# The Lab

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-lab/7.md?page=24

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 25

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## [Mix & Match Armor Pieces Mod (FO4 style)](https://discourse.cataclysmdda.org/t/mix-match-armor-pieces-mod-fo4-style/11052)

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**Author:** [@Sunshine](https://discourse.cataclysmdda.org/u/Sunshine)\
**Replies:** 4\
**Last updated:** [December 18, 2015, 1:39am UTC](https://discourse.cataclysmdda.org/t/mix-match-armor-pieces-mod-fo4-style/11052 "2015-12-18T01:39:02Z")

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preliminary files: https://mega.nz/#!jVUDmZhB!No\_wGR8ZxNswBMY1tuASujtRRrA\_N2fTrJeI6UF57Ms Armor pieces are made to be worn separately on individual limbs, and so that different sets can be mixed and matched–or mismatche…

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## [Crafting in the dark, feedback/playtest needed](https://discourse.cataclysmdda.org/t/crafting-in-the-dark-feedback-playtest-needed/11075)

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**Author:** [@sparr](https://discourse.cataclysmdda.org/u/sparr)\
**Replies:** 2\
**Last updated:** [December 16, 2015, 7:57pm UTC](https://discourse.cataclysmdda.org/t/crafting-in-the-dark-feedback-playtest-needed/11075 "2015-12-16T19:57:44Z")

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https://github.com/CleverRaven/Cataclysm-DDA/pull/14416 I could use some avid crafters, and possibly some mod authors, to give this a try. I doubt I’ve managed to hit all the weird use cases (like skill rust, custom ski…

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## [Sticks and Stones - Slingshot Science](https://discourse.cataclysmdda.org/t/sticks-and-stones-slingshot-science/11072)

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**Author:** [@Anonomenclature](https://discourse.cataclysmdda.org/u/Anonomenclature)\
**Replies:** 0\
**Last updated:** [December 12, 2015, 8:29pm UTC](https://discourse.cataclysmdda.org/t/sticks-and-stones-slingshot-science/11072 "2015-12-12T20:29:10Z")

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So. I’m not a .json master. I’m not even a .json apprentice. I’ve only just started learning how they work. But I think that one of the things this game is missing most sorely, is muscle-powered weaponry. I know there…

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## [Looking for some tile artists to make tiles for my isometric view patch](https://discourse.cataclysmdda.org/t/looking-for-some-tile-artists-to-make-tiles-for-my-isometric-view-patch/9300)

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**Author:** [@sparr](https://discourse.cataclysmdda.org/u/sparr)\
**Replies:** 26\
**Last updated:** [December 12, 2015, 4:03pm UTC](https://discourse.cataclysmdda.org/t/looking-for-some-tile-artists-to-make-tiles-for-my-isometric-view-patch/9300 "2015-12-12T16:03:12Z")

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So far I’ve just run an automatic conversion script on ChestHole. I’d love to have a real isometric tileset to play with, and I’d be a lot more likely to finish development on the branch if there was a usable tileset. \[…

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## [Alec White's Random Stuff](https://discourse.cataclysmdda.org/t/alec-whites-random-stuff/11064)

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**Author:** [@Alec\_White](https://discourse.cataclysmdda.org/u/Alec_White)\
**Replies:** 4\
**Last updated:** [December 12, 2015, 12:27pm UTC](https://discourse.cataclysmdda.org/t/alec-whites-random-stuff/11064 "2015-12-12T12:27:20Z")

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Collection of random stuff and useful additions, for latest experimental version. Food processor: Made with 4 metal scraps, 4 heating elements, 2 small motors, 2 copper cables and one pot. Able to process oats, bon…

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## [Mac Laptop Diagonal Keys with Karabiner](https://discourse.cataclysmdda.org/t/mac-laptop-diagonal-keys-with-karabiner/11062)

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**Author:** [@waylandsmith](https://discourse.cataclysmdda.org/u/waylandsmith)\
**Replies:** 0\
**Last updated:** [December 11, 2015, 1:16am UTC](https://discourse.cataclysmdda.org/t/mac-laptop-diagonal-keys-with-karabiner/11062 "2015-12-11T01:16:06Z")

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I just wanted to share this somewhere people could find it. As an alternative to usiing VI keys or the number keys to move diagonally I’ve created the following script for Karabiner that allows you to hold down two curs…

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## [Two years](https://discourse.cataclysmdda.org/t/two-years/10550)

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**Author:** [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Replies:** 20\
**Last updated:** [December 10, 2015, 7:57pm UTC](https://discourse.cataclysmdda.org/t/two-years/10550 "2015-12-10T19:57:12Z")

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It’s been two years since I took a day off from this. I wonder if I can make it to three.

