# The Lab

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-lab/7.md?page=35

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 36

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## [Potential Buildings](https://discourse.cataclysmdda.org/t/potential-buildings/913)

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**Author:** [@acidia](https://discourse.cataclysmdda.org/u/acidia)\
**Replies:** 194\
**Last updated:** [September 25, 2013, 4:03pm UTC](https://discourse.cataclysmdda.org/t/potential-buildings/913 "2013-09-25T16:03:17Z")

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Howdy, this thread is dedicated to new buildings. We hope to get all the feedback we can so please feel free to critique. -Near Completion- Conservative Apartment Tower Offers twice the density of conventional housin…

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## [Some suggestions for new features (vehicle related)](https://discourse.cataclysmdda.org/t/some-suggestions-for-new-features-vehicle-related/3150)

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**Author:** [@DG123](https://discourse.cataclysmdda.org/u/DG123)\
**Replies:** 4\
**Last updated:** [September 24, 2013, 3:22pm UTC](https://discourse.cataclysmdda.org/t/some-suggestions-for-new-features-vehicle-related/3150 "2013-09-24T15:22:38Z")

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I don’t know if anything like this has been added in recent versions but I thought up a few things that could make things a lot more convenient… If they’re possible. A way to rig up your vehicle batteries to recharge …

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## [Tileset Subforum?](https://discourse.cataclysmdda.org/t/tileset-subforum/3089)

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**Author:** [@Hyena\_Grin](https://discourse.cataclysmdda.org/u/Hyena_Grin)\
**Replies:** 2\
**Last updated:** [September 17, 2013, 11:26pm UTC](https://discourse.cataclysmdda.org/t/tileset-subforum/3089 "2013-09-17T23:26:45Z")

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Might be time for a subforum dedicated to tilesets? So they don’t get lost in the general coding stuff. I suspect tilesets are going to be a commonly searched feature in Cata’s future, and it already looks like there’s …

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## [The Music Proposal Discussion Thread](https://discourse.cataclysmdda.org/t/the-music-proposal-discussion-thread/1436)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 95\
**Last updated:** [September 14, 2013, 10:50pm UTC](https://discourse.cataclysmdda.org/t/the-music-proposal-discussion-thread/1436 "2013-09-14T22:50:32Z")

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This thread is for displaying, discussing, and deciding between the music submissions that have come in for the game. Note that this is only for original pieces built specifically for the game. The Current Proposals are…

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## [Lua debug script support](https://discourse.cataclysmdda.org/t/lua-debug-script-support/2919)

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**Author:** [@Gatleos](https://discourse.cataclysmdda.org/u/Gatleos)\
**Replies:** 19\
**Last updated:** [September 5, 2013, 10:03pm UTC](https://discourse.cataclysmdda.org/t/lua-debug-script-support/2919 "2013-09-05T22:03:03Z")

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I’ve been watching this project since before Whales released the source code, so I thought it was about time I made a contribution. I’ve been thinking about how this would work for a while, and today I finally took a cra…

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## [Dreams In Catclysm --- overhaul](https://discourse.cataclysmdda.org/t/dreams-in-catclysm-overhaul/2815)

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**Author:** [@kilozombie](https://discourse.cataclysmdda.org/u/kilozombie)\
**Replies:** 11\
**Last updated:** [September 4, 2013, 5:58am UTC](https://discourse.cataclysmdda.org/t/dreams-in-catclysm-overhaul/2815 "2013-09-04T05:58:36Z")

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Let me begin by saying \[size=20pt\]I am a writer, not a coder.\[/size\] I’m starting to work on learning C but for right now a lot of the things I say might be completely unfeasible in any short time span. I love dreams. I …

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## [Tileset project](https://discourse.cataclysmdda.org/t/tileset-project/2019)

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**Author:** [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Replies:** 300\
**Last updated:** [September 4, 2013, 12:29am UTC](https://discourse.cataclysmdda.org/t/tileset-project/2019 "2013-09-04T00:29:01Z")

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Now! Welcome to the Tileset Project! Here we (a bunch of normal Cataclysm players) are making a tileset as a group. So far, we are going really good, with some awesome contributors -they know PERFECLTY who they are) Thi…

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## [Warfare Package](https://discourse.cataclysmdda.org/t/warfare-package/2774)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 27\
**Last updated:** [August 28, 2013, 10:34am UTC](https://discourse.cataclysmdda.org/t/warfare-package/2774 "2013-08-28T10:34:36Z")

