# The Lab

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-lab/7.md?page=33

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 34

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## [Mod and a-like List](https://discourse.cataclysmdda.org/t/mod-and-a-like-list/1730)

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**Author:** [@Isylwin](https://discourse.cataclysmdda.org/u/Isylwin)\
**Replies:** 15\
**Last updated:** [December 11, 2013, 3:19pm UTC](https://discourse.cataclysmdda.org/t/mod-and-a-like-list/1730 "2013-12-11T15:19:15Z")

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Hi Everyone, After running into the issue of not knowing what mods are already out there I decided to make a little list of mods and sorts that are out here. Before looking at the list to see if your mod is properly in…

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## [I Need Yo' Mod Ideas!](https://discourse.cataclysmdda.org/t/i-need-yo-mod-ideas/4112)

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**Author:** [@ClaytonRISING](https://discourse.cataclysmdda.org/u/ClaytonRISING)\
**Replies:** 41\
**Last updated:** [December 9, 2013, 1:28am UTC](https://discourse.cataclysmdda.org/t/i-need-yo-mod-ideas/4112 "2013-12-09T01:28:07Z")

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Ayyyyyyeeee, yo. I have this Google Document, and I’m trying to get ideas for a total conversion/mod/theme conversion so I can begin work on one! Here’s a link for you: https://docs.google.com/document/d/1XwvXPwQ1d\_5TBV…

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## [Hail to the firefighter! Content package](https://discourse.cataclysmdda.org/t/hail-to-the-firefighter-content-package/4390)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 9\
**Last updated:** [December 6, 2013, 1:26am UTC](https://discourse.cataclysmdda.org/t/hail-to-the-firefighter-content-package/4390 "2013-12-06T01:26:56Z")

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Huge content package: Git! Firefighter profession. Firefighter zombies. Firefighter zombie item groups. Firefighter tools: fire axe and Halligan tool. Firefighter/first responder gear: emergency oxygen cylinders wh…

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## [Deonapocalypse tileset (Release 4)](https://discourse.cataclysmdda.org/t/deonapocalypse-tileset-release-4/2922)

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**Author:** [@Deon](https://discourse.cataclysmdda.org/u/Deon)\
**Replies:** 81\
**Last updated:** [December 5, 2013, 8:40pm UTC](https://discourse.cataclysmdda.org/t/deonapocalypse-tileset-release-4/2922 "2013-12-05T20:40:21Z")

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\[center\]\[image\]\[/center\] This is a work in progress tileset for Cataclysm DDA. The current version info: 3 robot types and all otherworld critters have a placeholder tile. All other monsters and creatures have tiles. …

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## [Tooth brush](https://discourse.cataclysmdda.org/t/tooth-brush/4206)

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**Author:** [@Mattamue](https://discourse.cataclysmdda.org/u/Mattamue)\
**Replies:** 16\
**Last updated:** [December 4, 2013, 6:57pm UTC](https://discourse.cataclysmdda.org/t/tooth-brush/4206 "2013-12-04T18:57:53Z")

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Someone please make this happen. This is as far as I could get in the JSONs and ripping off stuff that I wanted to mimick: comestibles.json { “type” : “COMESTIBLE”, “id” : “tooth\_paste”, “name” : “tooth paste”, “we…

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## [All Items From Debug List, Sorted!](https://discourse.cataclysmdda.org/t/all-items-from-debug-list-sorted/4345)

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**Author:** [@moist\_zombie](https://discourse.cataclysmdda.org/u/moist_zombie)\
**Replies:** 5\
**Last updated:** [December 2, 2013, 1:44pm UTC](https://discourse.cataclysmdda.org/t/all-items-from-debug-list-sorted/4345 "2013-12-02T13:44:22Z")

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A list I compiled from all the items in the debug list… Some stuff is missing, like pit traps and probably lots of vehicle parts, things that can’t be spawned through debug! Figured it’d be a decent resource for checkin…

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## [Simple mod to change item name display](https://discourse.cataclysmdda.org/t/simple-mod-to-change-item-name-display/4308)

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**Author:** [@bothria](https://discourse.cataclysmdda.org/u/bothria)\
**Replies:** 3\
**Last updated:** [December 2, 2013, 1:33am UTC](https://discourse.cataclysmdda.org/t/simple-mod-to-change-item-name-display/4308 "2013-12-02T01:33:37Z")

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This mod adds two optional features: simplified item name display, and postfix container names. Simplified item name display does a few things: converts damage tags to an easier to read format, makes the ‘reinforced’ ta…

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## [Gentoo Ebuild](https://discourse.cataclysmdda.org/t/gentoo-ebuild/4273)