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## [Fear And Loathing in The Apocalypse Updated](https://discourse.cataclysmdda.org/t/fear-and-loathing-in-the-apocalypse-updated/1700)

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**Author:** [@TheGrifter](https://discourse.cataclysmdda.org/u/TheGrifter)\
**Replies:** 47\
**Last updated:** [December 8, 2015, 3:04pm UTC](https://discourse.cataclysmdda.org/t/fear-and-loathing-in-the-apocalypse-updated/1700 "2015-12-08T15:04:43Z")

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So, I made up a little mod based on a few of my ideas, and one of my favorite movies. There is now a quality system to your drugs. Will you find street junk, or pure china white? A whole galaxy of uppers, downers, screa…

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## [New soundpack structure](https://discourse.cataclysmdda.org/t/new-soundpack-structure/11044)

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**Author:** [@rremyroy](https://discourse.cataclysmdda.org/u/rremyroy)\
**Replies:** 0\
**Last updated:** [December 7, 2015, 4:38am UTC](https://discourse.cataclysmdda.org/t/new-soundpack-structure/11044 "2015-12-07T04:38:44Z")

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Hello, If you are making soundpacks for the game, there is now a new structure for having multiple soundpacks and selecting them in the options similar to how tilesets work. Check out the documentation here: https://git…

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## [Adds burglar profession and swag bag \[PR'd\]](https://discourse.cataclysmdda.org/t/adds-burglar-profession-and-swag-bag-prd/11039)

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**Author:** [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)\
**Replies:** 0\
**Last updated:** [December 6, 2015, 4:20am UTC](https://discourse.cataclysmdda.org/t/adds-burglar-profession-and-swag-bag-prd/11039 "2015-12-06T04:20:43Z")

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Pull request page: https://github.com/CleverRaven/Cataclysm-DDA/pull/13977 This is one I’ve had up for a good while. As usual, I’m more concerned with feedback on the general idea than it having been sitting around unme…

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## [Modding help](https://discourse.cataclysmdda.org/t/modding-help/10860)

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**Author:** [@theepicvoid111](https://discourse.cataclysmdda.org/u/theepicvoid111)\
**Replies:** 1\
**Last updated:** [November 25, 2015, 6:57pm UTC](https://discourse.cataclysmdda.org/t/modding-help/10860 "2015-11-25T18:57:22Z")

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Hey! I have pretty much no experience in modding besides for downloading them. I want to make a mod on new “creatures and monsters” but I don’t know where to start. Any tips, programs or things I could use? Thank you in…

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## [MOVED: Bio Diesel Fuel & Engines?](https://discourse.cataclysmdda.org/t/moved-bio-diesel-fuel-engines/10922)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 0\
**Last updated:** [November 24, 2015, 5:39am UTC](https://discourse.cataclysmdda.org/t/moved-bio-diesel-fuel-engines/10922 "2015-11-24T05:39:43Z")

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This topic has been moved to The Drawing Board - Suggestions, Comments, and Future Plans. \[iurl\]http://smf.cataclysmdda.com/index.php?topic=11648.0\[/iurl\]

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## [.Json mod info](https://discourse.cataclysmdda.org/t/json-mod-info/10769)

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**Author:** [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)\
**Replies:** 3\
**Last updated:** [November 8, 2015, 5:30pm UTC](https://discourse.cataclysmdda.org/t/json-mod-info/10769 "2015-11-08T17:30:00Z")

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I want to start this thread for querstions and answers of what specific things in .json files do to make modding easier. I will start by asking how the item groups works. "type" : "item\_group", "id" : "child\_item…

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## [How can I contribute?](https://discourse.cataclysmdda.org/t/how-can-i-contribute/10824)

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**Author:** [@Godworrior](https://discourse.cataclysmdda.org/u/Godworrior)\
**Replies:** 1\
**Last updated:** [November 8, 2015, 2:55am UTC](https://discourse.cataclysmdda.org/t/how-can-i-contribute/10824 "2015-11-08T02:55:53Z")

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So, I’d like to contribute a small change to the Cataclysm code which allows cancelling a crafting action when selecting a specific component (the one you had expected isn’t there and you don’t want to waste any others)…

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## [Biker Bar](https://discourse.cataclysmdda.org/t/biker-bar/10798)

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**Author:** [@Trihook](https://discourse.cataclysmdda.org/u/Trihook)\
**Replies:** 2\
**Last updated:** [November 4, 2015, 10:39pm UTC](https://discourse.cataclysmdda.org/t/biker-bar/10798 "2015-11-04T22:39:18Z")

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Made this map in ascii, but I’m not a coder, so if anyone wants to mod it in, be my guest. This is only geometry, if anyone mods it in, he/she would need to add item drops. The bikes should be randomly there or not. Z…

