# The Toolbox

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-toolbox/21.md?page=1

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 2

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## [Changing the way information displays in the Player Info screen](https://discourse.cataclysmdda.org/t/changing-the-way-information-displays-in-the-player-info-screen/28834)

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**Author:** [@DreadRoach](https://discourse.cataclysmdda.org/u/DreadRoach)\
**Replies:** 2\
**Last updated:** [June 19, 2023, 11:30am UTC](https://discourse.cataclysmdda.org/t/changing-the-way-information-displays-in-the-player-info-screen/28834 "2023-06-19T11:30:25Z")

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So, I’ve been trying to make a mod that alters the way character weight is displayed. To that end, I made a copy of weight.json in my mod folder and changed the values I needed, but when I tested this in-game it only wor…

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## [Unable to parse error happening for no reason?](https://discourse.cataclysmdda.org/t/unable-to-parse-error-happening-for-no-reason/28798)

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**Author:** [@Pinytause](https://discourse.cataclysmdda.org/u/Pinytause)\
**Replies:** 2\
**Last updated:** [June 13, 2023, 3:41am UTC](https://discourse.cataclysmdda.org/t/unable-to-parse-error-happening-for-no-reason/28798 "2023-06-13T03:41:57Z")

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Hello, recently I started working on a mod based on Zampanio, and only just today did my itemgroups.json file start throwing up this error message: DEBUG : Error: Json error: data/mods/Zombpanio-HWE-main/itemgroups.j…

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## [EOC\_talkers: missed name](https://discourse.cataclysmdda.org/t/eoc-talkers-missed-name/28610)

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**Author:** [@Nerak](https://discourse.cataclysmdda.org/u/Nerak)\
**Replies:** 1\
**Last updated:** [March 17, 2023, 4:28pm UTC](https://discourse.cataclysmdda.org/t/eoc-talkers-missed-name/28610 "2023-03-17T16:28:05Z")

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I want to create a talking structure like xedra impaled officer, but i always get this message. What is a problem?

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## [The question about stats throught kills code](https://discourse.cataclysmdda.org/t/the-question-about-stats-throught-kills-code/28404)

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**Author:** [@DCHY](https://discourse.cataclysmdda.org/u/DCHY)\
**Replies:** 1\
**Last updated:** [December 7, 2022, 8:07pm UTC](https://discourse.cataclysmdda.org/t/the-question-about-stats-throught-kills-code/28404 "2022-12-07T20:07:24Z")

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I’m wondering where in the code are the lines of code responsible for the number of kills needed to get 1 point, and the line of code responsible for increasing this number. I play on version 0.F, and use the mod alread…

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## [Question on how to rig a copy of the hallucination EOC to spawn hostile NPCs](https://discourse.cataclysmdda.org/t/question-on-how-to-rig-a-copy-of-the-hallucination-eoc-to-spawn-hostile-npcs/28379)

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**Author:** [@Eren\_Rager](https://discourse.cataclysmdda.org/u/Eren_Rager)\
**Replies:** 2\
**Last updated:** [December 6, 2022, 7:21am UTC](https://discourse.cataclysmdda.org/t/question-on-how-to-rig-a-copy-of-the-hallucination-eoc-to-spawn-hostile-npcs/28379 "2022-12-06T07:21:02Z")

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Is it even possible to tell it to spawn NPCs? And to determine their faction as well as to set them to see wherever you are like the Nemesis? I’m making a personal mod to see how it goes. I already have a feeling that s…

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## [Deflect/block projectiles before "hit"?](https://discourse.cataclysmdda.org/t/deflect-block-projectiles-before-hit/27518)

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**Author:** [@Tekeli](https://discourse.cataclysmdda.org/u/Tekeli)\
**Replies:** 3\
**Last updated:** [November 9, 2022, 12:10pm UTC](https://discourse.cataclysmdda.org/t/deflect-block-projectiles-before-hit/27518 "2022-11-09T12:10:39Z")

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I’m trying to make a feature that can deflect/block slow projectiles such as feral human’s rock throwing (like some fancy martialarts). Mainly to prevent my backpack getting destroyed by rock throwing (no matter how he…

