# The Lab

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-lab/7.md?page=32

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 33

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## [A small change to food system](https://discourse.cataclysmdda.org/t/a-small-change-to-food-system/4218)

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**Author:** [@Heruedhel](https://discourse.cataclysmdda.org/u/Heruedhel)\
**Replies:** 21\
**Last updated:** [March 24, 2014, 10:32pm UTC](https://discourse.cataclysmdda.org/t/a-small-change-to-food-system/4218 "2014-03-24T22:32:12Z")

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Hi I’m not sure exactly how to link a mod, so I’ll just direct you to the branch on Git and hopefully someone can tell me the “official” way to do this. https://github.com/Heruedhel/Cataclysm-DDA/tree/AOTest This Mod …

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## [Power System (Creating)](https://discourse.cataclysmdda.org/t/power-system-creating/4966)

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**Author:** [@Chase](https://discourse.cataclysmdda.org/u/Chase)\
**Replies:** 24\
**Last updated:** [March 24, 2014, 9:42pm UTC](https://discourse.cataclysmdda.org/t/power-system-creating/4966 "2014-03-24T21:42:03Z")

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I have a workable idea on a power system I just need a primer on the way the engine functions so I can add it in. Right now I am planning only for a VERY VERY bare bones system. But one that can easily be expanded on lat…

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## [Experimental Weapons Mod](https://discourse.cataclysmdda.org/t/experimental-weapons-mod/5534)

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**Author:** [@BeigeSand](https://discourse.cataclysmdda.org/u/BeigeSand)\
**Replies:** 1\
**Last updated:** [March 22, 2014, 1:10pm UTC](https://discourse.cataclysmdda.org/t/experimental-weapons-mod/5534 "2014-03-22T13:10:38Z")

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A mod pack based around military-grade variations of crafted weapons, or modern versions of exotic/outdated weaponry. This means the weapons are similar to their crafted counterparts, but are lighter and better balanced.…

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## [Tileset makers: default-check](https://discourse.cataclysmdda.org/t/tileset-makers-default-check/5509)

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**Author:** [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Replies:** 4\
**Last updated:** [March 19, 2014, 11:42pm UTC](https://discourse.cataclysmdda.org/t/tileset-makers-default-check/5509 "2014-03-19T23:42:50Z")

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Hey, we just had an Issue come up about default tiles, and I thought it was worth relaying here. It’s important to keep the “default” fallback tile (should you use one–I understand ASCII fallback support was a major dea…

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## [Waldo Tileset(32x32)\[abandoned\]](https://discourse.cataclysmdda.org/t/waldo-tileset-32x32-abandoned/4596)

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**Author:** [@system](https://discourse.cataclysmdda.org/u/system)\
**Replies:** 76\
**Last updated:** [March 15, 2014, 11:25pm UTC](https://discourse.cataclysmdda.org/t/waldo-tileset-32x32-abandoned/4596 "2014-03-15T23:25:22Z")

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\[image\] \[spoiler\]\[image\]\[image\]\[/spoiler\] This Tileset is based on Sirhoder&Tsu’s lovely works, so unworked tiles are remain as it was before. \[s\]Sadly, i’m not familiar with english(can’t express my thoughts properly…

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## [Calculated storage?](https://discourse.cataclysmdda.org/t/calculated-storage/5440)

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**Author:** [@drdaramg](https://discourse.cataclysmdda.org/u/drdaramg)\
**Replies:** 0\
**Last updated:** [March 15, 2014, 3:46am UTC](https://discourse.cataclysmdda.org/t/calculated-storage/5440 "2014-03-15T03:46:47Z")

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I’m trying to make a bag but when I input large number on storage token on json like 500 or some, when it comes to game runing, it goes down to 144 or even 62, is there an relation between weight, volume and storage? …

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## [New Weapons](https://discourse.cataclysmdda.org/t/new-weapons/5208)

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**Author:** [@rathkiee](https://discourse.cataclysmdda.org/u/rathkiee)\
**Replies:** 10\
**Last updated:** [March 7, 2014, 11:21am UTC](https://discourse.cataclysmdda.org/t/new-weapons/5208 "2014-03-07T11:21:09Z")

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Pretty simple stuff only at the moment, as this is my first mod (pretty much first attempt at coding too.) So far added 3 weapons and an ammo type. The general aim is for homemade weapons and ammunition for mid to late …

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## [Cheer up! It's a Cataclysm out there. \[WIPTiles 16x16\]](https://discourse.cataclysmdda.org/t/cheer-up-its-a-cataclysm-out-there-wiptiles-16x16/3536)

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**Author:** [@Tsu](https://discourse.cataclysmdda.org/u/Tsu)\
**Replies:** 80\
**Last updated:** [March 2, 2014, 11:31am UTC](https://discourse.cataclysmdda.org/t/cheer-up-its-a-cataclysm-out-there-wiptiles-16x16/3536 "2014-03-02T11:31:08Z")

