# The Lab

**URL:** https://discourse.cataclysmdda.org/c/game-talk/the-lab/7.md?page=16

[Latest](https://discourse.cataclysmdda.org/latest.md) · [Categories](https://discourse.cataclysmdda.org/categories.md) · [Tags](https://discourse.cataclysmdda.org/tags.md)

**Page:** 17

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## [Odds and Ends prototype](https://discourse.cataclysmdda.org/t/odds-and-ends-prototype/11746)

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**Author:** [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)\
**Replies:** 25\
**Last updated:** [July 10, 2018, 6:42am UTC](https://discourse.cataclysmdda.org/t/odds-and-ends-prototype/11746 "2018-07-10T06:42:43Z")

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When my mod is both complete and ready to download, i’ll put a link to it here. EDIT: incomplete but somewhat fun Repo: https://github.com/BorkBorkGoesTheCode/Odds-N-Ends-mod-prototype \[WIP\] Some of the features inclu…

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## [\[SPOILERS\] Your Base](https://discourse.cataclysmdda.org/t/spoilers-your-base/9737)

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**Author:** [@acidia](https://discourse.cataclysmdda.org/u/acidia)\
**Replies:** 121\
**Last updated:** [July 20, 2018, 2:21pm UTC](https://discourse.cataclysmdda.org/t/spoilers-your-base/9737 "2018-07-20T14:21:27Z")

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The plan is to get “Your Faction” setup as a functional entity by July 3rd… so a full month. To get your faction running you are going to have to setup an outpost to work out of. It won’t be too painful. You’ll pass a…

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## [For modders - shotguns in mods needs editing](https://discourse.cataclysmdda.org/t/for-modders-shotguns-in-mods-needs-editing/15787)

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**Author:** [@Firestorm\_01](https://discourse.cataclysmdda.org/u/Firestorm_01)\
**Replies:** 1\
**Last updated:** [July 19, 2018, 6:17pm UTC](https://discourse.cataclysmdda.org/t/for-modders-shotguns-in-mods-needs-editing/15787 "2018-07-19T18:17:17Z")

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Shotgun rebalance landed: I’ve changed all shotguns I can get. Even in mainline mods. But there are mods that is not in mainline. And that mods may have shotguns. Shotguns in that mods should be edited to be inline o…

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## [Unofficial PK's Rebalancing Patch 5.6.4k](https://discourse.cataclysmdda.org/t/unofficial-pks-rebalancing-patch-5-6-4k/15114)

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**Author:** [@techincal](https://discourse.cataclysmdda.org/u/techincal)\
**Replies:** 22\
**Last updated:** [July 18, 2018, 12:55am UTC](https://discourse.cataclysmdda.org/t/unofficial-pks-rebalancing-patch-5-6-4k/15114 "2018-07-18T00:55:07Z")

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Download (5.6.4k) … PKR features | PK’s world settings | wiki … Previous thread … +++ INSTALL +++ experimental build 7284 or higher required download PKs\_Rebalancing-5.6.4d and unpack it in your data\\MODS folder …

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## [Whaleys City Entertainment Building Pack](https://discourse.cataclysmdda.org/t/whaleys-city-entertainment-building-pack/15894)

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**Author:** [@Whaley](https://discourse.cataclysmdda.org/u/Whaley)\
**Replies:** 0\
**Last updated:** [July 14, 2018, 10:54pm UTC](https://discourse.cataclysmdda.org/t/whaleys-city-entertainment-building-pack/15894 "2018-07-14T22:54:08Z")

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Get out of that dank, dark safehouse and hit the town. Several new attractions are coming to a city near you! Check out one of the new Music Venues and play music for whoever is inside, (Bad idea !!FUN!!) go see a movie …

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## [MAX\_VIEW\_DISTANCE versus hardcoded 60](https://discourse.cataclysmdda.org/t/max-view-distance-versus-hardcoded-60/15871)