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**Author:** [@axujen](https://discourse.cataclysmdda.org/u/axujen)\
**Replies:** 0\
**Last updated:** [November 28, 2013, 12:49pm UTC](https://discourse.cataclysmdda.org/t/gentoo-ebuild/4273 "2013-11-28T12:49:46Z")

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Hello everyone, for Gentoo/Funtoo users i have made an ebuild for the game. I know there were previous ebuilds but they were all outdated and pointed to the DarkWolf repo. The ebuild is for the 0.9 version, but it shoul…

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## [\[solved, don't read\] Welding goggles](https://discourse.cataclysmdda.org/t/solved-dont-read-welding-goggles/4245)

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**Author:** [@Oragepoilu](https://discourse.cataclysmdda.org/u/Oragepoilu)\
**Replies:** 2\
**Last updated:** [November 26, 2013, 10:02pm UTC](https://discourse.cataclysmdda.org/t/solved-dont-read-welding-goggles/4245 "2013-11-26T22:02:32Z")

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Would someone be kind and add a way to get acces to some Welding goggles whith the crafting system ? Like, i can’t make a metal tank and need to scavenge cars to make charcoal, or make some part of vehicule. No luck at …

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## [Samscale's Tiles](https://discourse.cataclysmdda.org/t/samscales-tiles/2605)

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**Author:** [@Samscale1](https://discourse.cataclysmdda.org/u/Samscale1)\
**Replies:** 17\
**Last updated:** [November 26, 2013, 6:35pm UTC](https://discourse.cataclysmdda.org/t/samscales-tiles/2605 "2013-11-26T18:35:56Z")

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As you may or may not know I have recently been working on a tileset with some other members of the DDA forum community. We were doing well, but the thread sort of died. So I’ve dropped out and decided to go solo. This …

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## [7x7 dense tiles](https://discourse.cataclysmdda.org/t/7x7-dense-tiles/4105)

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**Author:** [@Mattamue](https://discourse.cataclysmdda.org/u/Mattamue)\
**Replies:** 8\
**Last updated:** [November 26, 2013, 4:37am UTC](https://discourse.cataclysmdda.org/t/7x7-dense-tiles/4105 "2013-11-26T04:37:27Z")

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Current posted version: https://www.dropbox.com/sh/t0cabudbv41evl8/Palzh\_ieNH?lst Updated 11/25/13 \[hr\] Not even started enough to be a WIP, but a beginning. Design goal here is to keep the 100-move tiles in the backg…

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## [Tileset Editing](https://discourse.cataclysmdda.org/t/tileset-editing/4182)

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**Author:** [@JanBlair](https://discourse.cataclysmdda.org/u/JanBlair)\
**Replies:** 2\
**Last updated:** [November 24, 2013, 6:28pm UTC](https://discourse.cataclysmdda.org/t/tileset-editing/4182 "2013-11-24T18:28:19Z")

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Hey I am on mac and I am trying to edit a tileset using a program called pixel. However I cannot get the background to save as transparent because when I try to use it I get all kinds of white around tiles that are not f…

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## [\[WIP\] Retooled Professions](https://discourse.cataclysmdda.org/t/wip-retooled-professions/4152)

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**Author:** [@Anonymous1](https://discourse.cataclysmdda.org/u/Anonymous1)\
**Replies:** 15\
**Last updated:** [November 22, 2013, 9:02pm UTC](https://discourse.cataclysmdda.org/t/wip-retooled-professions/4152 "2013-11-22T21:02:24Z")

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\[size=8pt\]Here is my version of professions, although it is still a work-in-progress. I plan to have two versions of certain types, one for each sex. There will also be unisex ones that could fill either a man or woman r…

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## [Minimalistic tileset](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220)

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**Author:** [@Malcolm](https://discourse.cataclysmdda.org/u/Malcolm)\
**Replies:** 49\
**Last updated:** [November 22, 2013, 8:29pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220 "2013-11-22T20:29:31Z")

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I had an idea to make a minimalistic tileset. What do you think this job is worth doing? \[image\]

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## [Rebalanced Professions](https://discourse.cataclysmdda.org/t/rebalanced-professions/4078)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 34\
**Last updated:** [November 21, 2013, 6:30am UTC](https://discourse.cataclysmdda.org/t/rebalanced-professions/4078 "2013-11-21T06:30:27Z")

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A major re-balancing of professions, with the intent of making it so that every profession in the game is desirable. Won’t be terribly useful until the new profession code changes drop on the experimental, but hopefully…

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## [Building on OS X](https://discourse.cataclysmdda.org/t/building-on-os-x/4015)

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**Author:** [@pipehat](https://discourse.cataclysmdda.org/u/pipehat)\
**Replies:** 5\
**Last updated:** [November 20, 2013, 3:27am UTC](https://discourse.cataclysmdda.org/t/building-on-os-x/4015 "2013-11-20T03:27:06Z")