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## [Win Condition](https://discourse.cataclysmdda.org/t/win-condition/10761)

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**Author:** [@Theundyingcode](https://discourse.cataclysmdda.org/u/Theundyingcode)\
**Replies:** 33\
**Last updated:** [November 4, 2015, 8:17am UTC](https://discourse.cataclysmdda.org/t/win-condition/10761 "2015-11-04T08:17:35Z")

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After playing factorio I realized it bothers me that there is no way to end a game of cataclysm without dying. Factorio has a goal: launch a satellite. But, you are not forced to complete it. I have 100+ satellites and …

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## [Bringing back rogue10x10 font](https://discourse.cataclysmdda.org/t/bringing-back-rogue10x10-font/10607)

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**Author:** [@123nick](https://discourse.cataclysmdda.org/u/123nick)\
**Replies:** 21\
**Last updated:** [October 29, 2015, 8:32am UTC](https://discourse.cataclysmdda.org/t/bringing-back-rogue10x10-font/10607 "2015-10-29T08:32:17Z")

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Can anyone who. Downloaded the rogue 10x10 font pm me the link for a new download of it, or upload it again? Old download is expired . Thanks in advance

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## [Mobster Profession mod V2](https://discourse.cataclysmdda.org/t/mobster-profession-mod-v2/9917)

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**Author:** [@Born\_tobe\_Mild](https://discourse.cataclysmdda.org/u/Born_tobe_Mild)\
**Replies:** 15\
**Last updated:** [October 25, 2015, 3:50pm UTC](https://discourse.cataclysmdda.org/t/mobster-profession-mod-v2/9917 "2015-10-25T15:50:00Z")

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Howdy all, this is my first time taking a stab at Cataclysm modding. So if my mod is terrible, sorry. Includes two mafia based professions, a new shotgun, and a new melee!! http://www.mediafire.com/download/yvda0kc42kk…

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## [Clockwork Assasins](https://discourse.cataclysmdda.org/t/clockwork-assasins/10671)

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**Author:** [@Nikolai\_Don\_Bonavitc](https://discourse.cataclysmdda.org/u/Nikolai_Don_Bonavitc)\
**Replies:** 3\
**Last updated:** [October 17, 2015, 11:27pm UTC](https://discourse.cataclysmdda.org/t/clockwork-assasins/10671 "2015-10-17T23:27:22Z")

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Planning to make a clockwork assassins mod. The key part of it would be a trilogy of books centered around fictional 22nd century Italy. (DA FUTCHAH!) These books would have blueprints at the backs, that a clever survi…

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## [Trying to add a new building into game and met an error](https://discourse.cataclysmdda.org/t/trying-to-add-a-new-building-into-game-and-met-an-error/10526)

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**Author:** [@Osobist](https://discourse.cataclysmdda.org/u/Osobist)\
**Replies:** 23\
**Last updated:** [October 13, 2015, 4:14pm UTC](https://discourse.cataclysmdda.org/t/trying-to-add-a-new-building-into-game-and-met-an-error/10526 "2015-10-13T16:14:01Z")

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Greetings! I have a problem: when I try to add a new building into game, it shows me debug message: Error: Tried to generate map for omtype intcafe\_east, "cyber cafe" (id\_mapgen intcafe) The building itself does not spa…

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## [Dynamically generated animals](https://discourse.cataclysmdda.org/t/dynamically-generated-animals/10544)

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**Author:** [@zveroboy](https://discourse.cataclysmdda.org/u/zveroboy)\
**Replies:** 22\
**Last updated:** [October 13, 2015, 9:24am UTC](https://discourse.cataclysmdda.org/t/dynamically-generated-animals/10544 "2015-10-13T09:24:31Z")

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dynamically generated animals for the first let me say that i make translation to English with google translator because there is a lot of text so try not to be crazy) and wanna know what do you think about this) thank …

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## [CATA-Boy 3000](https://discourse.cataclysmdda.org/t/cata-boy-3000/9944)

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**Author:** [@Shopkeeper](https://discourse.cataclysmdda.org/u/Shopkeeper)\
**Replies:** 15\
**Last updated:** [October 12, 2015, 5:05pm UTC](https://discourse.cataclysmdda.org/t/cata-boy-3000/9944 "2015-10-12T17:05:42Z")

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So after watching E3 trailers for Fallout 4 I decided to try my hand at making a not-Pip-Boy 3000 for the aspiring Cataclysm Survivor to assemble from the plans for a wrist mounted personal computer that wound up being a…

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## [BatchCataModder (the batch file .json builder)](https://discourse.cataclysmdda.org/t/batchcatamodder-the-batch-file-json-builder/10676)