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## [Disassembling Hacks drone](https://discourse.cataclysmdda.org/t/disassembling-hacks-drone/28300)

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**Author:** [@Delts1](https://discourse.cataclysmdda.org/u/Delts1)\
**Replies:** 2\
**Last updated:** [November 4, 2022, 1:24pm UTC](https://discourse.cataclysmdda.org/t/disassembling-hacks-drone/28300 "2022-11-04T13:24:37Z")

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so… i have tons of inactive hacks and im too afraid to activate it. can you guys tell me what file should i open to make hacks can be dissasembled? thank you in advance

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## [Need help with custom sidebar](https://discourse.cataclysmdda.org/t/need-help-with-custom-sidebar/28238)

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**Author:** [@Chefoxara](https://discourse.cataclysmdda.org/u/Chefoxara)\
**Replies:** 0\
**Last updated:** [October 9, 2022, 9:02am UTC](https://discourse.cataclysmdda.org/t/need-help-with-custom-sidebar/28238 "2022-10-09T09:02:56Z")

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help! ive spent around 2 hours trying to make my sidebar health setup look like this: but all i got is this: could someone smart help me? also im sorry if im creating this topic in the wrong category edit: nvm so…

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## [Modifying character stats](https://discourse.cataclysmdda.org/t/modifying-character-stats/28230)

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**Author:** [@zdzisiekbar](https://discourse.cataclysmdda.org/u/zdzisiekbar)\
**Replies:** 1\
**Last updated:** [October 8, 2022, 2:54pm UTC](https://discourse.cataclysmdda.org/t/modifying-character-stats/28230 "2022-10-08T14:54:28Z")

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Hi, new to the forum here! I’ve been poking around the game files recently and I was wondering how are some of the character stats like stamina or strenght represented in the game. Are they in one of those json files or…

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## [How to make a creature blacklist mod?](https://discourse.cataclysmdda.org/t/how-to-make-a-creature-blacklist-mod/28235)

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**Author:** [@Mayu\_The\_Kitsune](https://discourse.cataclysmdda.org/u/Mayu_The_Kitsune)\
**Replies:** 10\
**Last updated:** [October 6, 2022, 8:51am UTC](https://discourse.cataclysmdda.org/t/how-to-make-a-creature-blacklist-mod/28235 "2022-10-06T08:51:18Z")

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Been wanting to try out CDDA, however some phobias are kinda getting in the way, mainly arachnophobia. How does one get a creature blacklist mod working for CDDA?

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## [Why won't my EOC increase the intensity of the effect it's supposed to?](https://discourse.cataclysmdda.org/t/why-wont-my-eoc-increase-the-intensity-of-the-effect-its-supposed-to/28228)

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**Author:** [@Doctor\_Headcrab](https://discourse.cataclysmdda.org/u/Doctor_Headcrab)\
**Replies:** 3\
**Last updated:** [October 4, 2022, 9:20pm UTC](https://discourse.cataclysmdda.org/t/why-wont-my-eoc-increase-the-intensity-of-the-effect-its-supposed-to/28228 "2022-10-04T21:20:54Z")

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So, I have an EOC that checks to see if a mutation is active. If the mutation is active, then the player is supposed to gain a stacking effect and a morale boost. The EOC procs every 5 minutes to check that the effect i…

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## [Question - How do I make a mutation that can affect morale ala Mood Swings?](https://discourse.cataclysmdda.org/t/question-how-do-i-make-a-mutation-that-can-affect-morale-ala-mood-swings/28162)

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**Author:** [@Doctor\_Headcrab](https://discourse.cataclysmdda.org/u/Doctor_Headcrab)\
**Replies:** 3\
**Last updated:** [September 9, 2022, 7:51pm UTC](https://discourse.cataclysmdda.org/t/question-how-do-i-make-a-mutation-that-can-affect-morale-ala-mood-swings/28162 "2022-09-09T19:51:34Z")

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While searching through the JSON files to cannibalize code for a project I’m working on, I came across a comment which stated that it wasn’t currently possible for effects to alter morale. And true enough, I can’t seem …