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Hi folks, not sure if this is helpful or not but GlyphGryph seemed to think it was so here goes. I was able to build (ascii curses mode) of the game just fine on OS X. Am I understanding correctly that that is a notewor…

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## [Idea for a Mod: Simple Cataclysm](https://discourse.cataclysmdda.org/t/idea-for-a-mod-simple-cataclysm/3990)

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**Author:** [@moist\_zombie](https://discourse.cataclysmdda.org/u/moist_zombie)\
**Replies:** 8\
**Last updated:** [November 20, 2013, 2:02am UTC](https://discourse.cataclysmdda.org/t/idea-for-a-mod-simple-cataclysm/3990 "2013-11-20T02:02:57Z")

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Was thinking about a mod that turned all foods into “food”, all drinks into “water”, boiled down vehicles into simple classes, melted down firearms into simple forms (pistol/shotgun/smg etc)… Simplify a lot of the clothe…

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## [New Building Ideas](https://discourse.cataclysmdda.org/t/new-building-ideas/3221)

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**Author:** [@vache](https://discourse.cataclysmdda.org/u/vache)\
**Replies:** 41\
**Last updated:** [November 20, 2013, 1:09am UTC](https://discourse.cataclysmdda.org/t/new-building-ideas/3221 "2013-11-20T01:09:54Z")

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Moving this away from acidia’s building thread to keep them all in one place. If anyone has any feedback, I’m all ears. Here is a rough attempt at making a 3x3 baseball field structure: \[spoiler\] bbb bbb Bbb Any s…

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## [How to play around with lua](https://discourse.cataclysmdda.org/t/how-to-play-around-with-lua/4100)

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**Author:** [@CIB](https://discourse.cataclysmdda.org/u/CIB)\
**Replies:** 3\
**Last updated:** [November 19, 2013, 4:11pm UTC](https://discourse.cataclysmdda.org/t/how-to-play-around-with-lua/4100 "2013-11-19T16:11:05Z")

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First things first, you need to compile cataclysm with lua enabled. I’d love to provide a binary for windows, but as it stands I can’t get MinGW to compile cataclysm at all(with or without lua). If one of you got compila…

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## [Tileset - 16px Version. (Development Stopped)](https://discourse.cataclysmdda.org/t/tileset-16px-version-development-stopped/2937)

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**Author:** [@SirHoder](https://discourse.cataclysmdda.org/u/SirHoder)\
**Replies:** 61\
**Last updated:** [November 17, 2013, 4:16pm UTC](https://discourse.cataclysmdda.org/t/tileset-16px-version-development-stopped/2937 "2013-11-17T16:16:24Z")

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\[b\]Development has stopped, I haven’t played Cataclysm, or worked on this project in 3 weeks. My Real Life situation has changed and I no longer have the chunks of free time I was using to work on this tileset, so I’m b…

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## [Ripping custom vehicles from save files?](https://discourse.cataclysmdda.org/t/ripping-custom-vehicles-from-save-files/3977)

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**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 5\
**Last updated:** [November 16, 2013, 8:20am UTC](https://discourse.cataclysmdda.org/t/ripping-custom-vehicles-from-save-files/3977 "2013-11-16T08:20:35Z")

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Is it possible? or am I going to have to manually build my vehicle into the vehicles JSON? …Because I have no idea how you (the devs) can stand to build vehicles in that. XD

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## [C: DDA 1930 Mod \[Idea\]](https://discourse.cataclysmdda.org/t/c-dda-1930-mod-idea/3906)

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**Author:** [@Anonymous1](https://discourse.cataclysmdda.org/u/Anonymous1)\
**Replies:** 26\
**Last updated:** [November 16, 2013, 1:07am UTC](https://discourse.cataclysmdda.org/t/c-dda-1930-mod-idea/3906 "2013-11-16T01:07:31Z")

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\[size=8pt\]What would Cataclysm: Dark Days Ahead be like if it took place in New England in the 1930’s during the Great Depression? This is the purpose for which this thread derives. With the potential release of the Mod …

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## [\[Expansion\] EXPANDED HOOMAN EATUNS](https://discourse.cataclysmdda.org/t/expansion-expanded-hooman-eatuns/4012)

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**Author:** [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Replies:** 3\
**Last updated:** [November 15, 2013, 8:42pm UTC](https://discourse.cataclysmdda.org/t/expansion-expanded-hooman-eatuns/4012 "2013-11-15T20:42:29Z")

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So I got bored, was about to suggest an expansion on the human flesh foods then I realized I could probably handle it myself. So for everyone else out there here it is… Added: human pizza. It’s a meat pizza that uses h…