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A plethora of new equipment for the martially minded. Use them well, my lovelies. Git! ~ Note: This package has now been merged into the mainline. Contents: New bionics! CBM: Muscle Augmentation - Increase your stren…

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## [Shoes' Temperature mod](https://discourse.cataclysmdda.org/t/shoes-temperature-mod/128)

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**Author:** [@Shoes](https://discourse.cataclysmdda.org/u/Shoes)\
**Replies:** 128\
**Last updated:** [August 26, 2013, 8:59pm UTC](https://discourse.cataclysmdda.org/t/shoes-temperature-mod/128 "2013-08-26T20:59:56Z")

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My temperature mod has been merged with the main game, hooray! (Feb 11th) Features : Each limb has its temperature tracked. If it gets too low, cold penalties apply in the form of diseases. Same for too hot. \*\* Body …

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## [Question about using ammo](https://discourse.cataclysmdda.org/t/question-about-using-ammo/2814)

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**Author:** [@Inquisitor\_Dust](https://discourse.cataclysmdda.org/u/Inquisitor_Dust)\
**Replies:** 1\
**Last updated:** [August 25, 2013, 7:10pm UTC](https://discourse.cataclysmdda.org/t/question-about-using-ammo/2814 "2013-08-25T19:10:29Z")

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I have a quick question about making guns in the jsons. I want to delve into the world of making simple items and I was wondering, I want to make a blunderbuss that shoots random objects, but can I make my own ammo group…

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## [Can someone link me to the latest GRAPHICAL version of Cataclysm?](https://discourse.cataclysmdda.org/t/can-someone-link-me-to-the-latest-graphical-version-of-cataclysm/2547)

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**Author:** [@DG123](https://discourse.cataclysmdda.org/u/DG123)\
**Replies:** 114\
**Last updated:** [August 24, 2013, 2:30pm UTC](https://discourse.cataclysmdda.org/t/can-someone-link-me-to-the-latest-graphical-version-of-cataclysm/2547 "2013-08-24T14:30:32Z")

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I can’t seem to find downloads for the old versions of Cataclysm with tilesets included. (And I’m not sure what to search for to find a good tileset to add myself.) Can someone help? DDA practically makes my eyes bleed…

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## [Clayton's Firearm Project (Dead)](https://discourse.cataclysmdda.org/t/claytons-firearm-project-dead/2394)

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**Author:** [@ClaytonRISING](https://discourse.cataclysmdda.org/u/ClaytonRISING)\
**Replies:** 36\
**Last updated:** [August 23, 2013, 3:32pm UTC](https://discourse.cataclysmdda.org/t/claytons-firearm-project-dead/2394 "2013-08-23T15:32:03Z")

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Sorry for anyone who was interested, but I am discontinuing work on this. A lot of people were complaining about “too many weapons” being in the game, and I didn’t want to make this a mod for a multitude of design reason…

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## [40mm grenade Recipe](https://discourse.cataclysmdda.org/t/40mm-grenade-recipe/2714)

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**Author:** [@jacob4408](https://discourse.cataclysmdda.org/u/jacob4408)\
**Replies:** 29\
**Last updated:** [August 20, 2013, 2:46pm UTC](https://discourse.cataclysmdda.org/t/40mm-grenade-recipe/2714 "2013-08-20T14:46:19Z")

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It always bothered me that I can reload any type of ammo except 40mm grenades. I’m considering adding a recipe for it. Any thoughts on what it should require?

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## [Ranged melee weapons?](https://discourse.cataclysmdda.org/t/ranged-melee-weapons/2631)

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**Author:** [@Tripsky](https://discourse.cataclysmdda.org/u/Tripsky)\
**Replies:** 9\
**Last updated:** [August 20, 2013, 2:08am UTC](https://discourse.cataclysmdda.org/t/ranged-melee-weapons/2631 "2013-08-20T02:08:24Z")

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so let’s begin by saying I have very little in the way of computer skills. let’s just let that sink in :slight\_smile: i’ve been trying to make a bull whip to put in the game, and i can get it to spawn via debug so it wo…

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## [The Great "Install Bionics" Rebalance!](https://discourse.cataclysmdda.org/t/the-great-install-bionics-rebalance/2559)

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**Author:** [@phaethon](https://discourse.cataclysmdda.org/u/phaethon)\
**Replies:** 26\
**Last updated:** [August 18, 2013, 11:14am UTC](https://discourse.cataclysmdda.org/t/the-great-install-bionics-rebalance/2559 "2013-08-18T11:14:34Z")

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I wrote this long essay on why the whole installing bionics system is broken, but it’s too in depth. I can upload it if you want, but (believe it or not) this massive post is a summary. \[b\]Main points: Chance of succ…

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## [Question](https://discourse.cataclysmdda.org/t/question/2705)

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**Author:** [@Sato](https://discourse.cataclysmdda.org/u/Sato)\
**Replies:** 3\
**Last updated:** [August 15, 2013, 4:12pm UTC](https://discourse.cataclysmdda.org/t/question/2705 "2013-08-15T16:12:37Z")

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I didn’t know where else to put this I just wanted to know if i could take all the monsters out of the game and make animals spawn rates higher so i can have a survival safari?