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**Author:** [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Replies:** 4\
**Last updated:** [July 13, 2018, 1:25am UTC](https://discourse.cataclysmdda.org/t/max-view-distance-versus-hardcoded-60/15871 "2018-07-13T01:25:54Z")

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I’m looking to pick up https://github.com/CleverRaven/Cataclysm-DDA/pull/23376, with the eventual goal of making the size of the reality bubble into compile time option, or more preferably, something that can be selected…

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## [Multiple vehicle control menu selections without exiting](https://discourse.cataclysmdda.org/t/multiple-vehicle-control-menu-selections-without-exiting/15865)

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**Author:** [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Replies:** 16\
**Last updated:** [July 12, 2018, 3:56pm UTC](https://discourse.cataclysmdda.org/t/multiple-vehicle-control-menu-selections-without-exiting/15865 "2018-07-12T15:56:42Z")

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Currently the vehicle control menu lets you select one option, and then you have to re-engage the controls to do something else. So if you want to turn on the stereo, fridge, recharger, and headlights when you get in you…

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## [Mod request: Vehicle controls](https://discourse.cataclysmdda.org/t/mod-request-vehicle-controls/14935)

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**Author:** [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)\
**Replies:** 8\
**Last updated:** [July 10, 2018, 2:38am UTC](https://discourse.cataclysmdda.org/t/mod-request-vehicle-controls/14935 "2018-07-10T02:38:28Z")

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Pick the controls of the vehicle automatically start the engine. But many times I only want to turn on the charger, fridge or the lights. Mod request: Pick the control of vehicle dont start automatically the engine. IF…

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## [Whaleys Arts and Crafts Mod](https://discourse.cataclysmdda.org/t/whaleys-arts-and-crafts-mod/15854)

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**Author:** [@Whaley](https://discourse.cataclysmdda.org/u/Whaley)\
**Replies:** 1\
**Last updated:** [July 10, 2018, 12:26am UTC](https://discourse.cataclysmdda.org/t/whaleys-arts-and-crafts-mod/15854 "2018-07-10T00:26:36Z")

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Got some downtime, and you’re feelin’ crafty? Rediscover the lost art of whittling and create some lil’ figurines. They’re not very useful, but you can trade them for a small amount. Also, you can craft several new pipes…

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## [Tolerate This! Gluten free and Lactose free options](https://discourse.cataclysmdda.org/t/tolerate-this-gluten-free-and-lactose-free-options/15846)

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**Author:** [@TechyBen](https://discourse.cataclysmdda.org/u/TechyBen)\
**Replies:** 10\
**Last updated:** [July 9, 2018, 11:07am UTC](https://discourse.cataclysmdda.org/t/tolerate-this-gluten-free-and-lactose-free-options/15846 "2018-07-09T11:07:57Z")

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Here is some progress on my GF/LF mod! :smiley: Mainly as most game mechanics can be avoided with skill or tech progression (power armour for weak players, food processing/collecting/mutating for carnivores etc). But th…

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## [Storage items that rot](https://discourse.cataclysmdda.org/t/storage-items-that-rot/15826)

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**Author:** [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Replies:** 6\
**Last updated:** [July 7, 2018, 7:28am UTC](https://discourse.cataclysmdda.org/t/storage-items-that-rot/15826 "2018-07-07T07:28:41Z")

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I’m putting together a variant of the swag bag, based on uncured hides and pelts. The basic idea is a simple sack made of animal hide for transporting meat and fat from an animal corpse to someplace else. The basic item…

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## [Straume's Custom Classes](https://discourse.cataclysmdda.org/t/straumes-custom-classes/15308)

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**Author:** [@Straume21](https://discourse.cataclysmdda.org/u/Straume21)\
**Replies:** 3\
**Last updated:** [June 1, 2018, 10:22am UTC](https://discourse.cataclysmdda.org/t/straumes-custom-classes/15308 "2018-06-01T10:22:31Z")