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## [\[WIP\] Weapon Durability](https://discourse.cataclysmdda.org/t/wip-weapon-durability/3949)

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**Author:** [@freezerbunny](https://discourse.cataclysmdda.org/u/freezerbunny)\
**Replies:** 17\
**Last updated:** [November 14, 2013, 6:45pm UTC](https://discourse.cataclysmdda.org/t/wip-weapon-durability/3949 "2013-11-14T18:45:18Z")

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Here we have it! Weapon durability and repairing. Right now it’s only when you smash another object. All objects can be repaired using the standard tools. It gives you a very slight chance to damage the weapon based o…

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## [\[BUGFIX\] Stairs, teleportation, and mob disappearing when they shouldn't](https://discourse.cataclysmdda.org/t/bugfix-stairs-teleportation-and-mob-disappearing-when-they-shouldnt/3942)

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**Author:** [@freezerbunny](https://discourse.cataclysmdda.org/u/freezerbunny)\
**Replies:** 7\
**Last updated:** [November 13, 2013, 9:29pm UTC](https://discourse.cataclysmdda.org/t/bugfix-stairs-teleportation-and-mob-disappearing-when-they-shouldnt/3942 "2013-11-13T21:29:22Z")

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\#4291 Fixes a lot of things related to disappearing mobs, including going upstairs/downstairs. If you went up/down stairs, the mobs around you would vanish when you come back. If you load the game, the monsters that l…

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## [\[BUGFIX\] Prevent cloning grid when we shouldn't (vehicle teleport)](https://discourse.cataclysmdda.org/t/bugfix-prevent-cloning-grid-when-we-shouldnt-vehicle-teleport/3961)

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**Author:** [@freezerbunny](https://discourse.cataclysmdda.org/u/freezerbunny)\
**Replies:** 0\
**Last updated:** [November 13, 2013, 5:38am UTC](https://discourse.cataclysmdda.org/t/bugfix-prevent-cloning-grid-when-we-shouldnt-vehicle-teleport/3961 "2013-11-13T05:38:02Z")

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\#4326 Fixes vehicle teleportation and item/map dupe when we change overmap. Near the map border, the game was cloning the current submap to a new location when it shouldn’t. This caused the vehicle to be moved (player…

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## [The Recipe Making Thread](https://discourse.cataclysmdda.org/t/the-recipe-making-thread/3354)

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**Author:** [@Chiko](https://discourse.cataclysmdda.org/u/Chiko)\
**Replies:** 45\
**Last updated:** [November 12, 2013, 9:21pm UTC](https://discourse.cataclysmdda.org/t/the-recipe-making-thread/3354 "2013-11-12T21:21:23Z")

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A place for us to share our creations and ideas! I’m pretty sure I’m not the only one thinking about seeing new recipes and items in the game so I made this place to discuss and post the resulting code for all to use. I…

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## [Mutagen category expansion, 2d half](https://discourse.cataclysmdda.org/t/mutagen-category-expansion-2d-half/3916)

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**Author:** [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Replies:** 4\
**Last updated:** [November 11, 2013, 6:33pm UTC](https://discourse.cataclysmdda.org/t/mutagen-category-expansion-2d-half/3916 "2013-11-11T18:33:06Z")

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Proposal. First half, Alpha and Chimera, is in the RC. You may have found the recipes already, and this makes some of them marginally more common. PR’d. Cata-spin on tree-huggers and predatory dinos. Several all-new…

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## [The Apunkalypse (making start game weapons)](https://discourse.cataclysmdda.org/t/the-apunkalypse-making-start-game-weapons/3779)

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**Author:** [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Replies:** 35\
**Last updated:** [November 9, 2013, 4:27pm UTC](https://discourse.cataclysmdda.org/t/the-apunkalypse-making-start-game-weapons/3779 "2013-11-09T16:27:34Z")

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No mattering how hard i try it is impossible for me to figure out how Github actually works, so i will take the cheap option and post the items and recipes i make here, hoping that someone of you is kinf enough to make p…

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## [WW3/sci-fi weapons pack](https://discourse.cataclysmdda.org/t/ww3-sci-fi-weapons-pack/3865)

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**Author:** [@fishy1234555](https://discourse.cataclysmdda.org/u/fishy1234555)\
**Replies:** 11\
**Last updated:** [November 9, 2013, 2:52am UTC](https://discourse.cataclysmdda.org/t/ww3-sci-fi-weapons-pack/3865 "2013-11-09T02:52:57Z")

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All weapons and ammunitions have been tested and work. As far a the tactical nuke, it simply is a huge incendiary explosion without radiation so you can loot the bodies. As for your repeater shotgun idea I was thinking…

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