# The Toolbox

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-toolbox/21.md?page=12

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**Page:** 13

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## [Question about holsters](https://discourse.cataclysmdda.org/t/question-about-holsters/15709)

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**Author:** [@Stone](https://discourse.cataclysmdda.org/u/Stone)\
**Replies:** 3\
**Last updated:** [June 16, 2018, 9:37pm UTC](https://discourse.cataclysmdda.org/t/question-about-holsters/15709 "2018-06-16T21:37:59Z")

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Is it currently possible to make an item that can hold more then 1 tool? Say for instance i wanted to make a hiking/travel pack that can attach multiple items (sleeping bag, hatchet etc). Can i do this with the JSON or d…

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## [Updating, testing branches and recompiling](https://discourse.cataclysmdda.org/t/updating-testing-branches-and-recompiling/15692)

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**Author:** [@Podesta](https://discourse.cataclysmdda.org/u/Podesta)\
**Replies:** 2\
**Last updated:** [June 14, 2018, 5:38pm UTC](https://discourse.cataclysmdda.org/t/updating-testing-branches-and-recompiling/15692 "2018-06-14T17:38:03Z")

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Is there any significant problems from just pulling updates or a different branch for testing and just compiling it on top of the last version? Or would doing this not work, risking getting weird bugs? If not advisable,…

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## [Where is the code that handles the sheaths/holsters](https://discourse.cataclysmdda.org/t/where-is-the-code-that-handles-the-sheaths-holsters/15687)

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**Author:** [@Stone](https://discourse.cataclysmdda.org/u/Stone)\
**Replies:** 7\
**Last updated:** [June 14, 2018, 5:15pm UTC](https://discourse.cataclysmdda.org/t/where-is-the-code-that-handles-the-sheaths-holsters/15687 "2018-06-14T17:15:33Z")

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I’ve scoured over 50k lines of code and used the search function for just about anything that would be related but alas it has alluded me. I intend to make a holster item for spears and quarter staves but not halberds a…

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## [Adding tileset to Monster and Monster Cap?](https://discourse.cataclysmdda.org/t/adding-tileset-to-monster-and-monster-cap/15643)

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**Author:** [@NubNub](https://discourse.cataclysmdda.org/u/NubNub)\
**Replies:** 1\
**Last updated:** [June 6, 2018, 10:21am UTC](https://discourse.cataclysmdda.org/t/adding-tileset-to-monster-and-monster-cap/15643 "2018-06-06T10:21:36Z")

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So how do you add a tile set to a monster or something and does the game have certain cap on monster like having over 700 type of zombies?

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## [Help with Hooves and Bodytemp](https://discourse.cataclysmdda.org/t/help-with-hooves-and-bodytemp/15575)

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**Author:** [@Zaragata](https://discourse.cataclysmdda.org/u/Zaragata)\
**Replies:** 2\
**Last updated:** [May 30, 2018, 10:24pm UTC](https://discourse.cataclysmdda.org/t/help-with-hooves-and-bodytemp/15575 "2018-05-30T22:24:39Z")

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I’ve been looking around for a way to add a body part temperature modifier, searching git (but I’m really new into this). My problem, not necessarily a problem with the game, is that the only option to regulate temperat…

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## [Anyone familiar with color code?](https://discourse.cataclysmdda.org/t/anyone-familiar-with-color-code/15532)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 3\
**Last updated:** [May 24, 2018, 12:34am UTC](https://discourse.cataclysmdda.org/t/anyone-familiar-with-color-code/15532 "2018-05-24T00:34:08Z")

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Ive been looking for the cause of issue #23759 because it bothers me to the point of unplayability. So the issue seems related to the hilite function in colors.cpp: nc\_color hilite( nc\_color c ) { const nc\_color c…

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## [Can't use charges from car batteries as part of a recipe. How to fix?](https://discourse.cataclysmdda.org/t/cant-use-charges-from-car-batteries-as-part-of-a-recipe-how-to-fix/15515)

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**Author:** [@DaviBones](https://discourse.cataclysmdda.org/u/DaviBones)\
**Replies:** 10\
**Last updated:** [May 19, 2018, 3:27am UTC](https://discourse.cataclysmdda.org/t/cant-use-charges-from-car-batteries-as-part-of-a-recipe-how-to-fix/15515 "2018-05-19T03:27:14Z")

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I tried setting up a recipe to use charges from any of the various types of vehicle batteries, but the game doesn’t see that you have a charged battery when you go to craft it. The recipe shows up in the crafting menu as…

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## [How to seeds?](https://discourse.cataclysmdda.org/t/how-to-seeds/8802)

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**Author:** [@AllisonW](https://discourse.cataclysmdda.org/u/AllisonW)\
**Replies:** 7\
**Last updated:** [May 17, 2018, 3:10pm UTC](https://discourse.cataclysmdda.org/t/how-to-seeds/8802 "2018-05-17T15:10:43Z")