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## [New Beginnings](https://discourse.cataclysmdda.org/t/new-beginnings/1755)

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**Author:** [@ShootDangit](https://discourse.cataclysmdda.org/u/ShootDangit)\
**Replies:** 16\
**Last updated:** [August 13, 2013, 8:58pm UTC](https://discourse.cataclysmdda.org/t/new-beginnings/1755 "2013-08-13T20:58:07Z")

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Having discovered this game a month or two ago I have found it quite enjoyable. I wish to give back to those who have made something that entertains not only me and many others but to also make the game more fun. To that…

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## [List of mods?](https://discourse.cataclysmdda.org/t/list-of-mods/2593)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 6\
**Last updated:** [August 8, 2013, 2:45am UTC](https://discourse.cataclysmdda.org/t/list-of-mods/2593 "2013-08-08T02:45:05Z")

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is there a list of mods for DDA somewhere?

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## [Shishkebab](https://discourse.cataclysmdda.org/t/shishkebab/2444)

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**Author:** [@Inquisitor\_Dust](https://discourse.cataclysmdda.org/u/Inquisitor_Dust)\
**Replies:** 17\
**Last updated:** [August 7, 2013, 10:02pm UTC](https://discourse.cataclysmdda.org/t/shishkebab/2444 "2013-08-07T22:02:13Z")

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In which I attempt to make a Shishkebab from Fallout! So far, this is my code. I believe use actions are hard coded (please correct me if I’m wrong), so I can’t actually make it use fuel and turn on/off yet, but here is …

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## [ISE (improvising survival excellence)](https://discourse.cataclysmdda.org/t/ise-improvising-survival-excellence/1153)

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**Author:** [@drake1storm](https://discourse.cataclysmdda.org/u/drake1storm)\
**Replies:** 15\
**Last updated:** [August 7, 2013, 5:06pm UTC](https://discourse.cataclysmdda.org/t/ise-improvising-survival-excellence/1153 "2013-08-07T17:06:02Z")

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Ok, this mod is not even close to done, but I could use some help balancing what little I have finished. mutX: Add to iuse.h iuse class: Add to item\_factory.cpp to Item\_Factory::Init: Add to iuse.cpp near bottom: v…

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## [Is an easy Map/Building Editor possible?](https://discourse.cataclysmdda.org/t/is-an-easy-map-building-editor-possible/2493)

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**Author:** [@moist\_zombie](https://discourse.cataclysmdda.org/u/moist_zombie)\
**Replies:** 3\
**Last updated:** [August 5, 2013, 2:49pm UTC](https://discourse.cataclysmdda.org/t/is-an-easy-map-building-editor-possible/2493 "2013-08-05T14:49:09Z")

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Every time I play I end up wishing I could make my own preset buildings (houses of hoarders, an old barn packed with rotted corpses, a stoner pad or drug den, different outdoor areas, variants of existing buildings, thin…

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## [A few recipes I've added to my game](https://discourse.cataclysmdda.org/t/a-few-recipes-ive-added-to-my-game/1811)

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**Author:** [@darth\_servo](https://discourse.cataclysmdda.org/u/darth_servo)\
**Replies:** 34\
**Last updated:** [August 3, 2013, 3:38pm UTC](https://discourse.cataclysmdda.org/t/a-few-recipes-ive-added-to-my-game/1811 "2013-08-03T15:38:31Z")

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Craftable plastic jerrycan, constructed of 4 gallon jugs cut up and duct-taped together, short bit of rope for a handle: { "result": "jerrycan", "category": "CC\_MISC", "skill\_…

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## [Future Weapons Package](https://discourse.cataclysmdda.org/t/future-weapons-package/2410)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 5\
**Last updated:** [August 2, 2013, 9:04pm UTC](https://discourse.cataclysmdda.org/t/future-weapons-package/2410 "2013-08-02T21:04:15Z")