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https://cdn.discordapp.com/attachments/365907426270117888/451609786828455947/Straumeclasses.zip Finally got around to throwing all my starting classes and their starting items into a mod. Adds stronger variations of cur…

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## [Clock Haver - very simple professions added](https://discourse.cataclysmdda.org/t/clock-haver-very-simple-professions-added/15812)

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**Author:** [@Inglonias](https://discourse.cataclysmdda.org/u/Inglonias)\
**Replies:** 3\
**Last updated:** [July 2, 2018, 4:51pm UTC](https://discourse.cataclysmdda.org/t/clock-haver-very-simple-professions-added/15812 "2018-07-02T16:51:20Z")

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Download here Very simple mod. Adds two professions. One that is exactly like the default survivor, except they have a wrist watch in addition to everything else (costs 1 point) and one that has the wrist watch instead …

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## [Modern weapon pack](https://discourse.cataclysmdda.org/t/modern-weapon-pack/12498)

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**Author:** [@crom](https://discourse.cataclysmdda.org/u/crom)\
**Replies:** 21\
**Last updated:** [June 27, 2018, 6:39pm UTC](https://discourse.cataclysmdda.org/t/modern-weapon-pack/12498 "2018-06-27T18:39:43Z")

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This mod adds various weapons and accessories to the game. Newest version: 160914 - \[URL=http://www.mediafire.com/download/b580xna3xsh5gj5/modern\_weapon\_pack.zip\]http://www.mediafire.com/download/b580xna3xsh5gj5/modern\_…

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## [Modding Issues/Help Request](https://discourse.cataclysmdda.org/t/modding-issues-help-request/15733)

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**Author:** [@darktoes](https://discourse.cataclysmdda.org/u/darktoes)\
**Replies:** 2\
**Last updated:** [June 19, 2018, 1:33pm UTC](https://discourse.cataclysmdda.org/t/modding-issues-help-request/15733 "2018-06-19T13:33:42Z")

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So I’ve got one currently public mod and another in progress, but I’m somewhat limited by what I can do in both because of a couple of things. If someone has a bright idea or if a dev could implement something to make wh…

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## [\[Lua\]: Degrade Buildings (Last updated on: 2018-06-19)](https://discourse.cataclysmdda.org/t/lua-degrade-buildings-last-updated-on-2018-06-19/14081)

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**Author:** [@Zhilkin](https://discourse.cataclysmdda.org/u/Zhilkin)\
**Replies:** 28\
**Last updated:** [June 18, 2018, 9:36pm UTC](https://discourse.cataclysmdda.org/t/lua-degrade-buildings-last-updated-on-2018-06-19/14081 "2018-06-18T21:36:29Z")

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Description: Walls have a chance to collapse, windows and doors can be damaged when building is generated. Also adds some graffiti to the walls. This mod is WIP and probably rather unbalanced. All, but several buildings…

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## [How to mod the game?](https://discourse.cataclysmdda.org/t/how-to-mod-the-game/6661)

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**Author:** [@mineforce](https://discourse.cataclysmdda.org/u/mineforce)\
**Replies:** 14\
**Last updated:** [July 8, 2014, 5:32pm UTC](https://discourse.cataclysmdda.org/t/how-to-mod-the-game/6661 "2014-07-08T17:32:52Z")

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Hello everyone I have a question, how do I mod the game? Is modding this game similar to dwarf fortress? I mod alot in that and it very easy to add alot of changes, but what about here and what are the limitations? Anyth…

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## [Monster Exclusion Pack](https://discourse.cataclysmdda.org/t/monster-exclusion-pack/15641)

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**Author:** [@ItzStone](https://discourse.cataclysmdda.org/u/ItzStone)\
**Replies:** 0\
**Last updated:** [June 6, 2018, 1:26am UTC](https://discourse.cataclysmdda.org/t/monster-exclusion-pack/15641 "2018-06-06T01:26:04Z")

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I’m working on a pack that is “Similar” to Chases No Monster Pack, but the main difference is you will be able to exclude only the monsters you don’t like instead of removing all of them. Don’t like shady zombies but wan…