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## [Is there a way to adding mutation ignoring its prereq?](https://discourse.cataclysmdda.org/t/is-there-a-way-to-adding-mutation-ignoring-its-prereq/28139)

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**Author:** [@vitmainlem](https://discourse.cataclysmdda.org/u/vitmainlem)\
**Replies:** 0\
**Last updated:** [September 6, 2022, 12:24am UTC](https://discourse.cataclysmdda.org/t/is-there-a-way-to-adding-mutation-ignoring-its-prereq/28139 "2022-09-06T00:24:16Z")

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Let me elaborate on the situation. I don’t know when the experimental version was updated. If the mutation I wrote now does not include the pre-position, it will directly to base level or even disappear. For example, the…

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## [Launch scripts for Linux, to update to latest experimental and handle save game backup/restore](https://discourse.cataclysmdda.org/t/launch-scripts-for-linux-to-update-to-latest-experimental-and-handle-save-game-backup-restore/26853)

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**Author:** [@Lee](https://discourse.cataclysmdda.org/u/Lee)\
**Replies:** 13\
**Last updated:** [September 1, 2022, 1:59am UTC](https://discourse.cataclysmdda.org/t/launch-scripts-for-linux-to-update-to-latest-experimental-and-handle-save-game-backup-restore/26853 "2022-09-01T01:59:31Z")

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Removed for being offensive.

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## [Solved-15 characters](https://discourse.cataclysmdda.org/t/solved-15-characters/28062)

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**Author:** [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)\
**Replies:** 0\
**Last updated:** [August 11, 2022, 12:07am UTC](https://discourse.cataclysmdda.org/t/solved-15-characters/28062 "2022-08-11T00:07:16Z")

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.Twenty characters at least.

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## [Are there no more lab subways?](https://discourse.cataclysmdda.org/t/are-there-no-more-lab-subways/28030)

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**Author:** [@NetSysFire](https://discourse.cataclysmdda.org/u/NetSysFire)\
**Replies:** 0\
**Last updated:** [July 27, 2022, 10:13pm UTC](https://discourse.cataclysmdda.org/t/are-there-no-more-lab-subways/28030 "2022-07-27T22:13:40Z")

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I thought of hacking a bit to get some actual in the lab subways instead of just But it seems there are no more lab subways at all? When I inspect the overmap, it seems like those modular labs have eaten all the lab s…

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## [Magiclysm Summon Steed Help](https://discourse.cataclysmdda.org/t/magiclysm-summon-steed-help/28017)

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**Author:** [@KeefTeefa](https://discourse.cataclysmdda.org/u/KeefTeefa)\
**Replies:** 2\
**Last updated:** [July 22, 2022, 3:43am UTC](https://discourse.cataclysmdda.org/t/magiclysm-summon-steed-help/28017 "2022-07-22T03:43:08Z")

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I’m trying to get a summon steed spell up and running, but can’t figure out how to make the summoned horse already tamed/ridable. I can’t seem to find a “tame” or “mountable” tag to just slap on, is there a way to make e…

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## [How do I disable portal storms?](https://discourse.cataclysmdda.org/t/how-do-i-disable-portal-storms/27934)

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**Author:** [@Edric\_Gatteux](https://discourse.cataclysmdda.org/u/Edric_Gatteux)\
**Replies:** 6\
**Last updated:** [June 15, 2022, 5:37am UTC](https://discourse.cataclysmdda.org/t/how-do-i-disable-portal-storms/27934 "2022-06-15T05:37:33Z")

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I’ve done some reading and looked at the json in question but I have 0 grasp of coding. Multiple threads on portal storms have implied it is simple to disable oneself. So my question is: how do I disable portal storms? …

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## [Help with modding mutations. How do I overwrite an already-existing mutation's prerequisite traits?](https://discourse.cataclysmdda.org/t/help-with-modding-mutations-how-do-i-overwrite-an-already-existing-mutations-prerequisite-traits/27802)