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I am basing this tileset on the work done by SirHoder, as included in the default CDDA install. It is heavily inspired by “Jolly Bastion” - A Dwarf Fortress tileset that employs colour to give things a less dreary look. …

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## [Socks?](https://discourse.cataclysmdda.org/t/socks/5243)

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**Author:** [@Cowbot](https://discourse.cataclysmdda.org/u/Cowbot)\
**Replies:** 9\
**Last updated:** [February 28, 2014, 11:11pm UTC](https://discourse.cataclysmdda.org/t/socks/5243 "2014-02-28T23:11:20Z")

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How does the game differentiate socks from boots and other footwear? { "type" : "ARMOR", "id" : "socks\_test", "name" : "test socks", "weight" : 32, "color" : "white", …

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## [Tileset Documention](https://discourse.cataclysmdda.org/t/tileset-documention/5202)

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**Author:** [@whiran](https://discourse.cataclysmdda.org/u/whiran)\
**Replies:** 0\
**Last updated:** [February 25, 2014, 1:04am UTC](https://discourse.cataclysmdda.org/t/tileset-documention/5202 "2014-02-25T01:04:52Z")

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I was looking at the tileset template and other the tilesets done by various people and was left wondering: Is there any documentation as to what each id is supposed to be? For example, what in the world is “animation\_…

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## [:Q personal costume characters pic 1doz.(32 square size, Not mod but appetizer)](https://discourse.cataclysmdda.org/t/q-personal-costume-characters-pic-1doz-32-square-size-not-mod-but-appetizer/5069)

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**Author:** [@FallInRP](https://discourse.cataclysmdda.org/u/FallInRP)\
**Replies:** 9\
**Last updated:** [February 23, 2014, 2:30pm UTC](https://discourse.cataclysmdda.org/t/q-personal-costume-characters-pic-1doz-32-square-size-not-mod-but-appetizer/5069 "2014-02-23T14:30:38Z")

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Hello~ CATA gentlemen and Ladies? It’s very very berry Nice today. My eng is not good. could you take my first writings, please? (I’m S.korean ^-^) I had having a complaint that Cata graphic had just prosaically a one …

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## [Bionics Package](https://discourse.cataclysmdda.org/t/bionics-package/5037)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 24\
**Last updated:** [February 22, 2014, 11:59pm UTC](https://discourse.cataclysmdda.org/t/bionics-package/5037 "2014-02-22T23:59:47Z")

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New professions: Razorgirl/boy Commercial Cyborg Bionic Soldier Bionic Assassin Cyberjunkie Bionic Monster New bionics: ~new CBM units~ CBM: Monomolecular Blade CBM: Adrenaline Pump CBM: Internal Chronometer …

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## [\[MOD\] CM Storage (13.02.2014)](https://discourse.cataclysmdda.org/t/mod-cm-storage-13-02-2014/5052)

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**Author:** [@Crador](https://discourse.cataclysmdda.org/u/Crador)\
**Replies:** 7\
**Last updated:** [February 19, 2014, 6:40am UTC](https://discourse.cataclysmdda.org/t/mod-cm-storage-13-02-2014/5052 "2014-02-19T06:40:46Z")

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Hello there. This is a small mod, implementing means to storage materials in blocks (AMMO type items), which stack in Advanced Inventory System and old inventory system. Also, many spare parts were changed to AMMO type t…

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## [Translated mod](https://discourse.cataclysmdda.org/t/translated-mod/5092)

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**Author:** [@Dark\_Star](https://discourse.cataclysmdda.org/u/Dark_Star)\
**Replies:** 3\
**Last updated:** [February 17, 2014, 3:55pm UTC](https://discourse.cataclysmdda.org/t/translated-mod/5092 "2014-02-17T15:55:29Z")

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Hi guys! ^^ It is possible to transalte cataclysm dark days ahead from english to italian? :3 (it’s for one of my friends that want to play the game but he doesn’t understand very well the english XD)

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## [Food materials audit](https://discourse.cataclysmdda.org/t/food-materials-audit/5062)

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**Author:** [@railmonkey](https://discourse.cataclysmdda.org/u/railmonkey)\
**Replies:** 12\
**Last updated:** [February 16, 2014, 1:37pm UTC](https://discourse.cataclysmdda.org/t/food-materials-audit/5062 "2014-02-16T13:37:08Z")

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Okay, pretty sure this board is where I leave this. There are some errors in what comestible is what material, so I decided to do an audit of the comestibles json to see just how bad the damage is. As it turns out, not n…