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UPDATE: The future weapons pack has been merged into the main build. GIT! A collection of 4 new weapons and 4 new ammunitions to find and 3 survivor guns to craft, adding variety to the player’s potential science ficti…

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## [\[ITEMS\] Guns An' Shit - yeah, now we're cookin' with gas](https://discourse.cataclysmdda.org/t/items-guns-an-shit-yeah-now-were-cookin-with-gas/291)

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**Author:** [@Sorenson](https://discourse.cataclysmdda.org/u/Sorenson)\
**Replies:** 32\
**Last updated:** [August 2, 2013, 5:52pm UTC](https://discourse.cataclysmdda.org/t/items-guns-an-shit-yeah-now-were-cookin-with-gas/291 "2013-08-02T17:52:19Z")

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I was putzing around with these before Whales moved on, and seeing as we’ve now got DDA I might as well throw this here. Mainly stuff of a considerable cultural or engineering interest or which fills an empty role. Only …

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## [Inventory fix mod?](https://discourse.cataclysmdda.org/t/inventory-fix-mod/2492)

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**Author:** [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Replies:** 1\
**Last updated:** [August 2, 2013, 3:48am UTC](https://discourse.cataclysmdda.org/t/inventory-fix-mod/2492 "2013-08-02T03:48:09Z")

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i was wondering if there was a mod to fix the up/down keys in the inventory, so that when i open my inventory and hit the “up” key it’ll take me to the bottom of my inventory and vice versa, like when you’re picking up i…

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## [Random Weapons \*Taking Requests\*](https://discourse.cataclysmdda.org/t/random-weapons-taking-requests/2359)

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**Author:** [@Mr\_Epic\_Cheese\_Man](https://discourse.cataclysmdda.org/u/Mr_Epic_Cheese_Man)\
**Replies:** 40\
**Last updated:** [August 1, 2013, 5:47am UTC](https://discourse.cataclysmdda.org/t/random-weapons-taking-requests/2359 "2013-08-01T05:47:41Z")

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Okay, so I’m gonna put up some weapons here I’ve made eventually and hope they work, if they don’t, ouch. I’ll also make ones for you guys if you want me to. I need the practice.

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## [Combing code from .6 and .71 to make my own branch](https://discourse.cataclysmdda.org/t/combing-code-from-6-and-71-to-make-my-own-branch/2461)

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**Author:** [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Replies:** 3\
**Last updated:** [July 30, 2013, 3:54pm UTC](https://discourse.cataclysmdda.org/t/combing-code-from-6-and-71-to-make-my-own-branch/2461 "2013-07-30T15:54:04Z")

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I think archery was nerfed too much and I’m not sure about all the attribute changes (some were unrelated to range, see my post in the general forum). how tightly coupled is the code? I want to check out the new conten…

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## [Clothing suggestions](https://discourse.cataclysmdda.org/t/clothing-suggestions/2372)

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**Author:** [@fishy1234555](https://discourse.cataclysmdda.org/u/fishy1234555)\
**Replies:** 7\
**Last updated:** [July 25, 2013, 7:33pm UTC](https://discourse.cataclysmdda.org/t/clothing-suggestions/2372 "2013-07-25T19:33:50Z")

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What new armor, clothing, etc. would you like to see in the game. Gimme all sorts of ideas except for jetpacks and nonsense that requires coding. We can leave that for the pros.

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## [Could use help fixing data for skill recipe rewrite, no coding required](https://discourse.cataclysmdda.org/t/could-use-help-fixing-data-for-skill-recipe-rewrite-no-coding-required/2357)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 10\
**Last updated:** [July 25, 2013, 7:04pm UTC](https://discourse.cataclysmdda.org/t/could-use-help-fixing-data-for-skill-recipe-rewrite-no-coding-required/2357 "2013-07-25T19:04:20Z")

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In the middle of tweaking the skill system. I’ve dropped secondary skills, and replaced them with “trained skills” and “required skills”. I’ve also added a new skill, “fabrication”, to handle tasks for working basic mate…

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## [Animal Mod](https://discourse.cataclysmdda.org/t/animal-mod/2355)

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**Author:** [@Arnaldo](https://discourse.cataclysmdda.org/u/Arnaldo)\
**Replies:** 9\
**Last updated:** [July 25, 2013, 1:37am UTC](https://discourse.cataclysmdda.org/t/animal-mod/2355 "2013-07-25T01:37:36Z")

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I have been wanting to write a mod to add a lot of animals to DDA and also make add the option to start as any of those said animals instead of being a human survivor you play as say a snow leopard that was in the zoo a…

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