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I’ve done a few PRs now, and I’m pondering adding more seeds/crops for my next. I looked at jokermatt’s farming update, and while I think I’ve got an idea of how this works, I’m not certain enough to begin. One, it look…

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## [Do containers themselves ever have charges?](https://discourse.cataclysmdda.org/t/do-containers-themselves-ever-have-charges/15497)

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**Author:** [@JayThirtySeven](https://discourse.cataclysmdda.org/u/JayThirtySeven)\
**Replies:** 3\
**Last updated:** [May 17, 2018, 2:58pm UTC](https://discourse.cataclysmdda.org/t/do-containers-themselves-ever-have-charges/15497 "2018-05-17T14:58:58Z")

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Related to the discussion from Option to reverse the naming order of containers and their contents: I’ve been working on how item names are generated and assembled and came to an odd consideration: Do containers ever ha…

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## [Does being wet afflict how much you get shocked?](https://discourse.cataclysmdda.org/t/does-being-wet-afflict-how-much-you-get-shocked/15412)

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**Author:** [@Arche\_Zwei](https://discourse.cataclysmdda.org/u/Arche_Zwei)\
**Replies:** 5\
**Last updated:** [May 4, 2018, 7:09am UTC](https://discourse.cataclysmdda.org/t/does-being-wet-afflict-how-much-you-get-shocked/15412 "2018-05-04T07:09:49Z")

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Is being shocked influenced by how wet you are? Or whether you currently are swimming? I know an ANBC suit (my favourite) shields me from all stuff. but would being wet under it (from hypothetical sweat) make me get sho…

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## [How to give something a sprite in a tileset?](https://discourse.cataclysmdda.org/t/how-to-give-something-a-sprite-in-a-tileset/15207)

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**Author:** [@psyxypher](https://discourse.cataclysmdda.org/u/psyxypher)\
**Replies:** 5\
**Last updated:** [April 24, 2018, 3:00pm UTC](https://discourse.cataclysmdda.org/t/how-to-give-something-a-sprite-in-a-tileset/15207 "2018-04-24T15:00:58Z")

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I really like the idea of Upgraded Solar Arrays as power generators, but there’s a problem: I have to look at that ugly placeholder sprite when I make one. So, I was wondering if someone could tell me how I could manual…

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## [Making clothing filthy through the debug menu (or spawning filthy clothes)](https://discourse.cataclysmdda.org/t/making-clothing-filthy-through-the-debug-menu-or-spawning-filthy-clothes/15306)

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**Author:** [@DanielPBak](https://discourse.cataclysmdda.org/u/DanielPBak)\
**Replies:** 6\
**Last updated:** [April 20, 2018, 7:17pm UTC](https://discourse.cataclysmdda.org/t/making-clothing-filthy-through-the-debug-menu-or-spawning-filthy-clothes/15306 "2018-04-20T19:17:07Z")

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I am trying to implement a feature regarding filthy clothing. I’m not aware of a way to spawn filthy clothing, so I’ve just been spawning zombies, killing them, and then testing on their clothing. pretty dumb. It also ma…

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## [Is it possible to have something like the coilgun but doesn’t run on ups](https://discourse.cataclysmdda.org/t/is-it-possible-to-have-something-like-the-coilgun-but-doesn-t-run-on-ups/14641)

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**Author:** [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Replies:** 6\
**Last updated:** [April 18, 2018, 11:38pm UTC](https://discourse.cataclysmdda.org/t/is-it-possible-to-have-something-like-the-coilgun-but-doesn-t-run-on-ups/14641 "2018-04-18T23:38:34Z")

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More specifically can I get a weapon to use a solid ammo and a liquid “battery”. Idea I had for making an alcohol powered gun for a mod. Would also allow the possibility for guns powered by other things.

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## [Implementing batch cleaning with washboard - help me!](https://discourse.cataclysmdda.org/t/implementing-batch-cleaning-with-washboard-help-me/15279)

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**Author:** [@DanielPBak](https://discourse.cataclysmdda.org/u/DanielPBak)\
**Replies:** 6\
**Last updated:** [April 17, 2018, 11:44pm UTC](https://discourse.cataclysmdda.org/t/implementing-batch-cleaning-with-washboard-help-me/15279 "2018-04-17T23:44:58Z")

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I’ve decided to finally getting around to implementing https://github.com/CleverRaven/Cataclysm-DDA/issues/22776 Can anyone give me advice on how the UI works? Is there a framework or something that we use? If someone …

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## [Monster Modding Questions](https://discourse.cataclysmdda.org/t/monster-modding-questions/15280)