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**Author:** [@cataclysmsurvivalist](https://discourse.cataclysmdda.org/u/cataclysmsurvivalist)\
**Replies:** 0\
**Last updated:** [April 19, 2022, 2:57pm UTC](https://discourse.cataclysmdda.org/t/help-with-modding-mutations-how-do-i-overwrite-an-already-existing-mutations-prerequisite-traits/27802 "2022-04-19T14:57:03Z")

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This is what happens when I try to load a mod that changes the post-threshold ALPHA traits. One thing I noted, this happens to INT\_ALPHA, STR\_ALPHA, and PER\_ALPHA, but not DEX\_ALPHA. The only reason I can see is beca…

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## [What does "sound\_effect" "fire" "ignition" actually hook into? (0.F-3)](https://discourse.cataclysmdda.org/t/what-does-sound-effect-fire-ignition-actually-hook-into-0-f-3/27747)

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**Author:** [@Baines](https://discourse.cataclysmdda.org/u/Baines)\
**Replies:** 0\
**Last updated:** [April 2, 2022, 4:13am UTC](https://discourse.cataclysmdda.org/t/what-does-sound-effect-fire-ignition-actually-hook-into-0-f-3/27747 "2022-04-02T04:13:46Z")

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This is for 0.F-3 Stable, using @'s Soundpack. I’ve been changing and adding a few sound effects in the pack and wanted to change this one also. I had assumed it mapped to the ‘Start a fire (quickly)’ action but appare…

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## [Which .json file do I edit to make fridges have less food?](https://discourse.cataclysmdda.org/t/which-json-file-do-i-edit-to-make-fridges-have-less-food/27732)

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**Author:** [@gargantuer](https://discourse.cataclysmdda.org/u/gargantuer)\
**Replies:** 3\
**Last updated:** [March 30, 2022, 2:59pm UTC](https://discourse.cataclysmdda.org/t/which-json-file-do-i-edit-to-make-fridges-have-less-food/27732 "2022-03-30T14:59:19Z")

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I’ve been trying to lower the spawn rate of food in cities, break rooms, etc. by editing the .json files but I can’t seem to find the right one. I’ve tried fridges.json in the SUS folder, and the fridges section in colle…

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## [Increasing the storage volume by mutation](https://discourse.cataclysmdda.org/t/increasing-the-storage-volume-by-mutation/27560)

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**Author:** [@Ideshon](https://discourse.cataclysmdda.org/u/Ideshon)\
**Replies:** 0\
**Last updated:** [February 1, 2022, 7:03pm UTC](https://discourse.cataclysmdda.org/t/increasing-the-storage-volume-by-mutation/27560 "2022-02-01T19:03:43Z")

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Making mutation pockets of marsupials. I can’t figure out how to increase the storage volume as in the SHELL mutation.

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## [Help me tweak grappling hook: retrieve it after climbing up](https://discourse.cataclysmdda.org/t/help-me-tweak-grappling-hook-retrieve-it-after-climbing-up/27427)

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**Author:** [@Joseph\_Botosh](https://discourse.cataclysmdda.org/u/Joseph_Botosh)\
**Replies:** 3\
**Last updated:** [January 9, 2022, 9:01am UTC](https://discourse.cataclysmdda.org/t/help-me-tweak-grappling-hook-retrieve-it-after-climbing-up/27427 "2022-01-09T09:01:52Z")

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So yea, the grappling hooks again. The way I understand it, currently they are pretty useless, also the implementation is strange. So I wanted to to make it even stranger :slight\_smile: This is how I was imagining it: y…

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## [Overwriting NPC snippets](https://discourse.cataclysmdda.org/t/overwriting-npc-snippets/27430)

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**Author:** [@NetSysFire](https://discourse.cataclysmdda.org/u/NetSysFire)\
**Replies:** 4\
**Last updated:** [December 23, 2021, 10:42am UTC](https://discourse.cataclysmdda.org/t/overwriting-npc-snippets/27430 "2021-12-23T10:42:45Z")

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I am working on a mod which replaces insults, \<name\_b\> in data/json/npc/talk\_tags.json completely so it only uses my custom set. So I created modinfo.json and put the following in in talk\_tags.json: \[ { "type": "s…