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## [Locked doors (in some way)](https://discourse.cataclysmdda.org/t/locked-doors-in-some-way/15625)

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**Author:** [@Wojtek94](https://discourse.cataclysmdda.org/u/Wojtek94)\
**Replies:** 2\
**Last updated:** [June 5, 2018, 10:22pm UTC](https://discourse.cataclysmdda.org/t/locked-doors-in-some-way/15625 "2018-06-05T22:22:44Z")

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{ “type”: “construction”, “description”: “Podparte drzwi”, “//”: “regular door”, “category”: “REINFORCE”, “required\_skills”: \[ \[ “fabrication”, 0 \] \], “time”: 0, “components”: \[ \[ \[ “2x4”, 1 \] \], \[ \[ “log”, 1 \] \] …

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## [Arsenal breach: Laser warfare mod](https://discourse.cataclysmdda.org/t/arsenal-breach-laser-warfare-mod/15616)

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**Author:** [@rooki12k](https://discourse.cataclysmdda.org/u/rooki12k)\
**Replies:** 1\
**Last updated:** [June 4, 2018, 11:23am UTC](https://discourse.cataclysmdda.org/t/arsenal-breach-laser-warfare-mod/15616 "2018-06-04T11:23:48Z")

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This mod adds laser related weapons and laser weapon mod. Made CDDA to more laser fun environment. Download Install Unzip the file to data \> mods folder. New weapons Type-38 laser pistol: “The service sidearm of…

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## [More City Locations](https://discourse.cataclysmdda.org/t/more-city-locations/13954)

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**Author:** [@nornagon](https://discourse.cataclysmdda.org/u/nornagon)\
**Replies:** 6\
**Last updated:** [May 31, 2018, 10:41am UTC](https://discourse.cataclysmdda.org/t/more-city-locations/13954 "2018-05-31T10:41:02Z")

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Good afternoon, survivor! Did you remember to pick up your zombie child from day care? What about that missed package notification from Amazomb? Better stop past the post office on your way there… oh, right. Your bike ha…

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## [Explanation of StatsThroughSkills variants?](https://discourse.cataclysmdda.org/t/explanation-of-statsthroughskills-variants/13489)

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**Author:** [@Michi](https://discourse.cataclysmdda.org/u/Michi)\
**Replies:** 10\
**Last updated:** [May 31, 2018, 8:23am UTC](https://discourse.cataclysmdda.org/t/explanation-of-statsthroughskills-variants/13489 "2018-05-31T08:23:02Z")

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There is one that now comes with the core pack when downloaded via the launcher, plus 4 others with roman numerals. What is the difference between them all?

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## [Nutrition rebalance project](https://discourse.cataclysmdda.org/t/nutrition-rebalance-project/15528)

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**Author:** [@DaviBones](https://discourse.cataclysmdda.org/u/DaviBones)\
**Replies:** 20\
**Last updated:** [May 31, 2018, 1:48am UTC](https://discourse.cataclysmdda.org/t/nutrition-rebalance-project/15528 "2018-05-31T01:48:49Z")

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So, I have been getting progressively more annoyed at the incredible variance of nutrition values in cooked products. Quite a few cooking recipes either destroy boatloads of nutrition, or create it out of thin air. Let m…

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## [Ambient sounds](https://discourse.cataclysmdda.org/t/ambient-sounds/9710)

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**Author:** [@vulkans](https://discourse.cataclysmdda.org/u/vulkans)\
**Replies:** 219\
**Last updated:** [May 25, 2018, 8:52pm UTC](https://discourse.cataclysmdda.org/t/ambient-sounds/9710 "2018-05-25T20:52:46Z")

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Following on CIB’s inclusion of sdl\_mixer into the game, I’ve worked a couple of ambient audio events into the game. As is generally the case, it’s usually better to just show rather than tell so here’s a video: https:/…