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**Author:** [@Anderson1711](https://discourse.cataclysmdda.org/u/Anderson1711)\
**Replies:** 4\
**Last updated:** [April 17, 2018, 8:22pm UTC](https://discourse.cataclysmdda.org/t/monster-modding-questions/15280 "2018-04-17T20:22:13Z")

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Could I possibly have multiple gun type special attacks? Possibly an akimbo enemy or a multi-weapon turret? What about explosives? Could monsters potentially throw grenades or molotovs? How would I go about these? Fur…

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## [How do I make a monster who shoots guns?](https://discourse.cataclysmdda.org/t/how-do-i-make-a-monster-who-shoots-guns/14557)

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**Author:** [@Pakislav](https://discourse.cataclysmdda.org/u/Pakislav)\
**Replies:** 3\
**Last updated:** [April 17, 2018, 2:23pm UTC](https://discourse.cataclysmdda.org/t/how-do-i-make-a-monster-who-shoots-guns/14557 "2018-04-17T14:23:20Z")

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I’ve copied the special attack from military laser turret to my monster json definition, but during testing they run up to me and start scratching instead of shooting. Unrelated; How to make a “turret” monster, eg. so t…

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## [Tileset editor!](https://discourse.cataclysmdda.org/t/tileset-editor/15229)

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**Author:** [@Ragnarist](https://discourse.cataclysmdda.org/u/Ragnarist)\
**Replies:** 4\
**Last updated:** [April 3, 2018, 12:04pm UTC](https://discourse.cataclysmdda.org/t/tileset-editor/15229 "2018-04-03T12:04:46Z")

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Anyone know which tileset editor that’s currently updated and being used?

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## [Copy-from is not reliable](https://discourse.cataclysmdda.org/t/copy-from-is-not-reliable/15176)

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**Author:** [@techincal](https://discourse.cataclysmdda.org/u/techincal)\
**Replies:** 3\
**Last updated:** [March 26, 2018, 1:11am UTC](https://discourse.cataclysmdda.org/t/copy-from-is-not-reliable/15176 "2018-03-26T01:11:46Z")

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After having to double check every single attribute which gets auto-copied for mutation IDs, I started to get paranoid and sure enough… not everything gets copied over when using copy-from for items, eg. thrown\_damage. I…

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## [What enemy units can be blacklisted without side effects?](https://discourse.cataclysmdda.org/t/what-enemy-units-can-be-blacklisted-without-side-effects/15145)

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**Author:** [@Hirmuolio](https://discourse.cataclysmdda.org/u/Hirmuolio)\
**Replies:** 2\
**Last updated:** [March 19, 2018, 7:53pm UTC](https://discourse.cataclysmdda.org/t/what-enemy-units-can-be-blacklisted-without-side-effects/15145 "2018-03-19T19:53:21Z")

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The mundane zombies mod removes all the special zombies from the game. But many missions have a special zombie in them that you need to kill and if that zombie is blacklisted the target zombie simply won’t spawn and the …

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## [Difference between land and field?](https://discourse.cataclysmdda.org/t/difference-between-land-and-field/15076)

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**Author:** [@ZenZen2](https://discourse.cataclysmdda.org/u/ZenZen2)\
**Replies:** 2\
**Last updated:** [March 7, 2018, 4:43am UTC](https://discourse.cataclysmdda.org/t/difference-between-land-and-field/15076 "2018-03-07T04:43:17Z")

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What is the difference between "locations" : \[ “land” \] and "locations" : \[ “field” \] used in overmap specials. Couldnt find any info on that. “locations” : \[ “forest”, “field” \] is the same as "locations" : \[ “wi…

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## [Make a dimension shift device](https://discourse.cataclysmdda.org/t/make-a-dimension-shift-device/15026)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 13\
**Last updated:** [February 25, 2018, 3:27pm UTC](https://discourse.cataclysmdda.org/t/make-a-dimension-shift-device/15026 "2018-02-25T15:27:15Z")

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I recently bought Titanfall II. That game has an ability called phase shift, which I think would be very interesting to have in this game. What this ability does is that it momentarily teleport you into an identical bu…

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## [Where to Get Started?](https://discourse.cataclysmdda.org/t/where-to-get-started/14944)

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**Author:** [@Dylan\_Rogers](https://discourse.cataclysmdda.org/u/Dylan_Rogers)\
**Replies:** 3\
**Last updated:** [February 11, 2018, 12:25am UTC](https://discourse.cataclysmdda.org/t/where-to-get-started/14944 "2018-02-11T00:25:38Z")

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I am interested in mod making for CDDA. I stumbled upon this game on Reddit a few weeks ago. At first I rolled my eyes at it because of the graphics, but I eventually decided to download it and play it, and i love it, mo…

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## [GNU Compiler Kit manuals for would-be developers](https://discourse.cataclysmdda.org/t/gnu-compiler-kit-manuals-for-would-be-developers/14831)

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**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 0\
**Last updated:** [January 21, 2018, 5:56pm UTC](https://discourse.cataclysmdda.org/t/gnu-compiler-kit-manuals-for-would-be-developers/14831 "2018-01-21T17:56:41Z")

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If anyone wants to learn how to use the GNU Compiler Collection, here are the manuals: https://gcc.gnu.org/onlinedocs/ . The compilers shipped with some Code::Blocks downloads are based on GNU Compiler Collection.