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## [Modding mutations related to alcohol](https://discourse.cataclysmdda.org/t/modding-mutations-related-to-alcohol/27436)

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**Author:** [@cataclysmsurvivalist](https://discourse.cataclysmdda.org/u/cataclysmsurvivalist)\
**Replies:** 2\
**Last updated:** [December 18, 2021, 7:45pm UTC](https://discourse.cataclysmdda.org/t/modding-mutations-related-to-alcohol/27436 "2021-12-18T19:45:32Z")

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I’m looking to modify a trait here, and one of the features I want to add to the trait is the ability to metabolize alcohol separated from the ALCMET trait. But how though? The alcmet trait itself gives no flags to the m…

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## [Need help with my character, walking makes him moderately tired](https://discourse.cataclysmdda.org/t/need-help-with-my-character-walking-makes-him-moderately-tired/27428)

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**Author:** [@ResFu](https://discourse.cataclysmdda.org/u/ResFu)\
**Replies:** 3\
**Last updated:** [December 16, 2021, 11:26pm UTC](https://discourse.cataclysmdda.org/t/need-help-with-my-character-walking-makes-him-moderately-tired/27428 "2021-12-16T23:26:02Z")

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So, I started a new world in the latest update avalaible from CDDA Launcher. Activities that led to the bug (?): generated a new world and created a new character after appearing in the world, I began to explore it I …

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## [Can I make a 64x64 tile set?](https://discourse.cataclysmdda.org/t/can-i-make-a-64x64-tile-set/27310)

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**Author:** [@FatalFrog](https://discourse.cataclysmdda.org/u/FatalFrog)\
**Replies:** 8\
**Last updated:** [December 10, 2021, 11:22am UTC](https://discourse.cataclysmdda.org/t/can-i-make-a-64x64-tile-set/27310 "2021-12-10T11:22:48Z")

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A.K.A The character and any other ordinarily sized objects are 64x64

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## [Made a new class and added it to 5 scenarios as a mod, now all classes are blacklisted and the class I made 'does not exist'?](https://discourse.cataclysmdda.org/t/made-a-new-class-and-added-it-to-5-scenarios-as-a-mod-now-all-classes-are-blacklisted-and-the-class-i-made-does-not-exist/27205)

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**Author:** [@Jericoshost](https://discourse.cataclysmdda.org/u/Jericoshost)\
**Replies:** 5\
**Last updated:** [October 24, 2021, 11:10pm UTC](https://discourse.cataclysmdda.org/t/made-a-new-class-and-added-it-to-5-scenarios-as-a-mod-now-all-classes-are-blacklisted-and-the-class-i-made-does-not-exist/27205 "2021-10-24T23:10:51Z")

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So I have been trying to fix this for 3 hours altering the Mod info, Scenario and Pro(fessions) JSONS I made for the mod. It’s in it’s own folder, I tried with and without a separate folder for the Profession File (Whic…

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## [Character turned permanently deaf](https://discourse.cataclysmdda.org/t/character-turned-permanently-deaf/27189)

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**Author:** [@dragon57](https://discourse.cataclysmdda.org/u/dragon57)\
**Replies:** 1\
**Last updated:** [October 19, 2021, 12:28am UTC](https://discourse.cataclysmdda.org/t/character-turned-permanently-deaf/27189 "2021-10-19T00:28:50Z")

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For some reason when I was meleeing something my character turned permanently deaf. I am playing experimental version 2021-10-17-2247

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## [How to go about uploading a mod?](https://discourse.cataclysmdda.org/t/how-to-go-about-uploading-a-mod/27165)

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**Author:** [@Bio](https://discourse.cataclysmdda.org/u/Bio)\
**Replies:** 1\
**Last updated:** [October 13, 2021, 11:38pm UTC](https://discourse.cataclysmdda.org/t/how-to-go-about-uploading-a-mod/27165 "2021-10-13T23:38:06Z")

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I’ve more or less finished a “alpha” version of a mod i’m working to replace world generation with submerged dessert buildings, however I’m a bit confused as to the process of how to upload a file. I’ve checked over the …

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