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## [MERGED. Experimental builds with improved gun accuracy. Updated: 11.05.2018](https://discourse.cataclysmdda.org/t/merged-experimental-builds-with-improved-gun-accuracy-updated-11-05-2018/15131)

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**Author:** [@Firestorm\_01](https://discourse.cataclysmdda.org/u/Firestorm_01)\
**Replies:** 52\
**Last updated:** [May 22, 2018, 7:51pm UTC](https://discourse.cataclysmdda.org/t/merged-experimental-builds-with-improved-gun-accuracy-updated-11-05-2018/15131 "2018-05-22T19:51:41Z")

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Experimental build with improved gun accuracy. Imagine what if experienced character in cataclysm could be able to reliable hit target on 30 tiles with sniper rifle. Now you can stop imagining things. This is full game…

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## [Fuji's Structures](https://discourse.cataclysmdda.org/t/fujis-structures/15351)

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**Author:** [@\_Fuji](https://discourse.cataclysmdda.org/u/_Fuji)\
**Replies:** 6\
**Last updated:** [May 22, 2018, 1:14pm UTC](https://discourse.cataclysmdda.org/t/fujis-structures/15351 "2018-05-22T13:14:04Z")

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\[image\] Download: Github Dependancies: More\_Locations (Vanilla mod) Conflicts: PK Rebalancing, works fine if PK is loaded BEFORE this mod. Suggestions appreciated 10 new houses 7 new city buildings: 2 Apartments O…

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## [TurretFix \[No longer needed\]](https://discourse.cataclysmdda.org/t/turretfix-no-longer-needed/15513)

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**Author:** [@budg3](https://discourse.cataclysmdda.org/u/budg3)\
**Replies:** 2\
**Last updated:** [May 18, 2018, 9:44am UTC](https://discourse.cataclysmdda.org/t/turretfix-no-longer-needed/15513 "2018-05-18T09:44:23Z")

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This temporary fix is no longer needed as it has been fixed in the experimentals. Please close this thread.

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## [\[SPOILERS\] Urban Development](https://discourse.cataclysmdda.org/t/spoilers-urban-development/14068)

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**Author:** [@acidia](https://discourse.cataclysmdda.org/u/acidia)\
**Replies:** 28\
**Last updated:** [May 17, 2018, 2:56pm UTC](https://discourse.cataclysmdda.org/t/spoilers-urban-development/14068 "2018-05-17T14:56:04Z")

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This thread is for feedback, bug reports, and building requests associated with the urban development project. https://github.com/CleverRaven/Cataclysm-DDA/issues/21488 The below images have the json number listed for r…

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## [Option to reverse the naming order of containers and their contents](https://discourse.cataclysmdda.org/t/option-to-reverse-the-naming-order-of-containers-and-their-contents/15399)

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**Author:** [@JayThirtySeven](https://discourse.cataclysmdda.org/u/JayThirtySeven)\
**Replies:** 19\
**Last updated:** [May 16, 2018, 2:06am UTC](https://discourse.cataclysmdda.org/t/option-to-reverse-the-naming-order-of-containers-and-their-contents/15399 "2018-05-16T02:06:57Z")

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This is a very specific option I would really appreciate seeing in the game: The ability to reverse the order of the container and its contents when displaying item names. For example, instead of seeing a “plastic bottle…

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## [Stats Through Kills LUA Mod](https://discourse.cataclysmdda.org/t/stats-through-kills-lua-mod/15335)

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**Author:** [@Shard](https://discourse.cataclysmdda.org/u/Shard)\
**Replies:** 11\
**Last updated:** [May 6, 2018, 12:28am UTC](https://discourse.cataclysmdda.org/t/stats-through-kills-lua-mod/15335 "2018-05-06T00:28:05Z")

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Originally found on japanese wiki in a broken state. Translated with google translate, fixed so it worked, and added some features. On creating a character, it will open a configuration menu. First pick if you want your…

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[Next page](https://discourse.cataclysmdda.org/c/game-talk/the-lab/7.md?page=17)
