# The Lab

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-lab/7.md?page=29

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 30

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## [Some random additions (viking sword, chainsword, bolter)](https://discourse.cataclysmdda.org/t/some-random-additions-viking-sword-chainsword-bolter/7512)

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**Author:** [@Wayfarer](https://discourse.cataclysmdda.org/u/Wayfarer)\
**Replies:** 8\
**Last updated:** [October 7, 2014, 9:38am UTC](https://discourse.cataclysmdda.org/t/some-random-additions-viking-sword-chainsword-bolter/7512 "2014-10-07T09:38:02Z")

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There’s not much to this, just me playing around a bit. Not fully tested. I mean, I’ve loaded it and debugged them in and looked at the numbers but as far as big balance-testing…nope. \[ul\]\[li\]Viking sword (similar sta…

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## [Woodcraft Expansion!](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 14\
**Last updated:** [October 3, 2014, 11:55am UTC](https://discourse.cataclysmdda.org/t/woodcraft-expansion/7247 "2014-10-03T11:55:54Z")

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GIT! new construction: improvised woodcraft shelter new trees: pine trees - found in forests new trees: dead pine trees - found in forests or caused by picking live pines new food source: pinecones - found on the gro…

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## [Remove lua?](https://discourse.cataclysmdda.org/t/remove-lua/7492)

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**Author:** [@CIB](https://discourse.cataclysmdda.org/u/CIB)\
**Replies:** 2\
**Last updated:** [October 2, 2014, 5:40am UTC](https://discourse.cataclysmdda.org/t/remove-lua/7492 "2014-10-02T05:40:06Z")

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Okay so: I just don’t have the time anymore to put into CDDA, this includes lua stuff, which I’m the only one who ever maintains this. Other people haven’t shown interest in using lua for modding CDDA. My perspective h…

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## [Rivtech Facility](https://discourse.cataclysmdda.org/t/rivtech-facility/6434)

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**Author:** [@Frostwood](https://discourse.cataclysmdda.org/u/Frostwood)\
**Replies:** 23\
**Last updated:** [September 30, 2014, 6:12pm UTC](https://discourse.cataclysmdda.org/t/rivtech-facility/6434 "2014-09-30T18:12:12Z")

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Now that multi-tile buildings are in, I thought I would try my hand at making one. There is a lot of corporations, but no physical presence, so I aim to fix that. First I am going to start with Rivtech, as it seems to …

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## [Tileset protocol](https://discourse.cataclysmdda.org/t/tileset-protocol/7397)

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**Author:** [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Replies:** 4\
**Last updated:** [September 20, 2014, 9:18pm UTC](https://discourse.cataclysmdda.org/t/tileset-protocol/7397 "2014-09-20T21:18:49Z")

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Just got PM’d by someone who wondered about the proper way to handle developing a new tileset. (Taking advantage of the new overlay code, apparently. Will be Interesting.) Most tileset designers have hosted their work…

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## [Cold beer!](https://discourse.cataclysmdda.org/t/cold-beer/7167)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 8\
**Last updated:** [September 16, 2014, 2:50pm UTC](https://discourse.cataclysmdda.org/t/cold-beer/7167 "2014-09-16T14:50:24Z")

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And other cold drinks! Have you ever found a minifridge and then rarely use it because of its limited functionality? Did it ever seem strange to you that stashing sodas and beers in that minifridge never made them cold…

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## [Tsu's Tileset: continued \[WIP\]](https://discourse.cataclysmdda.org/t/tsus-tileset-continued-wip/6639)

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**Author:** [@cavefish](https://discourse.cataclysmdda.org/u/cavefish)\
**Replies:** 32\
**Last updated:** [September 14, 2014, 2:11am UTC](https://discourse.cataclysmdda.org/t/tsus-tileset-continued-wip/6639 "2014-09-14T02:11:38Z")

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Hi everyone. Tsu’s old 16x16 is my favourite, so I thought one day: why not update it a little? When I first opened the tilesheet in Chase’s editor it displayed some red items in the list, which were apparently being m…

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## [Batch crafting](https://discourse.cataclysmdda.org/t/batch-crafting/7252)

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**Author:** [@Robik](https://discourse.cataclysmdda.org/u/Robik)\
**Replies:** 4\
**Last updated:** [September 6, 2014, 2:29pm UTC](https://discourse.cataclysmdda.org/t/batch-crafting/7252 "2014-09-06T14:29:49Z")

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If you ever wanted to craft entire waterskin of clean water or coffee without unnecessary hassle of choosing target container multiple times, now you can! Well… as soon as the feature is merged into experimental. https:…

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## [Fallout mod \[WIP\]](https://discourse.cataclysmdda.org/t/fallout-mod-wip/7245)