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## [Help needed cross compiling Windows Tile version on Linux](https://discourse.cataclysmdda.org/t/help-needed-cross-compiling-windows-tile-version-on-linux/5018)

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**Author:** [@smotazor](https://discourse.cataclysmdda.org/u/smotazor)\
**Replies:** 0\
**Last updated:** [February 9, 2014, 1:57pm UTC](https://discourse.cataclysmdda.org/t/help-needed-cross-compiling-windows-tile-version-on-linux/5018 "2014-02-09T13:57:08Z")

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Hello I want to learn how to compile a windows tiles version of the game using Linux. I am running Ubuntu 12.04 as a VM. Specifically I want to compile this version of the game https://github.com/CleverRaven/Cataclysm-…

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## [\[Suggestion\] GUI, Item counting problem](https://discourse.cataclysmdda.org/t/suggestion-gui-item-counting-problem/5010)

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**Author:** [@drdaramg](https://discourse.cataclysmdda.org/u/drdaramg)\
**Replies:** 3\
**Last updated:** [February 9, 2014, 2:32am UTC](https://discourse.cataclysmdda.org/t/suggestion-gui-item-counting-problem/5010 "2014-02-09T02:32:12Z")

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I’ve been played CataDDA for two month. and sorry about bad grammer. i’m not english speaker… As myself, I’m PHP and C coder. but not C++… (Yup. for hobby. making something like web page and basic algorithm.) So, I w…

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## [Williham presents!](https://discourse.cataclysmdda.org/t/williham-presents/94)

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**Author:** [@Williham](https://discourse.cataclysmdda.org/u/Williham)\
**Replies:** 31\
**Last updated:** [February 7, 2014, 12:45am UTC](https://discourse.cataclysmdda.org/t/williham-presents/94 "2014-02-07T00:45:08Z")

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In the interest of better handling of how data is loaded and whatnot, the Witomod branch is now patched to change how names (for name generation for NPCs and players) is loaded: The names are now loaded from the unified…

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## [Cataclysm: DDA World Server](https://discourse.cataclysmdda.org/t/cataclysm-dda-world-server/1125)

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**Author:** [@Decesus](https://discourse.cataclysmdda.org/u/Decesus)\
**Replies:** 32\
**Last updated:** [February 3, 2014, 8:26pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-dda-world-server/1125 "2014-02-03T20:26:01Z")

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This is a server that you can log into via SSH and play C:DDA on. The only thing that’s different is that every time you login, there’s a chance you’ll join a world that’s already been played through. Any world you pla…

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## [Urine (comestible item) mod](https://discourse.cataclysmdda.org/t/urine-comestible-item-mod/4771)

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**Author:** [@VampyreLord](https://discourse.cataclysmdda.org/u/VampyreLord)\
**Replies:** 10\
**Last updated:** [February 2, 2014, 4:14am UTC](https://discourse.cataclysmdda.org/t/urine-comestible-item-mod/4771 "2014-02-02T04:14:55Z")

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This mod adds urine contained in glass flasks and spawn in hospital samples and hospital labs. It can be consumed with negative side effects. https://www.dropbox.com/s/kvagpksjgfc4h4h/mods.zip Extract and copy the ‘mod…

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## [The Month of the NPC - Roadplan in OP, creature-rewrite branch in repo](https://discourse.cataclysmdda.org/t/the-month-of-the-npc-roadplan-in-op-creature-rewrite-branch-in-repo/3188)

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**Author:** [@GlyphGryph](https://discourse.cataclysmdda.org/u/GlyphGryph)\
**Replies:** 79\
**Last updated:** [February 2, 2014, 1:13am UTC](https://discourse.cataclysmdda.org/t/the-month-of-the-npc-roadplan-in-op-creature-rewrite-branch-in-repo/3188 "2014-02-02T01:13:29Z")

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The Kickstarter reward fulfillments loom. One of the major ones is backers as NPCs. So a big task awaits us, a task that is (perhaps) the biggest single task for the Cataclysm DDA projects. We need to kill the NPCs. At…

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## [First Profession "Bionic Millionare" Opinions, Suggestions?](https://discourse.cataclysmdda.org/t/first-profession-bionic-millionare-opinions-suggestions/4808)

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**Author:** [@SilverDragon](https://discourse.cataclysmdda.org/u/SilverDragon)\
**Replies:** 16\
**Last updated:** [February 1, 2014, 2:54pm UTC](https://discourse.cataclysmdda.org/t/first-profession-bionic-millionare-opinions-suggestions/4808 "2014-02-01T14:54:34Z")

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Howdy all, for awile now i have been doing let’s plays on youtube for CDDA and after my last most professional run i had the misfortune of dieing to a friendly turret i had placed down to defend my house that proceeded t…

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## [Sonic Screwdriver](https://discourse.cataclysmdda.org/t/sonic-screwdriver/4900)