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## [A little modding help](https://discourse.cataclysmdda.org/t/a-little-modding-help/14786)

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**Author:** [@noname1208](https://discourse.cataclysmdda.org/u/noname1208)\
**Replies:** 4\
**Last updated:** [January 12, 2018, 6:51am UTC](https://discourse.cataclysmdda.org/t/a-little-modding-help/14786 "2018-01-12T06:51:08Z")

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So I’m kind of sad that being a plant doesn’t make you at least neutral with the Triffids since they don’t run around killing all the other plants in CDDA. So I was wondering if there was a tag I can throw into a json so…

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## [Designing for a Car Moving Dolly](https://discourse.cataclysmdda.org/t/designing-for-a-car-moving-dolly/14770)

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**Author:** [@Human\_Shield](https://discourse.cataclysmdda.org/u/Human_Shield)\
**Replies:** 1\
**Last updated:** [January 9, 2018, 9:10pm UTC](https://discourse.cataclysmdda.org/t/designing-for-a-car-moving-dolly/14770 "2018-01-09T21:10:15Z")

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There is a need to move wrecks in the game without ramming them or hacking them apart. I’m thinking of an item that when installed reduces a vehicle’s mass and makes it undrivable. It could be installed quickly with no …

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## [Invalid Colour Name](https://discourse.cataclysmdda.org/t/invalid-colour-name/14734)

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**Author:** [@Aggregate](https://discourse.cataclysmdda.org/u/Aggregate)\
**Replies:** 7\
**Last updated:** [January 5, 2018, 1:10am UTC](https://discourse.cataclysmdda.org/t/invalid-colour-name/14734 "2018-01-05T01:10:31Z")

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I’m attempting to apply colour to a monster but getting the following error: \[invalid\_colour\] I literally just copy-pasted it from COLOR.md, as far as I know it should work. I’ve also had problems with, I think, all of…

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## [A few questions about modding new locations](https://discourse.cataclysmdda.org/t/a-few-questions-about-modding-new-locations/14729)

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**Author:** [@harison86](https://discourse.cataclysmdda.org/u/harison86)\
**Replies:** 1\
**Last updated:** [December 31, 2017, 9:11pm UTC](https://discourse.cataclysmdda.org/t/a-few-questions-about-modding-new-locations/14729 "2017-12-31T21:11:30Z")

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Trying to add new locations in a mod, is there a reference of some sort for all of the possible colors for overmap tiles? What does the "SIDEWALK" flag do for "overmap\_terrain" types in the jsons? What does "extr…

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## [How do monster drops work?](https://discourse.cataclysmdda.org/t/how-do-monster-drops-work/14714)

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**Author:** [@Taberone](https://discourse.cataclysmdda.org/u/Taberone)\
**Replies:** 1\
**Last updated:** [December 27, 2017, 11:02pm UTC](https://discourse.cataclysmdda.org/t/how-do-monster-drops-work/14714 "2017-12-27T23:02:51Z")

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How exactly do monster drops work? I’m working on a mod and trying to include an enemy based off of a Touhou character. Under monster\_drops.json I have this: { “type” : “item\_group”, “id” : “moonrabbit\_drops”, “ite…

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## [Charges](https://discourse.cataclysmdda.org/t/charges/14397)

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**Author:** [@Simmael](https://discourse.cataclysmdda.org/u/Simmael)\
**Replies:** 4\
**Last updated:** [December 21, 2017, 11:19am UTC](https://discourse.cataclysmdda.org/t/charges/14397 "2017-12-21T11:19:28Z")

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Hello, I am quite new here (I play Cata quite long, but until recently, I didn’t make any changes to code myself). Is there way to automatically regen charge to tool? I play with blazemod and now not working vortex gene…

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## [Refugee center first mission is broken](https://discourse.cataclysmdda.org/t/refugee-center-first-mission-is-broken/14670)

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**Author:** [@Sneaky\_Potato](https://discourse.cataclysmdda.org/u/Sneaky_Potato)\
**Replies:** 2\
**Last updated:** [December 19, 2017, 9:31pm UTC](https://discourse.cataclysmdda.org/t/refugee-center-first-mission-is-broken/14670 "2017-12-19T21:31:42Z")

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I recently found a refugee center and started the “kill all zombiest in X wing”, it was pretty easy but when i returned to the trader the mission is still incompleted. No windows broken, no stuck in place zombies i kille…

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