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**Author:** [@Mshock](https://discourse.cataclysmdda.org/u/Mshock)\
**Replies:** 7\
**Last updated:** [September 4, 2014, 4:22am UTC](https://discourse.cataclysmdda.org/t/fallout-mod-wip/7245 "2014-09-04T04:22:50Z")

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Mod, inspired by Fallout series. It is Work In Progress and not playtested. \[url=http://www.mediafire.com/download/qzt194qsb6dhe43/Fallout.7z\]Just download it and unpack in mods folder.\[/url\] Done: 4 new weapon 10m…

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## [Dirty Hacks Pack. Edition #5](https://discourse.cataclysmdda.org/t/dirty-hacks-pack-edition-5/6949)

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**Author:** [@Reaper](https://discourse.cataclysmdda.org/u/Reaper)\
**Replies:** 55\
**Last updated:** [September 3, 2014, 8:47pm UTC](https://discourse.cataclysmdda.org/t/dirty-hacks-pack-edition-5/6949 "2014-09-03T20:47:59Z")

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Branch: https://github.com/Reaper42/Cataclysm-DDA/tree/mod Windows build: http://www.filedropper.com/cataclysm-tiles\_4 DLLs : http://46.102.243.119/public/CDDA-deps.zip Included mods: http://smf.cataclysmdda.com/inde…

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## [Smoker for Beekeeping](https://discourse.cataclysmdda.org/t/smoker-for-beekeeping/7133)

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**Author:** [@Snaaty](https://discourse.cataclysmdda.org/u/Snaaty)\
**Replies:** 6\
**Last updated:** [August 30, 2014, 8:28pm UTC](https://discourse.cataclysmdda.org/t/smoker-for-beekeeping/7133 "2014-08-30T20:28:40Z")

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Hello people, I am currently trying to implement a new profession, the beekeeper, including new items. One of the items beekeepers often use is called a “smoker” which emits smoke for doing beekeeping stuff. http://en.…

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## [A tile pack for use in sets](https://discourse.cataclysmdda.org/t/a-tile-pack-for-use-in-sets/7193)

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**Author:** [@Lap](https://discourse.cataclysmdda.org/u/Lap)\
**Replies:** 3\
**Last updated:** [August 28, 2014, 1:12am UTC](https://discourse.cataclysmdda.org/t/a-tile-pack-for-use-in-sets/7193 "2014-08-28T01:12:39Z")

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I have a pack of unused tiles from a now defunct roguelike called Crimelike. Crimelike had a modern setting and should have a lot of relevant tiles. It’s time to give these a home. Most were made by Nenjin, kusgnos, rod…

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## [Building Utility for combining multi-cell maps with json templates](https://discourse.cataclysmdda.org/t/building-utility-for-combining-multi-cell-maps-with-json-templates/7190)

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**Author:** [@wormingdead](https://discourse.cataclysmdda.org/u/wormingdead)\
**Replies:** 0\
**Last updated:** [August 26, 2014, 11:14pm UTC](https://discourse.cataclysmdda.org/t/building-utility-for-combining-multi-cell-maps-with-json-templates/7190 "2014-08-26T23:14:34Z")

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Hello, I’m hoping to get some feedback on the utility I’ve been working on: Building Utility (Github Issue) As the title says, the utility is for combining a multi-cell map file with one or more json templates. The util…

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## [Icecoon's Weapon Pack revisited](https://discourse.cataclysmdda.org/t/icecoons-weapon-pack-revisited/7171)

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**Author:** [@Mshock](https://discourse.cataclysmdda.org/u/Mshock)\
**Replies:** 3\
**Last updated:** [August 24, 2014, 6:29pm UTC](https://discourse.cataclysmdda.org/t/icecoons-weapon-pack-revisited/7171 "2014-08-24T18:29:51Z")

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I went ahead and updated mod to work better with the rest of the game. Download it here and replace old foler with new one. Changes: "-" cw-24m\_hack "-" cw-24k "-" cw-24m "+" 6.54-\>5.45 conversion kit "+" 6.54-\>7.…

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## [Roadblock](https://discourse.cataclysmdda.org/t/roadblock/7106)

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**Author:** [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Replies:** 6\
**Last updated:** [August 23, 2014, 3:50pm UTC](https://discourse.cataclysmdda.org/t/roadblock/7106 "2014-08-23T15:50:32Z")

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I’ve taken the liberty of moving in on the disused Stash map\_extra to create a Roadblock. It’s a nifty little PitA, what with a vehicle and some wood clogging up the road, but there are corpses for you. Just try not to…

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## [Additional Speech](https://discourse.cataclysmdda.org/t/additional-speech/7076)

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**Author:** [@Snaaty](https://discourse.cataclysmdda.org/u/Snaaty)\
**Replies:** 6\
**Last updated:** [August 21, 2014, 1:05am UTC](https://discourse.cataclysmdda.org/t/additional-speech/7076 "2014-08-21T01:05:27Z")