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**Author:** [@FoobyDude](https://discourse.cataclysmdda.org/u/FoobyDude)\
**Replies:** 2\
**Last updated:** [January 29, 2014, 8:10pm UTC](https://discourse.cataclysmdda.org/t/sonic-screwdriver/4900 "2014-01-29T20:10:50Z")

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This would be a perfect mod, let’s say you’ve got a terminal or locked door you need to open up, You’d use this and be granted access, with a small window of failure to balance it out. You’d find it deep in a lab or mili…

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## [Gunsmith Store](https://discourse.cataclysmdda.org/t/gunsmith-store/4513)

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**Author:** [@Mechanoid](https://discourse.cataclysmdda.org/u/Mechanoid)\
**Replies:** 5\
**Last updated:** [January 20, 2014, 7:58am UTC](https://discourse.cataclysmdda.org/t/gunsmith-store/4513 "2014-01-20T07:58:11Z")

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\[image\] ( currently facing south ) A custom “Gunsmith Store” that replaces 1 in 10 gun stores with this (probably over-powered) attachments-and-gun-materials filled building. As always, feel free to include it in a git…

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## [RFC: Language for spawning objects](https://discourse.cataclysmdda.org/t/rfc-language-for-spawning-objects/4232)

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**Author:** [@Brian\_Lefler](https://discourse.cataclysmdda.org/u/Brian_Lefler)\
**Replies:** 14\
**Last updated:** [January 18, 2014, 12:40pm UTC](https://discourse.cataclysmdda.org/t/rfc-language-for-spawning-objects/4232 "2014-01-18T12:40:50Z")

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Hey, I’d like to provide a more complex system for item spawning. The idea is a domain-specific language which can be specified in JSON, as the current one is, but with more clear semantics. I hope to code this over th…

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## [Flintlocks](https://discourse.cataclysmdda.org/t/flintlocks/4233)

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**Author:** [@Zaweri\_Runewright](https://discourse.cataclysmdda.org/u/Zaweri_Runewright)\
**Replies:** 20\
**Last updated:** [January 9, 2014, 7:24pm UTC](https://discourse.cataclysmdda.org/t/flintlocks/4233 "2014-01-09T19:24:03Z")

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Hey, I am Zaweri, and I got my flintlock weapons merged. So, how do you like them? Want me to make more of them?

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## [Survivor suit expansion package](https://discourse.cataclysmdda.org/t/survivor-suit-expansion-package/4507)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 14\
**Last updated:** [December 20, 2013, 6:33pm UTC](https://discourse.cataclysmdda.org/t/survivor-suit-expansion-package/4507 "2013-12-20T18:33:56Z")

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Git! Survivor armor comes in all kinds of cool flavors, but there’s only the one type of boots, gloves, helmet, and mask. This changes that, as well as giving us a couple new clothing flags to work with and a couple new…

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## [Taraq's JSON Emporium](https://discourse.cataclysmdda.org/t/taraqs-json-emporium/4435)

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**Author:** [@Taraq](https://discourse.cataclysmdda.org/u/Taraq)\
**Replies:** 10\
**Last updated:** [December 15, 2013, 3:58pm UTC](https://discourse.cataclysmdda.org/t/taraqs-json-emporium/4435 "2013-12-15T15:58:22Z")

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So, I was going to just expand zombies, but then something I saw in the experimental inspired me to make a weapon, so… this is just going to be a bunch of random stuff now! \[spoiler=Makeshift Macahuitl\] { "type":"GE…

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## [New Starting Traits Package](https://discourse.cataclysmdda.org/t/new-starting-traits-package/4466)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 17\
**Last updated:** [December 12, 2013, 5:28pm UTC](https://discourse.cataclysmdda.org/t/new-starting-traits-package/4466 "2013-12-12T17:28:08Z")

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Git! A new PR which adds a whole lot of new starting traits: The good: accomplished sleeper - falling asleep is easier addiction resistant - reduced likelihood of addiction, easier recovery from addiction cannibal…

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## [Mail carrier profession and items](https://discourse.cataclysmdda.org/t/mail-carrier-profession-and-items/4449)

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**Author:** [@Vronkio](https://discourse.cataclysmdda.org/u/Vronkio)\
**Replies:** 5\
**Last updated:** [December 12, 2013, 2:21am UTC](https://discourse.cataclysmdda.org/t/mail-carrier-profession-and-items/4449 "2013-12-12T02:21:54Z")

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My first try at contributing something. https://github.com/Vronkio/Cataclysm-DDA/commit/c08ba7217a57e72a9dd7f9f3cfc9997963fb9fd2 https://github.com/Vronkio/Cataclysm-DDA/commit/f7930454525618d6fcf3e261edaa7f6f819a1074 …

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