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**Author:** [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)\
**Replies:** 0\
**Last updated:** [October 12, 2015, 6:58am UTC](https://discourse.cataclysmdda.org/t/batchcatamodder-the-batch-file-json-builder/10676 "2015-10-12T06:58:51Z")

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So I liked the previous catamodder and I wanted something like that that is up to date. However, I have very little programming skill and as such this emerged. A text based program using the windows command prompt to mak…

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## [Adding NPCs to mods](https://discourse.cataclysmdda.org/t/adding-npcs-to-mods/10635)

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**Author:** [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)\
**Replies:** 15\
**Last updated:** [October 4, 2015, 4:08am UTC](https://discourse.cataclysmdda.org/t/adding-npcs-to-mods/10635 "2015-10-04T04:08:29Z")

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I want to add an NPC that when you start at a location, they will have dialogue to chose from and then follow you like a regular NPC. I added the npc.json file with my NPC, along with test TALK file and NC file, I added …

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## [Massive mod to add craftable guns n' gunpowder](https://discourse.cataclysmdda.org/t/massive-mod-to-add-craftable-guns-n-gunpowder/10337)

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**Author:** [@Zaweri\_Runewright](https://discourse.cataclysmdda.org/u/Zaweri_Runewright)\
**Replies:** 2\
**Last updated:** [September 18, 2015, 5:45pm UTC](https://discourse.cataclysmdda.org/t/massive-mod-to-add-craftable-guns-n-gunpowder/10337 "2015-09-18T17:45:46Z")

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I’ve seen enough people complaining that you can’t craft gunpowder anymore. I PRed the recipe from 0.C Stable as a mod into mainline. Includes tons o’ craftable guns. https://github.com/CleverRaven/Cataclysm-DDA/pull/13…

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## [How to place building for them to spawn](https://discourse.cataclysmdda.org/t/how-to-place-building-for-them-to-spawn/10540)

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**Author:** [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)\
**Replies:** 1\
**Last updated:** [September 17, 2015, 2:07pm UTC](https://discourse.cataclysmdda.org/t/how-to-place-building-for-them-to-spawn/10540 "2015-09-17T14:07:08Z")

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I just made a building using the Balding editor (great tool by the way,easy to use!) to make a building but I have no idea how to incorporated so it will actually spawn. What files do I have to edit for it to spawn? I w…

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## [Solar powered devices?](https://discourse.cataclysmdda.org/t/solar-powered-devices/10491)

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**Author:** [@Noctifer](https://discourse.cataclysmdda.org/u/Noctifer)\
**Replies:** 24\
**Last updated:** [September 16, 2015, 5:37am UTC](https://discourse.cataclysmdda.org/t/solar-powered-devices/10491 "2015-09-16T05:37:10Z")

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I was wondering if i can make an item for my mod that would recharge its batteries when in the sun. Like if it had solar panels installed.

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## [MOVED: Disable Bionics When Sleeping Mod (request)](https://discourse.cataclysmdda.org/t/moved-disable-bionics-when-sleeping-mod-request/10534)

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**Author:** [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Replies:** 0\
**Last updated:** [September 16, 2015, 4:46am UTC](https://discourse.cataclysmdda.org/t/moved-disable-bionics-when-sleeping-mod-request/10534 "2015-09-16T04:46:15Z")

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This topic has been moved to The Drawing Board - Suggestions, Comments, and Future Plans. \[iurl\]http://smf.cataclysmdda.com/index.php?topic=11258.0\[/iurl\]

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## [Help making Ghoul profession](https://discourse.cataclysmdda.org/t/help-making-ghoul-profession/10529)

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**Author:** [@Pumbletron](https://discourse.cataclysmdda.org/u/Pumbletron)\
**Replies:** 4\
**Last updated:** [September 15, 2015, 9:45pm UTC](https://discourse.cataclysmdda.org/t/help-making-ghoul-profession/10529 "2015-09-15T21:45:50Z")

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Hello everyone. This is one of, if not the most, favourite game of mine of all time. I just really darned like it. But there’s one thing it needs! I want to play as a ghoul, like from Fallout. A person who is still sen…

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## [Remove Slime Pits and triffid queen plant spreading ability](https://discourse.cataclysmdda.org/t/remove-slime-pits-and-triffid-queen-plant-spreading-ability/10310)

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**Author:** [@Lollerpotomus](https://discourse.cataclysmdda.org/u/Lollerpotomus)\
**Replies:** 14\
**Last updated:** [September 12, 2015, 1:15am UTC](https://discourse.cataclysmdda.org/t/remove-slime-pits-and-triffid-queen-plant-spreading-ability/10310 "2015-09-12T01:15:07Z")

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This mod removes slime pits from the game and keeps triffids from shitting trees everywhere but doesn’t prevent them from spawning or groves from generating on the map etc. It just removes the queens ability to bukkake M…

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