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Hello, I am very tempted to add new speech lines for zombies and perhaps also animals. Before I do that I would like to know a few things: Is it sufficient to change only the speech.json? will it be totally game b…

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## [How to achieve three-dimensional wall](https://discourse.cataclysmdda.org/t/how-to-achieve-three-dimensional-wall/7098)

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**Author:** [@djyhcw110](https://discourse.cataclysmdda.org/u/djyhcw110)\
**Replies:** 2\
**Last updated:** [August 16, 2014, 8:21pm UTC](https://discourse.cataclysmdda.org/t/how-to-achieve-three-dimensional-wall/7098 "2014-08-16T20:21:03Z")

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This is the Chinese 本来想简单的把各种墙处理成立体的，可是发现没法做； 图形设置里的选项不够， 比如上转角和下转角需要两个不一样的图形， T型墙和倒T型墙也是需要两个不一样的图形， 还有需要左T型墙和右T型墙等等； 并不能在设置里简单的勾选旋转就能搞定的，哎，有没有解决办法？ Translation from google. Originally intended simply to deal wit…

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## [Help with national food](https://discourse.cataclysmdda.org/t/help-with-national-food/7075)

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**Author:** [@Snaaty](https://discourse.cataclysmdda.org/u/Snaaty)\
**Replies:** 2\
**Last updated:** [August 12, 2014, 8:42pm UTC](https://discourse.cataclysmdda.org/t/help-with-national-food/7075 "2014-08-12T20:42:05Z")

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Hello, I am planning on creating different national foods. Still, I am a total beginner, so I would like to know if I did everything right with my first recipe/food, the traditional, eastern european “borschtsch”! Plea…

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## [Deb package description](https://discourse.cataclysmdda.org/t/deb-package-description/7022)

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**Author:** [@LazyCat-rus](https://discourse.cataclysmdda.org/u/LazyCat-rus)\
**Replies:** 4\
**Last updated:** [August 7, 2014, 6:41pm UTC](https://discourse.cataclysmdda.org/t/deb-package-description/7022 "2014-08-07T18:41:47Z")

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I am working on Debian packaging and this is almost done. I am not good writer, please help me with package long description. I need descriptions for these packages: cataclysm-dda(console version) cataclysm-dda-tiles…

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## [Cataclysm DDA Music Theme](https://discourse.cataclysmdda.org/t/cataclysm-dda-music-theme/6869)

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**Author:** [@DrStrangebeat](https://discourse.cataclysmdda.org/u/DrStrangebeat)\
**Replies:** 13\
**Last updated:** [August 3, 2014, 8:00pm UTC](https://discourse.cataclysmdda.org/t/cataclysm-dda-music-theme/6869 "2014-08-03T20:00:25Z")

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First I want to apologize. My previous accout was MajesticThree. In “Music Writing” thread I decided to compose game theme and I wrote that it will be done in 2 weeks. I feel a bit silly because few moths have passed fr…

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## [Crafting expansion - byproducts](https://discourse.cataclysmdda.org/t/crafting-expansion-byproducts/6923)

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**Author:** [@Robik](https://discourse.cataclysmdda.org/u/Robik)\
**Replies:** 8\
**Last updated:** [August 3, 2014, 10:33am UTC](https://discourse.cataclysmdda.org/t/crafting-expansion-byproducts/6923 "2014-08-03T10:33:11Z")

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Hey, I am working on crafting expansion which will allow to define byproducts in recipes. Work is almost done, but I would like to have your thoughts on existing recipes, or new ones, which can use such feature, so I c…

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## [HardMod (WIP)](https://discourse.cataclysmdda.org/t/hardmod-wip/6755)

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**Author:** [@Reaper](https://discourse.cataclysmdda.org/u/Reaper)\
**Replies:** 9\
**Last updated:** [August 2, 2014, 9:18am UTC](https://discourse.cataclysmdda.org/t/hardmod-wip/6755 "2014-08-02T09:18:58Z")

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Switch cataclysm to survival-in-hell mode. DONE: Less wild animals spawn rate (JSON) Less some food nutrition (JSON) Depression with following anorexia. (Code) (Depression mod coming soon) Less chance to found eggs/pl…

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## [New mod what do you all think](https://discourse.cataclysmdda.org/t/new-mod-what-do-you-all-think/6943)

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**Author:** [@mwswimmer](https://discourse.cataclysmdda.org/u/mwswimmer)\
**Replies:** 13\
**Last updated:** [August 1, 2014, 10:37am UTC](https://discourse.cataclysmdda.org/t/new-mod-what-do-you-all-think/6943 "2014-08-01T10:37:48Z")

