discourse.cataclysmdda.org/t/what-kind-of-bionics-do-you-get-from-different-zombies/23679)

<div class="topic-metadata">

**Author:** [@spicyshadow](https://discourse.cataclysmdda.org/u/spicyshadow)\
**Replies:** 1\
**Last updated:** [May 16, 2020, 7:37pm UTC](https://discourse.cataclysmdda.org/t/what-kind-of-bionics-do-you-get-from-different-zombies/23679 "2020-05-16T19:37:51Z")

</div>

So you can dissect different types of zombies for bionics, form the top of my head these are: shokers of all verities, technicians, scientists and bio-operators. Does it matter what type of zombie you dissect in regarts …

---

## [Error when using mod downloaded via CDDA Launcher](https://discourse.cataclysmdda.org/t/error-when-using-mod-downloaded-via-cdda-launcher/23636)

<div class="topic-metadata">

**Author:** [@Couvax](https://discourse.cataclysmdda.org/u/Couvax)\
**Replies:** 2\
**Last updated:** [May 13, 2020, 2:12am UTC](https://discourse.cataclysmdda.org/t/error-when-using-mod-downloaded-via-cdda-launcher/23636 "2020-05-13T02:12:25Z")

</div>

I’m currently a new player since I played this game yesterday. But I don’t why I’ve so much error. I downloaded some mods via the CDDA launcher, and certain of these mods were already installed in my game. I don’t unders…

---

## [Raspberry Pi 4, Raspbian and other flavors?](https://discourse.cataclysmdda.org/t/raspberry-pi-4-raspbian-and-other-flavors/23598)

<div class="topic-metadata">

**Author:** [@TheZoneWizard](https://discourse.cataclysmdda.org/u/TheZoneWizard)\
**Replies:** 0\
**Last updated:** [May 10, 2020, 12:44am UTC](https://discourse.cataclysmdda.org/t/raspberry-pi-4-raspbian-and-other-flavors/23598 "2020-05-10T00:44:09Z")

</div>

So with the Raspberry Pi 4B 4gb making the small computing scene a pretty slick addition if one wants to compute on the cheap. I’ve been experimenting with a variety of flavors of linux and I must confess there are 2 pre…

---

## [Successful compile/build with no errors but with flickering interface](https://discourse.cataclysmdda.org/t/successful-compile-build-with-no-errors-but-with-flickering-interface/23589)

<div class="topic-metadata">

**Author:** [@zL0ki](https://discourse.cataclysmdda.org/u/zL0ki)\
**Replies:** 0\
**Last updated:** [May 9, 2020, 10:08am UTC](https://discourse.cataclysmdda.org/t/successful-compile-build-with-no-errors-but-with-flickering-interface/23589 "2020-05-09T10:08:02Z")

</div>

Hi, I did a trail run with compiling/building the latest source code using Code::Blocks. Everything vanilla and builds successfully with no errors. The game starts ok with the standard interface. However, when I try to…

[Previous page](https://discourse.cataclysmdda.org/c/game-talk/the-toolbox/21.md?page=3)

[Next page](https://discourse.cataclysmdda.org/c/game-talk/the-toolbox/21.md?page=5)