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Hey guys and gals, Im going to start making a new mod and i kind of want your opinions, beware my bad humor. In real life most building of important’s have built in generators depending on the building in sub basements …

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## [Martial Arts Questions and Modding](https://discourse.cataclysmdda.org/t/martial-arts-questions-and-modding/6940)

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**Author:** [@AB0](https://discourse.cataclysmdda.org/u/AB0)\
**Replies:** 3\
**Last updated:** [July 31, 2014, 9:44pm UTC](https://discourse.cataclysmdda.org/t/martial-arts-questions-and-modding/6940 "2014-07-31T21:44:43Z")

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Hello! I’m AB0. I’ve been playing DDA since… wow for a few years on and off now. I realize its mostly a faux pas to be asking for stuff with post 1, but I’m at my ropes end with my little modification project. I’m tryi…

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## [CataModder - Tool for editing Cataclysm files (r30 - Recipes Bugfix)](https://discourse.cataclysmdda.org/t/catamodder-tool-for-editing-cataclysm-files-r30-recipes-bugfix/2540)

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**Author:** [@BMacZero](https://discourse.cataclysmdda.org/u/BMacZero)\
**Replies:** 93\
**Last updated:** [July 31, 2014, 4:25am UTC](https://discourse.cataclysmdda.org/t/catamodder-tool-for-editing-cataclysm-files-r30-recipes-bugfix/2540 "2014-07-31T04:25:49Z")

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Hello fearless modders, Over the last week or so I’ve been developing a tool that can hopefully make editing the game JSON files in bulk a more streamlined and easy process. It’s pretty simplistic right now, but I’ve g…

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## [General question about .json](https://discourse.cataclysmdda.org/t/general-question-about-json/6924)

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**Author:** [@Snaaty](https://discourse.cataclysmdda.org/u/Snaaty)\
**Replies:** 4\
**Last updated:** [July 31, 2014, 2:12am UTC](https://discourse.cataclysmdda.org/t/general-question-about-json/6924 "2014-07-31T02:12:47Z")

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Hello Forum, I have just one question about jsons: If I, say, add new skills, mutations, professions, Buildings, or fighting styles are there any upstream-dependencies I have to take into account? Also, what are the m…

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## [CIB's devlog](https://discourse.cataclysmdda.org/t/cibs-devlog/6879)

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**Author:** [@CIB](https://discourse.cataclysmdda.org/u/CIB)\
**Replies:** 16\
**Last updated:** [July 31, 2014, 12:12am UTC](https://discourse.cataclysmdda.org/t/cibs-devlog/6879 "2014-07-31T00:12:28Z")

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Yay, semester finally over! I’ll be spending the next week fulltime trying to get the basic bounty for z-levels done. You can follow my progress on my blog: http://tooreasonable.org/wordpress/?p=275 github WIP PR: htt…

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## [Better mansion layout (proposal)](https://discourse.cataclysmdda.org/t/better-mansion-layout-proposal/6910)

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**Author:** [@uzername](https://discourse.cataclysmdda.org/u/uzername)\
**Replies:** 20\
**Last updated:** [July 30, 2014, 12:15am UTC](https://discourse.cataclysmdda.org/t/better-mansion-layout-proposal/6910 "2014-07-30T00:15:18Z")

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I have been playing latest build of CDDA recently and noticed that we still have that enormous (semi-)random mansions used in Whales Cataclysm long time ago. That layout was heavily criticized many times. I have a propos…

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## [Way to add new iuse values in a mod?](https://discourse.cataclysmdda.org/t/way-to-add-new-iuse-values-in-a-mod/6811)

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**Author:** [@Survivor\_Kane](https://discourse.cataclysmdda.org/u/Survivor_Kane)\
**Replies:** 17\
**Last updated:** [July 28, 2014, 1:55am UTC](https://discourse.cataclysmdda.org/t/way-to-add-new-iuse-values-in-a-mod/6811 "2014-07-28T01:55:32Z")

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I was recently looking around in the json files, when I decided I’d like to add some new items, which in turn led me to wanting to create new iuse functions for a mod, without having to do any compiling or anything of th…

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## [Recipe Giver v1.1 (Save Editor)](https://discourse.cataclysmdda.org/t/recipe-giver-v1-1-save-editor/6891)

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**Author:** [@Chase](https://discourse.cataclysmdda.org/u/Chase)\
**Replies:** 2\
**Last updated:** [July 28, 2014, 12:11am UTC](https://discourse.cataclysmdda.org/t/recipe-giver-v1-1-save-editor/6891 "2014-07-28T00:11:37Z")

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Did you decide to start with tailor 8, but didn’t get any nice recipes because of it? Well look no further ladys and gents. Because I have written a save editor that will do all the heavy lifting for you. Just open it u…

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